I was hoping someone with a little more tech knowledge than myself would be able to take a look at the following log:
Basically I am getting disconnected from Twitch very regularly (unable to stream for more than an hour at all) and I'm at a loss as to why.
I've tried several ingest servers (UK, UK Secondary, Germany) and the same problem persists.
Any help much appreciated.
Code:
09:13:50: Open Broadcaster Software v0.554b - 64bit ( ^ω^)
09:13:50: -------------------------------
09:13:50: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
09:13:50: CPU Speed: 3400MHz
09:13:50: Physical Memory: 8138MB Total, 6174MB Free
09:13:50: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
09:13:50: monitor 1: pos={0, 0}, size={1920, 1080}
09:13:50: Windows Version: 6.1 Build 7601 S
09:13:50: Aero is Disabled
09:13:50: -------------------------------
09:13:50: OBS Modules:
09:13:50: Base Address Module
09:13:50: 000000003F190000 OBS.exe
09:13:50: 00000000EF7D0000 OBSApi.dll
09:13:50: 00000000FA9A0000 DShowPlugin.dll
09:13:50: 00000000FA970000 GraphicsCapture.dll
09:13:50: 00000000FA850000 NoiseGate.dll
09:13:50: 00000000FA830000 PSVPlugin.dll
09:13:50: ------------------------------------------
09:13:50: Adapter 1
09:13:50: Video Adapter: NVIDIA GeForce GTX 780
09:13:50: Video Adapter Dedicated Video Memory: 3140157440
09:13:50: Video Adapter Shared System Memory: 3998703616
09:13:50: =====Stream Start: 2013-10-07, 09:13:50===============================================
09:13:50: Multithreaded optimizations: On
09:13:50: Base resolution: 1920x1080
09:13:50: Output resolution: 1280x720
09:13:50: ------------------------------------------
09:13:50: Loading up D3D10 on NVIDIA GeForce GTX 780...
09:13:50: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
09:13:50: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
09:13:50: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
09:13:50: Playback device Default
09:13:50: ------------------------------------------
09:13:50: Using desktop audio input: Speaker (Sound Blaster Recon3D)
09:13:50: ------------------------------------------
09:13:50: Using auxilary audio input: Microphone (Sound Blaster Recon3D)
09:13:50: ------------------------------------------
09:13:50: Audio Encoding: AAC
09:13:50: bitrate: 128
09:13:50: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
09:13:50: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
09:13:50: Using bitmap image
09:13:50: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
09:13:50: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
09:13:50: Using Window Capture
09:13:50: ------------------------------------------
09:13:50: Video Encoding: x264
09:13:50: fps: 30
09:13:50: width: 1280, height: 720
09:13:50: preset: veryfast
09:13:50: CBR: yes
09:13:50: CFR: no
09:13:50: max bitrate: 2750
09:13:50: buffer size: 2750
09:13:50: ------------------------------------------
09:13:50: MMDeviceAudioSource: Frequency for device 'Speaker (Sound Blaster Recon3D)' is 384000, samples per sec is 48000
09:13:50: MMDeviceAudioSource: Frequency for device 'Microphone (Sound Blaster Recon3D)' is 384000, samples per sec is 48000
09:13:52: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
09:13:52: New Scene
09:13:52: Using graphics capture
09:13:52: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
09:13:53: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
09:13:53: New Scene
09:13:54: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
09:13:54: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
09:13:54: Using bitmap image
09:13:56: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
09:13:56: New Scene
09:13:56: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
09:13:56: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
09:13:56: Using bitmap image
09:13:58: Total frames rendered: 207, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
09:13:58:
09:13:58: Profiler results:
09:13:58:
09:13:58: ==============================================================
09:13:58: frame - [100%] [avg time: 7.018 ms (cpu time: avg 2.336 ms, total 483.603 ms)] [avg calls per frame: 1] [children: 100%] [unaccounted: 0.0427%]
09:13:58: | frame preprocessing and rendering - [87.6%] [avg time: 6.15 ms (cpu time: avg 1.356 ms, total 280.803 ms)] [avg calls per frame: 1] [children: 78.7%] [unaccounted: 8.95%]
09:13:58: | | scene->Preprocess - [78.7%] [avg time: 5.522 ms (cpu time: avg 0.979 ms, total 202.802 ms)] [avg calls per frame: 1]
09:13:58: | video encoding and uploading - [12.3%] [avg time: 0.865 ms (cpu time: avg 0.979 ms, total 202.8 ms)] [avg calls per frame: 1] [children: 12.2%] [unaccounted: 0.114%]
09:13:58: | | flush - [0.755%] [avg time: 0.053 ms (cpu time: avg 0.075 ms, total 15.6 ms)] [avg calls per frame: 1]
09:13:58: | | CopyResource - [0.142%] [avg time: 0.01 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
09:13:58: | | conversion to 4:2:0 - [0.0285%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
09:13:58: | | call to encoder - [11.3%] [avg time: 0.792 ms (cpu time: avg 0.904 ms, total 187.2 ms)] [avg calls per frame: 0]
09:13:58: | | sending stuff out - [0%] [avg time: 0 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
09:13:58: | Convert444Threads - [871%] [avg time: 61.133 ms (cpu time: avg 0.678 ms, total 140.4 ms)] [avg calls per frame: 1]
09:13:58: ==============================================================
09:13:58:
09:13:58: =====Stream End: 2013-10-07, 09:13:58=================================================
09:19:57: =====Stream Start: 2013-10-07, 09:19:57===============================================
09:19:57: Multithreaded optimizations: On
09:19:57: Base resolution: 1920x1080
09:19:57: Output resolution: 1280x720
09:19:57: ------------------------------------------
09:19:57: Loading up D3D10 on NVIDIA GeForce GTX 780...
