Bug Report Texture Map Failed error

InitialiseRE

New Member
Hi, one of those again. :/ Before I rant about my problems,

Here are my PC specs:
CPU: Intel Core i5-4690K 3.5GHz Quad-Core
GPU: EVGA GeForce GTX 750 Ti 2GB Superclocked
Mobo: ASRock H97 Anniversary ATX LGA1150
PSU: Corsair CX 750W 80+ Bronze Certified Semi-Modular ATX
RAM: G.Skill Ripjaws 2x4GB (8GB)
Memory: 1TB Seagate Barracuda
OS: Windows 10 (I do not have prior versions, Windows 10 was the default OS, and I also hear Windows 10 can be incompatible with OBS sometimes)

I stream on Twitch.tv, if needed; I will PM my twitch channel and you may view the content, I only stream L4D2. I know I don't have a great build for streaming, but it seemed fine for the first 2 months streaming until I got the Texture Map Failed error. It's been happening for a few days and decided to post about it. I don't really understand the logs to be honest, and maybe someone could dumb it down for me (it is in the reply below), I just stream. ;-;

Also, these are all NEW parts. I built the PC 2 months ago and started streaming a few days later. None of these parts are from existing builds and all just came out of their packages.

I have read and tried many solutions.Some solutions I did not try due to fear of the unknown, the list includes:
( starting with R1CH's post: https://obsproject.com/forum/threads/texture-map-error-read-this-first.29014/ )
• Installing latest drivers
• Downgrading to older revisions of drivers
• Checked for overheating - My GPU only hovers around 40-50c, and uses 40% fan speed
• My GPU is pre-overclocked and not sure how to underclock it
• I only use one monitor
• I have not tried raising my GPU voltage
• "(Advanced users - at your own risk!) Modify the TdrDelay setting in the registry to give the GPU more time to respond before crashing. See https://msdn.microsoft.com/en-us/library/ff569918(v=vs.85).aspx for details." - Not sure what this means ;-;
• I have a 750W power supply so I assume that is not the issue.
• I have not tried using another GPU
( Other things I have tried or have been mentioned to do, and have not done )
• Resetting OBS configurations
• Uninstalling OBS and reinstalling (I noticed I had more of these Texture Map Failures when I updated to v0.658b, so I am now starting to stream in v0.657b, I am not sure if it's a coincidence or not >.<)
• Checked Direct X, it is at Direct 12
• Updated Windows 10
• And the last thing I do not want to do is to uninstall my graphics driver as I've heard people have had problems when restarting PC, it did not find the latest drivers and malfunctioned.

I appreciate any comments or solutions, sorry for the really long post but I tried to keep it in-depth as possible to minimize questions and confusions. If there happens to be any questions, I will try to answer.
 

InitialiseRE

New Member
My post was originally too long due to posting OBS logs. Here are my logs for a recent stream:

