Okay so Jim I said I would let you know what would happen if I tried the new release. Here you go. recommended settings only and nothing else. I use monitor capture for Starcraft II. Drops over 20% all frames. No other changes just basic stuff. No crashdump file present. Let me know whats up with this. I said I would post with the new release so here it is.
Here is the log:
12:20:29: Settings::Video: Enabling Aero
12:26:14: Settings::Video: Disabling Aero
12:27:35: Open Broadcaster Software v0.553b - 64bit ( ^ω^)
12:27:35: -------------------------------
12:27:35: CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
12:27:35: CPU Speed: 3518MHz
12:27:35: Physical Memory: 16332MB Total, 13212MB Free
12:27:35: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
12:27:35: monitor 1: pos={1920, 23}, size={1280, 1024}
12:27:35: monitor 2: pos={0, 0}, size={1920, 1080}
12:27:35: Windows Version: 6.1 Build 7600
12:27:35: Aero is Disabled
12:27:35: -------------------------------
12:27:35: OBS Modules:
12:27:35: Base Address Module
12:27:35: 000000003FAE0000 OBS.exe
12:27:35: 00000000FA2D0000 OBSApi.dll
12:27:35: 00000000FA1D0000 DShowPlugin.dll
12:27:35: 00000000FA1A0000 GraphicsCapture.dll
12:27:35: 00000000FA180000 NoiseGate.dll
12:27:35: 00000000FA160000 PSVPlugin.dll
12:27:35: ------------------------------------------
12:27:35: Adapter 1
12:27:35: Video Adapter: NVIDIA GeForce GTX 650 Ti
12:27:35: Video Adapter Dedicated Video Memory: 2091581440
12:27:35: Video Adapter Shared System Memory: 2147807232
12:27:35: =====Stream Start: 2013-08-30, 12:27:35===============================================
12:27:35: Multithreaded optimizations: On
12:27:35: Base resolution: 1920x1080
12:27:35: Output resolution: 1280x720
12:27:35: ------------------------------------------
12:27:35: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti...
12:27:35: C:/Users/GAMER/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
12:27:35: C:/Users/GAMER/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
12:27:35: C:/Users/GAMER/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
12:27:35: Playback device Default
12:27:35: ------------------------------------------
12:27:35: Using desktop audio input: Speakers (Realtek High Definition Audio)
12:27:35: ------------------------------------------
12:27:35: Using auxilary audio input: Microphone (Realtek High Definition Audio)
12:27:35: ------------------------------------------
12:27:35: Audio Encoding: AAC
12:27:35: bitrate: 128
12:27:35: C:/Users/GAMER/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
12:27:35: C:/Users/GAMER/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
12:27:35: Using Monitor Capture
12:27:35: ------------------------------------------
12:27:35: Video Encoding: x264
12:27:35: fps: 48
12:27:35: width: 1280, height: 720
12:27:35: preset: veryfast
12:27:35: CBR: yes
12:27:35: CFR: no
12:27:35: max bitrate: 4000
12:27:35: buffer size: 4000
12:27:35: ------------------------------------------
12:27:35: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
12:27:35: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
12:27:51: Total frames rendered: 764, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
12:27:52:
12:27:52: Profiler results:
12:27:52:
12:27:52: ==============================================================
12:27:52: frame - [100%] [avg time: 5.975 ms (cpu time: avg 2.96 ms, total 2262.02 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0502%]
12:27:52: | frame preprocessing and rendering - [81%] [avg time: 4.841 ms (cpu time: avg 1.796 ms, total 1372.81 ms)] [avg calls per frame: 1] [children: 74.1%] [unaccounted: 6.88%]
12:27:52: | | scene->Preprocess - [74.1%] [avg time: 4.43 ms (cpu time: avg 1.531 ms, total 1170.01 ms)] [avg calls per frame: 1]
12:27:52: | video encoding and uploading - [18.9%] [avg time: 1.131 ms (cpu time: avg 1.163 ms, total 889.206 ms)] [avg calls per frame: 1] [children: 18.8%] [unaccounted: 0.167%]
12:27:52: | | flush - [0.87%] [avg time: 0.052 ms (cpu time: avg 0.122 ms, total 93.6 ms)] [avg calls per frame: 1]
12:27:52: | | CopyResource - [0.351%] [avg time: 0.021 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
12:27:52: | | conversion to 4:2:0 - [0.0669%] [avg time: 0.004 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
12:27:52: | | call to encoder - [17.5%] [avg time: 1.043 ms (cpu time: avg 1.041 ms, total 795.606 ms)] [avg calls per frame: 0]
12:27:52: | | sending stuff out - [0.0167%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
12:27:52: | Convert444Threads - [673%] [avg time: 40.233 ms (cpu time: avg 1.408 ms, total 1076.41 ms)] [avg calls per frame: 1]
12:27:52: ==============================================================
12:27:52:
12:27:52: =====Stream End: 2013-08-30, 12:27:52=================================================
12:27:56: =====Stream Start: 2013-08-30, 12:27:56===============================================
12:27:56: Multithreaded optimizations: On
12:27:56: Base resolution: 1920x1080
12:27:56: Output resolution: 1280x720
12:27:56: ------------------------------------------
12:27:56: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti...