09:19:57: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
09:19:57: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
09:19:57: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
09:19:57: Playback device Default
09:19:57: ------------------------------------------
09:19:57: Using desktop audio input: Realtek Digital Output(Optical) (Realtek High Definition Audio)
09:19:57: ------------------------------------------
09:19:57: Using auxilary audio input: Microphone (Sound Blaster Recon3D)
09:19:57: ------------------------------------------
09:19:57: Audio Encoding: AAC
09:19:57: bitrate: 128
09:19:57: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
09:19:57: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
09:19:57: Using bitmap image
09:19:57: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
09:19:57: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
09:19:57: Using Window Capture
09:19:57: ------------------------------------------
09:19:57: Video Encoding: x264
09:19:57: fps: 30
09:19:57: width: 1280, height: 720
09:19:57: preset: veryfast
09:19:57: CBR: yes
09:19:57: CFR: no
09:19:57: max bitrate: 2750
09:19:57: buffer size: 2750
09:19:57: ------------------------------------------
09:19:57: MMDeviceAudioSource: Frequency for device 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' is 384000, samples per sec is 48000
09:19:57: MMDeviceAudioSource: Frequency for device 'Microphone (Sound Blaster Recon3D)' is 384000, samples per sec is 48000
09:19:58: Using RTMP service: Twitch / Justin.tv
09:19:58: Server selection: rtmp://live-lhr-backup.justin.tv/app
09:19:58: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
09:20:00: SO_SNDBUF was at 8192
09:20:00: SO_SNDBUF is now 65536
09:20:01: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 367616)
09:20:03: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 63655 / 367616)
09:20:24: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
09:20:24: New Scene
09:20:24: Using graphics capture
09:20:24: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
09:56:20: Total frames rendered: 65492, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
09:56:20: RTMPPublisher::SocketLoop: Graceful loop exit
09:56:20: Number of times waited to send: 0, Waited for a total of 0 bytes
09:56:20: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
09:56:21:
09:56:21: Profiler results:
09:56:21:
09:56:21: ==============================================================
09:56:21: frame - [100%] [avg time: 4.427 ms (cpu time: avg 2.369 ms, total 155190 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0678%]
09:56:21: | frame preprocessing and rendering - [78.6%] [avg time: 3.479 ms (cpu time: avg 1.472 ms, total 96439.8 ms)] [avg calls per frame: 1] [children: 68.1%] [unaccounted: 10.5%]
09:56:21: | | scene->Preprocess - [68.1%] [avg time: 3.014 ms (cpu time: avg 1.04 ms, total 68172.4 ms)] [avg calls per frame: 1]
09:56:21: | video encoding and uploading - [21.3%] [avg time: 0.945 ms (cpu time: avg 0.896 ms, total 58687.6 ms)] [avg calls per frame: 1] [children: 21.1%] [unaccounted: 0.226%]
09:56:21: | | flush - [1.08%] [avg time: 0.048 ms (cpu time: avg 0.044 ms, total 2901.61 ms)] [avg calls per frame: 1]
09:56:21: | | CopyResource - [0.248%] [avg time: 0.011 ms (cpu time: avg 0.008 ms, total 530.402 ms)] [avg calls per frame: 0]
09:56:21: | | conversion to 4:2:0 - [0.0678%] [avg time: 0.003 ms (cpu time: avg 0.002 ms, total 187.202 ms)] [avg calls per frame: 0]
09:56:21: | | call to encoder - [19.4%] [avg time: 0.86 ms (cpu time: avg 0.825 ms, total 54085.6 ms)] [avg calls per frame: 0]
09:56:21: | | sending stuff out - [0.294%] [avg time: 0.013 ms (cpu time: avg 0.009 ms, total 639.608 ms)] [avg calls per frame: 0]
09:56:21: | Convert444Threads - [1.51e+003%] [avg time: 66.648 ms (cpu time: avg 0.98 ms, total 64225.6 ms)] [avg calls per frame: 1]
09:56:21: ==============================================================
09:56:21:
09:56:21: =====Stream End: 2013-10-07, 09:56:21=================================================
10:18:14: =====Stream Start: 2013-10-07, 10:18:14===============================================
10:18:14: Multithreaded optimizations: On
10:18:14: Base resolution: 1920x1080
10:18:14: Output resolution: 1280x720
10:18:14: ------------------------------------------
10:18:14: Loading up D3D10 on NVIDIA GeForce GTX 780...
10:18:14: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
10:18:14: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
10:18:14: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
10:18:14: Playback device Default
10:18:14: ------------------------------------------
10:18:14: Using desktop audio input: Realtek Digital Output(Optical) (Realtek High Definition Audio)
10:18:14: ------------------------------------------
10:18:14: Using auxilary audio input: Microphone (Sound Blaster Recon3D)
10:18:15: ------------------------------------------
10:18:15: Audio Encoding: AAC
10:18:15: bitrate: 128
10:18:15: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
10:18:15: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
10:18:15: Using bitmap image
10:18:15: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
10:18:15: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
10:18:15: Using Window Capture
10:18:15: ------------------------------------------
10:18:15: Video Encoding: x264
10:18:15: fps: 30
10:18:15: width: 1280, height: 720
10:18:15: preset: veryfast
10:18:15: CBR: yes
10:18:15: CFR: no
10:18:15: max bitrate: 2750
10:18:15: buffer size: 2750
10:18:15: ------------------------------------------
10:18:15: MMDeviceAudioSource: Frequency for device 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' is 384000, samples per sec is 48000
10:18:15: MMDeviceAudioSource: Frequency for device 'Microphone (Sound Blaster Recon3D)' is 384000, samples per sec is 48000
10:18:16: Using RTMP service: Twitch / Justin.tv
10:18:16: Server selection: rtmp://live-lhr-backup.justin.tv/app
10:18:16: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
