HI! I captured a video and set the x264 CPU preset to "fast" to gain better graphics and noticed an stutter in the video every 4 -6 seconds of video, now question is, would it be the CPU getting over loaded that's causing the stutter under the settings that I applied and/or something else?
I have a very high end rig. Six core CPU with 16gig ram and 780gf 3 gig video card on a Asus Rampage IV extream MOBO Overclocked with modified water cooling.
So depending on what's causing the stutter I may try to fiddle with things a bit more.
NOTE: I did notice a difference in quality when viewing with the "fast" setting. I am capturing a game called "Star Citizen" which uses Extremely high end graphics, So basically I want the best quality graphics my rig can handle :)
I have a very high end rig. Six core CPU with 16gig ram and 780gf 3 gig video card on a Asus Rampage IV extream MOBO Overclocked with modified water cooling.
So depending on what's causing the stutter I may try to fiddle with things a bit more.
NOTE: I did notice a difference in quality when viewing with the "fast" setting. I am capturing a game called "Star Citizen" which uses Extremely high end graphics, So basically I want the best quality graphics my rig can handle :)
Code:
20:40:09: Open Broadcaster Software v0.584b - 32bit (´・ω・`)
20:40:09: -------------------------------
20:40:09: CPU Name: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
20:40:09: CPU Speed: 3199MHz
20:40:09: Physical Memory: 4095MB Total, 4095MB Free
20:40:09: stepping id: 7, model 45, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 6, total cores 3
20:40:09: monitor 1: pos={0, 0}, size={1920, 1080}
20:40:09: Windows Version: 6.1 Build 7601 S
20:40:09: Aero is Enabled
20:40:09: -------------------------------
20:40:09: OBS Modules:
20:40:09: Base Address Module
20:40:09: 000F0000 OBS.exe
20:40:09: 0F640000 OBSApi.dll
20:40:09: 02E50000 DShowPlugin.dll
20:40:09: 5ACC0000 GraphicsCapture.dll
20:40:09: 0FE60000 NoiseGate.dll
20:40:09: 0F620000 PSVPlugin.dll
20:40:09: ------------------------------------------
20:40:09: Adapter 1
20:40:09: Video Adapter: NVIDIA GeForce GTX 780
20:40:09: Video Adapter Dedicated Video Memory: 3140157440
20:40:09: Video Adapter Shared System Memory: 1154744320
20:40:09: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
20:40:09: =====Stream Start: 2013-12-08, 20:40:09===============================================
20:40:09: Multithreaded optimizations: On
20:40:09: Base resolution: 1920x1080
20:40:09: Output resolution: 1280x720
20:40:09: ------------------------------------------
20:40:09: Loading up D3D10 on NVIDIA GeForce GTX 780...
20:40:09: ------------------------------------------
20:40:09: Audio Format: 48000hz
20:40:09: Playback device Default
20:40:09: ------------------------------------------
20:40:09: Using desktop audio input: Speakers (4- Skullcandy GMX Dolby Transmitter)
20:40:09: ------------------------------------------
20:40:09: Using auxilary audio input: Microphone (4- Skullcandy GMX Dolby Transmitter)
20:40:09: ------------------------------------------
20:40:09: Audio Encoding: AAC
20:40:09: bitrate: 128
20:40:09: Using graphics capture
20:40:09: Scene buffering time set to 700
