cottonmouth
New Member
when i watch the stream playback on twitch it stutters badly, a month or 2 ago my stream was very good quality
but when i return to stream some weeks later, there is stuttering and it shows in recordings aswell
can someone more knowledgeable point me to the problem
latest logfile:
19:43:31: Open Broadcaster Software v0.656b - 32bit (´・ω・`)
19:43:31: -------------------------------
19:43:31: CPU Name: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
19:43:31: CPU Speed: 3410MHz
19:43:31: Physical Memory: 4095MB Total, 2080MB Free
19:43:31: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
19:43:31: monitor 1: pos={0, 0}, size={1920, 1080}
19:43:31: Windows Version: 6.1 Build 7601 (revision 19135)
19:43:31: Aero is Enabled
19:43:31: -------------------------------
19:43:31: OBS Modules:
19:43:31: Base Address Module
19:43:31: 00110000 OBS.exe
19:43:31: 54640000 OBSApi.dll
19:43:31: 57BA0000 DShowPlugin.dll
19:43:31: 57B70000 GraphicsCapture.dll
19:43:31: 57B40000 NoiseGate.dll
19:43:31: 57B20000 PSVPlugin.dll
19:43:31: 57B00000 scenesw.dll
19:43:31: ------------------------------------------
19:43:31: Adapter 1
19:43:31: Video Adapter: NVIDIA GeForce GTX 780
19:43:31: Video Adapter Dedicated Video Memory: 3160080384
19:43:31: Video Adapter Shared System Memory: 1134821376
19:43:31: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
19:43:31: =====Stream Start: 2016-03-03, 19:43:31===============================================
19:43:31: Multithreaded optimizations: On
19:43:31: Base resolution: 1920x1080
19:43:31: Output resolution: 1920x1080
19:43:31: ------------------------------------------
19:43:31: Loading up D3D10 on NVIDIA GeForce GTX 780 (Adapter 1)...
19:43:31: ------------------------------------------
19:43:31: Audio Format: 48000 Hz
19:43:31: ------------------------------------------
19:43:31: Audio Channels: 2 Ch
19:43:31: Playback device Default
19:43:31: ------------------------------------------
19:43:31: Using desktop audio input: Speakers (Plantronics GameCom 780)
19:43:31: Global Audio time adjust: 0
19:43:31: Using 5.1 surround speaker setup
19:43:31: ------------------------------------------
19:43:31: Using auxilary audio input: Microphone (Plantronics GameCom 780)
19:43:31: Mic time offset: 0
19:43:31: ------------------------------------------
19:43:31: Audio Encoding: AAC
19:43:31: bitrate: 128
19:43:31: Using graphics capture
19:43:31: Using anti-cheat hooking for game capture
19:43:31: Scene buffering time set to 700
19:43:31: Using custom x264 settings: "crf=20"
19:43:31: x264: VBV maxrate specified, but no bufsize, ignored
19:43:31: ------------------------------------------
19:43:31: Video Encoding: x264
19:43:31: fps: 30
19:43:31: width: 1920, height: 1080
19:43:31: preset: veryfast
19:43:31: profile: main
19:43:31: keyint: 60
19:43:31: CBR: yes
19:43:31: CFR: yes
19:43:31: max bitrate: 1000
19:43:31: buffer size: 0
19:43:31: ------------------------------------------
19:43:32: Using RTMP service: Twitch
19:43:32: Server selection: rtmp://live-lhr.twitch.tv/app
19:43:33: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
19:43:33: Completed handshake with rtmp://live-lhr.twitch.tv/app in 614 ms.