10:18:18: SO_SNDBUF was at 8192
10:18:18: SO_SNDBUF is now 65536
10:18:19: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 2379 / 367616)
10:18:19: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 475 / 367616)
10:18:39: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
10:18:39: New Scene
10:18:39: Using graphics capture
10:18:39: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
11:07:53: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 10053
11:07:54: Total frames rendered: 89360, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
11:07:54: Number of times waited to send: 0, Waited for a total of 0 bytes
11:07:54: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
11:07:54:
11:07:54: Profiler results:
11:07:54:
11:07:54: ==============================================================
11:07:54: frame - [100%] [avg time: 4.32 ms (cpu time: avg 2.414 ms, total 215718 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0926%]
11:07:54: | frame preprocessing and rendering - [78.7%] [avg time: 3.4 ms (cpu time: avg 1.493 ms, total 133428 ms)] [avg calls per frame: 1] [children: 68.7%] [unaccounted: 10%]
11:07:54: | | scene->Preprocess - [68.7%] [avg time: 2.968 ms (cpu time: avg 1.051 ms, total 93975 ms)] [avg calls per frame: 1]
11:07:54: | video encoding and uploading - [21.2%] [avg time: 0.916 ms (cpu time: avg 0.918 ms, total 82087.7 ms)] [avg calls per frame: 1] [children: 21%] [unaccounted: 0.162%]
11:07:54: | | flush - [1.18%] [avg time: 0.051 ms (cpu time: avg 0.054 ms, total 4836.03 ms)] [avg calls per frame: 1]
11:07:54: | | CopyResource - [0.255%] [avg time: 0.011 ms (cpu time: avg 0.014 ms, total 1263.61 ms)] [avg calls per frame: 0]
11:07:54: | | conversion to 4:2:0 - [0.0694%] [avg time: 0.003 ms (cpu time: avg 0.001 ms, total 156 ms)] [avg calls per frame: 0]
11:07:54: | | call to encoder - [19.2%] [avg time: 0.831 ms (cpu time: avg 0.829 ms, total 74100.5 ms)] [avg calls per frame: 0]
11:07:54: | | sending stuff out - [0.301%] [avg time: 0.013 ms (cpu time: avg 0.014 ms, total 1294.81 ms)] [avg calls per frame: 0]
11:07:54: | Convert444Threads - [1.54e+003%] [avg time: 66.655 ms (cpu time: avg 0.973 ms, total 87033 ms)] [avg calls per frame: 1]
11:07:54: ==============================================================
11:07:54:
11:07:54: =====Stream End: 2013-10-07, 11:07:54=================================================
11:28:11: =====Stream Start: 2013-10-07, 11:28:11===============================================
11:28:11: Multithreaded optimizations: On
11:28:11: Base resolution: 1920x1080
11:28:11: Output resolution: 1280x720
11:28:11: ------------------------------------------
11:28:11: Loading up D3D10 on NVIDIA GeForce GTX 780...
11:28:11: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
11:28:11: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
11:28:11: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
11:28:11: Playback device Default
11:28:11: ------------------------------------------
11:28:11: Using desktop audio input: Realtek Digital Output(Optical) (Realtek High Definition Audio)
11:28:11: ------------------------------------------
11:28:11: Using auxilary audio input: Microphone (Sound Blaster Recon3D)
11:28:11: ------------------------------------------
11:28:11: Audio Encoding: AAC
11:28:11: bitrate: 128
11:28:11: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
11:28:11: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
11:28:11: Using Window Capture
11:28:11: ------------------------------------------
11:28:11: Video Encoding: x264
11:28:11: fps: 30
11:28:11: width: 1280, height: 720
11:28:11: preset: veryfast
11:28:11: CBR: yes
11:28:11: CFR: no
11:28:11: max bitrate: 2750
11:28:11: buffer size: 2750
11:28:11: ------------------------------------------
11:28:11: MMDeviceAudioSource: Frequency for device 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' is 384000, samples per sec is 48000
11:28:11: MMDeviceAudioSource: Frequency for device 'Microphone (Sound Blaster Recon3D)' is 384000, samples per sec is 48000
11:28:12: Total frames rendered: 21, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
11:28:12:
11:28:12: Profiler results:
11:28:12:
11:28:12: ==============================================================
11:28:12: frame - [100%] [avg time: 6.298 ms (cpu time: avg 2.971 ms, total 62.4 ms)] [avg calls per frame: 1] [children: 100%] [unaccounted: 0.0476%]
11:28:12: | frame preprocessing and rendering - [96.5%] [avg time: 6.075 ms (cpu time: avg 2.228 ms, total 46.8 ms)] [avg calls per frame: 1] [children: 74%] [unaccounted: 22.4%]
11:28:12: | | scene->Preprocess - [74%] [avg time: 4.662 ms (cpu time: avg 0.742 ms, total 15.6 ms)] [avg calls per frame: 1]
11:28:12: | video encoding and uploading - [3.49%] [avg time: 0.22 ms (cpu time: avg 0.742 ms, total 15.6 ms)] [avg calls per frame: 1] [children: 3.43%] [unaccounted: 0.0635%]
11:28:12: | | flush - [0.842%] [avg time: 0.053 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
11:28:12: | | CopyResource - [0.0318%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
11:28:12: | | conversion to 4:2:0 - [0%] [avg time: 0 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
11:28:12: | | call to encoder - [2.56%] [avg time: 0.161 ms (cpu time: avg 0.742 ms, total 15.6 ms)] [avg calls per frame: 0]
11:28:12: | | sending stuff out - [0%] [avg time: 0 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
11:28:12: | Convert444Threads - [194%] [avg time: 12.242 ms (cpu time: avg 0.742 ms, total 15.6 ms)] [avg calls per frame: 0]
11:28:12: ==============================================================
11:28:12:
11:28:12: =====Stream End: 2013-10-07, 11:28:12=================================================
11:44:52: =====Stream Start: 2013-10-07, 11:44:52===============================================
11:44:52: Multithreaded optimizations: On
11:44:52: Base resolution: 1920x1080
11:44:52: Output resolution: 1280x720
11:44:52: ------------------------------------------
11:44:52: Loading up D3D10 on NVIDIA GeForce GTX 780...