20:40:09: ------------------------------------------
20:40:09: Video Encoding: x264
20:40:09: fps: 60
20:40:09: width: 1280, height: 720
20:40:09: preset: faster
20:40:09: profile: high
20:40:09: keyint: 250
20:40:09: CBR: yes
20:40:09: CFR: yes
20:40:09: max bitrate: 1000
20:40:09: buffer size: 1000
20:40:09: ------------------------------------------
20:40:09: MMDeviceAudioSource: Frequency for device 'Speakers (4- Skullcandy GMX Dolby Transmitter)' is 192000, samples per sec is 48000
20:40:09: MMDeviceAudioSource: Frequency for device 'Microphone (4- Skullcandy GMX Dolby Transmitter)' is 176400, samples per sec is 44100
20:40:09: SharedTexCapture hooked
20:42:07: Total frames encoded: 7029, total frames duplicated: 75 (1.07%)
20:42:07: Total frames rendered: 7033, number of late frames: 4 (0.06%) (it's okay for some frames to be late)
20:42:07:
20:42:07: Profiler time results:
20:42:07:
20:42:07: ==============================================================
20:42:07: video thread frame - [100%] [avg time: 1.107 ms] [children: 36.1%] [unaccounted: 63.9%]
20:42:07: | scene->Preprocess - [0.0903%] [avg time: 0.001 ms]
20:42:07: | GPU download and conversion - [36%] [avg time: 0.399 ms] [children: 31.7%] [unaccounted: 4.34%]
20:42:07: | | flush - [22%] [avg time: 0.243 ms]
20:42:07: | | CopyResource - [9.58%] [avg time: 0.106 ms]
20:42:07: | | conversion to 4:2:0 - [0.181%] [avg time: 0.002 ms]
20:42:07: Convert444Thread - [100%] [avg time: 0.831 ms] [children: 99.2%] [unaccounted: 0.842%]
20:42:07: | Convert444toNV12 - [99.2%] [avg time: 0.824 ms]
20:42:07: encoder thread frame - [100%] [avg time: 1.046 ms]
20:42:07: ==============================================================
20:42:07:
20:42:07:
20:42:07: Profiler CPU results:
20:42:07:
20:42:07: ==============================================================
20:42:07: video thread frame - [cpu time: avg 0.164 ms, total 1154.41 ms] [avg calls per frame: 1]
20:42:07: | scene->Preprocess - [cpu time: avg 0.002 ms, total 15.6 ms] [avg calls per frame: 1]
20:42:07: | GPU download and conversion - [cpu time: avg 0.037 ms, total 265.2 ms] [avg calls per frame: 1]
20:42:07: | | flush - [cpu time: avg 0.019 ms, total 140.4 ms] [avg calls per frame: 1]
20:42:07: | | CopyResource - [cpu time: avg 0.006 ms, total 46.8 ms] [avg calls per frame: 1]
20:42:07: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 15.6 ms] [avg calls per frame: 1]
20:42:07: Convert444Thread - [cpu time: avg 0.806 ms, total 5631.64 ms] [avg calls per frame: 1]
20:42:07: | Convert444toNV12 - [cpu time: avg 0.806 ms, total 5631.64 ms] [avg calls per frame: 1]
20:42:07: encoder thread frame - [cpu time: avg 0.377 ms, total 2636.42 ms] [avg calls per frame: 1]
20:42:07: ==============================================================
20:42:07:
20:42:07: =====Stream End: 2013-12-08, 20:42:07=================================================
03:41:36: =====Stream Start: 2013-12-09, 03:41:36===============================================
03:41:36: Multithreaded optimizations: On
03:41:36: Base resolution: 1920x1080
03:41:36: Output resolution: 1280x720
03:41:36: ------------------------------------------
03:41:36: Loading up D3D10 on NVIDIA GeForce GTX 780...