19:43:34: SO_SNDBUF was at 8192
19:43:34: SO_SNDBUF is now 65536
19:43:39: Trying to hook process: GTA5.exe
19:43:42: SharedTexCapture hooked
20:08:52: FlushBufferedVideo: Flushing 6 packets over 166 ms
20:08:52: Total frames encoded: 45609, total frames duplicated: 219 (0.48%)
20:08:52: Total frames rendered: 45509, number of late frames: 22 (0.05%) (it's okay for some frames to be late)
20:08:52:
20:08:52: Profiler time results:
20:08:52:
20:08:52: ==============================================================
20:08:52: video thread frame - [100%] [avg time: 1.094 ms] [children: 40.8%] [unaccounted: 59.2%]
20:08:52: | scene->Preprocess - [0.366%] [avg time: 0.004 ms]
20:08:52: | GPU download and conversion - [40.4%] [avg time: 0.442 ms] [children: 35.3%] [unaccounted: 5.12%]
20:08:52: | | flush - [34.3%] [avg time: 0.375 ms]
20:08:52: | | CopyResource - [0.64%] [avg time: 0.007 ms]
20:08:52: | | conversion to 4:2:0 - [0.366%] [avg time: 0.004 ms]
20:08:52: Convert444Threads - [100%] [avg time: 1.123 ms] [children: 97.6%] [unaccounted: 2.4%]
20:08:52: | Convert444toNV12 - [97.6%] [avg time: 1.096 ms]
20:08:52: encoder thread frame - [100%] [avg time: 2.583 ms] [children: 5.27%] [unaccounted: 94.7%]
20:08:52: | sending stuff out - [5.27%] [avg time: 0.136 ms]
20:08:52: ==============================================================
20:08:52:
20:08:52:
20:08:52: Profiler CPU results:
20:08:52:
20:08:52: ==============================================================
20:08:52: video thread frame - [cpu time: avg 0.164 ms, total 7472.45 ms] [avg calls per frame: 1]
20:08:52: | scene->Preprocess - [cpu time: avg 0 ms, total 15.6 ms] [avg calls per frame: 1]
20:08:52: | GPU download and conversion - [cpu time: avg 0.065 ms, total 2995.22 ms] [avg calls per frame: 1]
20:08:52: | | flush - [cpu time: avg 0.053 ms, total 2418.02 ms] [avg calls per frame: 1]
20:08:52: | | CopyResource - [cpu time: avg 0.003 ms, total 156 ms] [avg calls per frame: 1]
20:08:52: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 93.6 ms] [avg calls per frame: 1]
20:08:52: Convert444Threads - [cpu time: avg 1.088 ms, total 99060.6 ms] [avg calls per frame: 2]
20:08:52: | Convert444toNV12 - [cpu time: avg 1.083 ms, total 98592.6 ms] [avg calls per frame: 2]
20:08:52: encoder thread frame - [cpu time: avg 1.827 ms, total 83335.7 ms] [avg calls per frame: 1]
20:08:52: | sending stuff out - [cpu time: avg 0.077 ms, total 3525.62 ms] [avg calls per frame: 1]
20:08:52: ==============================================================
20:08:52:
20:08:52: =====Stream End: 2016-03-03, 20:08:52=================================================
20:08:52: ~RTMPPublisher: Packet flush completed in 114 ms
20:08:52: ~RTMPPublisher: Send thread terminated in 0 ms
20:08:52: RTMPPublisher::SocketLoop: Graceful loop exit
20:08:52: ~RTMPPublisher: Socket thread terminated in 0 ms
20:08:57: ~RTMPPublisher: Final socket shutdown completed in 5012 ms
20:08:57: Average send payload: 22696 bytes, average send interval: 20 ms
20:08:57: Number of times waited to send: 5710, Waited for a total of 23001286 bytes
20:08:57: Number of b-frames dropped: 1356 (3%), Number of p-frames dropped: 2935 (6.4%), Total 4291 (9.4%)
20:08:57: Number of bytes sent: 1653522080
20:09:58: Terminating 0x1a14
20:09:58: Terminating 0x139c
Last game capture log:
2016-03-03, 19:43:40: we're booting up:
19:43:40: CaptureThread: attached to process GTA5.exe
19:43:40: D3D9 Present
19:43:40: DXGI Present
19:43:40: GL Present
