Stream unable to have a stable resolution for a game between lobby menu and in-game

NoFaceX

New Member
Hello guys. So I've been trying to stream a game and I kept trying to make the resolution work but it didn't. Either the resolution in the main lobby appear too large or too small and the in-game is vice versa. Streamlabs can't capture both at the same time same resolution. I have to do "Stretch to screen" manually every time i switch between the 2 and that is so bad. Especially for streaming.

So it comes down to either stretching the lobby menu and screwing up the in-game resolution or vice versa.

Anyone know a turn around out of this issue?

The only resolution where both lobby menu and in-game match is when I put Display mode for the game to "Normal 4:3" "1024x768"

Is there a way to make Streamlabs automatically stretch to screen of both main lobby and in-game instead of me doing it manually?

Thank you
My Streamlabs base(canvas) and output(scaled) are on 1920x1080
 

Attachments

  • how in-game look in 1080 [not working] -streching this will change the main lobby resolution.png
    how in-game look in 1080 [not working] -streching this will change the main lobby resolution.png
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  • how main lobby look with 1080 [stretched].png
    how main lobby look with 1080 [stretched].png
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  • changed to widescreen and 1080p.png
    changed to widescreen and 1080p.png
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  • how in-game resolution look with 1024x768 [stretched.png
    how in-game resolution look with 1024x768 [stretched.png
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  • how main lobby look with 1024x768 [stretched].png
    how main lobby look with 1024x768 [stretched].png
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  • in-game video settings.png
    in-game video settings.png
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