11:44:52: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
11:44:52: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
11:44:52: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
11:44:52: Playback device Default
11:44:52: ------------------------------------------
11:44:52: Using desktop audio input: Realtek Digital Output(Optical) (Realtek High Definition Audio)
11:44:52: ------------------------------------------
11:44:52: Using auxilary audio input: Microphone (Sound Blaster Recon3D)
11:44:52: ------------------------------------------
11:44:52: Audio Encoding: AAC
11:44:52: bitrate: 128
11:44:52: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
11:44:52: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
11:44:52: Using bitmap image
11:44:52: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
11:44:52: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
11:44:52: Using Window Capture
11:44:52: ------------------------------------------
11:44:52: Video Encoding: x264
11:44:52: fps: 30
11:44:52: width: 1280, height: 720
11:44:52: preset: veryfast
11:44:52: CBR: yes
11:44:52: CFR: no
11:44:52: max bitrate: 2750
11:44:52: buffer size: 2750
11:44:52: ------------------------------------------
11:44:52: MMDeviceAudioSource: Frequency for device 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' is 384000, samples per sec is 48000
11:44:52: MMDeviceAudioSource: Frequency for device 'Microphone (Sound Blaster Recon3D)' is 384000, samples per sec is 48000
11:44:54: Using RTMP service: Twitch / Justin.tv
11:44:54: Server selection: rtmp://live-lhr.justin.tv/app
11:44:54: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
11:44:55: SO_SNDBUF was at 8192
11:44:55: SO_SNDBUF is now 65536
11:44:56: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 367616)
11:44:56: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 367616)
11:45:30: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
11:45:30: New Scene
11:45:30: Using graphics capture
11:45:30: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
12:08:00: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 10053
12:08:01: Total frames rendered: 41667, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
12:08:01: Number of times waited to send: 0, Waited for a total of 0 bytes
12:08:01: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
12:08:01:
12:08:01: Profiler results:
12:08:01:
12:08:01: ==============================================================
12:08:01: frame - [100%] [avg time: 4.266 ms (cpu time: avg 2.397 ms, total 99887.5 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0703%]
12:08:01: | frame preprocessing and rendering - [78.5%] [avg time: 3.347 ms (cpu time: avg 1.475 ms, total 61480 ms)] [avg calls per frame: 1] [children: 68.5%] [unaccounted: 9.94%]
12:08:01: | | scene->Preprocess - [68.5%] [avg time: 2.923 ms (cpu time: avg 1.045 ms, total 43555.5 ms)] [avg calls per frame: 1]
12:08:01: | video encoding and uploading - [21.5%] [avg time: 0.916 ms (cpu time: avg 0.919 ms, total 38313.8 ms)] [avg calls per frame: 1] [children: 21.3%] [unaccounted: 0.164%]
12:08:01: | | flush - [1.03%] [avg time: 0.044 ms (cpu time: avg 0.044 ms, total 1856.41 ms)] [avg calls per frame: 1]
12:08:01: | | CopyResource - [0.258%] [avg time: 0.011 ms (cpu time: avg 0.012 ms, total 530.404 ms)] [avg calls per frame: 0]
12:08:01: | | conversion to 4:2:0 - [0.0703%] [avg time: 0.003 ms (cpu time: avg 0.002 ms, total 93.6 ms)] [avg calls per frame: 0]
12:08:01: | | call to encoder - [19.6%] [avg time: 0.838 ms (cpu time: avg 0.834 ms, total 34757 ms)] [avg calls per frame: 0]
12:08:01: | | sending stuff out - [0.305%] [avg time: 0.013 ms (cpu time: avg 0.019 ms, total 811.203 ms)] [avg calls per frame: 0]
12:08:01: | Convert444Threads - [1.56e+003%] [avg time: 66.643 ms (cpu time: avg 1.03 ms, total 42947.1 ms)] [avg calls per frame: 1]
12:08:01: ==============================================================
12:08:01:
12:08:01: =====Stream End: 2013-10-07, 12:08:01=================================================
12:09:39: =====Stream Start: 2013-10-07, 12:09:39===============================================
12:09:39: Multithreaded optimizations: On
12:09:39: Base resolution: 1920x1080
12:09:39: Output resolution: 1280x720
12:09:39: ------------------------------------------
12:09:39: Loading up D3D10 on NVIDIA GeForce GTX 780...
12:09:39: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
12:09:39: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
12:09:39: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
12:09:39: Playback device Default
12:09:39: ------------------------------------------
12:09:39: Using desktop audio input: Realtek Digital Output(Optical) (Realtek High Definition Audio)
12:09:39: ------------------------------------------
12:09:39: Using auxilary audio input: Microphone (Sound Blaster Recon3D)
12:09:39: ------------------------------------------
12:09:39: Audio Encoding: AAC
12:09:39: bitrate: 128
12:09:39: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
12:09:39: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
12:09:39: Using bitmap image
12:09:39: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
12:09:39: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
12:09:39: Using Window Capture
12:09:39: ------------------------------------------
12:09:39: Video Encoding: x264
12:09:39: fps: 30
12:09:39: width: 1280, height: 720
12:09:39: preset: veryfast
12:09:39: CBR: yes
12:09:39: CFR: no
12:09:39: max bitrate: 2750
12:09:39: buffer size: 2750
12:09:39: ------------------------------------------
12:09:39: MMDeviceAudioSource: Frequency for device 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' is 384000, samples per sec is 48000
12:09:39: MMDeviceAudioSource: Frequency for device 'Microphone (Sound Blaster Recon3D)' is 384000, samples per sec is 48000
12:09:41: Using RTMP service: Twitch / Justin.tv
12:09:41: Server selection: rtmp://live-lhr.justin.tv/app
12:09:41: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
12:09:42: SO_SNDBUF was at 8192
12:09:42: SO_SNDBUF is now 65536
12:10:02: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
12:10:02: New Scene
12:10:02: Using graphics capture
12:10:02: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
12:54:36: Total frames rendered: 80894, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
12:54:36: RTMPPublisher::SocketLoop: Graceful loop exit
12:54:37: Number of times waited to send: 0, Waited for a total of 0 bytes