03:41:36: ------------------------------------------
03:41:36: Audio Format: 48000hz
03:41:36: Playback device Default
03:41:36: ------------------------------------------
03:41:36: Using desktop audio input: Speakers (4- Skullcandy GMX Dolby Transmitter)
03:41:36: ------------------------------------------
03:41:36: Using auxilary audio input: Microphone (4- Skullcandy GMX Dolby Transmitter)
03:41:36: ------------------------------------------
03:41:36: Audio Encoding: AAC
03:41:36: bitrate: 128
03:41:36: Using graphics capture
03:41:36: Scene buffering time set to 700
03:41:36: ------------------------------------------
03:41:36: Video Encoding: x264
03:41:36: fps: 60
03:41:36: width: 1280, height: 720
03:41:36: preset: faster
03:41:36: profile: high
03:41:36: keyint: 250
03:41:36: CBR: yes
03:41:36: CFR: yes
03:41:36: max bitrate: 1000
03:41:36: buffer size: 1000
03:41:36: ------------------------------------------
03:41:36: MMDeviceAudioSource: Frequency for device 'Speakers (4- Skullcandy GMX Dolby Transmitter)' is 192000, samples per sec is 48000
03:41:36: MMDeviceAudioSource: Frequency for device 'Microphone (4- Skullcandy GMX Dolby Transmitter)' is 176400, samples per sec is 44100
03:41:36: SharedTexCapture hooked
03:41:39: GraphicsCaptureSource::NewCapture: eliminating old capture
03:41:39: SharedTexCapture hooked
03:42:14: Total frames encoded: 2244, total frames duplicated: 67 (2.99%)
03:42:14: Total frames rendered: 2222, number of late frames: 10 (0.45%) (it's okay for some frames to be late)
03:42:14:
03:42:14: Profiler time results:
03:42:14:
03:42:14: ==============================================================
03:42:14: video thread frame - [100%] [avg time: 1.199 ms] [children: 23.7%] [unaccounted: 76.3%]
03:42:14: | scene->Preprocess - [0.0834%] [avg time: 0.001 ms]
03:42:14: | GPU download and conversion - [23.6%] [avg time: 0.283 ms] [children: 18.7%] [unaccounted: 4.92%]
03:42:14: | | flush - [15.7%] [avg time: 0.188 ms]
03:42:14: | | CopyResource - [2.92%] [avg time: 0.035 ms]
03:42:14: | | conversion to 4:2:0 - [0.0834%] [avg time: 0.001 ms]
03:42:14: Convert444Thread - [100%] [avg time: 0.881 ms] [children: 99%] [unaccounted: 1.02%]
03:42:14: | Convert444toNV12 - [99%] [avg time: 0.872 ms]
03:42:14: encoder thread frame - [100%] [avg time: 1.161 ms]
03:42:14: ==============================================================
03:42:14:
03:42:14:
03:42:14: Profiler CPU results:
03:42:14:
03:42:14: ==============================================================
03:42:14: video thread frame - [cpu time: avg 0.077 ms, total 171.601 ms] [avg calls per frame: 1]
03:42:14: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
03:42:14: | GPU download and conversion - [cpu time: avg 0.021 ms, total 46.801 ms] [avg calls per frame: 1]
03:42:14: | | flush - [cpu time: avg 0.014 ms, total 31.201 ms] [avg calls per frame: 1]
03:42:14: | | CopyResource - [cpu time: avg 0.007 ms, total 15.6 ms] [avg calls per frame: 1]
03:42:14: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
03:42:14: Convert444Thread - [cpu time: avg 0.883 ms, total 1918.81 ms] [avg calls per frame: 1]
03:42:14: | Convert444toNV12 - [cpu time: avg 0.883 ms, total 1918.81 ms] [avg calls per frame: 1]
03:42:14: encoder thread frame - [cpu time: avg 0.233 ms, total 514.803 ms] [avg calls per frame: 1]
03:42:14: ==============================================================
03:42:14:
03:42:14: =====Stream End: 2013-12-09, 03:42:14=================================================
05:00:51: =====Stream Start: 2013-12-09, 05:00:51===============================================
05:00:51: Multithreaded optimizations: On
05:00:51: Base resolution: 1920x1080
05:00:51: Output resolution: 1280x720
05:00:51: ------------------------------------------
05:00:51: Loading up D3D10 on NVIDIA GeForce GTX 780...
