02:17:38: Open Broadcaster Software v0.554b - 32bit (´・ω・`)
02:17:38: -------------------------------
02:17:38: CPU Name: Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz
02:17:38: CPU Speed: 2395MHz
02:17:38: Physical Memory: 4095MB Total, 3562MB Free
02:17:38: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
02:17:38: monitor 1: pos={0, 0}, size={1920, 1080}
02:17:38: Windows Version: 6.2 Build 9200
02:17:38: Aero is Enabled
02:17:38: -------------------------------
02:17:38: OBS Modules:
02:17:38: Base Address Module
02:17:38: 00CF0000 OBS.exe
02:17:38: 66160000 OBSApi.dll
02:17:38: 671D0000 DShowPlugin.dll
02:17:38: 6C8D0000 GraphicsCapture.dll
02:17:38: 66890000 NoiseGate.dll
02:17:38: 66870000 PSVPlugin.dll
02:17:38: ------------------------------------------
02:17:38: Adapter 1
02:17:38: Video Adapter: Intel(R) HD Graphics 4000
02:17:38: Video Adapter Dedicated Video Memory: 33554432
02:17:38: Video Adapter Shared System Memory: 1711276032
02:17:38: ------------------------------------------
02:17:38: Adapter 2
02:17:38: Video Adapter: NVIDIA GeForce GT 650M
02:17:38: Video Adapter Dedicated Video Memory: 2091712512
02:17:38: Video Adapter Shared System Memory: 2147479552
02:17:38: =====Stream Start: 2013-09-23, 02:17:38===============================================
02:17:38: Multithreaded optimizations: On
02:17:38: Base resolution: 1920x1080
02:17:38: Output resolution: 1920x1080
02:17:38: ------------------------------------------
02:17:38: Loading up D3D10 on Intel(R) HD Graphics 4000...
02:17:38: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
02:17:38: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
02:17:38: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
02:17:38: Playback device Default
02:17:38: ------------------------------------------
02:17:38: Using desktop audio input: Speakers (Realtek High Definition Audio)
02:17:38: ------------------------------------------
02:17:38: Using auxilary audio input: Microphone (Realtek High Definition Audio)
02:17:38: ------------------------------------------
02:17:38: Audio Encoding: AAC
02:17:38: bitrate: 128
02:17:38: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
02:17:38: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
02:17:38: Using Monitor Capture
02:17:38: ------------------------------------------
02:17:38: Video Encoding: x264
02:17:38: fps: 30
02:17:38: width: 1920, height: 1080
02:17:38: preset: veryfast
02:17:38: CBR: yes
02:17:38: CFR: no
02:17:38: max bitrate: 1000
02:17:38: buffer size: 1000
02:17:38: ------------------------------------------
02:17:38: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
02:17:38: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
02:18:44: Using graphics capture
02:18:44: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
02:18:44: SharedTexCapture hooked
02:18:48: Total frames rendered: 2061, number of late frames: 11 (0.53%) (it's okay for some frames to be late)
02:18:48:
02:18:48: Profiler results:
02:18:48:
02:18:48: ==============================================================
02:18:48: frame - [100%] [avg time: 6.218 ms (cpu time: avg 5.913 ms, total 12187.5 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0965%]
02:18:48: | frame preprocessing and rendering - [13.6%] [avg time: 0.845 ms (cpu time: avg 0.568 ms, total 1171.88 ms)] [avg calls per frame: 1] [children: 3.52%] [unaccounted: 10.1%]
02:18:48: | | scene->Preprocess - [3.52%] [avg time: 0.219 ms (cpu time: avg 0.098 ms, total 203.125 ms)] [avg calls per frame: 1]
02:18:48: | video encoding and uploading - [86.3%] [avg time: 5.367 ms (cpu time: avg 5.337 ms, total 11000 ms)] [avg calls per frame: 1] [children: 85.6%] [unaccounted: 0.692%]
02:18:48: | | flush - [2.61%] [avg time: 0.162 ms (cpu time: avg 0.09 ms, total 187.5 ms)] [avg calls per frame: 1]
02:18:48: | | CopyResource - [1.17%] [avg time: 0.073 ms (cpu time: avg 0.083 ms, total 171.875 ms)] [avg calls per frame: 0]
02:18:48: | | conversion to 4:2:0 - [0.0965%] [avg time: 0.006 ms (cpu time: avg 0.007 ms, total 15.625 ms)] [avg calls per frame: 0]
02:18:48: | | call to encoder - [81.7%] [avg time: 5.081 ms (cpu time: avg 5.132 ms, total 10578.1 ms)] [avg calls per frame: 0]
02:18:48: | | sending stuff out - [0.0322%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
02:18:48: | Convert444Threads - [1.07e+003%] [avg time: 66.33 ms (cpu time: avg 5.92 ms, total 12203.1 ms)] [avg calls per frame: 1]
02:18:48: ==============================================================
02:18:48:
02:18:48: =====Stream End: 2013-09-23, 02:18:48=================================================
02:18:49: =====Stream Start: 2013-09-23, 02:18:49===============================================
02:18:49: Multithreaded optimizations: On
02:18:49: Base resolution: 1920x1080
02:18:49: Output resolution: 1920x1080
02:18:49: ------------------------------------------
02:18:49: Loading up D3D10 on Intel(R) HD Graphics 4000...