19:43:40: DirectDraw Present
19:43:40: (half life scientist) everything.. seems to be in order
19:43:40: DXGI: Found D3D 11
19:43:40: setting up d3d11 data
19:43:40: ---------------------- Cleared D3D11 Capture ----------------------
19:43:40: found dxgi format (dx11) of: 87, size: {1920, 1080}, multisampled: false
19:43:42: DoD3D11Hook: success
19:43:43: successfully capturing d3d11 frames via GPU
but when i return to stream some weeks later, there is stuttering and it shows in recordings aswell
can someone more knowledgeable point me to the problem
latest logfile:
19:43:31: Open Broadcaster Software v0.656b - 32bit (´・ω・`)
19:43:31: -------------------------------
19:43:31: CPU Name: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
19:43:31: CPU Speed: 3410MHz
19:43:31: Physical Memory: 4095MB Total, 2080MB Free
19:43:31: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
19:43:31: monitor 1: pos={0, 0}, size={1920, 1080}
19:43:31: Windows Version: 6.1 Build 7601 (revision 19135)
19:43:31: Aero is Enabled
19:43:31: -------------------------------
19:43:31: OBS Modules:
19:43:31: Base Address Module
19:43:31: 00110000 OBS.exe
19:43:31: 54640000 OBSApi.dll
19:43:31: 57BA0000 DShowPlugin.dll
19:43:31: 57B70000 GraphicsCapture.dll
19:43:31: 57B40000 NoiseGate.dll
19:43:31: 57B20000 PSVPlugin.dll
19:43:31: 57B00000 scenesw.dll
19:43:31: ------------------------------------------
19:43:31: Adapter 1
19:43:31: Video Adapter: NVIDIA GeForce GTX 780
19:43:31: Video Adapter Dedicated Video Memory: 3160080384
19:43:31: Video Adapter Shared System Memory: 1134821376
19:43:31: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
19:43:31: =====Stream Start: 2016-03-03, 19:43:31===============================================
19:43:31: Multithreaded optimizations: On
19:43:31: Base resolution: 1920x1080
19:43:31: Output resolution: 1920x1080
19:43:31: ------------------------------------------
19:43:31: Loading up D3D10 on NVIDIA GeForce GTX 780 (Adapter 1)...
19:43:31: ------------------------------------------
19:43:31: Audio Format: 48000 Hz
19:43:31: ------------------------------------------
19:43:31: Audio Channels: 2 Ch
19:43:31: Playback device Default
19:43:31: ------------------------------------------
19:43:31: Using desktop audio input: Speakers (Plantronics GameCom 780)
19:43:31: Global Audio time adjust: 0
19:43:31: Using 5.1 surround speaker setup
19:43:31: ------------------------------------------
19:43:31: Using auxilary audio input: Microphone (Plantronics GameCom 780)
19:43:31: Mic time offset: 0
19:43:31: ------------------------------------------
19:43:31: Audio Encoding: AAC
19:43:31: bitrate: 128
19:43:31: Using graphics capture
19:43:31: Using anti-cheat hooking for game capture
19:43:31: Scene buffering time set to 700
19:43:31: Using custom x264 settings: "crf=20"
19:43:31: x264: VBV maxrate specified, but no bufsize, ignored
19:43:31: ------------------------------------------
19:43:31: Video Encoding: x264
19:43:31: fps: 30
19:43:31: width: 1920, height: 1080
19:43:31: preset: veryfast
19:43:31: profile: main
19:43:31: keyint: 60
19:43:31: CBR: yes
19:43:31: CFR: yes
19:43:31: max bitrate: 1000
19:43:31: buffer size: 0
19:43:31: ------------------------------------------
19:43:32: Using RTMP service: Twitch
19:43:32: Server selection: rtmp://live-lhr.twitch.tv/app
19:43:33: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
19:43:33: Completed handshake with rtmp://live-lhr.twitch.tv/app in 614 ms.
