Hello,
First of all I would like to say big thanks for the software, it is really great, yet I have ran in to a problem that I can not fix myself so lets hope you guys can help me out!
So yeah, what happened is that, yesterday I streamed for an hour everything was working perfectly, the viewers were satisfied with quality and so on, then I took a thirty minute break closed OBS, after coming back for some odd reason it does not work anymore, I did not change anything in settings and now all I get is black screen (no sound, no video) on stream, yet it does come up for a sec once in a while, but literally for a second and then sometimes only sound or sometimes sound with picture.
Thought maybe that is twitch's fault or maybe my ISP so I just went to sleep, but after first part of the day I had a chance to try it out again and sadly nothing has changed. I will be very thankful for your advice on this problem.
Thanks in advance!
LOG:
First of all I would like to say big thanks for the software, it is really great, yet I have ran in to a problem that I can not fix myself so lets hope you guys can help me out!
So yeah, what happened is that, yesterday I streamed for an hour everything was working perfectly, the viewers were satisfied with quality and so on, then I took a thirty minute break closed OBS, after coming back for some odd reason it does not work anymore, I did not change anything in settings and now all I get is black screen (no sound, no video) on stream, yet it does come up for a sec once in a while, but literally for a second and then sometimes only sound or sometimes sound with picture.
Thought maybe that is twitch's fault or maybe my ISP so I just went to sleep, but after first part of the day I had a chance to try it out again and sadly nothing has changed. I will be very thankful for your advice on this problem.
Thanks in advance!
LOG:
Code:
19:35:28: Settings::Video: Enabling Aero
19:35:32: Settings::Video: Disabling Aero
19:35:33: Open Broadcaster Software v0.554b - 32bit (´・ω・`)
19:35:33: -------------------------------
19:35:33: CPU Name: Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz
19:35:33: CPU Speed: 3093MHz
19:35:33: Physical Memory: 4079MB Total, 1971MB Free
19:35:33: stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
19:35:33: monitor 1: pos={0, 0}, size={1920, 1080}
19:35:33: Windows Version: 6.1 Build 7601 S
19:35:33: Aero is Disabled
19:35:33: -------------------------------
19:35:33: OBS Modules:
19:35:33: Base Address Module
19:35:33: 012E0000 OBS.exe
19:35:33: 5A2A0000 OBSApi.dll
19:35:33: 5DDD0000 DShowPlugin.dll
19:35:33: 61D10000 GraphicsCapture.dll
19:35:33: 62680000 NoiseGate.dll
19:35:33: 5DD20000 PSVPlugin.dll
19:35:33: ------------------------------------------
19:35:33: Adapter 1
19:35:33: Video Adapter: AMD Radeon HD 7700 Series
19:35:33: Video Adapter Dedicated Video Memory: 1056112640
19:35:33: Video Adapter Shared System Memory: 1870327808
19:35:33: =====Stream Start: 2013-09-26, 19:35:33===============================================
19:35:33: Multithreaded optimizations: On
19:35:33: Base resolution: 1920x1080
19:35:33: Output resolution: 1280x720
19:35:33: ------------------------------------------
19:35:33: Loading up D3D10 on AMD Radeon HD 7700 Series...
19:35:33: C:/Users/Martins/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
19:35:34: C:/Users/Martins/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
19:35:34: C:/Users/Martins/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
19:35:34: Playback device Default
19:35:34: ------------------------------------------
19:35:34: Using desktop audio input: Speakers (Realtek High Definition Audio)
19:35:34: ------------------------------------------
19:35:34: Using auxilary audio input: Headset Microphone (SB Tactic3D Rage USB)
19:35:34: ------------------------------------------
19:35:34: Audio Encoding: AAC
19:35:34: bitrate: 128
19:35:34: Using graphics capture
19:35:34: C:/Users/Martins/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
19:35:34: ------------------------------------------
19:35:34: Video Encoding: x264
19:35:34: fps: 50
19:35:34: width: 1280, height: 720
19:35:34: preset: veryfast
19:35:34: CBR: yes
