On twitch the stream was very pixel....
That is the log I have....dunno why it is so pixelated
08:39:50: Open Broadcaster Software v0.554b - 32bit (´・ω・`)
08:39:50: -------------------------------
08:39:50: CPU Name: Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz
08:39:50: CPU Speed: 3600MHz
08:39:50: Physical Memory: 4095MB Total, 4095MB Free
08:39:50: stepping id: 7, model 13, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
08:39:50: monitor 1: pos={0, 0}, size={1920, 1080}
08:39:50: monitor 2: pos={-1680, 9}, size={1680, 1050}
08:39:50: Windows Version: 6.1 Build 7601 S
08:39:50: Aero is Disabled
08:39:50: -------------------------------
08:39:50: OBS Modules:
08:39:50: Base Address Module
08:39:50: 00270000 OBS.exe
08:39:50: 5B120000 OBSApi.dll
08:39:50: 64660000 DShowPlugin.dll
08:39:50: 69E00000 GraphicsCapture.dll
08:39:50: 649E0000 NoiseGate.dll
08:39:50: 644E0000 PSVPlugin.dll
08:39:50: ------------------------------------------
08:39:50: Adapter 1
08:39:50: Video Adapter: NVIDIA GeForce GTX 680
08:39:50: Video Adapter Dedicated Video Memory: 2087387136
08:39:50: Video Adapter Shared System Memory: 2147807232
08:39:50: =====Stream Start: 2013-09-21, 08:39:50===============================================
08:39:50: Multithreaded optimizations: On
08:39:50: Base resolution: 1920x1080
08:39:50: Output resolution: 1536x864
08:39:50: ------------------------------------------
08:39:50: Loading up D3D10 on NVIDIA GeForce GTX 680...
08:39:50: C:/Users/Ken/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
08:39:50: C:/Users/Ken/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
08:39:50: C:/Users/Ken/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
08:39:50: Playback device {0.0.0.00000000}.{f47f91a3-9f98-4745-b196-f20e49d16f69}
08:39:50: ------------------------------------------
08:39:50: Using desktop audio input: Speakers (Logitech Wireless Headset)
08:39:50: ------------------------------------------
08:39:50: Using auxilary audio input: Microphone (Logitech Wireless Headset)
08:39:50: ------------------------------------------
08:39:50: Audio Encoding: AAC
08:39:50: bitrate: 128
08:39:50: Using text output
08:39:50: ------------------------------------------
08:39:50: device: PS3Eye Camera,
08:39:50: device id PS3Eye Camera,
08:39:50: chosen type: RGB32, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 166666-166666, fourCC: 00000000
08:39:50: audio device: Disable,
08:39:50: audio device id Disabled,
08:39:50:
08:39:50: Using directshow input
08:39:50: Using graphics capture
08:39:50: C:/Users/Ken/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
08:39:51: C:/Users/Ken/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
08:39:51: ------------------------------------------
08:39:51: Video Encoding: x264
08:39:51: fps: 60
08:39:51: width: 1536, height: 864
08:39:51: preset: veryfast
08:39:51: CBR: yes
08:39:51: CFR: no
08:39:51: max bitrate: 2500
08:39:51: buffer size: 2000
08:39:51: ------------------------------------------
08:39:51: MMDeviceAudioSource: Frequency for device 'Speakers (Logitech Wireless Headset)' is 384000, samples per sec is 48000
08:39:51: MMDeviceAudioSource: Frequency for device 'Microphone (Logitech Wireless Headset)' is 192000, samples per sec is 48000
08:42:38: Using graphics capture
