Hello,
I've been trying to stream/test some Bureau: XCOM Declassified (which doesn't have windowed fullscreen mode, unfortunately, so I'm using fullscreen) just now with 0.56.04 madness but for whatever reason once I get ingame video (not just game, but the scene as a whole) just stops. The issue is illustrated in this clip: http://youtu.be/-YJElTN1K5I
Played around with CFR, CBR, Framerate number, Bitrate number, buffer - nothing helped so far. Other fullscreen games normally get captured just fine.
Any advice on how to combat this so I could expand my understanding is greatly appreciated!
Thank you.
Log:
I've been trying to stream/test some Bureau: XCOM Declassified (which doesn't have windowed fullscreen mode, unfortunately, so I'm using fullscreen) just now with 0.56.04 madness but for whatever reason once I get ingame video (not just game, but the scene as a whole) just stops. The issue is illustrated in this clip: http://youtu.be/-YJElTN1K5I
Played around with CFR, CBR, Framerate number, Bitrate number, buffer - nothing helped so far. Other fullscreen games normally get captured just fine.
Any advice on how to combat this so I could expand my understanding is greatly appreciated!
Thank you.
Log:
Code:
16:10:29=================================================
16:11:30: =====Stream Start: 2013-09-20, 16:11:30===============================================
16:11:30: Multithreaded optimizations: On
16:11:30: Base resolution: 1920x1080
16:11:30: Output resolution: 1280x720
16:11:30: ------------------------------------------
16:11:30: Loading up D3D10 on AMD Radeon HD 6900 Series...
16:11:30: ------------------------------------------
16:11:30: Audio Format: 44100hz
16:11:30: Playback device Default
16:11:30: ------------------------------------------
16:11:30: Using desktop audio input: Speakers (High Definition Audio Device)
16:11:30: ------------------------------------------
16:11:30: Using auxilary audio input: Microphone (High Definition Audio Device)
16:11:30: ------------------------------------------
16:11:30: Audio Encoding: AAC
16:11:30: bitrate: 320
16:11:30: Using text output
16:11:30: Using text output
16:11:30: Using text output
16:11:30: Using bitmap image
16:11:30: ------------------------------------------
16:11:30: device: AVerMedia HD Capture,
16:11:30: device id \\?\pci#ven_1a0a&dev_6202&subsys_620c1461&rev_01#6&1089e960&0&00100018#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{ede957b0-eaa5-4bf4-acf3-6e10cb4836c3},
16:11:30: chosen type: UYVY, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333667-333667, fourCC: 'UYVY'
16:11:30: audio device: Disable,
16:11:30: audio device id Disabled,
16:11:30:
16:11:30: Using directshow input
16:11:30: Using custom x264 settings: "opencl=true"
16:11:30: ------------------------------------------
16:11:30: Video Encoding: x264
16:11:30: fps: 30
16:11:30: width: 1280, height: 720
16:11:30: preset: veryfast
16:11:30: CBR: yes
16:11:30: CFR: yes
16:11:30: max bitrate: 8000
16:11:30: buffer size: 8000
16:11:30: ------------------------------------------
16:11:30: MMDeviceAudioSource: Frequency for device 'Speakers (High Definition Audio Device)' is 1536000, samples per sec is 192000
16:11:30: MMDeviceAudioSource: Frequency for device 'Microphone (High Definition Audio Device)' is 1536000, samples per sec is 192000
16:11:30:
16:11:30: Profiler result for the last frame:
16:11:30: ==============================================================
16:11:30: video thread frame - [time: 13.3 ms (cpu time: 0 ms)]
16:11:30: | frame preprocessing and rendering - [time: 13.294 ms (cpu time: 0 ms)]
16:11:30: | | scene->Preprocess - [time: 9.32 ms (cpu time: 0 ms)]
16:11:30: | GPU download and color conversion - [time: 0.003 ms (cpu time: 0 ms)]
16:11:30: | | flush - [time: 0.002 ms (cpu time: 0 ms)]
16:11:30: ==============================================================
16:11:30:
16:13:24: Total frames encoded: 3369, total frames duplicated: 2113 (62.72%)
16:13:24: Number of frames skipped due to encoder lag: 2075 (61.59%)
16:13:24: Total frames rendered: 1293, number of late frames: 35 (2.71%) (it's okay for some frames to be late)
16:13:25:
16:13:25: Profiler results:
16:13:25:
16:13:25: ==============================================================
16:13:25: video thread frame - [100%] [avg time: 3.483 ms (cpu time: avg 2.002 ms, total 2589.62 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.115%]
16:13:25: | frame preprocessing and rendering - [88%] [avg time: 3.064 ms (cpu time: avg 1.942 ms, total 2511.62 ms)] [avg calls per frame: 1] [children: 75.9%] [unaccounted: 12.1%]
16:13:25: | | scene->Preprocess - [75.9%] [avg time: 2.642 ms (cpu time: avg 1.833 ms, total 2371.22 ms)] [avg calls per frame: 1]
16:13:25: | GPU download and color conversion - [11.9%] [avg time: 0.415 ms (cpu time: avg 0.048 ms, total 62.4 ms)] [avg calls per frame: 1] [children: 6.46%] [unaccounted: 5.46%]
16:13:25: | | flush - [5.94%] [avg time: 0.207 ms (cpu time: avg 0.036 ms, total 46.8 ms)] [avg calls per frame: 1]
16:13:25: | | CopyResource - [0.258%] [avg time: 0.009 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
16:13:25: | | conversion to 4:2:0 - [0.258%] [avg time: 0.009 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
16:13:25: Convert444Threads - [100%] [avg time: 0.39 ms (cpu time: avg 0.633 ms, total 1575.61 ms)] [avg calls per frame: 2] [children: 99%] [unaccounted: 1.03%]
16:13:25: | Convert444toNV12 - [99%] [avg time: 0.386 ms (cpu time: avg 0.633 ms, total 1575.61 ms)] [avg calls per frame: 2]
16:13:25: encoder thread frame - [100%] [avg time: 22.111 ms (cpu time: avg 0.525 ms, total 1747.21 ms)] [avg calls per frame: 1]
16:13:25: ==============================================================
16:13:25:
16:13:25: =====Stream End: 2013-09-20, 16:13:25=================================================
16:22:58: CLR host plugin instance deleted; removing dynamically loaded localization strings
16:22:58: Server Ping plugin instance deleted; removing dynamically loaded localization strings
16:22:59: Memory Leaks Were Detected.
16:22:59: