This isn't really a bug with OBS per say, but it made one of my games crash after previewing the scene.
.465 I had osu! (http://en.wikipedia.org/wiki/Osu!) open, then opened OBS and previewed the stream using the game capture source and it worked fine. I pressed stop preview and closed OBS, then I went back into osu! where everything started lagging and then it crashed giving me the error with no other programs running: "System.Exception: Your graphics card has reported texture corruption.
This is probably a result of not having enough graphics RAM. You may want to try swapping your renderer or lowering your graphics settings."
*edit* I've streamed this game before with the previous 461 I think version and it never made my game crash after closing it.
.465 I had osu! (http://en.wikipedia.org/wiki/Osu!) open, then opened OBS and previewed the stream using the game capture source and it worked fine. I pressed stop preview and closed OBS, then I went back into osu! where everything started lagging and then it crashed giving me the error with no other programs running: "System.Exception: Your graphics card has reported texture corruption.
This is probably a result of not having enough graphics RAM. You may want to try swapping your renderer or lowering your graphics settings."
*edit* I've streamed this game before with the previous 461 I think version and it never made my game crash after closing it.
Code:
Open Broadcaster Software v0.465a - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz
CPU Speed: 2192MHz
Physical Memory: 4095MB Total, 4095MB Free
stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
Windows Version: 6.1 Build 7601 S
Aero is Disabled
------------------------------------------
Adapter 1
Video Adapter: NVIDIA GeForce GTX 580M
Video Adapter Dedicated Video Memory: 2096693248
Video Adapter Shared System Memory: 2147233792
------------------------------------------
Adapter 2
Video Adapter: NVIDIA GeForce GTX 580M
Video Adapter Dedicated Video Memory: 2096693248
Video Adapter Shared System Memory: 2147233792
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microphone (Razer Banshee)
------------------------------------------
Audio Encoding: AAC
bitrate: 160
Using graphics capture
------------------------------------------
Video Encoding: x264
fps: 30
width: 1920, height: 1080
preset: veryfast
CBR: no
max bitrate: 2500
buffer size: 2500
quality: 8
------------------------------------------
SharedTexCapture hooked
Total frames rendered: 378, number of frames that lagged: 6 (1.59%) (it's okay for some frames to lag)
=====Stream End=======================================================================
Profiler results:
==============================================================
frame - [100%] [avg time: 9.193 ms] [avg calls per frame: 1] [children: 37.3%] [unaccounted: 62.7%]
| scene->Preprocess - [0.087%] [avg time: 0.008 ms] [avg calls per frame: 1]
| video encoding and uploading - [37.2%] [avg time: 3.421 ms] [avg calls per frame: 1] [children: 37%] [unaccounted: 0.163%]
| | CopyResource - [0.315%] [avg time: 0.029 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [0.609%] [avg time: 0.056 ms] [avg calls per frame: 0]
| | call to encoder - [36.1%] [avg time: 3.32 ms] [avg calls per frame: 0]
| | sending stuff out - [0.0109%] [avg time: 0.001 ms] [avg calls per frame: 0]
==============================================================