08:42:38: C:/Users/Ken/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
08:42:50: SharedTexCapture hooked
08:43:14: Total frames rendered: 12156, number of late frames: 20 (0.16%) (it's okay for some frames to be late)
08:43:15:
08:43:15: Profiler results:
08:43:15:
08:43:15: ==============================================================
08:43:15: frame - [100%] [avg time: 2.713 ms (cpu time: avg 2.304 ms, total 28017.8 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.184%]
08:43:15: | frame preprocessing and rendering - [28.8%] [avg time: 0.782 ms (cpu time: avg 0.672 ms, total 8174.45 ms)] [avg calls per frame: 1] [children: 12.6%] [unaccounted: 16.3%]
08:43:15: | | scene->Preprocess - [12.6%] [avg time: 0.341 ms (cpu time: avg 0.323 ms, total 3931.23 ms)] [avg calls per frame: 1]
08:43:15: | video encoding and uploading - [71%] [avg time: 1.926 ms (cpu time: avg 1.632 ms, total 19843.3 ms)] [avg calls per frame: 1] [children: 65.1%] [unaccounted: 5.86%]
08:43:15: | | flush - [5.49%] [avg time: 0.149 ms (cpu time: avg 0.062 ms, total 764.405 ms)] [avg calls per frame: 1]
08:43:15: | | CopyResource - [0.516%] [avg time: 0.014 ms (cpu time: avg 0.011 ms, total 140.402 ms)] [avg calls per frame: 0]
08:43:15: | | conversion to 4:2:0 - [0.442%] [avg time: 0.012 ms (cpu time: avg 0.007 ms, total 93.601 ms)] [avg calls per frame: 0]
08:43:15: | | call to encoder - [58.6%] [avg time: 1.591 ms (cpu time: avg 1.524 ms, total 18532.9 ms)] [avg calls per frame: 0]
08:43:15: | | sending stuff out - [0.0369%] [avg time: 0.001 ms (cpu time: avg 0.003 ms, total 46.8 ms)] [avg calls per frame: 0]
08:43:15: | Convert444Threads - [1.23e+003%] [avg time: 33.379 ms (cpu time: avg 1.812 ms, total 22027.3 ms)] [avg calls per frame: 1]
08:43:15: ==============================================================
08:43:15:
08:43:15: =====Stream End: 2013-09-21, 08:43:15=================================================
08:43:16: =====Stream Start: 2013-09-21, 08:43:16===============================================
08:43:16: Multithreaded optimizations: On
08:43:16: Base resolution: 1920x1080
08:43:16: Output resolution: 1536x864
08:43:16: ------------------------------------------
08:43:16: Loading up D3D10 on NVIDIA GeForce GTX 680...
08:43:16: C:/Users/Ken/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
08:43:16: C:/Users/Ken/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
08:43:16: C:/Users/Ken/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
08:43:16: Playback device {0.0.0.00000000}.{f47f91a3-9f98-4745-b196-f20e49d16f69}
08:43:16: ------------------------------------------
08:43:16: Using desktop audio input: Speakers (Logitech Wireless Headset)
08:43:16: ------------------------------------------
08:43:16: Using auxilary audio input: Microphone (Logitech Wireless Headset)
08:43:16: ------------------------------------------
08:43:16: Audio Encoding: AAC
08:43:16: bitrate: 128
08:43:16: Using text output
08:43:16: ------------------------------------------
08:43:16: device: PS3Eye Camera,
08:43:16: device id PS3Eye Camera,
08:43:16: chosen type: RGB32, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 166666-166666, fourCC: 00000000
08:43:16: audio device: Disable,
08:43:16: audio device id Disabled,
08:43:16:
08:43:17: Using directshow input