05:00:51: ------------------------------------------
05:00:51: Audio Format: 48000hz
05:00:51: Playback device Default
05:00:51: ------------------------------------------
05:00:51: Using desktop audio input: Speakers (4- Skullcandy GMX Dolby Transmitter)
05:00:51: ------------------------------------------
05:00:51: Using auxilary audio input: Microphone (4- Skullcandy GMX Dolby Transmitter)
05:00:51: ------------------------------------------
05:00:51: Audio Encoding: AAC
05:00:51: bitrate: 128
05:00:51: Using graphics capture
05:00:51: Scene buffering time set to 700
05:00:51: ------------------------------------------
05:00:51: Video Encoding: x264
05:00:51: fps: 60
05:00:51: width: 1280, height: 720
05:00:51: preset: fast
05:00:51: profile: high
05:00:51: keyint: 250
05:00:51: CBR: yes
05:00:51: CFR: yes
05:00:51: max bitrate: 2000
05:00:51: buffer size: 2000
05:00:51: ------------------------------------------
05:00:51: MMDeviceAudioSource: Frequency for device 'Speakers (4- Skullcandy GMX Dolby Transmitter)' is 192000, samples per sec is 48000
05:00:51: MMDeviceAudioSource: Frequency for device 'Microphone (4- Skullcandy GMX Dolby Transmitter)' is 176400, samples per sec is 44100
05:00:51: SharedTexCapture hooked
05:00:54: GraphicsCaptureSource::NewCapture: eliminating old capture
05:00:54: SharedTexCapture hooked
05:01:59: Total frames encoded: 4049, total frames duplicated: 842 (20.80%)
05:01:59: Number of frames skipped due to encoder lag: 230 (5.68%)
05:01:59: Total frames rendered: 3717, number of late frames: 165 (4.44%) (it's okay for some frames to be late)
05:01:59:
05:01:59: Profiler time results:
05:01:59:
05:01:59: ==============================================================
05:01:59: video thread frame - [100%] [avg time: 2.012 ms] [children: 42.3%] [unaccounted: 57.7%]
05:01:59: | scene->Preprocess - [0.298%] [avg time: 0.006 ms]
05:01:59: | GPU download and conversion - [42%] [avg time: 0.845 ms] [children: 35.8%] [unaccounted: 6.21%]
05:01:59: | | flush - [7.06%] [avg time: 0.142 ms]
05:01:59: | | CopyResource - [28.5%] [avg time: 0.574 ms]
05:01:59: | | conversion to 4:2:0 - [0.199%] [avg time: 0.004 ms]
05:01:59: Convert444Thread - [100%] [avg time: 1.468 ms] [children: 98%] [unaccounted: 1.98%]
05:01:59: | Convert444toNV12 - [98%] [avg time: 1.439 ms]
05:01:59: encoder thread frame - [100%] [avg time: 3.887 ms]
05:01:59: ==============================================================
05:01:59:
05:01:59:
05:01:59: Profiler CPU results:
05:01:59:
05:01:59: ==============================================================
05:01:59: video thread frame - [cpu time: avg 0.428 ms, total 1591.21 ms] [avg calls per frame: 1]
05:01:59: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
05:01:59: | GPU download and conversion - [cpu time: avg 0.075 ms, total 280.802 ms] [avg calls per frame: 1]
05:01:59: | | flush - [cpu time: avg 0.046 ms, total 171.601 ms] [avg calls per frame: 1]
05:01:59: | | CopyResource - [cpu time: avg 0.012 ms, total 46.801 ms] [avg calls per frame: 1]
05:01:59: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
05:01:59: Convert444Thread - [cpu time: avg 0.744 ms, total 2730.02 ms] [avg calls per frame: 1]
05:01:59: | Convert444toNV12 - [cpu time: avg 0.744 ms, total 2730.02 ms] [avg calls per frame: 1]
05:01:59: encoder thread frame - [cpu time: avg 0.595 ms, total 2386.82 ms] [avg calls per frame: 1]
05:01:59: ==============================================================
05:01:59:
05:01:59: =====Stream End: 2013-12-09, 05:01:59=================================================
05:04:41: =====Stream Start: 2013-12-09, 05:04:41===============================================
05:04:41: Multithreaded optimizations: On
05:04:41: Base resolution: 1920x1080
05:04:41: Output resolution: 1280x720
05:04:41: ------------------------------------------
05:04:41: Loading up D3D10 on NVIDIA GeForce GTX 780...
