12:00:09: Open Broadcaster Software v0.551b - 32bit (´・ω・`)
12:00:09: -------------------------------
12:00:09: CPU Name: AMD Phenom(tm) II X4 B55 Processor
12:00:09: CPU Speed: 3210MHz
12:00:09: Physical Memory: 4095MB Total, 4095MB Free
12:00:09: stepping id: 3, model 4, family 15, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 3, total cores 3
12:00:09: monitor 1: pos={0, 0}, size={1920, 1080}
12:00:09: monitor 2: pos={1920, 0}, size={1366, 768}
12:00:09: Windows Version: 6.1 Build 7601 S
12:00:09: Aero is Disabled
12:00:09: -------------------------------
12:00:09: OBS Modules:
12:00:09: Base Address Module
12:00:09: 001B0000 OBS.exe
12:00:09: 5BB50000 OBSApi.dll
12:00:09: 5B450000 DShowPlugin.dll
12:00:09: 5B430000 GraphicsCapture.dll
12:00:09: 5B410000 NoiseGate.dll
12:00:09: 5B3F0000 PSVPlugin.dll
12:00:09: ------------------------------------------
12:00:09: Adapter 1
12:00:09: Video Adapter: AMD Radeon HD 6700 Series
12:00:09: Video Adapter Dedicated Video Memory: 1057849344
12:00:09: Video Adapter Shared System Memory: 3237052416
12:00:09: =====Stream Start: 2013-08-17, 12:00:09===============================================
12:00:09: Multithreaded optimizations: On
12:00:09: Base resolution: 1920x1080
12:00:09: Output resolution: 960x540
12:00:09: ------------------------------------------
12:00:09: Loading up D3D10 on AMD Radeon HD 6700 Series...
12:00:09: Playback device {0.0.0.00000000}.{2f86c6d5-c277-4b1b-b68c-ce97c1131d83}
12:00:09: ------------------------------------------
12:00:09: Using desktop audio input: Speakers (Razer Banshee)
12:00:09: ------------------------------------------
12:00:09: Using auxilary audio input: US-122 A:B (US-122 WDM Interface)
12:00:09: ------------------------------------------
12:00:09: Audio Encoding: AAC
12:00:09: bitrate: 64
12:00:09: Using Window Capture
12:00:09: Using custom x264 settings: "keyint=X where X is their framerate * 2"
12:00:09: The custom x264 command 'keyint=X' failed
12:00:09: ------------------------------------------
12:00:09: Video Encoding: x264
12:00:09: fps: 25
12:00:09: width: 960, height: 540
12:00:09: preset: veryfast
12:00:09: CBR: yes
12:00:09: CFR: no
12:00:09: max bitrate: 850
12:00:09: ------------------------------------------
12:00:09: MMDeviceAudioSource: Frequency for device 'Speakers (Razer Banshee)' is 352800, samples per sec is 44100
12:00:09: MMDeviceAudioSource: Frequency for device 'US-122 A:B (US-122 WDM Interface)' is 352800, samples per sec is 44100
12:00:11: Using RTMP service: Twitch / Justin.tv
12:00:11: Server selection: rtmp://live-iad.justin.tv/app
12:00:11: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
12:00:13: SO_SNDBUF was at 8192
12:00:13: SO_SNDBUF is now 65536
12:00:14: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 131072)
12:04:42: Using graphics capture
12:04:45: SharedTexCapture hooked
12:04:52: GraphicsCaptureSource::NewCapture: eliminating old capture
12:04:52: SharedTexCapture hooked
12:06:31: GraphicsCaptureSource::NewCapture: eliminating old capture
12:06:31: SharedTexCapture hooked
12:06:51: SharedTexCapture hooked
12:07:00: GraphicsCaptureSource::NewCapture: eliminating old capture
12:07:00: SharedTexCapture hooked
12:07:04: GraphicsCaptureSource::NewCapture: eliminating old capture
12:07:04: SharedTexCapture hooked
12:07:06: GraphicsCaptureSource::NewCapture: eliminating old capture
12:07:06: SharedTexCapture hooked
12:09:44: Total frames rendered: 13997, number of late frames: 372 (2.66%) (it's okay for some frames to be late)
12:09:54: RTMPPublisher::SocketLoop: Graceful loop exit
12:09:56: Number of times waited to send: 457, Waited for a total of 1682702 bytes
12:09:56: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