08:43:17: Using graphics capture
08:43:17: C:/Users/Ken/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
08:43:17: C:/Users/Ken/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
08:43:17: ------------------------------------------
08:43:17: Video Encoding: x264
08:43:17: fps: 60
08:43:17: width: 1536, height: 864
08:43:17: preset: veryfast
08:43:17: CBR: yes
08:43:17: CFR: no
08:43:17: max bitrate: 2500
08:43:17: buffer size: 2000
08:43:17: ------------------------------------------
08:43:17: MMDeviceAudioSource: Frequency for device 'Speakers (Logitech Wireless Headset)' is 384000, samples per sec is 48000
08:43:17: MMDeviceAudioSource: Frequency for device 'Microphone (Logitech Wireless Headset)' is 192000, samples per sec is 48000
08:43:18: Using RTMP service: Twitch / Justin.tv
08:43:18: Server selection: rtmp://live-ord.justin.tv/app
08:43:18: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 100 mbps)
08:43:19: SO_SNDBUF was at 8192
08:43:19: SO_SNDBUF is now 65536
08:43:23: SharedTexCapture hooked
08:43:26: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 335872)
08:43:39: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 335872)
08:44:46: RTMPPublisher::Socketloop: Increasing send buffer to ISB 524288 (buffer: 0 / 335872)
09:12:19: Total frames rendered: 101091, number of late frames: 8058 (7.97%) (it's okay for some frames to be late)
09:12:20: RTMPPublisher::SocketLoop: Graceful loop exit
09:12:20: Number of times waited to send: 0, Waited for a total of 0 bytes
09:12:20: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
09:12:20:
09:12:20: Profiler results:
09:12:20:
09:12:20: ==============================================================
09:12:20: frame - [100%] [avg time: 7.357 ms (cpu time: avg 2.949 ms, total 298212 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0951%]
09:12:20: | frame preprocessing and rendering - [15.7%] [avg time: 1.152 ms (cpu time: avg 0.817 ms, total 82680.5 ms)] [avg calls per frame: 1] [children: 6.59%] [unaccounted: 9.07%]
09:12:20: | | scene->Preprocess - [6.59%] [avg time: 0.485 ms (cpu time: avg 0.444 ms, total 44928.3 ms)] [avg calls per frame: 1]
09:12:20: | video encoding and uploading - [84.2%] [avg time: 6.198 ms (cpu time: avg 2.128 ms, total 215157 ms)] [avg calls per frame: 1] [children: 36.2%] [unaccounted: 48.1%]
09:12:20: | | flush - [6.65%] [avg time: 0.489 ms (cpu time: avg 0.06 ms, total 6162.04 ms)] [avg calls per frame: 1]
09:12:20: | | CopyResource - [0.856%] [avg time: 0.063 ms (cpu time: avg 0.013 ms, total 1372.81 ms)] [avg calls per frame: 0]
09:12:20: | | conversion to 4:2:0 - [0.136%] [avg time: 0.01 ms (cpu time: avg 0.007 ms, total 748.804 ms)] [avg calls per frame: 0]
09:12:20: | | call to encoder - [28%] [avg time: 2.063 ms (cpu time: avg 1.984 ms, total 200633 ms)] [avg calls per frame: 0]
09:12:20: | | sending stuff out - [0.503%] [avg time: 0.037 ms (cpu time: avg 0.013 ms, total 1372.81 ms)] [avg calls per frame: 0]
09:12:20: | Convert444Threads - [468%] [avg time: 34.459 ms (cpu time: avg 2.015 ms, total 203722 ms)] [avg calls per frame: 1]
09:12:20: ==============================================================
09:12:20:
09:12:20: =====Stream End: 2013-09-21, 09:12:20=================================================
09:12:35: Settings::Video: Disabling Aero
