I everybody, probably a question already done 1000 times but i can't seem to make the streaming works very well.
I'm trying to stream using the auto configuration tool, and it's very laggy
i have an amd ryzen 3600 and a 5600xt
is is possible to achieve a nice 1080p@60fps stream?
i'm gonna link two examples
this is a stream recorded using the amd adrenaline software:
this is a stream recorded with obs:
this is a log file of the video above
18:54:24.846: CoInitializeEx succeeded: 0x00000001
18:54:24.846: CPU Name: AMD Ryzen 5 3600 6-Core Processor
18:54:24.846: CPU Speed: 3593MHz
18:54:24.846: Physical Cores: 6, Logical Cores: 12
18:54:24.846: Physical Memory: 16304MB Total, 9997MB Free
18:54:24.846: Windows Version: 10.0 Build 19041 (release: 2004; revision: 264; 64-bit)
18:54:24.846: Running as administrator: true
18:54:24.846: Aero is Enabled (Aero is always on for windows 8 and above)
18:54:24.846: Windows 10 Gaming Features:
18:54:24.846: Game DVR: On
18:54:24.847: Sec. Software Status:
18:54:24.848: Microsoft Defender Antivirus: enabled (AV)
18:54:24.848: Windows Firewall: enabled (FW)
18:54:24.849: Current Date/Time: 2020-06-04, 18:54:24
18:54:24.849: Browser Hardware Acceleration: true
18:54:24.849: Portable mode: false
18:54:25.030: OBS 25.0.8 (64-bit, windows)
18:54:25.030: ---------------------------------
18:54:25.030: ---------------------------------
18:54:25.030: audio settings reset:
18:54:25.030: samples per sec: 44100
18:54:25.030: speakers: 2
18:54:25.031: ---------------------------------
18:54:25.031: Initializing D3D11...
18:54:25.031: Available Video Adapters:
18:54:25.033: Adapter 0: AMD Radeon RX 5600 XT
18:54:25.033: Dedicated VRAM: 2101616640
18:54:25.033: Shared VRAM: 4253186048
18:54:25.033: PCI ID: 1002:731f
18:54:25.034: Driver Version: 27.20.1017.1011
18:54:25.034: output 0: pos={0, 0}, size={1920, 1080}, attached=true, refresh=144, name=Y25f
18:54:25.035: Loading up D3D11 on adapter AMD Radeon RX 5600 XT (0)
18:54:25.063: D3D11 loaded successfully, feature level used: b000
18:54:25.063: DXGI increase maximum frame latency success
18:54:25.063: D3D11 GPU priority setup success
18:54:25.478: ---------------------------------
18:54:25.478: video settings reset:
18:54:25.478: base resolution: 1920x1080
18:54:25.478: output resolution: 1920x1080
18:54:25.478: downscale filter: Bicubic
18:54:25.478: fps: 60/1
18:54:25.478: format: NV12
18:54:25.478: YUV mode: 601/Partial
18:54:25.478: NV12 texture support enabled
18:54:25.483: Audio monitoring device:
18:54:25.483: name: Default
18:54:25.483: id: default
18:54:25.483: ---------------------------------
18:54:25.485: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded
18:54:25.485: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll'
18:54:25.687: [AMF] Version 2.6.0 loaded (Compiled: 1.4.14.0, Runtime: 1.4.17.0, Library: 1;4;17;0;20.10.17.01;202005251403;CL#2120623).