02:18:49: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
02:18:49: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
02:18:49: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
02:18:49: Playback device Default
02:18:49: ------------------------------------------
02:18:49: Using desktop audio input: Speakers (Realtek High Definition Audio)
02:18:49: ------------------------------------------
02:18:49: Using auxilary audio input: Microphone (Realtek High Definition Audio)
02:18:49: ------------------------------------------
02:18:49: Audio Encoding: AAC
02:18:49: bitrate: 128
02:18:49: Using graphics capture
02:18:49: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
02:18:49: ------------------------------------------
02:18:49: Video Encoding: x264
02:18:49: fps: 30
02:18:49: width: 1920, height: 1080
02:18:49: preset: veryfast
02:18:49: CBR: yes
02:18:49: CFR: no
02:18:49: max bitrate: 1000
02:18:49: buffer size: 1000
02:18:49: ------------------------------------------
02:18:49: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
02:18:49: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
02:18:49: SharedTexCapture hooked
02:19:30: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
02:19:30: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
02:19:31: Using Monitor Capture
02:21:09: Settings::Video: Enabling Aero
02:21:12: Total frames rendered: 4275, number of late frames: 7 (0.16%) (it's okay for some frames to be late)
02:21:12:
02:21:12: Profiler results:
02:21:12:
02:21:12: ==============================================================
02:21:12: frame - [100%] [avg time: 6.017 ms (cpu time: avg 5.778 ms, total 24703.1 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.116%]
02:21:12: | frame preprocessing and rendering - [8.44%] [avg time: 0.508 ms (cpu time: avg 0.358 ms, total 1531.25 ms)] [avg calls per frame: 1] [children: 0.931%] [unaccounted: 7.51%]
02:21:12: | | scene->Preprocess - [0.931%] [avg time: 0.056 ms (cpu time: avg 0.01 ms, total 46.875 ms)] [avg calls per frame: 1]
02:21:12: | video encoding and uploading - [91.4%] [avg time: 5.502 ms (cpu time: avg 5.416 ms, total 23156.3 ms)] [avg calls per frame: 1] [children: 91%] [unaccounted: 0.449%]
02:21:12: | | flush - [1.76%] [avg time: 0.106 ms (cpu time: avg 0.116 ms, total 500 ms)] [avg calls per frame: 1]
02:21:12: | | CopyResource - [1.06%] [avg time: 0.064 ms (cpu time: avg 0.054 ms, total 234.375 ms)] [avg calls per frame: 0]
02:21:12: | | conversion to 4:2:0 - [0.0997%] [avg time: 0.006 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
02:21:12: | | call to encoder - [88%] [avg time: 5.297 ms (cpu time: avg 5.215 ms, total 22296.9 ms)] [avg calls per frame: 0]
02:21:12: | | sending stuff out - [0.0332%] [avg time: 0.002 ms (cpu time: avg 0.003 ms, total 15.625 ms)] [avg calls per frame: 0]
02:21:12: | Convert444Threads - [1.1e+003%] [avg time: 66.459 ms (cpu time: avg 5.983 ms, total 25578.1 ms)] [avg calls per frame: 1]
02:21:12: ==============================================================
02:21:12:
02:21:12: =====Stream End: 2013-09-23, 02:21:12=================================================
02:21:13: =====Stream Start: 2013-09-23, 02:21:13===============================================
02:21:13: Multithreaded optimizations: On
02:21:13: Base resolution: 1920x1080
02:21:13: Output resolution: 1920x1080
02:21:13: ------------------------------------------
02:21:13: Loading up D3D10 on NVIDIA GeForce GT 650M...