12:27:56: C:/Users/GAMER/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
12:27:56: C:/Users/GAMER/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
12:27:56: C:/Users/GAMER/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
12:27:56: Playback device Default
12:27:56: ------------------------------------------
12:27:56: Using desktop audio input: Speakers (Realtek High Definition Audio)
12:27:56: ------------------------------------------
12:27:56: Using auxilary audio input: Microphone (Realtek High Definition Audio)
12:27:57: ------------------------------------------
12:27:57: Audio Encoding: AAC
12:27:57: bitrate: 128
12:27:57: C:/Users/GAMER/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
12:27:57: C:/Users/GAMER/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
12:27:57: Using Monitor Capture
12:27:57: ------------------------------------------
12:27:57: Video Encoding: x264
12:27:57: fps: 48
12:27:57: width: 1280, height: 720
12:27:57: preset: veryfast
12:27:57: CBR: yes
12:27:57: CFR: no
12:27:57: max bitrate: 4000
12:27:57: buffer size: 4000
12:27:57: ------------------------------------------
12:27:57: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
12:27:57: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
12:27:58: Using RTMP service: Twitch / Justin.tv
12:27:58: Server selection: rtmp://live-lax.justin.tv/app
12:27:58: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
12:27:59: SO_SNDBUF was at 8192
12:27:59: SO_SNDBUF is now 65536
12:28:00: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 8611 / 528384)
12:29:50: Total frames rendered: 5448, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
12:30:00: RTMPPublisher::SocketLoop: Graceful loop exit
12:30:00: Number of times waited to send: 47, Waited for a total of 166858 bytes
12:30:00: Number of b-frames dropped: 1863 (35%), Number of p-frames dropped: 1971 (37%), Total 3834 (72%)
12:30:01:
12:30:01: Profiler results:
12:30:01:
12:30:01: ==============================================================
12:30:01: frame - [100%] [avg time: 6.235 ms (cpu time: avg 3.318 ms, total 18080.5 ms)] [avg calls per frame: 1] [children: 100%] [unaccounted: 0.0481%]
12:30:01: | frame preprocessing and rendering - [81.2%] [avg time: 5.061 ms (cpu time: avg 2.224 ms, total 12121.3 ms)] [avg calls per frame: 1] [children: 75.2%] [unaccounted: 5.98%]
12:30:01: | | scene->Preprocess - [75.2%] [avg time: 4.688 ms (cpu time: avg 1.849 ms, total 10077.7 ms)] [avg calls per frame: 1]
12:30:01: | video encoding and uploading - [18.8%] [avg time: 1.171 ms (cpu time: avg 1.09 ms, total 5943.65 ms)] [avg calls per frame: 1] [children: 18.5%] [unaccounted: 0.241%]
12:30:01: | | flush - [0.866%] [avg time: 0.054 ms (cpu time: avg 0.051 ms, total 280.803 ms)] [avg calls per frame: 1]
12:30:01: | | CopyResource - [0.337%] [avg time: 0.021 ms (cpu time: avg 0.017 ms, total 93.601 ms)] [avg calls per frame: 0]
12:30:01: | | conversion to 4:2:0 - [0.0962%] [avg time: 0.006 ms (cpu time: avg 0.002 ms, total 15.601 ms)] [avg calls per frame: 0]
12:30:01: | | call to encoder - [16.9%] [avg time: 1.054 ms (cpu time: avg 0.99 ms, total 5397.64 ms)] [avg calls per frame: 0]
12:30:01: | | sending stuff out - [0.337%] [avg time: 0.021 ms (cpu time: avg 0.017 ms, total 93.601 ms)] [avg calls per frame: 0]
12:30:01: | Convert444Threads - [665%] [avg time: 41.464 ms (cpu time: avg 1.191 ms, total 6489.64 ms)] [avg calls per frame: 1]
12:30:01: ==============================================================
12:30:01:
12:30:01: =====Stream End: 2013-08-30, 12:30:01=================================================
Here is the log:
12:20:29: Settings::Video: Enabling Aero
12:26:14: Settings::Video: Disabling Aero
12:27:35: Open Broadcaster Software v0.553b - 64bit ( ^ω^)
12:27:35: -------------------------------
12:27:35: CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
12:27:35: CPU Speed: 3518MHz
12:27:35: Physical Memory: 16332MB Total, 13212MB Free
12:27:35: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
12:27:35: monitor 1: pos={1920, 23}, size={1280, 1024}
12:27:35: monitor 2: pos={0, 0}, size={1920, 1080}
12:27:35: Windows Version: 6.1 Build 7600
12:27:35: Aero is Disabled