Last game capture log:
2013-09-21, 08:42:38: we're booting up:
08:42:38: D3D9 Present
08:42:38: (half life scientist) everything.. seems to be in order
08:42:49: D3D9EndScene called
08:42:49: D3DPRESENT_PARAMETERS {
08:42:49: BackBufferWidth: 1920
08:42:49: BackBufferHeight: 1080
08:42:49: BackBufferFormat: D3DFMT_X8R8G8B8
08:42:49: BackBufferCount: 2
08:42:49: MultiSampleType: D3DMULTISAMPLE_NONE
08:42:49: MultiSampleQuality: 0
08:42:49: SwapEffect: D3DSWAPEFFECT_DISCARD
08:42:49: hDeviceWindow: 462384
08:42:49: Windowed: false
08:42:49: EnableAutoDepthStencil: true
08:42:49: AutoDepthStencilFormat: D3DFMT_D24S8
08:42:49: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
08:42:49: FullScreen_RefreshRateInHz: 60
08:42:49: PresentationInterval: 2147483648
08:42:49: };
08:42:49: successfully set up d3d9 hooks
08:42:50: D3D9Present called
08:42:50: DoD3D9GPUHook: success
08:42:51: D3DSURFACE_DESC {
08:42:51: Format: D3DFMT_X8R8G8B8
08:42:51: Type: D3DRTYPE_SURFACE
08:42:51: Usage: D3DUSAGE_RENDERTARGET
08:42:51: Pool: D3DPOOL_DEFAULT
08:42:51: MultiSampleType: D3DMULTISAMPLE_NONE
08:42:51: MultiSampleQuality: 0
08:42:51: Width: 1920
08:42:51: Height: 1080
08:42:51: };
08:42:51: successfully capturing d3d9 frames via GPU
08:43:23: D3D9Reset called
08:43:23: ---------------------- Cleared D3D9 Capture ----------------------
08:43:23: successfully set up d3d9 hooks
08:43:23: D3D9Present called
08:43:23: ---------------------- Cleared D3D9 Capture ----------------------
08:43:23: received restart event, capturing
08:43:23: DoD3D9GPUHook: success
08:43:23: D3D9EndScene called
08:43:26: D3D9Present called
08:43:26: D3DSURFACE_DESC {
08:43:26: Format: D3DFMT_X8R8G8B8
08:43:26: Type: D3DRTYPE_SURFACE
08:43:26: Usage: D3DUSAGE_RENDERTARGET
08:43:26: Pool: D3DPOOL_DEFAULT
08:43:26: MultiSampleType: D3DMULTISAMPLE_NONE
08:43:26: MultiSampleQuality: 0
08:43:26: Width: 1920
08:43:26: Height: 1080
08:43:26: };
08:43:26: successfully capturing d3d9 frames via GPU
08:39:50: -------------------------------
08:39:50: CPU Name: Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz
08:39:50: CPU Speed: 3600MHz
08:39:50: Physical Memory: 4095MB Total, 4095MB Free
08:39:50: stepping id: 7, model 13, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
08:39:50: monitor 1: pos={0, 0}, size={1920, 1080}
08:39:50: monitor 2: pos={-1680, 9}, size={1680, 1050}
08:39:50: Windows Version: 6.1 Build 7601 S
08:39:50: Aero is Disabled
08:39:50: -------------------------------
08:39:50: OBS Modules:
08:39:50: Base Address Module
08:39:50: 00270000 OBS.exe
08:39:50: 5B120000 OBSApi.dll
08:39:50: 64660000 DShowPlugin.dll
08:39:50: 69E00000 GraphicsCapture.dll
08:39:50: 649E0000 NoiseGate.dll
08:39:50: 644E0000 PSVPlugin.dll
08:39:50: ------------------------------------------
08:39:50: Adapter 1
08:39:50: Video Adapter: NVIDIA GeForce GTX 680
08:39:50: Video Adapter Dedicated Video Memory: 2087387136
08:39:50: Video Adapter Shared System Memory: 2147807232
08:39:50: =====Stream Start: 2013-09-21, 08:39:50===============================================
08:39:50: Multithreaded optimizations: On
08:39:50: Base resolution: 1920x1080
08:39:50: Output resolution: 1536x864
08:39:50: ------------------------------------------
08:39:50: Loading up D3D10 on NVIDIA GeForce GTX 680...