02:21:13: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
02:21:13: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
02:21:13: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
02:21:13: Playback device Default
02:21:13: ------------------------------------------
02:21:13: Using desktop audio input: Speakers (Realtek High Definition Audio)
02:21:13: ------------------------------------------
02:21:13: Using auxilary audio input: Microphone (Realtek High Definition Audio)
02:21:13: ------------------------------------------
02:21:13: Audio Encoding: AAC
02:21:13: bitrate: 128
02:21:13: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
02:21:13: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
02:21:13: Using Monitor Capture
02:21:13: ------------------------------------------
02:21:13: Video Encoding: x264
02:21:13: fps: 30
02:21:13: width: 1920, height: 1080
02:21:13: preset: veryfast
02:21:13: CBR: yes
02:21:13: CFR: no
02:21:13: max bitrate: 1000
02:21:13: buffer size: 1000
02:21:13: ------------------------------------------
02:21:13: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
02:21:13: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
02:21:26: Using graphics capture
02:21:26: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
Warning -- SharedTexCapture::Init: Could not create shared texture
02:21:41: Using graphics capture
02:21:41: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
Warning -- SharedTexCapture::Init: Could not create shared texture
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
Warning -- SharedTexCapture::Init: Could not create shared texture
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
Warning -- SharedTexCapture::Init: Could not create shared texture
02:25:08: Exit signal received, terminating capture
02:49:25: Total frames rendered: 50722, number of late frames: 12 (0.02%) (it's okay for some frames to be late)
02:49:25:
02:49:25: Profiler results:
02:49:25:
02:49:25: ==============================================================
02:49:25: frame - [100%] [avg time: 3.31 ms (cpu time: avg 3.219 ms, total 163297 ms)] [avg calls per frame: 1] [children: 99.3%] [unaccounted: 0.695%]
02:49:25: | frame preprocessing and rendering - [21.2%] [avg time: 0.703 ms (cpu time: avg 0.653 ms, total 33140.6 ms)] [avg calls per frame: 1] [children: 0.0604%] [unaccounted: 21.2%]
02:49:25: | | scene->Preprocess - [0.0604%] [avg time: 0.002 ms (cpu time: avg 0.002 ms, total 109.375 ms)] [avg calls per frame: 1]
02:49:25: | video encoding and uploading - [78.1%] [avg time: 2.584 ms (cpu time: avg 2.554 ms, total 129563 ms)] [avg calls per frame: 1] [children: 77.5%] [unaccounted: 0.604%]
02:49:25: | | flush - [3.05%] [avg time: 0.101 ms (cpu time: avg 0.112 ms, total 5687.5 ms)] [avg calls per frame: 1]
02:49:25: | | CopyResource - [0.604%] [avg time: 0.02 ms (cpu time: avg 0.039 ms, total 2015.63 ms)] [avg calls per frame: 0]
02:49:25: | | conversion to 4:2:0 - [0.151%] [avg time: 0.005 ms (cpu time: avg 0.007 ms, total 359.375 ms)] [avg calls per frame: 0]
02:49:25: | | call to encoder - [73.6%] [avg time: 2.436 ms (cpu time: avg 2.383 ms, total 120891 ms)] [avg calls per frame: 0]
02:49:25: | | sending stuff out - [0.0604%] [avg time: 0.002 ms (cpu time: avg 0.001 ms, total 93.75 ms)] [avg calls per frame: 0]
02:49:25: | Convert444Threads - [2.01e+003%] [avg time: 66.652 ms (cpu time: avg 2.619 ms, total 132844 ms)] [avg calls per frame: 1]
02:49:25: ==============================================================
02:49:25:
02:49:25: =====Stream End: 2013-09-23, 02:49:25=================================================
02:49:27: =====Stream Start: 2013-09-23, 02:49:27===============================================
02:49:27: Multithreaded optimizations: On
02:49:27: Base resolution: 1920x1080
02:49:27: Output resolution: 1920x1080
02:49:27: ------------------------------------------
02:49:27: Loading up D3D10 on NVIDIA GeForce GT 650M...
