My Living Room: Live!
Member
I started up a live weekly musical entertainment series streaming to Facebook Live using OBS. Each week, I try adding a bit more each week as I learn the ins and outs of OBS.
I currently run 3 cameras in total: a Logitech C920 for the main shot, a Zoom q2n for up close piano work, and the integrated webcam for the laptop we stream from. I turn the additional cameras on and off throughout the broadcast. I used to simply add each additional camera as a Source to my main Scene. Then I wanted to add some coloured borders and maybe some text to these additional camera views.
Last week, I tried creating a Scene with each additional camera to then use as a Source within the main Scene. I added the borders and text to the camera source within its own Scene and then I added that Scene as a Source in the main show Scene.
After making this change, I noticed significant delay in the additional cameras, like maybe 500 ms or so. I had to add render delay to the main camera and main audio to compensate. It was enough to make me question the merits of this method.
Is this the best way to achieve the effect I am looking for? i.e. to add borders and frames to picture-in-picture style cameras that will be turned on and off throughout the broadcast.
If there was a way to "link" elements together, i.e. group the webcam, border, and text together so that they can be shown or hidden with a single button press, then that would be awesome :)
Thanks for any and all feedback!!
I currently run 3 cameras in total: a Logitech C920 for the main shot, a Zoom q2n for up close piano work, and the integrated webcam for the laptop we stream from. I turn the additional cameras on and off throughout the broadcast. I used to simply add each additional camera as a Source to my main Scene. Then I wanted to add some coloured borders and maybe some text to these additional camera views.
Last week, I tried creating a Scene with each additional camera to then use as a Source within the main Scene. I added the borders and text to the camera source within its own Scene and then I added that Scene as a Source in the main show Scene.
After making this change, I noticed significant delay in the additional cameras, like maybe 500 ms or so. I had to add render delay to the main camera and main audio to compensate. It was enough to make me question the merits of this method.
Is this the best way to achieve the effect I am looking for? i.e. to add borders and frames to picture-in-picture style cameras that will be turned on and off throughout the broadcast.
If there was a way to "link" elements together, i.e. group the webcam, border, and text together so that they can be shown or hidden with a single button press, then that would be awesome :)
Thanks for any and all feedback!!