12:54:37: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
12:54:37:
12:54:37: Profiler results:
12:54:37:
12:54:37: ==============================================================
12:54:37: frame - [100%] [avg time: 4.534 ms (cpu time: avg 2.378 ms, total 192443 ms)] [avg calls per frame: 1] [children: 100%] [unaccounted: 0.0441%]
12:54:37: | frame preprocessing and rendering - [79.1%] [avg time: 3.586 ms (cpu time: avg 1.488 ms, total 120402 ms)] [avg calls per frame: 1] [children: 68.7%] [unaccounted: 10.4%]
12:54:37: | | scene->Preprocess - [68.7%] [avg time: 3.114 ms (cpu time: avg 1.049 ms, total 84895.8 ms)] [avg calls per frame: 1]
12:54:37: | video encoding and uploading - [20.9%] [avg time: 0.946 ms (cpu time: avg 0.889 ms, total 71963.3 ms)] [avg calls per frame: 1] [children: 20.7%] [unaccounted: 0.199%]
12:54:37: | | flush - [1.08%] [avg time: 0.049 ms (cpu time: avg 0.043 ms, total 3525.62 ms)] [avg calls per frame: 1]
12:54:37: | | CopyResource - [0.243%] [avg time: 0.011 ms (cpu time: avg 0.01 ms, total 826.804 ms)] [avg calls per frame: 0]
12:54:37: | | conversion to 4:2:0 - [0.0662%] [avg time: 0.003 ms (cpu time: avg 0.002 ms, total 171.602 ms)] [avg calls per frame: 0]
12:54:37: | | call to encoder - [19%] [avg time: 0.86 ms (cpu time: avg 0.812 ms, total 65707.6 ms)] [avg calls per frame: 0]
12:54:37: | | sending stuff out - [0.309%] [avg time: 0.014 ms (cpu time: avg 0.015 ms, total 1216.81 ms)] [avg calls per frame: 0]
12:54:37: | Convert444Threads - [1.47e+003%] [avg time: 66.651 ms (cpu time: avg 0.972 ms, total 78671.3 ms)] [avg calls per frame: 1]
12:54:37: ==============================================================
12:54:37:
12:54:37: =====Stream End: 2013-10-07, 12:54:37=================================================
14:36:54: =====Stream Start: 2013-10-07, 14:36:54===============================================
14:36:54: Multithreaded optimizations: On
14:36:54: Base resolution: 1920x1080
14:36:54: Output resolution: 1280x720
14:36:54: ------------------------------------------
14:36:54: Loading up D3D10 on NVIDIA GeForce GTX 780...
14:36:54: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
14:36:54: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
14:36:54: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
14:36:54: Playback device Default
14:36:54: ------------------------------------------
14:36:54: Using desktop audio input: Realtek Digital Output(Optical) (Realtek High Definition Audio)
14:36:54: ------------------------------------------
14:36:54: Using auxilary audio input: Microphone (Sound Blaster Recon3D)
14:36:54: ------------------------------------------
14:36:54: Audio Encoding: AAC
14:36:54: bitrate: 128
14:36:54: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
14:36:54: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
14:36:54: Using bitmap image
14:36:54: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
14:36:54: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
14:36:54: Using Window Capture
14:36:54: ------------------------------------------
14:36:54: Video Encoding: x264
14:36:54: fps: 30
14:36:54: width: 1280, height: 720
14:36:54: preset: veryfast
14:36:54: CBR: yes
14:36:54: CFR: no
14:36:54: max bitrate: 2750
14:36:54: buffer size: 2750
14:36:54: ------------------------------------------
14:36:54: MMDeviceAudioSource: Frequency for device 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' is 384000, samples per sec is 48000
14:36:54: MMDeviceAudioSource: Frequency for device 'Microphone (Sound Blaster Recon3D)' is 384000, samples per sec is 48000
14:36:56: Using RTMP service: Twitch / Justin.tv
14:36:56: Server selection: rtmp://live-lhr.justin.tv/app
14:36:56: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
14:36:57: SO_SNDBUF was at 8192
14:36:57: SO_SNDBUF is now 65536
14:36:58: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 7659 / 367616)
14:36:59: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 7547 / 367616)
14:37:23: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
14:37:23: New Scene
14:37:23: Using graphics capture
14:37:23: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
14:57:17: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 0
14:57:18: Total frames rendered: 36716, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
14:57:19: Number of times waited to send: 2, Waited for a total of 8194 bytes
14:57:19: Number of b-frames dropped: 19 (0.052%), Number of p-frames dropped: 37 (0.1%), Total 56 (0.15%)
14:57:19:
14:57:19: Profiler results:
14:57:19:
14:57:19: ==============================================================
14:57:19: frame - [100%] [avg time: 4.377 ms (cpu time: avg 2.421 ms, total 88920.6 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0685%]
14:57:19: | frame preprocessing and rendering - [78.9%] [avg time: 3.454 ms (cpu time: avg 1.501 ms, total 55146.4 ms)] [avg calls per frame: 1] [children: 68.9%] [unaccounted: 9.98%]
14:57:19: | | scene->Preprocess - [68.9%] [avg time: 3.017 ms (cpu time: avg 1.058 ms, total 38859.9 ms)] [avg calls per frame: 1]
14:57:19: | video encoding and uploading - [21%] [avg time: 0.92 ms (cpu time: avg 0.917 ms, total 33696.2 ms)] [avg calls per frame: 1] [children: 20.8%] [unaccounted: 0.206%]
14:57:19: | | flush - [1.17%] [avg time: 0.051 ms (cpu time: avg 0.053 ms, total 1965.61 ms)] [avg calls per frame: 1]
14:57:19: | | CopyResource - [0.251%] [avg time: 0.011 ms (cpu time: avg 0.012 ms, total 468.005 ms)] [avg calls per frame: 0]
14:57:19: | | conversion to 4:2:0 - [0.0685%] [avg time: 0.003 ms (cpu time: avg 0.004 ms, total 156.002 ms)] [avg calls per frame: 0]
14:57:19: | | call to encoder - [19%] [avg time: 0.832 ms (cpu time: avg 0.823 ms, total 30217.4 ms)] [avg calls per frame: 0]
14:57:19: | | sending stuff out - [0.32%] [avg time: 0.014 ms (cpu time: avg 0.02 ms, total 748.805 ms)] [avg calls per frame: 0]
14:57:19: | Convert444Threads - [1.52e+003%] [avg time: 66.634 ms (cpu time: avg 0.966 ms, total 35474.6 ms)] [avg calls per frame: 1]
14:57:19: ==============================================================
14:57:19:
14:57:19: =====Stream End: 2013-10-07, 14:57:19=================================================
14:58:19: =====Stream Start: 2013-10-07, 14:58:19===============================================
14:58:19: Multithreaded optimizations: On
14:58:19: Base resolution: 1920x1080
14:58:19: Output resolution: 1280x720
14:58:19: ------------------------------------------
14:58:19: Loading up D3D10 on NVIDIA GeForce GTX 780...
