Question / Help Trying to stream outlast using OBS, crashing as soon as I start stream.

KingMeanie

New Member
I've tried just about everything I can think of to get it to work correctly. Every other game works fine but Outlast crashes the second I start the stream up. I've tried searching for solutions to the problem but I'm not finding anything. Anyone else had this problem?
 

KingMeanie

New Member
18:36:44: Open Broadcaster Software v0.625b - 64bit ( ^ω^)
18:36:44: -------------------------------
18:36:44: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
18:36:44: CPU Speed: 3500MHz
18:36:44: Physical Memory: 8129MB Total, 4465MB Free
18:36:44: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
18:36:44: monitor 1: pos={0, 0}, size={1920, 1080}
18:36:44: monitor 2: pos={-1680, 0}, size={1680, 1050}
18:36:44: Windows Version: 6.2 Build 9200
18:36:44: Aero is Enabled
18:36:44: -------------------------------
18:36:44: OBS Modules:
18:36:44: Base Address Module
18:36:44: 0000000015350000 OBS.exe
18:36:44: 00000000BB900000 OBSApi.dll
18:36:44: 00000000CA5E0000 DShowPlugin.dll
18:36:44: 00000000CA640000 GraphicsCapture.dll
18:36:44: 00000000C90F0000 NoiseGate.dll
18:36:44: 00000000C7620000 PSVPlugin.dll
18:36:44: ------------------------------------------
18:36:44: Adapter 1
18:36:44: Video Adapter: NVIDIA GeForce GTX 780
18:36:44: Video Adapter Dedicated Video Memory: 3123507200
18:36:44: Video Adapter Shared System Memory: 4262400000
18:36:44: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
18:36:44: Video Adapter Output 2: pos={-1680, 0}, size={1680, 1050}, attached=true
18:36:44: =====Stream Start: 2014-06-21, 18:36:44===============================================
18:36:44: Multithreaded optimizations: On
18:36:44: Base resolution: 1920x1080
18:36:44: Output resolution: 1280x720
18:36:44: ------------------------------------------
18:36:44: Loading up D3D10 on NVIDIA GeForce GTX 780 (Adapter 1)...
18:36:44: ------------------------------------------
18:36:44: Audio Format: 44100 Hz
18:36:44: ------------------------------------------
18:36:44: Audio Channels: 2 Ch
18:36:44: Playback device {0.0.0.00000000}.{19ad8e96-72e7-4fac-ae1a-d10306cfaa45}
18:36:44: ------------------------------------------
18:36:44: Using desktop audio input: Speakers (Turtle Beach PX21 Headset)
18:36:44: Global Audio time adjust: 0
18:36:44: ------------------------------------------
18:36:44: Using auxilary audio input: Microphone (Turtle Beach PX21 Headset)
18:36:44: Mic time offset: 0
18:36:44: ------------------------------------------
18:36:44: Audio Encoding: AAC
18:36:44: bitrate: 160
18:36:44: ------------------------------------------
18:36:44: device: Logitech HD Webcam C270,
18:36:44: device id \\?\usb#vid_046d&pid_0825&mi_00#6&1e36468f&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
18:36:44: chosen type: I420, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-2000000
18:36:44: use buffering: false - 0, fourCC: 'I420'
18:36:44: audio device: Disable,
18:36:44: audio device id Disabled,
18:36:44: audio time offset 0,
18:36:44:
18:36:44: Using directshow input
18:36:45: Using graphics capture
18:36:45: Using graphics capture
Warning -- OBS::CreateImageSource: Could not find image source class 'CLRBrowserSource'
Warning -- Could not create image source 'CLR Browser' in scene 'Scene'
18:36:45: Using graphics capture
18:36:45: Trying to hook process: OLGame.exe
18:36:45: Scene buffering time set to 700
18:36:45: ------------------------------------------
18:36:45: Video Encoding: x264
18:36:45: fps: 60
18:36:45: width: 1280, height: 720
18:36:45: preset: veryfast
18:36:45: profile: main
