Hello;
I am just getting into recording some games locally with OBS. No matter what I do, the videos always look... choppy, like the are dropping frames, even thought the log says that no frames (or <1%) were dropped.
PC Specs:
CPU.- Ryzen 3900X
GPU.- 1080 Ti (a little overclocked, with an Arctic Cooler Accelero Xtreme IV)
RAM.- 32GB DDR4 @ 3000
SSD.- Intel 750 1.2TB NVMe (this is not my OS drive, just the record-to drive)
My display is an ASUS PG348Q, which is 100 Hz and has a G-SYNC module. Oh, and it is ultrawide, doing 3440x1440. I followed some of EposVox advice when configuring OBS. Nevertheless, I set my canvas and output to 2560x1440 at 60 fps.
So far, my theory is that the "choppyness" is a result of recording at 60 fps while, say, Borderlands 3, is doing 80+ fps. If I cap the game at 60 fps, the "choppyness" improves, but doesn't disappear completely. Same thing happens in Doom Eternal.
I have options, I guess. And I wonder how you guys do it. Do you cap the game's fps using Nvidia's control panel to 60? Or set the display to 60 Hz since G-SYNC will "cap" it? All of the above?
Another question I have has to do with G-SYNC. I usually just turn it on on the control panel; but I see some people mention that I should set V-Sync on in the control panel (and off in game). Is that correct?
I attached the last two log files that have been created.
Thanks for your guidance.
I am just getting into recording some games locally with OBS. No matter what I do, the videos always look... choppy, like the are dropping frames, even thought the log says that no frames (or <1%) were dropped.
PC Specs:
CPU.- Ryzen 3900X
GPU.- 1080 Ti (a little overclocked, with an Arctic Cooler Accelero Xtreme IV)
RAM.- 32GB DDR4 @ 3000
SSD.- Intel 750 1.2TB NVMe (this is not my OS drive, just the record-to drive)
My display is an ASUS PG348Q, which is 100 Hz and has a G-SYNC module. Oh, and it is ultrawide, doing 3440x1440. I followed some of EposVox advice when configuring OBS. Nevertheless, I set my canvas and output to 2560x1440 at 60 fps.
So far, my theory is that the "choppyness" is a result of recording at 60 fps while, say, Borderlands 3, is doing 80+ fps. If I cap the game at 60 fps, the "choppyness" improves, but doesn't disappear completely. Same thing happens in Doom Eternal.
I have options, I guess. And I wonder how you guys do it. Do you cap the game's fps using Nvidia's control panel to 60? Or set the display to 60 Hz since G-SYNC will "cap" it? All of the above?
Another question I have has to do with G-SYNC. I usually just turn it on on the control panel; but I see some people mention that I should set V-Sync on in the control panel (and off in game). Is that correct?
I attached the last two log files that have been created.
Thanks for your guidance.