08:39:50: C:/Users/Ken/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
08:39:50: C:/Users/Ken/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
08:39:50: C:/Users/Ken/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
08:39:50: Playback device {0.0.0.00000000}.{f47f91a3-9f98-4745-b196-f20e49d16f69}
08:39:50: ------------------------------------------
08:39:50: Using desktop audio input: Speakers (Logitech Wireless Headset)
08:39:50: ------------------------------------------
08:39:50: Using auxilary audio input: Microphone (Logitech Wireless Headset)
08:39:50: ------------------------------------------
08:39:50: Audio Encoding: AAC
08:39:50: bitrate: 128
08:39:50: Using text output
08:39:50: ------------------------------------------
08:39:50: device: PS3Eye Camera,
08:39:50: device id PS3Eye Camera,
08:39:50: chosen type: RGB32, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 166666-166666, fourCC: 00000000
08:39:50: audio device: Disable,
08:39:50: audio device id Disabled,
08:39:50:
08:39:50: Using directshow input
08:39:50: Using graphics capture
08:39:50: C:/Users/Ken/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
08:39:51: C:/Users/Ken/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
08:39:51: ------------------------------------------
08:39:51: Video Encoding: x264
08:39:51: fps: 60
08:39:51: width: 1536, height: 864
08:39:51: preset: veryfast
08:39:51: CBR: yes
08:39:51: CFR: no
08:39:51: max bitrate: 2500
08:39:51: buffer size: 2000
08:39:51: ------------------------------------------
08:39:51: MMDeviceAudioSource: Frequency for device 'Speakers (Logitech Wireless Headset)' is 384000, samples per sec is 48000
08:39:51: MMDeviceAudioSource: Frequency for device 'Microphone (Logitech Wireless Headset)' is 192000, samples per sec is 48000
08:42:38: Using graphics capture
08:42:38: C:/Users/Ken/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
08:42:50: SharedTexCapture hooked
08:43:14: Total frames rendered: 12156, number of late frames: 20 (0.16%) (it's okay for some frames to be late)
08:43:15:
08:43:15: Profiler results:
08:43:15:
08:43:15: ==============================================================
08:43:15: frame - [100%] [avg time: 2.713 ms (cpu time: avg 2.304 ms, total 28017.8 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.184%]
08:43:15: | frame preprocessing and rendering - [28.8%] [avg time: 0.782 ms (cpu time: avg 0.672 ms, total 8174.45 ms)] [avg calls per frame: 1] [children: 12.6%] [unaccounted: 16.3%]
08:43:15: | | scene->Preprocess - [12.6%] [avg time: 0.341 ms (cpu time: avg 0.323 ms, total 3931.23 ms)] [avg calls per frame: 1]
08:43:15: | video encoding and uploading - [71%] [avg time: 1.926 ms (cpu time: avg 1.632 ms, total 19843.3 ms)] [avg calls per frame: 1] [children: 65.1%] [unaccounted: 5.86%]
08:43:15: | | flush - [5.49%] [avg time: 0.149 ms (cpu time: avg 0.062 ms, total 764.405 ms)] [avg calls per frame: 1]
08:43:15: | | CopyResource - [0.516%] [avg time: 0.014 ms (cpu time: avg 0.011 ms, total 140.402 ms)] [avg calls per frame: 0]
08:43:15: | | conversion to 4:2:0 - [0.442%] [avg time: 0.012 ms (cpu time: avg 0.007 ms, total 93.601 ms)] [avg calls per frame: 0]
08:43:15: | | call to encoder - [58.6%] [avg time: 1.591 ms (cpu time: avg 1.524 ms, total 18532.9 ms)] [avg calls per frame: 0]
08:43:15: | | sending stuff out - [0.0369%] [avg time: 0.001 ms (cpu time: avg 0.003 ms, total 46.8 ms)] [avg calls per frame: 0]
08:43:15: | Convert444Threads - [1.23e+003%] [avg time: 33.379 ms (cpu time: avg 1.812 ms, total 22027.3 ms)] [avg calls per frame: 1]
08:43:15: ==============================================================
08:43:15:
08:43:15: =====Stream End: 2013-09-21, 08:43:15=================================================
08:43:16: =====Stream Start: 2013-09-21, 08:43:16===============================================
08:43:16: Multithreaded optimizations: On
08:43:16: Base resolution: 1920x1080
08:43:16: Output resolution: 1536x864
08:43:16: ------------------------------------------
08:43:16: Loading up D3D10 on NVIDIA GeForce GTX 680...