12:09:56:
12:09:56: Profiler results:
12:09:56:
12:09:56: ==============================================================
12:09:56: frame - [100%] [avg time: 9.156 ms (cpu time: avg 2.172 ms, total 30404.6 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.131%]
12:09:56: | frame preprocessing and rendering - [56.5%] [avg time: 5.174 ms (cpu time: avg 1.107 ms, total 15506.5 ms)] [avg calls per frame: 1] [children: 43.4%] [unaccounted: 13.1%]
12:09:56: | | scene->Preprocess - [43.4%] [avg time: 3.976 ms (cpu time: avg 0.734 ms, total 10280.5 ms)] [avg calls per frame: 1]
12:09:56: | video encoding and uploading - [43.4%] [avg time: 3.97 ms (cpu time: avg 1.058 ms, total 14820.1 ms)] [avg calls per frame: 1] [children: 25.2%] [unaccounted: 18.2%]
12:09:56: | | flush - [11.7%] [avg time: 1.068 ms (cpu time: avg 0.025 ms, total 358.802 ms)] [avg calls per frame: 1]
12:09:56: | | CopyResource - [0.197%] [avg time: 0.018 ms (cpu time: avg 0.007 ms, total 109.202 ms)] [avg calls per frame: 0]
12:09:56: | | conversion to 4:2:0 - [0.153%] [avg time: 0.014 ms (cpu time: avg 0.005 ms, total 78 ms)] [avg calls per frame: 0]
12:09:56: | | call to encoder - [12.6%] [avg time: 1.154 ms (cpu time: avg 0.97 ms, total 13587.7 ms)] [avg calls per frame: 0]
12:09:56: | | sending stuff out - [0.535%] [avg time: 0.049 ms (cpu time: avg 0.018 ms, total 265.201 ms)] [avg calls per frame: 0]
12:09:56: | Convert444Threads - [447%] [avg time: 40.951 ms (cpu time: avg 0.891 ms, total 12480.1 ms)] [avg calls per frame: 0]
12:09:56: ==============================================================
12:09:56:
12:09:56: =====Stream End: 2013-08-17, 12:09:56=================================================
12:09:56: =====Stream Start: 2013-08-17, 12:09:56===============================================
12:09:56: Multithreaded optimizations: On
12:09:56: Base resolution: 396x351
12:09:56: Output resolution: 196x174
12:09:56: ------------------------------------------
12:09:56: Loading up D3D10 on AMD Radeon HD 6700 Series...
12:09:56: Playback device {0.0.0.00000000}.{2f86c6d5-c277-4b1b-b68c-ce97c1131d83}
12:09:56: ------------------------------------------
12:09:56: Using desktop audio input: Speakers (Razer Banshee)
12:09:56: ------------------------------------------
12:09:56: Using auxilary audio input: US-122 A:B (US-122 WDM Interface)
12:09:56: ------------------------------------------
12:09:56: Audio Encoding: AAC
12:09:56: bitrate: 64
12:09:56: Using graphics capture
12:09:56: Using custom x264 settings: "keyint=X where X is their framerate * 2"
12:09:56: The custom x264 command 'keyint=X' failed
12:09:56: ------------------------------------------
12:09:56: Video Encoding: x264
12:09:56: fps: 25
12:09:56: width: 196, height: 174
12:09:56: preset: veryfast
12:09:56: CBR: yes
12:09:56: CFR: no
12:09:56: max bitrate: 850
12:09:56: ------------------------------------------
12:09:56: MMDeviceAudioSource: Frequency for device 'Speakers (Razer Banshee)' is 352800, samples per sec is 44100
12:09:56: MMDeviceAudioSource: Frequency for device 'US-122 A:B (US-122 WDM Interface)' is 352800, samples per sec is 44100
12:09:56: SharedTexCapture hooked
12:09:58: Using RTMP service: Twitch / Justin.tv
12:09:58: Server selection: rtmp://live-iad.justin.tv/app
12:09:58: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
12:10:00: SO_SNDBUF was at 8192
12:10:00: SO_SNDBUF is now 65536
12:10:08: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 131072)
12:11:47: Total frames rendered: 2745, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
12:11:53: RTMPPublisher::SocketLoop: Graceful loop exit
12:11:56: Number of times waited to send: 68, Waited for a total of 275004 bytes
12:11:56: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