02:49:27: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
02:49:28: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
02:49:28: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
02:49:28: Playback device Default
02:49:28: ------------------------------------------
02:49:28: Using desktop audio input: Speakers (Realtek High Definition Audio)
02:49:28: ------------------------------------------
02:49:28: Using auxilary audio input: Microphone (Realtek High Definition Audio)
02:49:28: ------------------------------------------
02:49:28: Audio Encoding: AAC
02:49:28: bitrate: 128
02:49:28: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
02:49:28: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
02:49:28: Using Monitor Capture
02:49:28: ------------------------------------------
02:49:28: Video Encoding: x264
02:49:28: fps: 30
02:49:28: width: 1920, height: 1080
02:49:28: preset: veryfast
02:49:28: CBR: yes
02:49:28: CFR: no
02:49:28: max bitrate: 1000
02:49:28: buffer size: 1000
02:49:28: ------------------------------------------
02:49:28: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
02:49:28: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
02:49:29: Total frames rendered: 43, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
02:49:29:
02:49:29: Profiler results:
02:49:29:
02:49:29: ==============================================================
02:49:29: frame - [100%] [avg time: 3.139 ms (cpu time: avg 2.906 ms, total 125 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.159%]
02:49:29: | frame preprocessing and rendering - [36.9%] [avg time: 1.159 ms (cpu time: avg 1.09 ms, total 46.875 ms)] [avg calls per frame: 1] [children: 0.414%] [unaccounted: 36.5%]
02:49:29: | | scene->Preprocess - [0.414%] [avg time: 0.013 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
02:49:29: | video encoding and uploading - [62.9%] [avg time: 1.975 ms (cpu time: avg 1.816 ms, total 78.125 ms)] [avg calls per frame: 1] [children: 62.6%] [unaccounted: 0.319%]
02:49:29: | | flush - [3.44%] [avg time: 0.108 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
02:49:29: | | CopyResource - [0.319%] [avg time: 0.01 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
02:49:29: | | conversion to 4:2:0 - [0.0637%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
02:49:29: | | call to encoder - [58.8%] [avg time: 1.845 ms (cpu time: avg 1.816 ms, total 78.125 ms)] [avg calls per frame: 0]
02:49:29: | | sending stuff out - [0%] [avg time: 0 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
02:49:29: | Convert444Threads - [1.28e+003%] [avg time: 40.296 ms (cpu time: avg 2.18 ms, total 93.75 ms)] [avg calls per frame: 1]
02:49:29: ==============================================================
02:49:29:
02:49:29: =====Stream End: 2013-09-23, 02:49:29=================================================
02:50:04: =====Stream Start: 2013-09-23, 02:50:04===============================================
02:50:04: Multithreaded optimizations: On
02:50:04: Base resolution: 1920x1080
02:50:04: Output resolution: 1920x1080
02:50:04: ------------------------------------------
02:50:04: Loading up D3D10 on NVIDIA GeForce GT 650M...
02:50:04: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
02:50:04: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
02:50:04: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
02:50:04: Playback device Default
02:50:04: ------------------------------------------
02:50:04: Using desktop audio input: Speakers (Realtek High Definition Audio)
02:50:04: ------------------------------------------
02:50:04: Using auxilary audio input: Microphone (Realtek High Definition Audio)
02:50:04: ------------------------------------------
02:50:04: Audio Encoding: AAC
02:50:04: bitrate: 128
02:50:04: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
02:50:04: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
02:50:04: Using Monitor Capture
02:50:04: ------------------------------------------
02:50:04: Video Encoding: x264
02:50:04: fps: 30
02:50:04: width: 1920, height: 1080
02:50:04: preset: veryfast
02:50:04: CBR: yes
02:50:04: CFR: no
02:50:04: max bitrate: 1000
02:50:04: buffer size: 1000
02:50:04: ------------------------------------------
02:50:04: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
02:50:04: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
02:50:06: Using RTMP service: Twitch / Justin.tv
02:50:06: Server selection: rtmp://live-lhr.justin.tv/app
02:50:06: Interface: Adaptador de Rede Sem Fios Qualcomm Atheros AR9485 (802.11, 97 mbps)
02:50:08: SO_SNDBUF was at 65536
02:50:08: SO_SNDBUF is now 65536
02:50:31: Total frames rendered: 778, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
02:50:31: RTMPPublisher::SocketLoop: Graceful loop exit
02:50:31: Number of times waited to send: 0, Waited for a total of 0 bytes
02:50:31: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
02:50:31:
02:50:31: Profiler results:
02:50:31:
02:50:31: ==============================================================
02:50:31: frame - [100%] [avg time: 3.621 ms (cpu time: avg 3.333 ms, total 2593.75 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.249%]
02:50:31: | frame preprocessing and rendering - [25.7%] [avg time: 0.929 ms (cpu time: avg 0.843 ms, total 656.25 ms)] [avg calls per frame: 1] [children: 1.16%] [unaccounted: 24.5%]
02:50:31: | | scene->Preprocess - [1.16%] [avg time: 0.042 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
02:50:31: | video encoding and uploading - [74.1%] [avg time: 2.683 ms (cpu time: avg 2.49 ms, total 1937.5 ms)] [avg calls per frame: 1] [children: 73.7%] [unaccounted: 0.442%]
02:50:31: | | flush - [3.26%] [avg time: 0.118 ms (cpu time: avg 0.1 ms, total 78.125 ms)] [avg calls per frame: 1]
02:50:31: | | CopyResource - [0.552%] [avg time: 0.02 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
02:50:31: | | conversion to 4:2:0 - [0.138%] [avg time: 0.005 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
02:50:31: | | call to encoder - [69.4%] [avg time: 2.513 ms (cpu time: avg 2.389 ms, total 1859.38 ms)] [avg calls per frame: 0]
02:50:31: | | sending stuff out - [0.304%] [avg time: 0.011 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
02:50:31: | Convert444Threads - [1.8e+003%] [avg time: 65.207 ms (cpu time: avg 2.651 ms, total 2062.5 ms)] [avg calls per frame: 1]
02:50:31: ==============================================================
02:50:31:
02:50:31: =====Stream End: 2013-09-23, 02:50:31=================================================
02:52:47: =====Stream Start: 2013-09-23, 02:52:47===============================================
02:52:47: Multithreaded optimizations: On
02:52:47: Base resolution: 1920x1080
02:52:47: Output resolution: 1920x1080
02:52:47: ------------------------------------------
02:52:47: Loading up D3D10 on NVIDIA GeForce GT 650M...