14:58:19: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
14:58:19: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
14:58:19: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
14:58:19: Playback device Default
14:58:19: ------------------------------------------
14:58:19: Using desktop audio input: Realtek Digital Output(Optical) (Realtek High Definition Audio)
14:58:19: ------------------------------------------
14:58:19: Using auxilary audio input: Microphone (Sound Blaster Recon3D)
14:58:20: ------------------------------------------
14:58:20: Audio Encoding: AAC
14:58:20: bitrate: 128
14:58:20: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
14:58:20: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
14:58:20: Using bitmap image
14:58:20: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
14:58:20: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
14:58:20: Using Window Capture
14:58:20: ------------------------------------------
14:58:20: Video Encoding: x264
14:58:20: fps: 30
14:58:20: width: 1280, height: 720
14:58:20: preset: veryfast
14:58:20: CBR: yes
14:58:20: CFR: no
14:58:20: max bitrate: 2750
14:58:20: buffer size: 2750
14:58:20: ------------------------------------------
14:58:20: MMDeviceAudioSource: Frequency for device 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' is 384000, samples per sec is 48000
14:58:20: MMDeviceAudioSource: Frequency for device 'Microphone (Sound Blaster Recon3D)' is 384000, samples per sec is 48000
14:58:21: Using RTMP service: Twitch / Justin.tv
14:58:21: Server selection: rtmp://live-lhr.justin.tv/app
14:58:21: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
14:58:23: SO_SNDBUF was at 8192
14:58:23: SO_SNDBUF is now 65536
14:58:24: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 367616)
14:58:26: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 66534 / 367616)
14:58:44: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
14:58:44: New Scene
14:58:44: Using graphics capture
14:58:44: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
15:08:21: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 10053
15:08:22: Total frames rendered: 18066, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
15:08:22: Number of times waited to send: 0, Waited for a total of 0 bytes
15:08:22: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
15:08:22:
15:08:22: Profiler results:
15:08:22:
15:08:22: ==============================================================
15:08:22: frame - [100%] [avg time: 4.397 ms (cpu time: avg 2.424 ms, total 43805.1 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0682%]
15:08:22: | frame preprocessing and rendering - [79.1%] [avg time: 3.478 ms (cpu time: avg 1.467 ms, total 26520.2 ms)] [avg calls per frame: 1] [children: 69.5%] [unaccounted: 9.62%]
15:08:22: | | scene->Preprocess - [69.5%] [avg time: 3.055 ms (cpu time: avg 1.047 ms, total 18922.9 ms)] [avg calls per frame: 1]
15:08:22: | video encoding and uploading - [20.8%] [avg time: 0.916 ms (cpu time: avg 0.954 ms, total 17238.1 ms)] [avg calls per frame: 1] [children: 20.7%] [unaccounted: 0.159%]
15:08:22: | | flush - [1.02%] [avg time: 0.045 ms (cpu time: avg 0.057 ms, total 1045.2 ms)] [avg calls per frame: 1]
15:08:22: | | CopyResource - [0.25%] [avg time: 0.011 ms (cpu time: avg 0.012 ms, total 218.4 ms)] [avg calls per frame: 0]
15:08:22: | | conversion to 4:2:0 - [0.0682%] [avg time: 0.003 ms (cpu time: avg 0.002 ms, total 46.8 ms)] [avg calls per frame: 0]
15:08:22: | | call to encoder - [19.1%] [avg time: 0.838 ms (cpu time: avg 0.859 ms, total 15522.1 ms)] [avg calls per frame: 0]
15:08:22: | | sending stuff out - [0.273%] [avg time: 0.012 ms (cpu time: avg 0.014 ms, total 265.203 ms)] [avg calls per frame: 0]
15:08:22: | Convert444Threads - [1.51e+003%] [avg time: 66.602 ms (cpu time: avg 1.034 ms, total 18688.9 ms)] [avg calls per frame: 1]
15:08:22: ==============================================================
15:08:22:
15:08:22: =====Stream End: 2013-10-07, 15:08:22=================================================
15:09:53: =====Stream Start: 2013-10-07, 15:09:53===============================================
15:09:53: Multithreaded optimizations: On
15:09:53: Base resolution: 1920x1080
15:09:53: Output resolution: 1280x720
15:09:53: ------------------------------------------
15:09:53: Loading up D3D10 on NVIDIA GeForce GTX 780...