08:43:16: C:/Users/Ken/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
08:43:16: C:/Users/Ken/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
08:43:16: C:/Users/Ken/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
08:43:16: Playback device {0.0.0.00000000}.{f47f91a3-9f98-4745-b196-f20e49d16f69}
08:43:16: ------------------------------------------
08:43:16: Using desktop audio input: Speakers (Logitech Wireless Headset)
08:43:16: ------------------------------------------
08:43:16: Using auxilary audio input: Microphone (Logitech Wireless Headset)
08:43:16: ------------------------------------------
08:43:16: Audio Encoding: AAC
08:43:16: bitrate: 128
08:43:16: Using text output
08:43:16: ------------------------------------------
08:43:16: device: PS3Eye Camera,
08:43:16: device id PS3Eye Camera,
08:43:16: chosen type: RGB32, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 166666-166666, fourCC: 00000000
08:43:16: audio device: Disable,
08:43:16: audio device id Disabled,
08:43:16:
08:43:17: Using directshow input
08:43:17: Using graphics capture
08:43:17: C:/Users/Ken/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
08:43:17: C:/Users/Ken/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
08:43:17: ------------------------------------------
08:43:17: Video Encoding: x264
08:43:17: fps: 60
08:43:17: width: 1536, height: 864
08:43:17: preset: veryfast
08:43:17: CBR: yes
08:43:17: CFR: no
08:43:17: max bitrate: 2500
08:43:17: buffer size: 2000
08:43:17: ------------------------------------------
08:43:17: MMDeviceAudioSource: Frequency for device 'Speakers (Logitech Wireless Headset)' is 384000, samples per sec is 48000
08:43:17: MMDeviceAudioSource: Frequency for device 'Microphone (Logitech Wireless Headset)' is 192000, samples per sec is 48000
08:43:18: Using RTMP service: Twitch / Justin.tv
08:43:18: Server selection: rtmp://live-ord.justin.tv/app
08:43:18: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 100 mbps)
08:43:19: SO_SNDBUF was at 8192
08:43:19: SO_SNDBUF is now 65536
08:43:23: SharedTexCapture hooked
08:43:26: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 335872)
08:43:39: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 335872)
08:44:46: RTMPPublisher::Socketloop: Increasing send buffer to ISB 524288 (buffer: 0 / 335872)
09:12:19: Total frames rendered: 101091, number of late frames: 8058 (7.97%) (it's okay for some frames to be late)
09:12:20: RTMPPublisher::SocketLoop: Graceful loop exit
09:12:20: Number of times waited to send: 0, Waited for a total of 0 bytes
09:12:20: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
09:12:20:
09:12:20: Profiler results:
09:12:20:
09:12:20: ==============================================================
09:12:20: frame - [100%] [avg time: 7.357 ms (cpu time: avg 2.949 ms, total 298212 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0951%]
09:12:20: | frame preprocessing and rendering - [15.7%] [avg time: 1.152 ms (cpu time: avg 0.817 ms, total 82680.5 ms)] [avg calls per frame: 1] [children: 6.59%] [unaccounted: 9.07%]
09:12:20: | | scene->Preprocess - [6.59%] [avg time: 0.485 ms (cpu time: avg 0.444 ms, total 44928.3 ms)] [avg calls per frame: 1]