19:35:34: CFR: no
19:35:34: max bitrate: 3000
19:35:34: buffer size: 3000
19:35:34: ------------------------------------------
19:35:34: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
19:35:34: MMDeviceAudioSource: Frequency for device 'Headset Microphone (SB Tactic3D Rage USB)' is 176400, samples per sec is 44100
19:35:35: SharedTexCapture hooked
19:35:35: Using RTMP service: Twitch / Justin.tv
19:35:35: Server selection: rtmp://live-lhr.justin.tv/app
19:35:36: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
19:35:37: SO_SNDBUF was at 8192
19:35:37: SO_SNDBUF is now 65536
19:36:02: C:/Users/Martins/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
19:36:02: C:/Users/Martins/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
19:36:02: Using Monitor Capture
19:36:58: Total frames rendered: 4159, number of late frames: 61 (1.47%) (it's okay for some frames to be late)
19:36:58: RTMPPublisher::SocketLoop: Graceful loop exit
19:36:58: Number of times waited to send: 0, Waited for a total of 0 bytes
19:36:58: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
19:36:59:
19:36:59: Profiler results:
19:36:59:
19:36:59: ==============================================================
19:36:59: frame - [100%] [avg time: 5.636 ms (cpu time: avg 4.073 ms, total 16941.7 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.106%]
19:36:59: | frame preprocessing and rendering - [69.4%] [avg time: 3.91 ms (cpu time: avg 2.809 ms, total 11684.5 ms)] [avg calls per frame: 1] [children: 55.3%] [unaccounted: 14.1%]
19:36:59: | | scene->Preprocess - [55.3%] [avg time: 3.114 ms (cpu time: avg 2.258 ms, total 9391.26 ms)] [avg calls per frame: 1]
19:36:59: | video encoding and uploading - [30.5%] [avg time: 1.72 ms (cpu time: avg 1.256 ms, total 5226.04 ms)] [avg calls per frame: 1] [children: 29.9%] [unaccounted: 0.621%]
19:36:59: | | flush - [3.83%] [avg time: 0.216 ms (cpu time: avg 0.078 ms, total 327.603 ms)] [avg calls per frame: 1]
19:36:59: | | CopyResource - [0.16%] [avg time: 0.009 ms (cpu time: avg 0.003 ms, total 15.6 ms)] [avg calls per frame: 0]
19:36:59: | | conversion to 4:2:0 - [0.656%] [avg time: 0.037 ms (cpu time: avg 0.003 ms, total 15.6 ms)] [avg calls per frame: 0]
19:36:59: | | call to encoder - [22.5%] [avg time: 1.266 ms (cpu time: avg 1.151 ms, total 4789.23 ms)] [avg calls per frame: 0]
19:36:59: | | sending stuff out - [2.79%] [avg time: 0.157 ms (cpu time: avg 0.007 ms, total 31.2 ms)] [avg calls per frame: 0]
19:36:59: | Convert444Threads - [355%] [avg time: 20.002 ms (cpu time: avg 0.836 ms, total 3478.82 ms)] [avg calls per frame: 0]
19:36:59: ==============================================================
19:36:59:
19:36:59: =====Stream End: 2013-09-26, 19:36:59=================================================
Last game capture log:
2013-09-26, 19:35:34: we're booting up:
19:35:34: D3D9 Present
19:35:34: (half life scientist) everything.. seems to be in order
19:35:35: D3D9EndScene called
19:35:35: D3DPRESENT_PARAMETERS {
19:35:35: BackBufferWidth: 1
19:35:35: BackBufferHeight: 1
19:35:35: BackBufferFormat: D3DFMT_A8R8G8B8
19:35:35: BackBufferCount: 1
19:35:35: MultiSampleType: D3DMULTISAMPLE_NONE
19:35:35: MultiSampleQuality: 0
19:35:35: SwapEffect: D3DSWAPEFFECT_COPY
19:35:35: hDeviceWindow: 65552
19:35:35: Windowed: true
19:35:35: EnableAutoDepthStencil: false
19:35:35: AutoDepthStencilFormat: D3DFMT_UNKNOWN
19:35:35: Flags: None
19:35:35: FullScreen_RefreshRateInHz: 0
19:35:35: PresentationInterval: 1
19:35:35: };
19:35:35: successfully set up d3d9 hooks
19:35:35: D3D9SwapPresent called
19:35:35: DoD3D9GPUHook: success - d3d9ex
19:35:37: D3DSURFACE_DESC {
19:35:37: Format: D3DFMT_A8R8G8B8
19:35:37: Type: D3DRTYPE_SURFACE
19:35:37: Usage: D3DUSAGE_RENDERTARGET
19:35:37: Pool: D3DPOOL_DEFAULT
19:35:37: MultiSampleType: D3DMULTISAMPLE_NONE
19:35:37: MultiSampleQuality: 0
19:35:37: Width: 1
19:35:37: Height: 1
19:35:37: };
19:35:37: successfully capturing d3d9 frames via GPU
19:36:01: ---------------------- Cleared D3D9 Capture ----------------------
19:36:01: received restart event, capturing
19:36:01: DoD3D9GPUHook: success - d3d9ex
19:36:01: D3D9EndScene called
19:36:01: D3D9SwapPresent called