02:52:47: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
02:52:47: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
02:52:47: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
02:52:47: Playback device Default
02:52:47: ------------------------------------------
02:52:47: Using desktop audio input: Speakers (Realtek High Definition Audio)
02:52:47: ------------------------------------------
02:52:47: Using auxilary audio input: Microphone (Realtek High Definition Audio)
02:52:47: ------------------------------------------
02:52:47: Audio Encoding: AAC
02:52:47: bitrate: 128
02:52:47: Using graphics capture
02:52:47: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
02:52:47: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
02:52:47: Using Monitor Capture
02:52:47: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
02:52:47: ------------------------------------------
02:52:47: Video Encoding: x264
02:52:47: fps: 30
02:52:47: width: 1920, height: 1080
02:52:47: preset: veryfast
02:52:47: CBR: yes
02:52:47: CFR: no
02:52:47: max bitrate: 1000
02:52:47: buffer size: 1000
02:52:47: ------------------------------------------
02:52:47: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
02:52:47: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
Warning -- SharedTexCapture::Init: Could not create shared texture
02:52:51: Using graphics capture
02:52:51: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
02:53:21: Using graphics capture
02:53:21: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
Warning -- SharedTexCapture::Init: Could not create shared texture
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
Warning -- SharedTexCapture::Init: Could not create shared texture
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
Warning -- SharedTexCapture::Init: Could not create shared texture
02:53:37: Total frames rendered: 1504, number of late frames: 5 (0.33%) (it's okay for some frames to be late)
02:53:38:
02:53:38: Profiler results:
02:53:38:
02:53:38: ==============================================================
02:53:38: frame - [100%] [avg time: 3.404 ms (cpu time: avg 3.054 ms, total 4593.75 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.176%]
02:53:38: | frame preprocessing and rendering - [23.1%] [avg time: 0.785 ms (cpu time: avg 0.467 ms, total 703.125 ms)] [avg calls per frame: 1] [children: 0.0294%] [unaccounted: 23%]
02:53:38: | | scene->Preprocess - [0.0294%] [avg time: 0.001 ms (cpu time: avg 0.01 ms, total 15.625 ms)] [avg calls per frame: 1]
02:53:38: | video encoding and uploading - [76.8%] [avg time: 2.613 ms (cpu time: avg 2.586 ms, total 3890.63 ms)] [avg calls per frame: 1] [children: 76.1%] [unaccounted: 0.617%]
02:53:38: | | flush - [3.06%] [avg time: 0.104 ms (cpu time: avg 0.155 ms, total 234.375 ms)] [avg calls per frame: 1]
02:53:38: | | CopyResource - [0.558%] [avg time: 0.019 ms (cpu time: avg 0.02 ms, total 31.25 ms)] [avg calls per frame: 0]
02:53:38: | | conversion to 4:2:0 - [0.147%] [avg time: 0.005 ms (cpu time: avg 0.01 ms, total 15.625 ms)] [avg calls per frame: 0]
02:53:38: | | call to encoder - [72.4%] [avg time: 2.463 ms (cpu time: avg 2.368 ms, total 3562.5 ms)] [avg calls per frame: 0]
02:53:38: | | sending stuff out - [0.0294%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
02:53:38: | Convert444Threads - [1.94e+003%] [avg time: 65.987 ms (cpu time: avg 2.784 ms, total 4187.5 ms)] [avg calls per frame: 1]
02:53:38: ==============================================================
02:53:38:
02:53:38: =====Stream End: 2013-09-23, 02:53:38=================================================
02:53:38: =====Stream Start: 2013-09-23, 02:53:38===============================================
02:53:38: Multithreaded optimizations: On
02:53:38: Base resolution: 1920x1080
02:53:38: Output resolution: 1920x1080
02:53:38: ------------------------------------------
02:53:38: Loading up D3D10 on NVIDIA GeForce GT 650M...