12:27:35: -------------------------------
12:27:35: OBS Modules:
12:27:35: Base Address Module
12:27:35: 000000003FAE0000 OBS.exe
12:27:35: 00000000FA2D0000 OBSApi.dll
12:27:35: 00000000FA1D0000 DShowPlugin.dll
12:27:35: 00000000FA1A0000 GraphicsCapture.dll
12:27:35: 00000000FA180000 NoiseGate.dll
12:27:35: 00000000FA160000 PSVPlugin.dll
12:27:35: ------------------------------------------
12:27:35: Adapter 1
12:27:35: Video Adapter: NVIDIA GeForce GTX 650 Ti
12:27:35: Video Adapter Dedicated Video Memory: 2091581440
12:27:35: Video Adapter Shared System Memory: 2147807232
12:27:35: =====Stream Start: 2013-08-30, 12:27:35===============================================
12:27:35: Multithreaded optimizations: On
12:27:35: Base resolution: 1920x1080
12:27:35: Output resolution: 1280x720
12:27:35: ------------------------------------------
12:27:35: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti...
12:27:35: C:/Users/GAMER/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
12:27:35: C:/Users/GAMER/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
12:27:35: C:/Users/GAMER/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
12:27:35: Playback device Default
12:27:35: ------------------------------------------
12:27:35: Using desktop audio input: Speakers (Realtek High Definition Audio)
12:27:35: ------------------------------------------
12:27:35: Using auxilary audio input: Microphone (Realtek High Definition Audio)
12:27:35: ------------------------------------------
12:27:35: Audio Encoding: AAC
12:27:35: bitrate: 128
12:27:35: C:/Users/GAMER/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
12:27:35: C:/Users/GAMER/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
12:27:35: Using Monitor Capture
12:27:35: ------------------------------------------
12:27:35: Video Encoding: x264
12:27:35: fps: 48
12:27:35: width: 1280, height: 720
12:27:35: preset: veryfast
12:27:35: CBR: yes
12:27:35: CFR: no
12:27:35: max bitrate: 4000
12:27:35: buffer size: 4000
12:27:35: ------------------------------------------
12:27:35: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
12:27:35: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
12:27:51: Total frames rendered: 764, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
12:27:52:
12:27:52: Profiler results:
12:27:52:
12:27:52: ==============================================================
12:27:52: frame - [100%] [avg time: 5.975 ms (cpu time: avg 2.96 ms, total 2262.02 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0502%]
12:27:52: | frame preprocessing and rendering - [81%] [avg time: 4.841 ms (cpu time: avg 1.796 ms, total 1372.81 ms)] [avg calls per frame: 1] [children: 74.1%] [unaccounted: 6.88%]
12:27:52: | | scene->Preprocess - [74.1%] [avg time: 4.43 ms (cpu time: avg 1.531 ms, total 1170.01 ms)] [avg calls per frame: 1]
12:27:52: | video encoding and uploading - [18.9%] [avg time: 1.131 ms (cpu time: avg 1.163 ms, total 889.206 ms)] [avg calls per frame: 1] [children: 18.8%] [unaccounted: 0.167%]
12:27:52: | | flush - [0.87%] [avg time: 0.052 ms (cpu time: avg 0.122 ms, total 93.6 ms)] [avg calls per frame: 1]
12:27:52: | | CopyResource - [0.351%] [avg time: 0.021 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
12:27:52: | | conversion to 4:2:0 - [0.0669%] [avg time: 0.004 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
12:27:52: | | call to encoder - [17.5%] [avg time: 1.043 ms (cpu time: avg 1.041 ms, total 795.606 ms)] [avg calls per frame: 0]
12:27:52: | | sending stuff out - [0.0167%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
12:27:52: | Convert444Threads - [673%] [avg time: 40.233 ms (cpu time: avg 1.408 ms, total 1076.41 ms)] [avg calls per frame: 1]
12:27:52: ==============================================================
12:27:52:
12:27:52: =====Stream End: 2013-08-30, 12:27:52=================================================
12:27:56: =====Stream Start: 2013-08-30, 12:27:56===============================================
12:27:56: Multithreaded optimizations: On
12:27:56: Base resolution: 1920x1080
12:27:56: Output resolution: 1280x720
12:27:56: ------------------------------------------
12:27:56: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti...
