MordeaniisChaos
New Member
I heard a few really good things about this software, in particular the impact on the experience when streaming being pretty much 0, which is very useful to me because of the games I want to stream, especially ArmA 2.
However, I've had hell trying to get the software to work properly. Generally, it was just giving me black screens with audio. When I finally got it to work, there was a low framerate and a lot of stuttering, and apparantly very low quality until I turned downsampling on (from 1920x1200 to 1280x800)
I didn't really do a whole lot of tweaking settings for the stuttering so I'm sure that's something I've overlooked, but the rest of this stuff is really damn frustrating. There seems to be some "trick" to getting games to actually ut anythign out, instead of just working when enabled, because sometimes it works, othertimes it doesn't. I tried it with multiple games. Battlefield 3 eventually got it, Witcher 2 eventually got it, Dark Souls crashes as soon as I enable, and so does Call of Duty 4.
I have a pretty potent PC and a decent upstream. It's nothing amazing, but it's usually around 10 up. I've been able to stream 1080p at 60fps and 30fps through xsplit in the past, but Xsplit rarely keeps my games above 30, let alone 60, so I'm looking for another option.
http://www.twitch.tv/mordeaniis/b/397623253 That's an example of how bad the "stuttering" is. I guess it's more like "stopping dead for a few seconds, now that I've seen it for my own two eyes.
I don't really feel like troubleshooting this myself, so if anyone knows common solutions to this, I'd really appreciate the help. I don't really spend enough time streaming to put a ton of time into it, but I'm curious to see if I can get the quality of the output high enough to potentially replace fraps for youtube videos when performance is an issue such in larger community missions and maps in arma, which tend to already be tough on framerates.
Log:
However, I've had hell trying to get the software to work properly. Generally, it was just giving me black screens with audio. When I finally got it to work, there was a low framerate and a lot of stuttering, and apparantly very low quality until I turned downsampling on (from 1920x1200 to 1280x800)
I didn't really do a whole lot of tweaking settings for the stuttering so I'm sure that's something I've overlooked, but the rest of this stuff is really damn frustrating. There seems to be some "trick" to getting games to actually ut anythign out, instead of just working when enabled, because sometimes it works, othertimes it doesn't. I tried it with multiple games. Battlefield 3 eventually got it, Witcher 2 eventually got it, Dark Souls crashes as soon as I enable, and so does Call of Duty 4.
I have a pretty potent PC and a decent upstream. It's nothing amazing, but it's usually around 10 up. I've been able to stream 1080p at 60fps and 30fps through xsplit in the past, but Xsplit rarely keeps my games above 30, let alone 60, so I'm looking for another option.
http://www.twitch.tv/mordeaniis/b/397623253 That's an example of how bad the "stuttering" is. I guess it's more like "stopping dead for a few seconds, now that I've seen it for my own two eyes.
I don't really feel like troubleshooting this myself, so if anyone knows common solutions to this, I'd really appreciate the help. I don't really spend enough time streaming to put a ton of time into it, but I'm curious to see if I can get the quality of the output high enough to potentially replace fraps for youtube videos when performance is an issue such in larger community missions and maps in arma, which tend to already be tough on framerates.
Log:
Code:
Open Broadcaster Software v0.51b - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
CPU Speed: 3492MHz
Physical Memory: 4095MB Total, 4095MB Free
stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
monitor 1: pos={0, 0}, size={1920, 1200}
Windows Version: 6.2 Build 9200
Aero is Enabled
------------------------------------------
Adapter 1
Video Adapter: NVIDIA GeForce GTX 680
Video Adapter Dedicated Video Memory: 2087387136
Video Adapter Shared System Memory: 2147479552
=====Stream Start: 2013-04-30, 01:41:59===============================================
Multithreaded optimizations: On
Base resolution: 1920x1200
Output resolution: 1920x1200
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Speakers (Sound Blaster Recon3Di)
Using 5.1 speaker setup
------------------------------------------
Using auxilary audio input: Microphone (Sound Blaster Recon3Di)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
------------------------------------------
------------------------------------------
Using Monitor Capture
Using graphics capture
------------------------------------------
Video Encoding: x264
fps: 30
width: 1920, height: 1200
preset: veryfast
CBR: no
CFR: no
max bitrate: 1000
buffer size: 1000
quality: 8
------------------------------------------
Using RTMP service: Twitch / Justin.tv
Server selection: rtmp://live-3c.justin.tv/app
SO_SNDBUF was at 65536
SO_SNDBUF is now 65536
Using graphics capture
SharedTexCapture hooked
Total frames rendered: 6163, number of frames that lagged: 9 (0.15%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of times waited to send: 0, Waited for a total of 0 bytes
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
=====Stream End: 2013-04-30, 01:45:26=================================================
Profiler results:
==============================================================
frame - [100%] [avg time: 3.928 ms] [avg calls per frame: 1] [children: 84.6%] [unaccounted: 15.4%]
| scene->Preprocess - [6.34%] [avg time: 0.249 ms] [avg calls per frame: 1]
| video encoding and uploading - [78.3%] [avg time: 3.074 ms] [avg calls per frame: 1] [children: 77.8%] [unaccounted: 0.433%]
| | CopyResource - [0.407%] [avg time: 0.016 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [0.382%] [avg time: 0.015 ms] [avg calls per frame: 0]
| | call to encoder - [76.7%] [avg time: 3.013 ms] [avg calls per frame: 0]
| | sending stuff out - [0.331%] [avg time: 0.013 ms] [avg calls per frame: 0]
==============================================================