13:29:35: Open Broadcaster Software v0.592b - 32bit (´・ω・`)
13:29:35: -------------------------------
13:29:35: CPU Name: Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz
13:29:35: CPU Speed: 3492MHz
13:29:35: Physical Memory: 4095MB Total, 4095MB Free
13:29:35: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
13:29:35: monitor 1: pos={0, 0}, size={1920, 1080}
13:29:35: Windows Version: 6.1 Build 7601 S
13:29:35: Aero is Enabled
13:29:35: -------------------------------
13:29:35: OBS Modules:
13:29:35: Base Address Module
13:29:35: 01280000 OBS.exe
13:29:35: 6A120000 OBSApi.dll
13:29:35: 6A650000 DShowPlugin.dll
13:29:35: 6A600000 GraphicsCapture.dll
13:29:35: 6ACE0000 NoiseGate.dll
13:29:35: 6A4A0000 PSVPlugin.dll
13:29:35: ------------------------------------------
13:29:35: Adapter 1
13:29:35: Video Adapter: AMD Radeon HD 7900 Series
13:29:35: Video Adapter Dedicated Video Memory: 3194118144
13:29:35: Video Adapter Shared System Memory: 1100783616
13:29:35: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
13:29:35: =====Stream Start: 2014-01-03, 13:29:35===============================================
13:29:35: Multithreaded optimizations: On
13:29:35: Base resolution: 1920x1080
13:29:35: Output resolution: 1280x720
13:29:35: ------------------------------------------
13:29:35: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
13:29:35: ------------------------------------------
13:29:35: Audio Format: 48000hz
13:29:35: Playback device {0.0.0.00000000}.{e0fa54aa-f7af-4c61-9226-0af85d2f9925}
13:29:35: ------------------------------------------
13:29:35: Using desktop audio input: Speakers (Realtek High Definition Audio)
13:29:35: ------------------------------------------
13:29:35: Using auxilary audio input: Microphone (Realtek High Definition Audio)
13:29:35: ------------------------------------------
13:29:35: Audio Encoding: AAC
13:29:35: bitrate: 128
13:29:35: ------------------------------------------
13:29:35: device: Kodak S101 Webcam,
13:29:35: device id \\?\usb#vid_0979&pid_0206&mi_00#7&c1bea44&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
13:29:35: chosen type: YUY2, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
13:29:35: use buffering: false - 0, fourCC: 'YUY2'
13:29:35: audio device: Disable,
13:29:35: audio device id Disabled,
13:29:35:
13:29:35: Using directshow input
13:29:35: Using graphics capture
13:29:35: Using Window Capture
13:29:35: Scene buffering time set to 400
13:29:35: ------------------------------------------
13:29:35: Video Encoding: x264
13:29:35: fps: 29
13:29:35: width: 1280, height: 720
13:29:35: preset: veryfast
13:29:35: profile: main
13:29:35: keyint: 58
13:29:35: CBR: yes
13:29:35: CFR: no
13:29:35: max bitrate: 2500
13:29:35: buffer size: 2500
13:29:35: ------------------------------------------
13:29:35: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 768000, samples per sec is 96000
13:29:35: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 768000, samples per sec is 96000
13:29:37: Using RTMP service: Twitch / Justin.tv
13:29:37: Server selection: rtmp://live-lax.justin.tv/app
13:29:37: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
13:29:37: Completed handshake with rtmp://live-lax.justin.tv/app in 48 ms.
13:29:38: SO_SNDBUF was at 8192
13:29:38: SO_SNDBUF is now 65536
13:29:40: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 3344 / 335872)
13:29:42: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 335872)
13:36:40: SharedTexCapture hooked
13:59:36: GraphicsCaptureSource::NewCapture: eliminating old capture
13:59:36: SharedTexCapture hooked
14:05:57: Exit signal received, terminating capture
14:06:45: SharedTexCapture hooked
14:07:57: GraphicsCaptureSource::NewCapture: eliminating old capture
14:07:57: SharedTexCapture hooked
14:08:09: GraphicsCaptureSource::NewCapture: eliminating old capture
14:08:09: SharedTexCapture hooked
14:08:30: Exit signal received, terminating capture
14:16:12: SharedTexCapture hooked
14:24:39: GraphicsCaptureSource::NewCapture: eliminating old capture
14:24:39: SharedTexCapture hooked
14:53:22: Exit signal received, terminating capture
14:53:30: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
14:53:30: New Scene
14:53:30: Using Window Capture
14:53:30: ------------------------------------------
14:53:30: device: Kodak S101 Webcam,
14:53:30: device id \\?\usb#vid_0979&pid_0206&mi_00#7&c1bea44&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
14:53:30: chosen type: YUY2, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
14:53:30: use buffering: false - 0, fourCC: 'YUY2'
14:53:30: audio device: Disable,
14:53:30: audio device id Disabled,
14:53:30:
14:53:30: Using directshow input
14:53:30: Using bitmap image
14:54:04: Total frames encoded: 146965, total frames duplicated: 130 (0.09%)
14:54:04: Number of frames skipped due to encoder lag: 13 (0.01%)
14:54:04: Total frames rendered: 146922, number of late frames: 11 (0.01%) (it's okay for some frames to be late)
14:54:04: RTMPPublisher::SocketLoop: Aborting due to WSAEnumNetworkEvents failure, 10038
14:54:04: Average send payload: 8564 bytes, average send interval: 25 ms
14:54:04: Number of times waited to send: 0, Waited for a total of 0 bytes
14:54:04: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
14:54:04: Number of bytes sent: 1668213219
14:54:04:
14:54:04: Profiler time results:
14:54:04:
14:54:04: ==============================================================
14:54:04: video thread frame - [100%] [avg time: 1.662 ms] [children: 50%] [unaccounted: 50%]
14:54:04: | scene->Preprocess - [36.1%] [avg time: 0.6 ms]
14:54:04: | GPU download and conversion - [13.9%] [avg time: 0.231 ms] [children: 12.3%] [unaccounted: 1.56%]
14:54:04: | | flush - [11%] [avg time: 0.182 ms]
14:54:04: | | CopyResource - [1.08%] [avg time: 0.018 ms]
14:54:04: | | conversion to 4:2:0 - [0.301%] [avg time: 0.005 ms]
14:54:04: Convert444Threads - [100%] [avg time: 0.87 ms] [children: 98.7%] [unaccounted: 1.26%]
14:54:04: | Convert444toNV12 - [98.7%] [avg time: 0.859 ms]
14:54:04: encoder thread frame - [100%] [avg time: 2.038 ms]
14:54:04: ==============================================================
14:54:04:
14:54:04:
14:54:04: Profiler CPU results:
14:54:04:
14:54:04: ==============================================================
14:54:04: video thread frame - [cpu time: avg 0.656 ms, total 96424.2 ms] [avg calls per frame: 1]
14:54:04: | scene->Preprocess - [cpu time: avg 0.142 ms, total 20888.5 ms] [avg calls per frame: 1]
14:54:04: | GPU download and conversion - [cpu time: avg 0.112 ms, total 16582.9 ms] [avg calls per frame: 1]
14:54:04: | | flush - [cpu time: avg 0.067 ms, total 9921.66 ms] [avg calls per frame: 1]
14:54:04: | | CopyResource - [cpu time: avg 0.018 ms, total 2652.02 ms] [avg calls per frame: 1]
14:54:04: | | conversion to 4:2:0 - [cpu time: avg 0.005 ms, total 842.406 ms] [avg calls per frame: 1]
14:54:04: Convert444Threads - [cpu time: avg 0.855 ms, total 251411 ms] [avg calls per frame: 2]
14:54:04: | Convert444toNV12 - [cpu time: avg 0.849 ms, total 249711 ms] [avg calls per frame: 2]
14:54:04: encoder thread frame - [cpu time: avg 1.436 ms, total 211147 ms] [avg calls per frame: 1]
14:54:04: ==============================================================
14:54:04:
14:54:04: =====Stream End: 2014-01-03, 14:54:04=================================================
Last game capture log:
2014-01-03, 14:16:03: we're booting up:
14:16:03: CaptureThread: attached to process League of Legends.exe
14:16:03: D3D9 Present
14:16:03: DXGI Present
14:16:03: NV Capture available
14:16:03: FBO available
14:16:03: GL Present
14:16:03: (half life scientist) everything.. seems to be in order
14:16:12: D3D9EndScene called
14:16:12: D3DPRESENT_PARAMETERS {
14:16:12: BackBufferWidth: 1920
14:16:12: BackBufferHeight: 1080
14:16:12: BackBufferFormat: D3DFMT_X8R8G8B8
14:16:12: BackBufferCount: 1
14:16:12: MultiSampleType: D3DMULTISAMPLE_NONE
14:16:12: MultiSampleQuality: 0
14:16:12: SwapEffect: D3DSWAPEFFECT_DISCARD
14:16:12: hDeviceWindow: 1117742
14:16:12: Windowed: true
14:16:12: EnableAutoDepthStencil: true
14:16:12: AutoDepthStencilFormat: D3DFMT_D24S8
14:16:12: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
14:16:12: FullScreen_RefreshRateInHz: 0
14:16:12: PresentationInterval: 2147483648
14:16:12: };
14:16:12: successfully set up d3d9 hooks
14:16:12: D3D9Present called
14:16:12: DoD3D9GPUHook: success
14:16:22: D3DSURFACE_DESC {
14:16:22: Format: D3DFMT_X8R8G8B8
14:16:22: Type: D3DRTYPE_SURFACE
14:16:22: Usage: D3DUSAGE_RENDERTARGET
14:16:22: Pool: D3DPOOL_DEFAULT
14:16:22: MultiSampleType: D3DMULTISAMPLE_NONE
14:16:22: MultiSampleQuality: 0
14:16:22: Width: 1920
14:16:22: Height: 1080
14:16:22: };
14:16:22: successfully capturing d3d9 frames via GPU
14:24:38: D3D9Reset called
14:24:38: ---------------------- Cleared D3D9 Capture ----------------------
14:24:38: successfully set up d3d9 hooks
14:24:38: D3D9EndScene called
14:24:38: D3D9Present called
14:24:39: DoD3D9GPUHook: success
14:24:39: D3DSURFACE_DESC {
14:24:39: Format: D3DFMT_X8R8G8B8
14:24:39: Type: D3DRTYPE_SURFACE
14:24:39: Usage: D3DUSAGE_RENDERTARGET
14:24:39: Pool: D3DPOOL_DEFAULT
14:24:39: MultiSampleType: D3DMULTISAMPLE_NONE
14:24:39: MultiSampleQuality: 0
14:24:39: Width: 1920
14:24:39: Height: 1080
14:24:39: };
14:24:39: successfully capturing d3d9 frames via GPU