19:43:34: SO_SNDBUF was at 8192
19:43:34: SO_SNDBUF is now 65536
19:43:39: Trying to hook process: GTA5.exe
19:43:42: SharedTexCapture hooked
20:08:52: FlushBufferedVideo: Flushing 6 packets over 166 ms
20:08:52: Total frames encoded: 45609, total frames duplicated: 219 (0.48%)
20:08:52: Total frames rendered: 45509, number of late frames: 22 (0.05%) (it's okay for some frames to be late)
20:08:52:
20:08:52: Profiler time results:
20:08:52:
20:08:52: ==============================================================
20:08:52: video thread frame - [100%] [avg time: 1.094 ms] [children: 40.8%] [unaccounted: 59.2%]
20:08:52: | scene->Preprocess - [0.366%] [avg time: 0.004 ms]
20:08:52: | GPU download and conversion - [40.4%] [avg time: 0.442 ms] [children: 35.3%] [unaccounted: 5.12%]
20:08:52: | | flush - [34.3%] [avg time: 0.375 ms]
20:08:52: | | CopyResource - [0.64%] [avg time: 0.007 ms]
20:08:52: | | conversion to 4:2:0 - [0.366%] [avg time: 0.004 ms]
20:08:52: Convert444Threads - [100%] [avg time: 1.123 ms] [children: 97.6%] [unaccounted: 2.4%]
20:08:52: | Convert444toNV12 - [97.6%] [avg time: 1.096 ms]
20:08:52: encoder thread frame - [100%] [avg time: 2.583 ms] [children: 5.27%] [unaccounted: 94.7%]
20:08:52: | sending stuff out - [5.27%] [avg time: 0.136 ms]
20:08:52: ==============================================================
20:08:52:
20:08:52:
20:08:52: Profiler CPU results:
20:08:52:
20:08:52: ==============================================================
20:08:52: video thread frame - [cpu time: avg 0.164 ms, total 7472.45 ms] [avg calls per frame: 1]
20:08:52: | scene->Preprocess - [cpu time: avg 0 ms, total 15.6 ms] [avg calls per frame: 1]
20:08:52: | GPU download and conversion - [cpu time: avg 0.065 ms, total 2995.22 ms] [avg calls per frame: 1]
20:08:52: | | flush - [cpu time: avg 0.053 ms, total 2418.02 ms] [avg calls per frame: 1]
20:08:52: | | CopyResource - [cpu time: avg 0.003 ms, total 156 ms] [avg calls per frame: 1]
20:08:52: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 93.6 ms] [avg calls per frame: 1]
20:08:52: Convert444Threads - [cpu time: avg 1.088 ms, total 99060.6 ms] [avg calls per frame: 2]
20:08:52: | Convert444toNV12 - [cpu time: avg 1.083 ms, total 98592.6 ms] [avg calls per frame: 2]
20:08:52: encoder thread frame - [cpu time: avg 1.827 ms, total 83335.7 ms] [avg calls per frame: 1]
20:08:52: | sending stuff out - [cpu time: avg 0.077 ms, total 3525.62 ms] [avg calls per frame: 1]
20:08:52: ==============================================================
20:08:52:
20:08:52: =====Stream End: 2016-03-03, 20:08:52=================================================
20:08:52: ~RTMPPublisher: Packet flush completed in 114 ms
20:08:52: ~RTMPPublisher: Send thread terminated in 0 ms
20:08:52: RTMPPublisher::SocketLoop: Graceful loop exit
20:08:52: ~RTMPPublisher: Socket thread terminated in 0 ms
20:08:57: ~RTMPPublisher: Final socket shutdown completed in 5012 ms
20:08:57: Average send payload: 22696 bytes, average send interval: 20 ms
20:08:57: Number of times waited to send: 5710, Waited for a total of 23001286 bytes
20:08:57: Number of b-frames dropped: 1356 (3%), Number of p-frames dropped: 2935 (6.4%), Total 4291 (9.4%)
20:08:57: Number of bytes sent: 1653522080
20:09:58: Terminating 0x1a14
20:09:58: Terminating 0x139c
Last game capture log:
2016-03-03, 19:43:40: we're booting up:
19:43:40: CaptureThread: attached to process GTA5.exe
19:43:40: D3D9 Present
19:43:40: DXGI Present
19:43:40: GL Present
19:43:40: DirectDraw Present
19:43:40: (half life scientist) everything.. seems to be in order
19:43:40: DXGI: Found D3D 11
19:43:40: setting up d3d11 data
19:43:40: ---------------------- Cleared D3D11 Capture ----------------------
19:43:40: found dxgi format (dx11) of: 87, size: {1920, 1080}, multisampled: false
19:43:42: DoD3D11Hook: success
19:43:43: successfully capturing d3d11 frames via GPU