05:04:41: ------------------------------------------
05:04:41: Audio Format: 48000hz
05:04:41: Playback device Default
05:04:41: ------------------------------------------
05:04:41: Using desktop audio input: Speakers (4- Skullcandy GMX Dolby Transmitter)
05:04:41: ------------------------------------------
05:04:41: Using auxilary audio input: Microphone (4- Skullcandy GMX Dolby Transmitter)
05:04:41: ------------------------------------------
05:04:41: Audio Encoding: AAC
05:04:41: bitrate: 128
05:04:41: Using graphics capture
05:04:41: Scene buffering time set to 700
05:04:41: ------------------------------------------
05:04:41: Video Encoding: x264
05:04:41: fps: 60
05:04:41: width: 1280, height: 720
05:04:41: preset: fast
05:04:41: profile: high
05:04:41: keyint: 250
05:04:41: CBR: yes
05:04:41: CFR: yes
05:04:41: max bitrate: 2000
05:04:41: buffer size: 2000
05:04:41: ------------------------------------------
05:04:41: MMDeviceAudioSource: Frequency for device 'Speakers (4- Skullcandy GMX Dolby Transmitter)' is 192000, samples per sec is 48000
05:04:41: MMDeviceAudioSource: Frequency for device 'Microphone (4- Skullcandy GMX Dolby Transmitter)' is 176400, samples per sec is 44100
05:04:41: SharedTexCapture hooked
05:04:43: GraphicsCaptureSource::NewCapture: eliminating old capture
05:04:43: SharedTexCapture hooked
05:06:00: Total frames encoded: 4691, total frames duplicated: 961 (20.49%)
05:06:00: Number of frames skipped due to encoder lag: 157 (3.35%)
05:06:00: Total frames rendered: 4408, number of late frames: 215 (4.88%) (it's okay for some frames to be late)
05:06:00:
05:06:00: Profiler time results:
05:06:00:
05:06:00: ==============================================================
05:06:00: video thread frame - [100%] [avg time: 2.312 ms] [children: 40.7%] [unaccounted: 59.3%]
05:06:00: | scene->Preprocess - [0.216%] [avg time: 0.005 ms]
05:06:00: | GPU download and conversion - [40.4%] [avg time: 0.935 ms] [children: 35%] [unaccounted: 5.45%]
05:06:00: | | flush - [6.75%] [avg time: 0.156 ms]
05:06:00: | | CopyResource - [28.2%] [avg time: 0.651 ms]
05:06:00: | | conversion to 4:2:0 - [0.0865%] [avg time: 0.002 ms]
05:06:00: Convert444Thread - [100%] [avg time: 1.513 ms] [children: 98%] [unaccounted: 1.98%]
05:06:00: | Convert444toNV12 - [98%] [avg time: 1.483 ms]
05:06:00: encoder thread frame - [100%] [avg time: 3.661 ms]
05:06:00: ==============================================================
05:06:00:
05:06:00:
05:06:00: Profiler CPU results:
05:06:00:
05:06:00: ==============================================================
05:06:00: video thread frame - [cpu time: avg 0.35 ms, total 1544.41 ms] [avg calls per frame: 1]
05:06:00: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
05:06:00: | GPU download and conversion - [cpu time: avg 0.046 ms, total 202.8 ms] [avg calls per frame: 1]
05:06:00: | | flush - [cpu time: avg 0.031 ms, total 140.4 ms] [avg calls per frame: 1]
05:06:00: | | CopyResource - [cpu time: avg 0.007 ms, total 31.2 ms] [avg calls per frame: 1]
05:06:00: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
05:06:00: Convert444Thread - [cpu time: avg 0.791 ms, total 3447.62 ms] [avg calls per frame: 1]
05:06:00: | Convert444toNV12 - [cpu time: avg 0.787 ms, total 3432.02 ms] [avg calls per frame: 1]
05:06:00: encoder thread frame - [cpu time: avg 0.624 ms, total 2901.62 ms] [avg calls per frame: 1]
05:06:00: ==============================================================
05:06:00:
05:06:00: =====Stream End: 2013-12-09, 05:06:00=================================================
05:08:30: =====Stream Start: 2013-12-09, 05:08:30===============================================
05:08:30: Multithreaded optimizations: On
05:08:30: Base resolution: 1920x1080
05:08:30: Output resolution: 1280x720
05:08:30: ------------------------------------------
05:08:30: Loading up D3D10 on NVIDIA GeForce GTX 780...