18:54:25.767: [AMF] [Capability Manager] Testing Direct3D 11 Adapter 'AMD Radeon RX 5600 XT (VEN_1002/DEV_731f/SUB_57101682/REV_00ca)':
18:54:25.767: H264/AVC: Supported
18:54:25.767: H265/HEVC: Supported
18:54:25.767:
18:54:25.779: [obs-browser]: Version 2.8.6
18:54:25.930: Couldn't find VLC installation, VLC video source disabled
18:54:25.935: A DeckLink iterator could not be created. The DeckLink drivers may not be installed
18:54:25.936: No blackmagic support
18:54:25.939: ---------------------------------
18:54:25.939: Loaded Modules:
18:54:25.939: win-wasapi.dll
18:54:25.939: win-mf.dll
18:54:25.939: win-dshow.dll
18:54:25.939: win-decklink.dll
18:54:25.939: win-capture.dll
18:54:25.939: vlc-video.dll
18:54:25.939: text-freetype2.dll
18:54:25.939: rtmp-services.dll
18:54:25.939: obs-x264.dll
18:54:25.939: obs-vst.dll
18:54:25.939: obs-transitions.dll
18:54:25.939: obs-text.dll
18:54:25.939: obs-qsv11.dll
18:54:25.939: obs-outputs.dll
18:54:25.939: obs-filters.dll
18:54:25.939: obs-ffmpeg.dll
18:54:25.939: obs-browser.dll
18:54:25.939: image-source.dll
18:54:25.939: frontend-tools.dll
18:54:25.939: enc-amf.dll
18:54:25.939: decklink-ouput-ui.dll
18:54:25.939: coreaudio-encoder.dll
18:54:25.939: ---------------------------------
18:54:25.939: ==== Startup complete ===============================================
18:54:25.942: All scene data cleared
18:54:25.942: ------------------------------------------------
18:54:25.985: WASAPI: Device 'Speakers (Realtek(R) Audio)' [48000 Hz] initialized
18:54:25.986: [Loaded global audio device]: 'Desktop Audio'
18:54:26.035: WASAPI: Device 'Microphone (Realtek(R) Audio)' [48000 Hz] initialized
18:54:26.035: [Loaded global audio device]: 'Mic/Aux'
18:54:26.083: adding 46 milliseconds of audio buffering, total audio buffering is now 46 milliseconds (source: Mic/Aux)
18:54:26.083:
18:54:26.323: Switched to scene 'Scene'
18:54:26.328: ------------------------------------------------
18:54:26.328: Loaded scenes:
18:54:26.328: - scene 'Scene':
18:54:26.328: - source: 'overwatch' (game_capture)
18:54:26.328: - source: 'mordauh' (game_capture)
18:54:26.328: - source: 'Game Capture' (game_capture)
18:54:26.328: ------------------------------------------------
18:55:15.717: [game-capture: 'overwatch'] attempting to hook process: Overwatch.exe
18:55:15.720: [game-capture: 'overwatch'] using helper (compatibility hook)
18:55:15.722: [game-capture: 'overwatch'] hook not loaded yet, retrying..
18:55:18.733: [game-capture: 'overwatch'] attempting to hook process: Overwatch.exe
18:55:18.759: [game-capture: 'overwatch'] d3d11 shared texture capture successful
18:55:18.766: [game-capture: 'overwatch'] shared texture capture successful
18:55:22.322: ---------------------------------
18:55:22.322: [x264 encoder: 'simple_h264_stream'] preset: veryfast
18:55:22.322: [x264 encoder: 'simple_h264_stream'] settings:
18:55:22.322: rate_control: CBR
18:55:22.322: bitrate: 6000
18:55:22.322: buffer size: 6000
18:55:22.322: crf: 0
18:55:22.322: fps_num: 60
18:55:22.322: fps_den: 1
18:55:22.322: width: 1920
18:55:22.322: height: 1080
18:55:22.322: keyint: 120
18:55:22.322:
18:55:22.322: [x264 encoder: 'simple_h264_stream'] custom settings: scenecut=0
18:55:22.326: ---------------------------------
18:55:22.326: [FFmpeg aac encoder: 'simple_aac'] bitrate: 160, channels: 2, channel_layout: 3
18:55:22.326:
18:55:22.327: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmp://live-fra05.twitch.tv/app...
18:55:22.357: [rtmp stream: 'simple_stream'] Interface: Realtek Gaming GbE Family Controller (ethernet, 1000 mbps)
18:55:23.667: [rtmp stream: 'simple_stream'] Connection to rtmp://live-fra05.twitch.tv/app successful
18:55:23.670: ==== Streaming Start ===============================================
18:56:27.752: [rtmp stream: 'simple_stream'] User stopped the stream
18:56:27.752: Output 'simple_stream': stopping
18:56:27.752: Output 'simple_stream': Total frames output: 3768
18:56:27.752: Output 'simple_stream': Total drawn frames: 2230 (3926 attempted)
18:56:27.752: Output 'simple_stream': Number of lagged frames due to rendering lag/stalls: 1696 (43.2%)
18:56:27.752: Video stopped, number of skipped frames due to encoding lag: 202/3844 (5.3%)
18:56:27.755: ==== Streaming Stop ================================================
18:56:31.283: [game-capture: 'overwatch'] capture window no longer exists, terminating capture
18:56:31.283: [game-capture: 'overwatch'] capture stopped
I'm trying to stream using the auto configuration tool, and it's very laggy
i have an amd ryzen 3600 and a 5600xt
is is possible to achieve a nice 1080p@60fps stream?