12:27:56: C:/Users/GAMER/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
12:27:56: C:/Users/GAMER/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
12:27:56: C:/Users/GAMER/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
12:27:56: Playback device Default
12:27:56: ------------------------------------------
12:27:56: Using desktop audio input: Speakers (Realtek High Definition Audio)
12:27:56: ------------------------------------------
12:27:56: Using auxilary audio input: Microphone (Realtek High Definition Audio)
12:27:57: ------------------------------------------
12:27:57: Audio Encoding: AAC
12:27:57: bitrate: 128
12:27:57: C:/Users/GAMER/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
12:27:57: C:/Users/GAMER/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
12:27:57: Using Monitor Capture
12:27:57: ------------------------------------------
12:27:57: Video Encoding: x264
12:27:57: fps: 48
12:27:57: width: 1280, height: 720
12:27:57: preset: veryfast
12:27:57: CBR: yes
12:27:57: CFR: no
12:27:57: max bitrate: 4000
12:27:57: buffer size: 4000
12:27:57: ------------------------------------------
12:27:57: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
12:27:57: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
12:27:58: Using RTMP service: Twitch / Justin.tv
12:27:58: Server selection: rtmp://live-lax.justin.tv/app
12:27:58: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
12:27:59: SO_SNDBUF was at 8192
12:27:59: SO_SNDBUF is now 65536
12:28:00: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 8611 / 528384)
12:29:50: Total frames rendered: 5448, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
12:30:00: RTMPPublisher::SocketLoop: Graceful loop exit
12:30:00: Number of times waited to send: 47, Waited for a total of 166858 bytes
12:30:00: Number of b-frames dropped: 1863 (35%), Number of p-frames dropped: 1971 (37%), Total 3834 (72%)
12:30:01:
12:30:01: Profiler results:
12:30:01:
12:30:01: ==============================================================
12:30:01: frame - [100%] [avg time: 6.235 ms (cpu time: avg 3.318 ms, total 18080.5 ms)] [avg calls per frame: 1] [children: 100%] [unaccounted: 0.0481%]
12:30:01: | frame preprocessing and rendering - [81.2%] [avg time: 5.061 ms (cpu time: avg 2.224 ms, total 12121.3 ms)] [avg calls per frame: 1] [children: 75.2%] [unaccounted: 5.98%]
12:30:01: | | scene->Preprocess - [75.2%] [avg time: 4.688 ms (cpu time: avg 1.849 ms, total 10077.7 ms)] [avg calls per frame: 1]
12:30:01: | video encoding and uploading - [18.8%] [avg time: 1.171 ms (cpu time: avg 1.09 ms, total 5943.65 ms)] [avg calls per frame: 1] [children: 18.5%] [unaccounted: 0.241%]
12:30:01: | | flush - [0.866%] [avg time: 0.054 ms (cpu time: avg 0.051 ms, total 280.803 ms)] [avg calls per frame: 1]
12:30:01: | | CopyResource - [0.337%] [avg time: 0.021 ms (cpu time: avg 0.017 ms, total 93.601 ms)] [avg calls per frame: 0]
12:30:01: | | conversion to 4:2:0 - [0.0962%] [avg time: 0.006 ms (cpu time: avg 0.002 ms, total 15.601 ms)] [avg calls per frame: 0]
12:30:01: | | call to encoder - [16.9%] [avg time: 1.054 ms (cpu time: avg 0.99 ms, total 5397.64 ms)] [avg calls per frame: 0]
12:30:01: | | sending stuff out - [0.337%] [avg time: 0.021 ms (cpu time: avg 0.017 ms, total 93.601 ms)] [avg calls per frame: 0]
12:30:01: | Convert444Threads - [665%] [avg time: 41.464 ms (cpu time: avg 1.191 ms, total 6489.64 ms)] [avg calls per frame: 1]
12:30:01: ==============================================================
12:30:01:
12:30:01: =====Stream End: 2013-08-30, 12:30:01=================================================