02:53:38: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
02:53:38: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
02:53:38: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
02:53:38: Playback device Default
02:53:38: ------------------------------------------
02:53:38: Using desktop audio input: Speakers (Realtek High Definition Audio)
02:53:38: ------------------------------------------
02:53:38: Using auxilary audio input: Microphone (Realtek High Definition Audio)
02:53:38: ------------------------------------------
02:53:38: Audio Encoding: AAC
02:53:38: bitrate: 128
02:53:38: Using graphics capture
02:53:38: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
02:53:38: ------------------------------------------
02:53:38: Video Encoding: x264
02:53:38: fps: 30
02:53:38: width: 1920, height: 1080
02:53:38: preset: veryfast
02:53:38: CBR: yes
02:53:38: CFR: no
02:53:38: max bitrate: 1000
02:53:38: buffer size: 1000
02:53:38: ------------------------------------------
02:53:38: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
02:53:38: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
Warning -- SharedTexCapture::Init: Could not create shared texture
02:53:40: Using RTMP service: Twitch / Justin.tv
02:53:40: Server selection: rtmp://live-lhr.justin.tv/app
02:53:40: Interface: Adaptador de Rede Sem Fios Qualcomm Atheros AR9485 (802.11, 97 mbps)
02:53:42: SO_SNDBUF was at 65536
02:53:42: SO_SNDBUF is now 65536
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
Warning -- SharedTexCapture::Init: Could not create shared texture
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
Warning -- SharedTexCapture::Init: Could not create shared texture
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
Warning -- SharedTexCapture::Init: Could not create shared texture
02:58:57: Exit signal received, terminating capture
03:01:13: Total frames rendered: 13637, number of late frames: 2 (0.01%) (it's okay for some frames to be late)
03:01:13: RTMPPublisher::SocketLoop: Graceful loop exit
03:01:14: Number of times waited to send: 0, Waited for a total of 0 bytes
03:01:14: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
03:01:14:
03:01:14: Profiler results:
03:01:14:
03:01:14: ==============================================================
03:01:14: frame - [100%] [avg time: 3.413 ms (cpu time: avg 3.3 ms, total 45015.6 ms)] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.293%]
03:01:14: | frame preprocessing and rendering - [11.9%] [avg time: 0.405 ms (cpu time: avg 0.325 ms, total 4437.5 ms)] [avg calls per frame: 1] [children: 0.0293%] [unaccounted: 11.8%]
03:01:14: | | scene->Preprocess - [0.0293%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
03:01:14: | video encoding and uploading - [87.8%] [avg time: 2.998 ms (cpu time: avg 2.973 ms, total 40546.9 ms)] [avg calls per frame: 1] [children: 87.3%] [unaccounted: 0.557%]
03:01:14: | | flush - [3.63%] [avg time: 0.124 ms (cpu time: avg 0.108 ms, total 1484.38 ms)] [avg calls per frame: 1]
03:01:14: | | CopyResource - [0.674%] [avg time: 0.023 ms (cpu time: avg 0.032 ms, total 437.5 ms)] [avg calls per frame: 0]
03:01:14: | | conversion to 4:2:0 - [0.146%] [avg time: 0.005 ms (cpu time: avg 0.003 ms, total 46.875 ms)] [avg calls per frame: 0]
03:01:14: | | call to encoder - [82.4%] [avg time: 2.812 ms (cpu time: avg 2.803 ms, total 38234.4 ms)] [avg calls per frame: 0]
03:01:14: | | sending stuff out - [0.439%] [avg time: 0.015 ms (cpu time: avg 0.019 ms, total 265.625 ms)] [avg calls per frame: 0]
03:01:14: | Convert444Threads - [1.95e+003%] [avg time: 66.583 ms (cpu time: avg 3.03 ms, total 41328.1 ms)] [avg calls per frame: 1]
03:01:14: ==============================================================
03:01:14:
03:01:14: =====Stream End: 2013-09-23, 03:01:14=================================================
03:01:15: =====Stream Start: 2013-09-23, 03:01:15===============================================
03:01:15: Multithreaded optimizations: On
03:01:15: Base resolution: 1920x1080
03:01:15: Output resolution: 1920x1080
03:01:15: ------------------------------------------
03:01:15: Loading up D3D10 on NVIDIA GeForce GT 650M...