12:11:57:
12:11:57: Profiler results:
12:11:57:
12:11:57: ==============================================================
12:11:57: frame - [100%] [avg time: 0.938 ms (cpu time: avg 0.545 ms, total 1497.61 ms)] [avg calls per frame: 1] [children: 98.9%] [unaccounted: 1.07%]
12:11:57: | frame preprocessing and rendering - [59.2%] [avg time: 0.555 ms (cpu time: avg 0.244 ms, total 670.805 ms)] [avg calls per frame: 1] [children: 0.213%] [unaccounted: 59%]
12:11:57: | | scene->Preprocess - [0.213%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
12:11:57: | video encoding and uploading - [39.8%] [avg time: 0.373 ms (cpu time: avg 0.289 ms, total 795.606 ms)] [avg calls per frame: 1] [children: 35.8%] [unaccounted: 3.94%]
12:11:57: | | flush - [12.9%] [avg time: 0.121 ms (cpu time: avg 0.022 ms, total 62.4 ms)] [avg calls per frame: 1]
12:11:57: | | CopyResource - [1.17%] [avg time: 0.011 ms (cpu time: avg 0.022 ms, total 62.4 ms)] [avg calls per frame: 0]
12:11:57: | | conversion to 4:2:0 - [0.64%] [avg time: 0.006 ms (cpu time: avg 0.011 ms, total 31.2 ms)] [avg calls per frame: 0]
12:11:57: | | call to encoder - [19%] [avg time: 0.178 ms (cpu time: avg 0.176 ms, total 483.604 ms)] [avg calls per frame: 0]
12:11:57: | | sending stuff out - [2.13%] [avg time: 0.02 ms (cpu time: avg 0.028 ms, total 78.001 ms)] [avg calls per frame: 0]
12:11:57: | Convert444Threads - [4.24e+003%] [avg time: 39.794 ms (cpu time: avg 0.079 ms, total 218.401 ms)] [avg calls per frame: 0]
12:11:57: ==============================================================
12:11:57:
12:11:57: =====Stream End: 2013-08-17, 12:11:57=================================================
Last game capture log:
2013-08-17, 12:04:42: we're booting up:
12:04:42: D3D9 Present
12:04:43: NV Capture available
12:04:43: FBO available
12:04:43: GL Present
12:04:43: (half life scientist) everything.. seems to be in order
12:04:45: D3D9EndScene called
12:04:45: D3DPRESENT_PARAMETERS {
12:04:45: BackBufferWidth: 1920
12:04:45: BackBufferHeight: 1080
12:04:45: BackBufferFormat: D3DFMT_A8R8G8B8
12:04:45: BackBufferCount: 1
12:04:45: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
12:04:45: MultiSampleQuality: 0
12:04:45: SwapEffect: D3DSWAPEFFECT_DISCARD
12:04:45: hDeviceWindow: 197444
12:04:45: Windowed: false
12:04:45: EnableAutoDepthStencil: false
12:04:45: AutoDepthStencilFormat: D3DFMT_D24S8
12:04:45: Flags: None
12:04:45: FullScreen_RefreshRateInHz: 60
12:04:45: PresentationInterval: 1
12:04:45: };
12:04:45: successfully set up d3d9 hooks
12:04:45: D3D9Present called
12:04:45: DoD3D9GPUHook: success
12:04:45: D3DSURFACE_DESC {
12:04:45: Format: D3DFMT_A8R8G8B8
12:04:45: Type: D3DRTYPE_SURFACE
12:04:45: Usage: D3DUSAGE_RENDERTARGET
12:04:45: Pool: D3DPOOL_DEFAULT
12:04:45: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
12:04:45: MultiSampleQuality: 0
12:04:45: Width: 1920
12:04:45: Height: 1080
12:04:45: };
12:04:45: successfully capturing d3d9 frames via GPU
12:04:52: D3D9Reset called
12:04:52: ---------------------- Cleared D3D9 Capture ----------------------
12:04:52: failed to get d3d9 swap chain to initialize hooks
12:04:52: D3D9Reset called
12:04:52: ---------------------- Cleared D3D9 Capture ----------------------
12:04:52: successfully set up d3d9 hooks
12:04:52: D3D9EndScene called
12:04:52: D3D9Present called
12:04:52: DoD3D9GPUHook: success
12:04:52: D3DSURFACE_DESC {
12:04:52: Format: D3DFMT_A8R8G8B8
12:04:52: Type: D3DRTYPE_SURFACE
12:04:52: Usage: D3DUSAGE_RENDERTARGET
12:04:52: Pool: D3DPOOL_DEFAULT
12:04:52: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
12:04:52: MultiSampleQuality: 0
12:04:52: Width: 1920
12:04:52: Height: 1080
12:04:52: };