09:12:20: | video encoding and uploading - [84.2%] [avg time: 6.198 ms (cpu time: avg 2.128 ms, total 215157 ms)] [avg calls per frame: 1] [children: 36.2%] [unaccounted: 48.1%]
09:12:20: | | flush - [6.65%] [avg time: 0.489 ms (cpu time: avg 0.06 ms, total 6162.04 ms)] [avg calls per frame: 1]
09:12:20: | | CopyResource - [0.856%] [avg time: 0.063 ms (cpu time: avg 0.013 ms, total 1372.81 ms)] [avg calls per frame: 0]
09:12:20: | | conversion to 4:2:0 - [0.136%] [avg time: 0.01 ms (cpu time: avg 0.007 ms, total 748.804 ms)] [avg calls per frame: 0]
09:12:20: | | call to encoder - [28%] [avg time: 2.063 ms (cpu time: avg 1.984 ms, total 200633 ms)] [avg calls per frame: 0]
09:12:20: | | sending stuff out - [0.503%] [avg time: 0.037 ms (cpu time: avg 0.013 ms, total 1372.81 ms)] [avg calls per frame: 0]
09:12:20: | Convert444Threads - [468%] [avg time: 34.459 ms (cpu time: avg 2.015 ms, total 203722 ms)] [avg calls per frame: 1]
09:12:20: ==============================================================
09:12:20:
09:12:20: =====Stream End: 2013-09-21, 09:12:20=================================================
09:12:35: Settings::Video: Disabling Aero
Last game capture log:
2013-09-21, 08:42:38: we're booting up:
08:42:38: D3D9 Present
08:42:38: (half life scientist) everything.. seems to be in order
08:42:49: D3D9EndScene called
08:42:49: D3DPRESENT_PARAMETERS {
08:42:49: BackBufferWidth: 1920
08:42:49: BackBufferHeight: 1080
08:42:49: BackBufferFormat: D3DFMT_X8R8G8B8
08:42:49: BackBufferCount: 2
08:42:49: MultiSampleType: D3DMULTISAMPLE_NONE
08:42:49: MultiSampleQuality: 0
08:42:49: SwapEffect: D3DSWAPEFFECT_DISCARD
08:42:49: hDeviceWindow: 462384
08:42:49: Windowed: false
08:42:49: EnableAutoDepthStencil: true
08:42:49: AutoDepthStencilFormat: D3DFMT_D24S8
08:42:49: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
08:42:49: FullScreen_RefreshRateInHz: 60
08:42:49: PresentationInterval: 2147483648
08:42:49: };
08:42:49: successfully set up d3d9 hooks
08:42:50: D3D9Present called
08:42:50: DoD3D9GPUHook: success
08:42:51: D3DSURFACE_DESC {
08:42:51: Format: D3DFMT_X8R8G8B8
08:42:51: Type: D3DRTYPE_SURFACE
08:42:51: Usage: D3DUSAGE_RENDERTARGET
08:42:51: Pool: D3DPOOL_DEFAULT
08:42:51: MultiSampleType: D3DMULTISAMPLE_NONE
08:42:51: MultiSampleQuality: 0
08:42:51: Width: 1920
08:42:51: Height: 1080
08:42:51: };
08:42:51: successfully capturing d3d9 frames via GPU
08:43:23: D3D9Reset called
08:43:23: ---------------------- Cleared D3D9 Capture ----------------------
08:43:23: successfully set up d3d9 hooks
08:43:23: D3D9Present called
08:43:23: ---------------------- Cleared D3D9 Capture ----------------------
08:43:23: received restart event, capturing
08:43:23: DoD3D9GPUHook: success
08:43:23: D3D9EndScene called
08:43:26: D3D9Present called
08:43:26: D3DSURFACE_DESC {
08:43:26: Format: D3DFMT_X8R8G8B8
08:43:26: Type: D3DRTYPE_SURFACE
08:43:26: Usage: D3DUSAGE_RENDERTARGET
08:43:26: Pool: D3DPOOL_DEFAULT
08:43:26: MultiSampleType: D3DMULTISAMPLE_NONE
08:43:26: MultiSampleQuality: 0
08:43:26: Width: 1920
08:43:26: Height: 1080
08:43:26: };
08:43:26: successfully capturing d3d9 frames via GPU
That is the log I have....dunno why it is so pixelated