Please help me understand 'Frames missed due to rendering lag'.
Is 0.1% an acceptable value?
If I'm experiencing 0.1% Frames missed due to rendering lag...
That's 1/1000 frames missed...
At 60 fps that's 1 frame missed every 16.667 seconds...? (1000 frames / 60 fps)
To me, that seems like an acceptable rate that wouldn't add significant 'chop' to my stream.
I could make some changes to move it towards 0, but first I want to know if my reasoning is sound.
Please help me see if I've made errors in my understanding or conclusion.
I haven't included a log file as I don't think it's required for this sort of a conceptual / abstract question.
Thanks very much.
Is 0.1% an acceptable value?
If I'm experiencing 0.1% Frames missed due to rendering lag...
That's 1/1000 frames missed...
At 60 fps that's 1 frame missed every 16.667 seconds...? (1000 frames / 60 fps)
To me, that seems like an acceptable rate that wouldn't add significant 'chop' to my stream.
I could make some changes to move it towards 0, but first I want to know if my reasoning is sound.
Please help me see if I've made errors in my understanding or conclusion.
I haven't included a log file as I don't think it's required for this sort of a conceptual / abstract question.
Thanks very much.