i'm gonna link two examples
this is a stream recorded using the amd adrenaline software:
this is a stream recorded with obs:
this is a log file of the video above
18:54:24.846: CoInitializeEx succeeded: 0x00000001
18:54:24.846: CPU Name: AMD Ryzen 5 3600 6-Core Processor
18:54:24.846: CPU Speed: 3593MHz
18:54:24.846: Physical Cores: 6, Logical Cores: 12
18:54:24.846: Physical Memory: 16304MB Total, 9997MB Free
18:54:24.846: Windows Version: 10.0 Build 19041 (release: 2004; revision: 264; 64-bit)
18:54:24.846: Running as administrator: true
18:54:24.846: Aero is Enabled (Aero is always on for windows 8 and above)
18:54:24.846: Windows 10 Gaming Features:
18:54:24.846: Game DVR: On
18:54:24.847: Sec. Software Status:
18:54:24.848: Microsoft Defender Antivirus: enabled (AV)
18:54:24.848: Windows Firewall: enabled (FW)
18:54:24.849: Current Date/Time: 2020-06-04, 18:54:24
18:54:24.849: Browser Hardware Acceleration: true
18:54:24.849: Portable mode: false
18:54:25.030: OBS 25.0.8 (64-bit, windows)
18:54:25.030: ---------------------------------
18:54:25.030: ---------------------------------
18:54:25.030: audio settings reset:
18:54:25.030: samples per sec: 44100
18:54:25.030: speakers: 2
18:54:25.031: ---------------------------------
18:54:25.031: Initializing D3D11...
18:54:25.031: Available Video Adapters:
18:54:25.033: Adapter 0: AMD Radeon RX 5600 XT
18:54:25.033: Dedicated VRAM: 2101616640
18:54:25.033: Shared VRAM: 4253186048
18:54:25.033: PCI ID: 1002:731f
18:54:25.034: Driver Version: 27.20.1017.1011
18:54:25.034: output 0: pos={0, 0}, size={1920, 1080}, attached=true, refresh=144, name=Y25f
18:54:25.035: Loading up D3D11 on adapter AMD Radeon RX 5600 XT (0)
18:54:25.063: D3D11 loaded successfully, feature level used: b000
18:54:25.063: DXGI increase maximum frame latency success
18:54:25.063: D3D11 GPU priority setup success
18:54:25.478: ---------------------------------
18:54:25.478: video settings reset:
18:54:25.478: base resolution: 1920x1080
18:54:25.478: output resolution: 1920x1080
18:54:25.478: downscale filter: Bicubic
18:54:25.478: fps: 60/1
18:54:25.478: format: NV12
18:54:25.478: YUV mode: 601/Partial
18:54:25.478: NV12 texture support enabled
18:54:25.483: Audio monitoring device:
18:54:25.483: name: Default
18:54:25.483: id: default
18:54:25.483: ---------------------------------
18:54:25.485: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded
18:54:25.485: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll'
18:54:25.687: [AMF] Version 2.6.0 loaded (Compiled: 1.4.14.0, Runtime: 1.4.17.0, Library: 1;4;17;0;20.10.17.01;202005251403;CL#2120623).