03:01:15: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
03:01:15: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
03:01:15: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
03:01:15: Playback device Default
03:01:15: ------------------------------------------
03:01:15: Using desktop audio input: Speakers (Realtek High Definition Audio)
03:01:15: ------------------------------------------
03:01:15: Using auxilary audio input: Microphone (Realtek High Definition Audio)
03:01:15: ------------------------------------------
03:01:15: Audio Encoding: AAC
03:01:15: bitrate: 128
03:01:15: Using graphics capture
03:01:15: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
03:01:15: ------------------------------------------
03:01:15: Video Encoding: x264
03:01:15: fps: 30
03:01:15: width: 1920, height: 1080
03:01:15: preset: veryfast
03:01:15: CBR: yes
03:01:15: CFR: no
03:01:15: max bitrate: 2500
03:01:15: buffer size: 3500
03:01:15: ------------------------------------------
03:01:15: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
03:01:15: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
03:01:17: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
03:01:17: C:/Users/A'R/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
03:01:17: Using Monitor Capture
03:04:37: Total frames rendered: 6040, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
03:04:37:
03:04:37: Profiler results:
03:04:37:
03:04:37: ==============================================================
03:04:37: frame - [100%] [avg time: 4.241 ms (cpu time: avg 4.118 ms, total 24875 ms)] [avg calls per frame: 1] [children: 99.5%] [unaccounted: 0.519%]
03:04:37: | frame preprocessing and rendering - [26.2%] [avg time: 1.11 ms (cpu time: avg 1.001 ms, total 6046.88 ms)] [avg calls per frame: 1] [children: 0.259%] [unaccounted: 25.9%]
03:04:37: | | scene->Preprocess - [0.259%] [avg time: 0.011 ms (cpu time: avg 0.007 ms, total 46.875 ms)] [avg calls per frame: 1]
03:04:37: | video encoding and uploading - [73.3%] [avg time: 3.109 ms (cpu time: avg 3.101 ms, total 18734.4 ms)] [avg calls per frame: 1] [children: 72.8%] [unaccounted: 0.519%]
03:04:37: | | flush - [2.78%] [avg time: 0.118 ms (cpu time: avg 0.106 ms, total 640.625 ms)] [avg calls per frame: 1]
03:04:37: | | CopyResource - [0.613%] [avg time: 0.026 ms (cpu time: avg 0.046 ms, total 281.25 ms)] [avg calls per frame: 0]
03:04:37: | | conversion to 4:2:0 - [0.165%] [avg time: 0.007 ms (cpu time: avg 0.007 ms, total 46.875 ms)] [avg calls per frame: 0]
03:04:37: | | call to encoder - [69.2%] [avg time: 2.934 ms (cpu time: avg 2.92 ms, total 17640.6 ms)] [avg calls per frame: 0]
03:04:37: | | sending stuff out - [0.0472%] [avg time: 0.002 ms (cpu time: avg 0.007 ms, total 46.875 ms)] [avg calls per frame: 0]
03:04:37: | Convert444Threads - [1.57e+003%] [avg time: 66.476 ms (cpu time: avg 2.744 ms, total 16578.1 ms)] [avg calls per frame: 1]
03:04:37: ==============================================================
03:04:37:
03:04:37: =====Stream End: 2013-09-23, 03:04:37=================================================
Last game capture log:
2013-09-23, 02:53:21: we're booting up:
02:53:21: D3D9 Present
02:53:21: DXGI Present
02:53:21: D3D9EndScene called
02:53:21: D3DPRESENT_PARAMETERS {
02:53:21: BackBufferWidth: 1920
02:53:21: BackBufferHeight: 1080
02:53:21: BackBufferFormat: D3DFMT_X8R8G8B8
02:53:21: BackBufferCount: 1
02:53:21: MultiSampleType: D3DMULTISAMPLE_NONE
02:53:21: MultiSampleQuality: 0
02:53:21: SwapEffect: D3DSWAPEFFECT_DISCARD
02:53:21: hDeviceWindow: 5178442
02:53:21: Windowed: false
02:53:21: EnableAutoDepthStencil: true
02:53:21: AutoDepthStencilFormat: D3DFMT_D24S8
02:53:21: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
02:53:21: FullScreen_RefreshRateInHz: 60
02:53:21: PresentationInterval: 2147483648
02:53:21: };
02:53:21: successfully set up d3d9 hooks
02:53:21: D3D9Present called
02:53:21: DoD3D9GPUHook: success
02:53:21: D3DSURFACE_DESC {