12:04:52: successfully capturing d3d9 frames via GPU
12:06:31: D3D9Reset called
12:06:31: ---------------------- Cleared D3D9 Capture ----------------------
12:06:31: successfully set up d3d9 hooks
12:06:31: D3D9EndScene called
12:06:31: D3D9Present called
12:06:31: DoD3D9GPUHook: success
12:06:31: D3DSURFACE_DESC {
12:06:31: Format: D3DFMT_A8R8G8B8
12:06:31: Type: D3DRTYPE_SURFACE
12:06:31: Usage: D3DUSAGE_RENDERTARGET
12:06:31: Pool: D3DPOOL_DEFAULT
12:06:31: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
12:06:31: MultiSampleQuality: 0
12:06:31: Width: 1920
12:06:31: Height: 1080
12:06:31: };
12:06:31: successfully capturing d3d9 frames via GPU
12:06:51: D3D9Reset called
12:06:51: ---------------------- Cleared D3D9 Capture ----------------------
12:06:51: failed to get d3d9 swap chain to initialize hooks
12:06:51: D3D9Reset called
12:06:51: ---------------------- Cleared D3D9 Capture ----------------------
12:06:51: successfully set up d3d9 hooks
12:06:51: D3D9EndScene called
12:06:51: D3D9Present called
12:06:51: ---------------------- Cleared D3D9 Capture ----------------------
12:06:51: received restart event, capturing
12:06:51: DoD3D9GPUHook: success
12:06:51: D3D9EndScene called
12:06:51: D3D9Present called
12:06:51: D3DSURFACE_DESC {
12:06:51: Format: D3DFMT_A8R8G8B8
12:06:51: Type: D3DRTYPE_SURFACE
12:06:51: Usage: D3DUSAGE_RENDERTARGET
12:06:51: Pool: D3DPOOL_DEFAULT
12:06:51: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
12:06:51: MultiSampleQuality: 0
12:06:51: Width: 1920
12:06:51: Height: 1080
12:06:51: };
12:06:51: successfully capturing d3d9 frames via GPU
12:07:00: D3D9Reset called
12:07:00: ---------------------- Cleared D3D9 Capture ----------------------
12:07:00: failed to get d3d9 swap chain to initialize hooks
12:07:00: D3D9Reset called
12:07:00: ---------------------- Cleared D3D9 Capture ----------------------
12:07:00: successfully set up d3d9 hooks
12:07:00: D3D9EndScene called
12:07:00: D3D9Present called
12:07:00: DoD3D9GPUHook: success
12:07:00: D3DSURFACE_DESC {
12:07:00: Format: D3DFMT_A8R8G8B8
12:07:00: Type: D3DRTYPE_SURFACE
12:07:00: Usage: D3DUSAGE_RENDERTARGET
12:07:00: Pool: D3DPOOL_DEFAULT
12:07:00: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
12:07:00: MultiSampleQuality: 0
12:07:00: Width: 1920
12:07:00: Height: 1080
12:07:00: };
12:07:00: successfully capturing d3d9 frames via GPU
12:07:04: D3D9Reset called
12:07:04: ---------------------- Cleared D3D9 Capture ----------------------
12:07:04: successfully set up d3d9 hooks
12:07:04: D3D9EndScene called
12:07:04: D3D9Present called
12:07:04: DoD3D9GPUHook: success
12:07:04: D3DSURFACE_DESC {
12:07:04: Format: D3DFMT_A8R8G8B8
12:07:04: Type: D3DRTYPE_SURFACE
12:07:04: Usage: D3DUSAGE_RENDERTARGET
12:07:04: Pool: D3DPOOL_DEFAULT
12:07:04: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
12:07:04: MultiSampleQuality: 0
12:07:04: Width: 1920
12:07:04: Height: 1080
12:07:04: };
12:07:04: successfully capturing d3d9 frames via GPU
12:07:05: D3D9Reset called
12:07:05: ---------------------- Cleared D3D9 Capture ----------------------
12:07:05: successfully set up d3d9 hooks
12:07:06: D3D9EndScene called
12:07:06: D3D9Present called
12:07:06: DoD3D9GPUHook: success
12:07:06: D3DSURFACE_DESC {
12:07:06: Format: D3DFMT_A8R8G8B8
12:07:06: Type: D3DRTYPE_SURFACE
12:07:06: Usage: D3DUSAGE_RENDERTARGET
12:07:06: Pool: D3DPOOL_DEFAULT
12:07:06: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
12:07:06: MultiSampleQuality: 0
12:07:06: Width: 1920
12:07:06: Height: 1080
12:07:06: };
12:07:06: successfully capturing d3d9 frames via GPU
12:09:47: ---------------------- Cleared D3D9 Capture ----------------------
12:09:47: received restart event, capturing
12:09:47: DoD3D9GPUHook: success