18:54:25.767: [AMF] [Capability Manager] Testing Direct3D 11 Adapter 'AMD Radeon RX 5600 XT (VEN_1002/DEV_731f/SUB_57101682/REV_00ca)':
18:54:25.767: H264/AVC: Supported
18:54:25.767: H265/HEVC: Supported
18:54:25.767:
18:54:25.779: [obs-browser]: Version 2.8.6
18:54:25.930: Couldn't find VLC installation, VLC video source disabled
18:54:25.935: A DeckLink iterator could not be created. The DeckLink drivers may not be installed
18:54:25.936: No blackmagic support
18:54:25.939: ---------------------------------
18:54:25.939: Loaded Modules:
18:54:25.939: win-wasapi.dll
18:54:25.939: win-mf.dll
18:54:25.939: win-dshow.dll
18:54:25.939: win-decklink.dll
18:54:25.939: win-capture.dll
18:54:25.939: vlc-video.dll
18:54:25.939: text-freetype2.dll
18:54:25.939: rtmp-services.dll
18:54:25.939: obs-x264.dll
18:54:25.939: obs-vst.dll
18:54:25.939: obs-transitions.dll
18:54:25.939: obs-text.dll
18:54:25.939: obs-qsv11.dll
18:54:25.939: obs-outputs.dll
18:54:25.939: obs-filters.dll
18:54:25.939: obs-ffmpeg.dll
18:54:25.939: obs-browser.dll
18:54:25.939: image-source.dll
18:54:25.939: frontend-tools.dll
18:54:25.939: enc-amf.dll
18:54:25.939: decklink-ouput-ui.dll
18:54:25.939: coreaudio-encoder.dll
18:54:25.939: ---------------------------------
18:54:25.939: ==== Startup complete ===============================================
18:54:25.942: All scene data cleared
18:54:25.942: ------------------------------------------------
18:54:25.985: WASAPI: Device 'Speakers (Realtek(R) Audio)' [48000 Hz] initialized
18:54:25.986: [Loaded global audio device]: 'Desktop Audio'
18:54:26.035: WASAPI: Device 'Microphone (Realtek(R) Audio)' [48000 Hz] initialized
18:54:26.035: [Loaded global audio device]: 'Mic/Aux'
18:54:26.083: adding 46 milliseconds of audio buffering, total audio buffering is now 46 milliseconds (source: Mic/Aux)
18:54:26.083:
18:54:26.323: Switched to scene 'Scene'
18:54:26.328: ------------------------------------------------
18:54:26.328: Loaded scenes:
18:54:26.328: - scene 'Scene':
18:54:26.328: - source: 'overwatch' (game_capture)
18:54:26.328: - source: 'mordauh' (game_capture)
18:54:26.328: - source: 'Game Capture' (game_capture)
18:54:26.328: ------------------------------------------------
18:55:15.717: [game-capture: 'overwatch'] attempting to hook process: Overwatch.exe
18:55:15.720: [game-capture: 'overwatch'] using helper (compatibility hook)
18:55:15.722: [game-capture: 'overwatch'] hook not loaded yet, retrying..
18:55:18.733: [game-capture: 'overwatch'] attempting to hook process: Overwatch.exe
18:55:18.759: [game-capture: 'overwatch'] d3d11 shared texture capture successful
18:55:18.766: [game-capture: 'overwatch'] shared texture capture successful
18:55:22.322: ---------------------------------
18:55:22.322: [x264 encoder: 'simple_h264_stream'] preset: veryfast
18:55:22.322: [x264 encoder: 'simple_h264_stream'] settings:
18:55:22.322: rate_control: CBR
18:55:22.322: bitrate: 6000
18:55:22.322: buffer size: 6000
18:55:22.322: crf: 0
18:55:22.322: fps_num: 60
18:55:22.322: fps_den: 1
18:55:22.322: width: 1920
18:55:22.322: height: 1080
18:55:22.322: keyint: 120
18:55:22.322:
18:55:22.322: [x264 encoder: 'simple_h264_stream'] custom settings: scenecut=0
18:55:22.326: ---------------------------------
18:55:22.326: [FFmpeg aac encoder: 'simple_aac'] bitrate: 160, channels: 2, channel_layout: 3
18:55:22.326:
18:55:22.327: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmp://live-fra05.twitch.tv/app...
18:55:22.357: [rtmp stream: 'simple_stream'] Interface: Realtek Gaming GbE Family Controller (ethernet, 1000 mbps)
18:55:23.667: [rtmp stream: 'simple_stream'] Connection to rtmp://live-fra05.twitch.tv/app successful
18:55:23.670: ==== Streaming Start ===============================================
18:56:27.752: [rtmp stream: 'simple_stream'] User stopped the stream
18:56:27.752: Output 'simple_stream': stopping
18:56:27.752: Output 'simple_stream': Total frames output: 3768
18:56:27.752: Output 'simple_stream': Total drawn frames: 2230 (3926 attempted)
18:56:27.752: Output 'simple_stream': Number of lagged frames due to rendering lag/stalls: 1696 (43.2%)
18:56:27.752: Video stopped, number of skipped frames due to encoding lag: 202/3844 (5.3%)
18:56:27.755: ==== Streaming Stop ================================================
18:56:31.283: [game-capture: 'overwatch'] capture window no longer exists, terminating capture
18:56:31.283: [game-capture: 'overwatch'] capture stopped