JacksonFaller
New Member
This is probably not the issue with obs, but I thought maybe someone knows what could cause this.
Here is the log file: https://obsproject.com/logs/i06T6_5c8PYDlU10
The important part is:
I also found some logs from the game:
And from the Epic Games:
So if I understand correctly my gpu overloads and just restarts is this what's happening?
Can you recommend some benchmarks I can run to test that everything is okay with the GPU?
Here is the log file: https://obsproject.com/logs/i06T6_5c8PYDlU10
The important part is:
22:56:01.397: [jim-nvenc] get_encoded_packet: nv.nvEncLockBitstream(s, &lock) failed: 4 (NV_ENC_ERR_INVALID_DEVICE): Device passed to the API is invalid.
22:56:01.397: Error encoding with encoder 'advanced_video_stream'
22:56:01.397: [rtmp stream: 'adv_stream'] Encoder error, disconnecting
I also found some logs from the game:
d3d11: failed to create staging 2D texture w=8 h=64 d3dfmt=28 [887a0005]
D3D11: Failed to create RenderTexture (2560 x 1440 fmt 27 aa 1), error 0x887a0005
(Filename: Line: 207)
And from the Epic Games:
[1229/181858.694:ERROR:gpu_init.cc(426)] Passthrough is not supported, GL is disabled
[1229/225629.353:ERROR:angle_platform_impl.cc(43)] Renderer11.cpp:2135 (testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0007
[1229/225629.353:ERROR:shared_context_state.cc(826)] SharedContextState context lost via ARB/EXT_robustness. Reset status = GL_UNKNOWN_CONTEXT_RESET_KHR
[1229/225629.361:ERROR:gpu_service_impl.cc(1187)] Exiting GPU process because some drivers can't recover from errors. GPU process will restart shortly.
[1229/225629.369:WARNING:gpu_process_host.cc(1296)] The GPU process has crashed 1 time(s)
[1229/225629.370:ERROR:command_buffer_proxy_impl.cc(121)] ContextResult::kTransientFailure: Failed to send GpuChannelMsg_CreateCommandBuffer.
So if I understand correctly my gpu overloads and just restarts is this what's happening?
Can you recommend some benchmarks I can run to test that everything is okay with the GPU?