21:56:08: CLR host plugin strings not found, dynamically loading 4 strings
21:56:08: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
21:56:08: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
21:56:08: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
21:56:08: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
21:56:08: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
21:56:08: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
21:56:08: CLRHost:: Could not find/load browser settings at location C:\Users\Tom\AppData\Roaming\OBS\pluginData\browser.json
21:56:08: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\Tom\AppData\Roaming\OBS\pluginData\browser.json'.
21:56:08: File name: 'C:\Users\Tom\AppData\Roaming\OBS\pluginData\browser.json'
21:56:08: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
21:56:08: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
21:56:08: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
21:56:08: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
21:56:08: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
21:59:10: Open Broadcaster Software v0.659b - 32bit (´・ω・`)
21:59:10: -------------------------------
21:59:10: CPU Name: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
21:59:10: CPU Speed: 3500MHz
21:59:10: Physical Memory: 4095MB Total, 4095MB Free
21:59:10: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
21:59:10: monitor 1: pos={0, 0}, size={1600, 900}
21:59:10: Windows Version: 10.0 Build 14393 (revision 0)
21:59:10: Aero is Enabled
21:59:10: -------------------------------
21:59:10: OBS Modules:
21:59:10: Base Address Module
21:59:10: 002A0000 OBS.exe
21:59:10: 66000000 OBSApi.dll
21:59:10: 68E40000 CLRHostPlugin.dll
21:59:10: 658A0000 DShowPlugin.dll
21:59:10: 66A50000 GraphicsCapture.dll
21:59:10: 656C0000 NoiseGate.dll
21:59:10: 68DC0000 PSVPlugin.dll
21:59:10: 65880000 scenesw.dll
21:59:10: =====Stream Start: 2016-09-03, 21:59:10===============================================
21:59:10: Multithreaded optimizations: On
21:59:10: Base resolution: 1600x900
21:59:10: Output resolution: 1600x900
21:59:10: ------------------------------------------
21:59:10: Loading up D3D10 on Microsoft Basic Render Driver (Adapter 1)...
21:59:10: ------------------------------------------
21:59:10: Audio Format: 48000 Hz
21:59:10: ------------------------------------------
21:59:10: Audio Channels: 2 Ch
21:59:10: Playback device Default
21:59:10: ------------------------------------------
21:59:10: Using desktop audio input: Speakers (Realtek High Definition Audio)
21:59:10: Global Audio time adjust: 0
21:59:10: ------------------------------------------
21:59:10: Using auxilary audio input: Headset Microphone (Razer Kraken 7.1)
21:59:10: Mic time offset: 0
21:59:10: ------------------------------------------
21:59:10: Audio Encoding: AAC
21:59:10: bitrate: 128
21:59:10: Using bitmap image
21:59:10: Scene buffering time set to 700
21:59:10: ------------------------------------------
21:59:10: Video Encoding: x264
21:59:10: fps: 30
21:59:10: width: 1600, height: 900
21:59:10: preset: veryfast
21:59:10: profile: high
21:59:10: keyint: 250
21:59:10: CBR: yes
21:59:10: CFR: yes
21:59:10: max bitrate: 1000
21:59:10: buffer size: 1000
21:59:10: ------------------------------------------
22:00:02: Using text output
22:00:41: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:00:41: New Scene
22:00:41: Using graphics capture
22:00:41: Using Monitor Capture
22:00:41: Using graphics capture
22:00:41: Trying to hook process: NohBoard.exe
22:00:41: Trying to hook process: firefox.exe
22:00:41: SharedTexCapture hooked
22:00:41: SharedTexCapture hooked
22:00:44: Using Monitor Capture
22:00:55: Using graphics capture
22:00:55: Trying to hook process: firefox.exe
22:00:55: SharedTexCapture hooked
22:00:56: Using graphics capture
22:00:56: Trying to hook process: firefox.exe
22:00:56: SharedTexCapture hooked
22:00:57: Using graphics capture
22:00:57: Trying to hook process: firefox.exe
22:00:57: SharedTexCapture hooked
22:01:10: FlushBufferedVideo: Flushing 3 packets over 67 ms
22:01:10: Total frames encoded: 3569, total frames duplicated: 52 (1.46%)
22:01:10: Total frames rendered: 3556, number of late frames: 32 (0.90%) (it's okay for some frames to be late)
22:01:10:
22:01:10: Profiler time results:
22:01:10:
22:01:10: ==============================================================
22:01:10: video thread frame - [100%] [avg time: 2.353 ms] [children: 75%] [unaccounted: 25%]
22:01:10: | scene->Preprocess - [30.2%] [avg time: 0.711 ms]
22:01:10: | GPU download and conversion - [44.8%] [avg time: 1.053 ms] [children: 44.2%] [unaccounted: 0.51%]
22:01:10: | | flush - [2.21%] [avg time: 0.052 ms]
22:01:10: | | CopyResource - [41.5%] [avg time: 0.976 ms]
22:01:10: | | conversion to 4:2:0 - [0.552%] [avg time: 0.013 ms]
22:01:10: Convert444Threads - [100%] [avg time: 0.721 ms] [children: 99%] [unaccounted: 0.971%]
22:01:10: | Convert444toNV12 - [99%] [avg time: 0.714 ms]
22:01:10: encoder thread frame - [100%] [avg time: 1.48 ms] [children: 0.203%] [unaccounted: 99.8%]
22:01:10: | sending stuff out - [0.203%] [avg time: 0.003 ms]
22:01:10: ==============================================================
22:01:10:
22:01:10:
22:01:10: Profiler CPU results:
22:01:10:
22:01:10: ==============================================================
22:01:10: video thread frame - [cpu time: avg 1.234 ms, total 4390.63 ms] [avg calls per frame: 1]
22:01:10: | scene->Preprocess - [cpu time: avg 0.043 ms, total 156.25 ms] [avg calls per frame: 1]
22:01:10: | GPU download and conversion - [cpu time: avg 0.883 ms, total 3140.63 ms] [avg calls per frame: 1]
22:01:10: | | flush - [cpu time: avg 0.017 ms, total 62.5 ms] [avg calls per frame: 1]
22:01:10: | | CopyResource - [cpu time: avg 0.862 ms, total 3046.88 ms] [avg calls per frame: 1]
22:01:10: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 15.625 ms] [avg calls per frame: 1]
22:01:10: Convert444Threads - [cpu time: avg 0.63 ms, total 4453.13 ms] [avg calls per frame: 2]
22:01:10: | Convert444toNV12 - [cpu time: avg 0.63 ms, total 4453.13 ms] [avg calls per frame: 2]
22:01:10: encoder thread frame - [cpu time: avg 1.218 ms, total 4343.75 ms] [avg calls per frame: 1]
22:01:10: | sending stuff out - [cpu time: avg 0.004 ms, total 15.625 ms] [avg calls per frame: 1]
22:01:10: ==============================================================
22:01:10:
22:01:10: =====Stream End: 2016-09-03, 22:01:10=================================================
22:01:11: CLR host plugin instance deleted; removing dynamically loaded localization strings
22:01:11: Terminating 0x368


Last game capture log:
2016-09-03, 22:00:41: we're booting up:
22:00:41: CaptureThread: attached to process firefox.exe
22:00:41: D3D9 Present
22:00:41: DXGI Present
22:00:41: (half life scientist) everything.. seems to be in order
22:00:41: DXGI: Found D3D 11
22:00:41: setting up d3d11 data
22:00:41: ---------------------- Cleared D3D11 Capture ----------------------
22:00:41: found dxgi format (dx11) of: 87, size: {1600, 868}, multisampled: false
22:00:41: DoD3D11Hook: success
22:00:41: successfully capturing d3d11 frames via GPU
22:00:54: stop requested, terminating d3d11 capture
22:00:54: ---------------------- Cleared D3D11 Capture ----------------------
22:00:55: DoD3D11Hook: success
22:00:55: successfully capturing d3d11 frames via GPU
22:00:55: stop requested, terminating d3d11 capture
22:00:55: ---------------------- Cleared D3D11 Capture ----------------------
22:00:56: DoD3D11Hook: success
22:00:56: successfully capturing d3d11 frames via GPU
22:00:57: stop requested, terminating d3d11 capture
22:00:57: ---------------------- Cleared D3D11 Capture ----------------------
22:00:57: DoD3D11Hook: success
22:00:57: successfully capturing d3d11 frames via GPU
22:01:10: stop requested, terminating d3d11 capture
22:01:10: ---------------------- Cleared D3D11 Capture ----------------------
41: successfully capturing d3d9 frames via GPU
 
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