15:09:53: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
15:09:53: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
15:09:53: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
15:09:53: Playback device Default
15:09:53: ------------------------------------------
15:09:53: Using desktop audio input: Realtek Digital Output(Optical) (Realtek High Definition Audio)
15:09:53: ------------------------------------------
15:09:53: Using auxilary audio input: Microphone (Sound Blaster Recon3D)
15:09:53: ------------------------------------------
15:09:53: Audio Encoding: AAC
15:09:53: bitrate: 128
15:09:53: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
15:09:53: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
15:09:53: Using bitmap image
15:09:53: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
15:09:53: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
15:09:53: Using Window Capture
15:09:53: ------------------------------------------
15:09:53: Video Encoding: x264
15:09:53: fps: 30
15:09:53: width: 1280, height: 720
15:09:53: preset: veryfast
15:09:53: CBR: yes
15:09:53: CFR: no
15:09:53: max bitrate: 2750
15:09:53: buffer size: 2750
15:09:53: ------------------------------------------
15:09:53: MMDeviceAudioSource: Frequency for device 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' is 384000, samples per sec is 48000
15:09:53: MMDeviceAudioSource: Frequency for device 'Microphone (Sound Blaster Recon3D)' is 384000, samples per sec is 48000
15:09:55: Using RTMP service: Twitch / Justin.tv
15:09:55: Server selection: rtmp://live-lhr.justin.tv/app
15:09:55: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
15:09:56: SO_SNDBUF was at 8192
15:09:56: SO_SNDBUF is now 65536
15:10:13: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:13: New Scene
15:10:13: Using graphics capture
15:10:13: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
15:21:21: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 0
15:21:22: Total frames rendered: 20664, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
15:21:22: Number of times waited to send: 2, Waited for a total of 8208 bytes
15:21:22: Number of b-frames dropped: 24 (0.12%), Number of p-frames dropped: 26 (0.13%), Total 50 (0.24%)
15:21:23:
15:21:23: Profiler results:
15:21:23:
15:21:23: ==============================================================
15:21:23: frame - [100%] [avg time: 4.712 ms (cpu time: avg 2.393 ms, total 49452.3 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0637%]
15:21:23: | frame preprocessing and rendering - [79.8%] [avg time: 3.762 ms (cpu time: avg 1.496 ms, total 30919.4 ms)] [avg calls per frame: 1] [children: 69.9%] [unaccounted: 9.93%]
15:21:23: | | scene->Preprocess - [69.9%] [avg time: 3.294 ms (cpu time: avg 1.055 ms, total 21808.9 ms)] [avg calls per frame: 1]
15:21:23: | video encoding and uploading - [20.1%] [avg time: 0.947 ms (cpu time: avg 0.896 ms, total 18532.9 ms)] [avg calls per frame: 1] [children: 19.9%] [unaccounted: 0.212%]
15:21:23: | | flush - [1.08%] [avg time: 0.051 ms (cpu time: avg 0.055 ms, total 1154.41 ms)] [avg calls per frame: 1]
15:21:23: | | CopyResource - [0.233%] [avg time: 0.011 ms (cpu time: avg 0.006 ms, total 140.4 ms)] [avg calls per frame: 0]
15:21:23: | | conversion to 4:2:0 - [0.0637%] [avg time: 0.003 ms (cpu time: avg 0.006 ms, total 124.8 ms)] [avg calls per frame: 0]
15:21:23: | | call to encoder - [18.2%] [avg time: 0.858 ms (cpu time: avg 0.813 ms, total 16816.9 ms)] [avg calls per frame: 0]
15:21:23: | | sending stuff out - [0.297%] [avg time: 0.014 ms (cpu time: avg 0.009 ms, total 187.2 ms)] [avg calls per frame: 0]
15:21:23: | Convert444Threads - [1.41e+003%] [avg time: 66.61 ms (cpu time: avg 0.974 ms, total 20139.7 ms)] [avg calls per frame: 1]
15:21:23: ==============================================================
15:21:23:
15:21:23: =====Stream End: 2013-10-07, 15:21:23=================================================
15:22:07: =====Stream Start: 2013-10-07, 15:22:07===============================================
15:22:07: Multithreaded optimizations: On
15:22:07: Base resolution: 1920x1080
15:22:07: Output resolution: 1280x720
15:22:07: ------------------------------------------
15:22:07: Loading up D3D10 on NVIDIA GeForce GTX 780...
15:22:07: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
15:22:07: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
15:22:07: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
15:22:07: Playback device Default
15:22:07: ------------------------------------------
15:22:07: Using desktop audio input: Realtek Digital Output(Optical) (Realtek High Definition Audio)
15:22:07: ------------------------------------------
15:22:07: Using auxilary audio input: Microphone (Sound Blaster Recon3D)
15:22:07: ------------------------------------------
15:22:07: Audio Encoding: AAC
15:22:07: bitrate: 128
15:22:07: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
15:22:07: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
15:22:07: Using Window Capture
15:22:07: ------------------------------------------
15:22:07: Video Encoding: x264
15:22:07: fps: 30
15:22:07: width: 1280, height: 720
15:22:07: preset: veryfast
15:22:07: CBR: yes
15:22:07: CFR: no
15:22:07: max bitrate: 2750
15:22:07: buffer size: 2750
15:22:07: ------------------------------------------
15:22:07: MMDeviceAudioSource: Frequency for device 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' is 384000, samples per sec is 48000
15:22:07: MMDeviceAudioSource: Frequency for device 'Microphone (Sound Blaster Recon3D)' is 384000, samples per sec is 48000
15:22:07: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:22:07: New Scene
15:22:07: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
15:22:07: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
15:22:07: Using bitmap image
15:22:07: Using graphics capture
15:22:07: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
15:22:09: Using RTMP service: Twitch / Justin.tv
15:22:09: Server selection: rtmp://live-lhr.justin.tv/app
15:22:09: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
15:22:11: SO_SNDBUF was at 8192
15:22:11: SO_SNDBUF is now 65536
15:22:11: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 21692 / 367616)
15:22:12: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 37828 / 367616)
15:22:26: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:22:26: New Scene
16:08:28: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 10053
16:08:29: Total frames rendered: 83455, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
16:08:29: Number of times waited to send: 0, Waited for a total of 0 bytes
16:08:29: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
16:08:29:
16:08:29: Profiler results:
16:08:29:
16:08:29: ==============================================================
16:08:29: frame - [100%] [avg time: 4.476 ms (cpu time: avg 2.394 ms, total 199822 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0894%]
16:08:29: | frame preprocessing and rendering - [79.2%] [avg time: 3.546 ms (cpu time: avg 1.468 ms, total 122539 ms)] [avg calls per frame: 1] [children: 69.5%] [unaccounted: 9.76%]
16:08:29: | | scene->Preprocess - [69.5%] [avg time: 3.109 ms (cpu time: avg 1.038 ms, total 86689.7 ms)] [avg calls per frame: 1]
16:08:29: | video encoding and uploading - [20.7%] [avg time: 0.926 ms (cpu time: avg 0.923 ms, total 77048.9 ms)] [avg calls per frame: 1] [children: 20.5%] [unaccounted: 0.179%]
16:08:29: | | flush - [1.21%] [avg time: 0.054 ms (cpu time: avg 0.048 ms, total 4024.83 ms)] [avg calls per frame: 1]
16:08:29: | | CopyResource - [0.246%] [avg time: 0.011 ms (cpu time: avg 0.011 ms, total 982.804 ms)] [avg calls per frame: 0]
16:08:29: | | conversion to 4:2:0 - [0.0894%] [avg time: 0.004 ms (cpu time: avg 0.003 ms, total 296.4 ms)] [avg calls per frame: 0]
16:08:29: | | call to encoder - [18.7%] [avg time: 0.835 ms (cpu time: avg 0.837 ms, total 69872.9 ms)] [avg calls per frame: 0]
16:08:29: | | sending stuff out - [0.313%] [avg time: 0.014 ms (cpu time: avg 0.015 ms, total 1294.81 ms)] [avg calls per frame: 0]
16:08:29: | Convert444Threads - [1.49e+003%] [avg time: 66.654 ms (cpu time: avg 0.982 ms, total 81978.5 ms)] [avg calls per frame: 1]
16:08:29: ==============================================================
16:08:29:
16:08:29: =====Stream End: 2013-10-07, 16:08:29=================================================
16:10:17: =====Stream Start: 2013-10-07, 16:10:17===============================================
16:10:17: Multithreaded optimizations: On
16:10:17: Base resolution: 1920x1080
16:10:17: Output resolution: 1280x720
16:10:17: ------------------------------------------
16:10:17: Loading up D3D10 on NVIDIA GeForce GTX 780...
