Question / Help Watch Dogs local recording/Full Screen recording?

Megatron

New Member
Hey everyone, how goes your Wednesday?

Just got Watch Dogs and was all ready to start recording, I recently reinstalled windows and have lost all my old settings. I looked up on the website the old local recording settings, but when I started to record Watch Dogs I got a black screen. Then I remembered I had to record in windowed mode... Is there a way to record in Full Screen?

What's this game Capture, and how does it work?

Also, the Video was extremely choppy, however, when I tested DIablo3, the video was smooth. So, what should I do?

Getting log file.....

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17:20:35: Open Broadcaster Software v0.624b - 64bit ( ^ω^)
17:20:35: -------------------------------
17:20:35: CPU Name: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
17:20:35: CPU Speed: 3398MHz
17:20:35: Physical Memory: 8130MB Total, 5545MB Free
17:20:35: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
17:20:35: monitor 1: pos={0, 0}, size={2048, 1152}
17:20:35: Windows Version: 6.2 Build 9200
17:20:35: Aero is Enabled
17:20:35: -------------------------------
17:20:35: OBS Modules:
17:20:35: Base Address Module
17:20:35: 000000002D900000 OBS.exe
17:20:35: 00000000FC120000 OBSApi.dll
17:20:35: 000000000E440000 DShowPlugin.dll
17:20:35: 0000000011000000 GraphicsCapture.dll
17:20:35: 0000000010A40000 NoiseGate.dll
17:20:35: 000000000F5A0000 PSVPlugin.dll
17:20:35: ------------------------------------------
17:20:35: Adapter 1
17:20:35: Video Adapter: NVIDIA GeForce GTX 770
17:20:35: Video Adapter Dedicated Video Memory: 2082140160
17:20:35: Video Adapter Shared System Memory: 2147807232
17:20:35: Video Adapter Output 1: pos={0, 0}, size={2048, 1152}, attached=true
17:20:35: =====Stream Start: 2014-05-28, 17:20:35===============================================
17:20:35: Multithreaded optimizations: On
17:20:35: Base resolution: 2048x1152
17:20:35: Output resolution: 2048x1152
17:20:35: ------------------------------------------
17:20:35: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
17:20:35: ------------------------------------------
17:20:35: Audio Format: 48000 Hz
17:20:35: ------------------------------------------
17:20:35: Audio Channels: 2 Ch
17:20:35: Playback device Default
17:20:35: ------------------------------------------
17:20:35: Using desktop audio input: Speakers (High Definition Audio Device)
17:20:35: Global Audio time adjust: 0
17:20:35: ------------------------------------------
17:20:35: Audio Encoding: AAC
17:20:35: bitrate: 128
17:20:35: Using graphics capture
17:20:35: ------------------------------------------
17:20:35: device: Logitech QuickCam Pro 9000,
17:20:35: device id \\?\usb#vid_046d&pid_0990&mi_00#6&1a66d8e0&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
17:20:35: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
17:20:35: use buffering: false - 0, fourCC: 'I420'
17:20:35: audio device: Disable,
17:20:35: audio device id Disabled,
17:20:35: audio time offset 0,
17:20:35:
17:20:36: Using directshow input
17:20:37: Using Monitor Capture
17:20:37: Scene buffering time set to 700
17:20:37: x264: VBV maxrate specified, but no bufsize, ignored
17:20:37: ------------------------------------------
17:20:37: Video Encoding: x264
17:20:37: fps: 30
17:20:37: width: 2048, height: 1152
17:20:37: preset: veryfast
17:20:37: profile: high
17:20:37: keyint: 250
17:20:37: CBR: yes
17:20:37: CFR: yes
17:20:37: max bitrate: 3000
17:20:37: buffer size: 0
17:20:37: ------------------------------------------
17:20:39: Trying to hook process: watch_dogs.exe
17:20:40: SharedTexCapture hooked
17:24:37: Capture window 0x000F063C invalid or changing, terminating capture
17:24:43: Total frames encoded: 7344, total frames duplicated: 3155 (42.96%)
17:24:43: Number of frames skipped due to encoder lag: 2806 (38.21%)
17:24:43: Total frames rendered: 4449, number of late frames: 164 (3.69%) (it's okay for some frames to be late)
17:24:43:
17:24:43: Profiler time results:
17:24:43:
17:24:43: ==============================================================
17:24:43: video thread frame - [100%] [avg time: 2.741 ms] [children: 50.8%] [unaccounted: 49.2%]
17:24:43: | scene->Preprocess - [27.4%] [avg time: 0.752 ms]
17:24:43: | GPU download and conversion - [23.3%] [avg time: 0.64 ms] [children: 14.4%] [unaccounted: 8.94%]
17:24:43: | | flush - [7.84%] [avg time: 0.215 ms]
17:24:43: | | CopyResource - [6.42%] [avg time: 0.176 ms]
17:24:43: | | conversion to 4:2:0 - [0.146%] [avg time: 0.004 ms]
17:24:43: Convert444Threads - [100%] [avg time: 3.222 ms] [children: 99.7%] [unaccounted: 0.341%]
17:24:43: | Convert444toNV12 - [99.7%] [avg time: 3.211 ms]
17:24:43: encoder thread frame - [100%] [avg time: 19.23 ms] [children: 0.151%] [unaccounted: 99.8%]
17:24:43: | sending stuff out - [0.151%] [avg time: 0.029 ms]
17:24:43: ==============================================================
17:24:43:
17:24:43:
17:24:43: Profiler CPU results:
17:24:43:
17:24:43: ==============================================================
17:24:43: video thread frame - [cpu time: avg 0.895 ms, total 3984.38 ms] [avg calls per frame: 1]
17:24:43: | scene->Preprocess - [cpu time: avg 0.179 ms, total 796.875 ms] [avg calls per frame: 1]
17:24:43: | GPU download and conversion - [cpu time: avg 0.08 ms, total 359.375 ms] [avg calls per frame: 1]
17:24:43: | | flush - [cpu time: avg 0.063 ms, total 281.25 ms] [avg calls per frame: 1]
17:24:43: | | CopyResource - [cpu time: avg 0.007 ms, total 31.25 ms] [avg calls per frame: 1]
17:24:43: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:24:43: Convert444Threads - [cpu time: avg 2.524 ms, total 22343.8 ms] [avg calls per frame: 2]
17:24:43: | Convert444toNV12 - [cpu time: avg 2.522 ms, total 22328.1 ms] [avg calls per frame: 2]
17:24:43: encoder thread frame - [cpu time: avg 3.445 ms, total 25234.4 ms] [avg calls per frame: 1]
17:24:43: | sending stuff out - [cpu time: avg 0.034 ms, total 250 ms] [avg calls per frame: 1]
17:24:43: ==============================================================
17:24:43:
17:24:43: =====Stream End: 2014-05-28, 17:24:43=================================================
 

flavored

Member
Hey, I suggest you use Game Capture instead of window, for the best performance. Just hook it up to an already started game and you're set. Mine works just fine.

It looks like your encoder is lagging though, perhaps you should consider reducing resolution, limiting your bitrate.
 
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