18:36:45: keyint: 120
18:36:45: CBR: yes
18:36:45: CFR: yes
18:36:45: max bitrate: 2500
18:36:45: buffer size: 2500
18:36:45: ------------------------------------------
18:36:45: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
18:36:45: SharedTexCapture hooked
18:36:50: Capture window 0x0021001C invalid or changing, terminating capture
18:36:52: Total frames encoded: 355, total frames duplicated: 0 (0.00%)
18:36:52: Total frames rendered: 382, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
18:36:52:
18:36:52: Profiler time results:
18:36:52:
18:36:52: ==============================================================
18:36:52: video thread frame - [100%] [avg time: 0.918 ms] [children: 41.1%] [unaccounted: 58.9%]
18:36:52: | scene->Preprocess - [28.3%] [avg time: 0.26 ms]
18:36:52: | GPU download and conversion - [12.7%] [avg time: 0.117 ms] [children: 10.7%] [unaccounted: 2.07%]
18:36:52: | | flush - [9.04%] [avg time: 0.083 ms]
18:36:52: | | CopyResource - [1.31%] [avg time: 0.012 ms]
18:36:52: | | conversion to 4:2:0 - [0.327%] [avg time: 0.003 ms]
18:36:52: Convert444Threads - [100%] [avg time: 0.886 ms] [children: 99.5%] [unaccounted: 0.451%]
18:36:52: | Convert444toNV12 - [99.5%] [avg time: 0.882 ms]
18:36:52: encoder thread frame - [100%] [avg time: 1.097 ms] [children: 0.0912%] [unaccounted: 99.9%]
18:36:52: | sending stuff out - [0.0912%] [avg time: 0.001 ms]
18:36:52: ==============================================================
18:36:52:
18:36:52:
18:36:52: Profiler CPU results:
18:36:52:
18:36:52: ==============================================================
18:36:52: video thread frame - [cpu time: avg 0.449 ms, total 171.875 ms] [avg calls per frame: 1]
18:36:52: | scene->Preprocess - [cpu time: avg 0.081 ms, total 31.25 ms] [avg calls per frame: 1]
18:36:52: | GPU download and conversion - [cpu time: avg 0.04 ms, total 15.625 ms] [avg calls per frame: 1]
18:36:52: | | flush - [cpu time: avg 0.04 ms, total 15.625 ms] [avg calls per frame: 1]
18:36:52: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:36:52: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:36:52: Convert444Threads - [cpu time: avg 1.008 ms, total 671.875 ms] [avg calls per frame: 2]
18:36:52: | Convert444toNV12 - [cpu time: avg 1.008 ms, total 671.875 ms] [avg calls per frame: 2]
18:36:52: encoder thread frame - [cpu time: avg 0.423 ms, total 140.625 ms] [avg calls per frame: 1]
18:36:52: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:36:52: ==============================================================
18:36:52:
18:36:52: =====Stream End: 2014-06-21, 18:36:52=================================================


Last Game Capture Log:
2014-06-21, 18:36:45: we're booting up:
18:36:45: CaptureThread: attached to process OLGame.exe
18:36:45: D3D9 Present
18:36:45: (half life scientist) everything.. seems to be in order
18:36:45: D3D9EndScene called
18:36:45: D3DPRESENT_PARAMETERS {
18:36:45: BackBufferWidth: 1280
18:36:45: BackBufferHeight: 720
18:36:45: BackBufferFormat: D3DFMT_A8R8G8B8
18:36:45: BackBufferCount: 1
18:36:45: MultiSampleType: D3DMULTISAMPLE_NONE
18:36:45: MultiSampleQuality: 0
18:36:45: SwapEffect: D3DSWAPEFFECT_COPY
18:36:45: hDeviceWindow: 2162716
18:36:45: Windowed: true
18:36:45: EnableAutoDepthStencil: false
18:36:45: AutoDepthStencilFormat: D3DFMT_UNKNOWN
18:36:45: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
18:36:45: FullScreen_RefreshRateInHz: 0
18:36:45: PresentationInterval: 1
18:36:45: };
18:36:45: successfully set up d3d9 hooks
18:36:45: D3D9Present called
18:36:45: DoD3D9GPUHook: success
 
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