Question / Help Trying to improve my youtubing workflow

Jorrit Tyberghein

New Member
Hi, I regularly do youtube videos about Minecraft but I have some trouble getting my workflow to be optimal.The problem is that it is a lot of work to get the resulting video good quality and I have to do a lot of repetitive things. I can't imagine there are no better ways for this. I play, record and make the final result on Linux and I use about the following steps:

  • Minecraft runs in window mode but fullscreen
  • In OBS I set up a source called for 'Video Capture Device (V4L2)'. I have also tried 'Window Capture (Xcomposite)' but that doesn't seem to make any difference
  • My Sennheiser microphone/headset is connected to the back of my PC as the front one gives a lot of static whenever the cpu/gpu is doing work
  • OBS Stream is configured to 'YouTube / YouTube Gaming' but otherwise I don't stream
  • OBS Microphone is set to 'Built-in Audio Analog Stereo'
One of the problem is that the microphone seems to catch a lot more static on Linux then it did on Windows. Luckily I can filter that out easily with Audacity. Now to continue:

I have hotkeys configured to start and stop recording. Whenever I play I constantly start and stop recording as my audience doesn't want to see everything that I'm doing. The end result of that is a lot of different videos (flv files)

When I'm done then for every flv file I do the following in Audacity:

  • I open the flv file
  • I select a suitable noise profile and eliminate noise. This works pretty well luckily
  • I also do 'Compress Dynamics 1.2.6' as that seems to improve my voice considerably
  • I export the audio as a wav file. Note that sometimes this wav file has a slightly different length then the original flv file (visible in kdenlive). Not sure what to do about that
Then in KdenLive I combine everything. That means I also have to match up the different shots again because of the slight length difference and I have to get rid of the audio of the flv there. Then finally everything is rendered to MP4 (H.264/AAC fast) profile (not sure if that's best but it works)

This is all a lot of work and time consuming. Can some of these steps be automated? Are there better ways to do things? What about my render output profile? Is that good for youtube?

Thanks for any advice.
 

Jorrit Tyberghein

New Member
That youtube video depends on Audobe Audition which doesn't exist on linux I think so that's not an option for me. Thanks for the advice though
 

Harold

Active Member
If you're on linux, you can use similar functions to audition by way of jack audio support.
 
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