02:53:21: Format: D3DFMT_X8R8G8B8
02:53:21: Type: D3DRTYPE_SURFACE
02:53:21: Usage: D3DUSAGE_RENDERTARGET
02:53:21: Pool: D3DPOOL_DEFAULT
02:53:21: MultiSampleType: D3DMULTISAMPLE_NONE
02:53:21: MultiSampleQuality: 0
02:53:21: Width: 1920
02:53:21: Height: 1080
02:53:21: };
02:53:21: successfully capturing d3d9 frames via GPU
02:53:21: NV Capture available
02:53:21: FBO available
02:53:21: GL Present
02:53:21: (half life scientist) everything.. seems to be in order
02:53:25: D3D9Reset called
02:53:25: ---------------------- Cleared D3D9 Capture ----------------------
02:53:25: successfully set up d3d9 hooks
02:53:25: D3D9EndScene called
02:53:25: D3D9Present called
02:53:25: DoD3D9GPUHook: success
02:53:26: D3DSURFACE_DESC {
02:53:26: Format: D3DFMT_X8R8G8B8
02:53:26: Type: D3DRTYPE_SURFACE
02:53:26: Usage: D3DUSAGE_RENDERTARGET
02:53:26: Pool: D3DPOOL_DEFAULT
02:53:26: MultiSampleType: D3DMULTISAMPLE_NONE
02:53:26: MultiSampleQuality: 0
02:53:26: Width: 1920
02:53:26: Height: 1080
02:53:26: };
02:53:26: successfully capturing d3d9 frames via GPU
02:53:32: D3D9Reset called
02:53:32: ---------------------- Cleared D3D9 Capture ----------------------
02:53:32: successfully set up d3d9 hooks
02:53:32: D3D9EndScene called
02:53:32: D3D9Present called
02:53:32: DoD3D9GPUHook: success
02:53:32: D3DSURFACE_DESC {
02:53:32: Format: D3DFMT_X8R8G8B8
02:53:32: Type: D3DRTYPE_SURFACE
02:53:32: Usage: D3DUSAGE_RENDERTARGET
02:53:32: Pool: D3DPOOL_DEFAULT
02:53:32: MultiSampleType: D3DMULTISAMPLE_NONE
02:53:32: MultiSampleQuality: 0
02:53:32: Width: 1920
02:53:32: Height: 1080
02:53:32: };
02:53:32: successfully capturing d3d9 frames via GPU
02:53:38: ---------------------- Cleared D3D9 Capture ----------------------
02:53:38: received restart event, capturing
02:53:38: DoD3D9GPUHook: success
02:53:38: D3D9EndScene called
02:53:38: D3D9Present called
02:53:38: D3DSURFACE_DESC {
02:53:38: Format: D3DFMT_X8R8G8B8
02:53:38: Type: D3DRTYPE_SURFACE
02:53:38: Usage: D3DUSAGE_RENDERTARGET
02:53:38: Pool: D3DPOOL_DEFAULT
02:53:38: MultiSampleType: D3DMULTISAMPLE_NONE
02:53:38: MultiSampleQuality: 0
02:53:38: Width: 1920
02:53:38: Height: 1080
02:53:38: };
02:53:38: successfully capturing d3d9 frames via GPU
02:53:47: D3D9Reset called
02:53:47: ---------------------- Cleared D3D9 Capture ----------------------
02:53:47: successfully set up d3d9 hooks
02:53:47: D3D9EndScene called
02:53:47: D3D9Present called
02:53:47: DoD3D9GPUHook: success
02:53:48: D3DSURFACE_DESC {
02:53:48: Format: D3DFMT_X8R8G8B8
02:53:48: Type: D3DRTYPE_SURFACE
02:53:48: Usage: D3DUSAGE_RENDERTARGET
02:53:48: Pool: D3DPOOL_DEFAULT
02:53:48: MultiSampleType: D3DMULTISAMPLE_NONE
02:53:48: MultiSampleQuality: 0
02:53:48: Width: 1920
02:53:48: Height: 1080
02:53:48: };
02:53:48: successfully capturing d3d9 frames via GPU
02:55:07: D3D9Reset called
02:55:07: ---------------------- Cleared D3D9 Capture ----------------------
02:55:07: successfully set up d3d9 hooks
02:55:07: D3D9EndScene called
02:55:07: D3D9Present called
02:55:07: DoD3D9GPUHook: success
02:55:08: D3DSURFACE_DESC {
02:55:08: Format: D3DFMT_X8R8G8B8
02:55:08: Type: D3DRTYPE_SURFACE
02:55:08: Usage: D3DUSAGE_RENDERTARGET
02:55:08: Pool: D3DPOOL_DEFAULT
02:55:08: MultiSampleType: D3DMULTISAMPLE_NONE
02:55:08: MultiSampleQuality: 0
02:55:08: Width: 1920
02:55:08: Height: 1080
02:55:08: };
02:55:08: successfully capturing d3d9 frames via GPU
02:58:48: D3D9Reset called
02:58:48: ---------------------- Cleared D3D9 Capture ----------------------
02:58:48: successfully set up d3d9 hooks
02:58:48: D3D9EndScene called
02:58:48: D3D9Present called
02:58:49: DoD3D9GPUHook: success
02:58:49: D3DSURFACE_DESC {
02:58:49: Format: D3DFMT_X8R8G8B8
02:58:49: Type: D3DRTYPE_SURFACE
02:58:49: Usage: D3DUSAGE_RENDERTARGET
02:58:49: Pool: D3DPOOL_DEFAULT
02:58:49: MultiSampleType: D3DMULTISAMPLE_NONE
02:58:49: MultiSampleQuality: 0
02:58:49: Width: 1920
02:58:49: Height: 1080
02:58:49: };
02:58:49: successfully capturing d3d9 frames via GPU