16:10:17: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
16:10:17: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
16:10:17: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
16:10:17: Playback device Default
16:10:17: ------------------------------------------
16:10:17: Using desktop audio input: Realtek Digital Output(Optical) (Realtek High Definition Audio)
16:10:17: ------------------------------------------
16:10:17: Using auxilary audio input: Microphone (Sound Blaster Recon3D)
16:10:17: ------------------------------------------
16:10:17: Audio Encoding: AAC
16:10:17: bitrate: 128
16:10:17: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
16:10:17: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
16:10:17: Using bitmap image
16:10:17: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
16:10:17: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
16:10:17: Using Window Capture
16:10:17: ------------------------------------------
16:10:17: Video Encoding: x264
16:10:17: fps: 30
16:10:17: width: 1280, height: 720
16:10:17: preset: veryfast
16:10:17: CBR: yes
16:10:17: CFR: no
16:10:17: max bitrate: 2750
16:10:17: buffer size: 2750
16:10:17: ------------------------------------------
16:10:17: MMDeviceAudioSource: Frequency for device 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' is 384000, samples per sec is 48000
16:10:17: MMDeviceAudioSource: Frequency for device 'Microphone (Sound Blaster Recon3D)' is 384000, samples per sec is 48000
16:10:19: Using RTMP service: Twitch / Justin.tv
16:10:19: Server selection: rtmp://live-lhr.justin.tv/app
16:10:19: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
16:10:21: SO_SNDBUF was at 8192
16:10:21: SO_SNDBUF is now 65536
16:10:22: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 8346 / 367616)
16:10:22: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 6388 / 367616)
16:10:32: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
16:10:32: New Scene
16:10:32: Using graphics capture
16:10:32: C:/Users/Grumbul/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
16:37:48: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 0
16:37:49: Total frames rendered: 49531, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
16:37:49: Number of times waited to send: 2, Waited for a total of 8208 bytes
16:37:49: Number of b-frames dropped: 2 (0.004%), Number of p-frames dropped: 30 (0.061%), Total 32 (0.065%)
16:37:49:
16:37:49: Profiler results:
16:37:49:
16:37:49: ==============================================================
16:37:49: frame - [100%] [avg time: 4.43 ms (cpu time: avg 2.411 ms, total 119466 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0677%]
16:37:49: | frame preprocessing and rendering - [79.2%] [avg time: 3.507 ms (cpu time: avg 1.498 ms, total 74209.7 ms)] [avg calls per frame: 1] [children: 69.3%] [unaccounted: 9.82%]
16:37:49: | | scene->Preprocess - [69.3%] [avg time: 3.072 ms (cpu time: avg 1.047 ms, total 51885.9 ms)] [avg calls per frame: 1]
16:37:49: | video encoding and uploading - [20.8%] [avg time: 0.92 ms (cpu time: avg 0.912 ms, total 45177.9 ms)] [avg calls per frame: 1] [children: 20.6%] [unaccounted: 0.181%]
16:37:49: | | flush - [1.15%] [avg time: 0.051 ms (cpu time: avg 0.052 ms, total 2589.62 ms)] [avg calls per frame: 1]
16:37:49: | | CopyResource - [0.248%] [avg time: 0.011 ms (cpu time: avg 0.011 ms, total 592.805 ms)] [avg calls per frame: 0]
16:37:49: | | conversion to 4:2:0 - [0.0677%] [avg time: 0.003 ms (cpu time: avg 0.003 ms, total 171.6 ms)] [avg calls per frame: 0]
16:37:49: | | call to encoder - [18.8%] [avg time: 0.834 ms (cpu time: avg 0.82 ms, total 40622.7 ms)] [avg calls per frame: 0]
16:37:49: | | sending stuff out - [0.293%] [avg time: 0.013 ms (cpu time: avg 0.017 ms, total 842.405 ms)] [avg calls per frame: 0]
16:37:49: | Convert444Threads - [1.5e+003%] [avg time: 66.642 ms (cpu time: avg 0.95 ms, total 47096.7 ms)] [avg calls per frame: 1]
16:37:49: ==============================================================
16:37:49:
16:37:49: =====Stream End: 2013-10-07, 16:37:49=================================================
Basically I am getting disconnected from Twitch very regularly (unable to stream for more than an hour at all) and I'm at a loss as to why.
I've tried several ingest servers (UK, UK Secondary, Germany) and the same problem persists.
Any help much appreciated.