05:08:30: ------------------------------------------
05:08:30: Audio Format: 48000hz
05:08:30: Playback device Default
05:08:30: ------------------------------------------
05:08:30: Using desktop audio input: Speakers (4- Skullcandy GMX Dolby Transmitter)
05:08:30: ------------------------------------------
05:08:30: Using auxilary audio input: Microphone (4- Skullcandy GMX Dolby Transmitter)
05:08:30: ------------------------------------------
05:08:30: Audio Encoding: AAC
05:08:30: bitrate: 128
05:08:30: Using graphics capture
05:08:30: Scene buffering time set to 700
05:08:30: ------------------------------------------
05:08:30: Video Encoding: x264
05:08:30: fps: 60
05:08:30: width: 1280, height: 720
05:08:30: preset: faster
05:08:30: profile: high
05:08:30: keyint: 250
05:08:30: CBR: yes
05:08:30: CFR: yes
05:08:30: max bitrate: 2000
05:08:30: buffer size: 2000
05:08:30: ------------------------------------------
05:08:30: MMDeviceAudioSource: Frequency for device 'Speakers (4- Skullcandy GMX Dolby Transmitter)' is 192000, samples per sec is 48000
05:08:30: MMDeviceAudioSource: Frequency for device 'Microphone (4- Skullcandy GMX Dolby Transmitter)' is 176400, samples per sec is 44100
05:08:30: SharedTexCapture hooked
05:08:34: GraphicsCaptureSource::NewCapture: eliminating old capture
05:08:34: SharedTexCapture hooked
05:09:50: Total frames encoded: 4749, total frames duplicated: 120 (2.53%)
05:09:50: Total frames rendered: 4734, number of late frames: 10 (0.21%) (it's okay for some frames to be late)
05:09:50:
05:09:50: Profiler time results:
05:09:50:
05:09:50: ==============================================================
05:09:50: video thread frame - [100%] [avg time: 1.181 ms] [children: 27.9%] [unaccounted: 72.1%]
05:09:50: | scene->Preprocess - [0.169%] [avg time: 0.002 ms]
05:09:50: | GPU download and conversion - [27.7%] [avg time: 0.327 ms] [children: 24.4%] [unaccounted: 3.3%]
05:09:50: | | flush - [16.2%] [avg time: 0.191 ms]
05:09:50: | | CopyResource - [8.04%] [avg time: 0.095 ms]
05:09:50: | | conversion to 4:2:0 - [0.169%] [avg time: 0.002 ms]
05:09:50: Convert444Thread - [100%] [avg time: 0.957 ms] [children: 99%] [unaccounted: 1.04%]
05:09:50: | Convert444toNV12 - [99%] [avg time: 0.947 ms]
05:09:50: encoder thread frame - [100%] [avg time: 1.265 ms]
05:09:50: ==============================================================
05:09:50:
05:09:50:
05:09:50: Profiler CPU results:
05:09:50:
05:09:50: ==============================================================
05:09:50: video thread frame - [cpu time: avg 0.21 ms, total 998.406 ms] [avg calls per frame: 1]
05:09:50: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
05:09:50: | GPU download and conversion - [cpu time: avg 0.023 ms, total 109.201 ms] [avg calls per frame: 1]
05:09:50: | | flush - [cpu time: avg 0.006 ms, total 31.2 ms] [avg calls per frame: 1]
05:09:50: | | CopyResource - [cpu time: avg 0.009 ms, total 46.801 ms] [avg calls per frame: 1]
05:09:50: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
05:09:50: Convert444Thread - [cpu time: avg 0.766 ms, total 3588.02 ms] [avg calls per frame: 1]
05:09:50: | Convert444toNV12 - [cpu time: avg 0.766 ms, total 3588.02 ms] [avg calls per frame: 1]
05:09:50: encoder thread frame - [cpu time: avg 0.401 ms, total 1887.61 ms] [avg calls per frame: 1]
05:09:50: ==============================================================
05:09:50:
05:09:50: =====Stream End: 2013-12-09, 05:09:50=================================================
Last game capture log:
2013-12-09, 03:41:36: we're booting up:
03:41:36: DXGI Present
03:41:36: DXGI: Found D3D 11
03:41:36: setting up d3d11 data
03:41:36: ---------------------- Cleared D3D11 Capture ----------------------
03:41:36: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
03:41:36: DoD3D11Hook: success
03:41:36: successfully capturing d3d11 frames via GPU
03:41:36: NV Capture available
03:41:36: FBO available
03:41:36: GL Present
03:41:36: (half life scientist) everything.. seems to be in order
03:41:39: ---------------------- Cleared D3D11 Capture ----------------------
03:41:39: DXGI: Found D3D 11
03:41:39: setting up d3d11 data
03:41:39: ---------------------- Cleared D3D11 Capture ----------------------
03:41:39: DoD3D11Hook: success
03:41:39: successfully capturing d3d11 frames via GPU
03:42:14: stop requested, terminating d3d11 capture
03:42:14: ---------------------- Cleared D3D11 Capture ----------------------
04:59:44: ---------------------- Cleared D3D11 Capture ----------------------
04:59:44: DXGI: Found D3D 11
04:59:44: setting up d3d11 data
04:59:44: ---------------------- Cleared D3D11 Capture ----------------------
05:00:51: DoD3D11Hook: success
05:00:51: successfully capturing d3d11 frames via GPU
05:00:54: ---------------------- Cleared D3D11 Capture ----------------------
05:00:54: DXGI: Found D3D 11
05:00:54: setting up d3d11 data
05:00:54: ---------------------- Cleared D3D11 Capture ----------------------
05:00:54: DoD3D11Hook: success
05:00:54: successfully capturing d3d11 frames via GPU
05:01:59: stop requested, terminating d3d11 capture
05:01:59: ---------------------- Cleared D3D11 Capture ----------------------
05:02:09: ---------------------- Cleared D3D11 Capture ----------------------
05:02:09: DXGI: Found D3D 11
05:02:09: setting up d3d11 data
05:02:09: ---------------------- Cleared D3D11 Capture ----------------------
05:04:41: DoD3D11Hook: success
05:04:41: successfully capturing d3d11 frames via GPU
05:04:43: ---------------------- Cleared D3D11 Capture ----------------------
05:04:43: DXGI: Found D3D 11
05:04:43: setting up d3d11 data
05:04:43: ---------------------- Cleared D3D11 Capture ----------------------
05:04:43: DoD3D11Hook: success
05:04:43: successfully capturing d3d11 frames via GPU
05:06:00: stop requested, terminating d3d11 capture
05:06:00: ---------------------- Cleared D3D11 Capture ----------------------
05:07:51: ---------------------- Cleared D3D11 Capture ----------------------
05:07:51: DXGI: Found D3D 11
05:07:51: setting up d3d11 data
05:07:51: ---------------------- Cleared D3D11 Capture ----------------------
05:07:59: ---------------------- Cleared D3D11 Capture ----------------------
05:07:59: DXGI: Found D3D 11
05:07:59: setting up d3d11 data
05:07:59: ---------------------- Cleared D3D11 Capture ----------------------
05:08:30: DoD3D11Hook: success
05:08:30: successfully capturing d3d11 frames via GPU
05:08:34: ---------------------- Cleared D3D11 Capture ----------------------
05:08:34: DXGI: Found D3D 11
05:08:34: setting up d3d11 data
05:08:34: ---------------------- Cleared D3D11 Capture ----------------------
05:08:34: DoD3D11Hook: success
05:08:34: successfully capturing d3d11 frames via GPU
05:09:50: stop requested, terminating d3d11 capture
05:09:50: ---------------------- Cleared D3D11 Capture ----------------------