Everything looks fine upon stream preview. The game is in view and the animation is being displayed just fine. I can select other windows and still looks fine. But as soon as I put focus into the game (click in game to start playing) the preview freezes. When the stream is being broadcast, as soon as i click in the game, the same thing happens and the stream goes offline. Please help. I am new to this
Code:
Open Broadcaster Software v0.472b - 32bit (´・ω・`)
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CPU Name: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
CPU Speed: 3392MHz
Physical Memory: 4095MB Total, 4095MB Free
stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
monitor 1: pos={0, 0}, size={1600, 1200}
monitor 2: pos={1600, 0}, size={1600, 1200}
Windows Version: 6.1 Build 7601 S
Aero is Enabled
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Adapter 1
Video Adapter: AMD Radeon HD 7700 Series
Video Adapter Dedicated Video Memory: 1045630976
Video Adapter Shared System Memory: 3249270784
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1600x900
Output resolution: 800x450
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Loading up D3D10...
Playback device Default
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Using desktop audio input: Speakers (Creative SB X-Fi)
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Using auxilary audio input: Microphone (Realtek High Definition Audio)
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Audio Encoding: AAC
bitrate: 96
Using text output
Using Window Capture
Using bitmap image
Using text output
Using Window Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.1
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Video Encoding: x264
fps: 60
width: 800, height: 450
preset: veryfast
CBR: no
CFR: no
max bitrate: 1000
buffer size: 1000
quality: 8
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Total frames rendered: 907, number of frames that lagged: 1 (0.11%) (it's okay for some frames to lag)
x264: frame I:4 Avg QP:21.09 size: 26869
x264: frame P:214 Avg QP:25.39 size: 967
x264: frame B:629 Avg QP:31.22 size: 60
x264: consecutive B-frames: 0.8% 0.5% 0.0% 98.7%
x264: mb I I16..4: 23.2% 41.4% 35.4%
x264: mb P I16..4: 1.1% 0.9% 0.0% P16..4: 7.0% 2.1% 0.7% 0.0% 0.0% skip:88.2%
x264: mb B I16..4: 0.0% 0.0% 0.0% B16..8: 0.4% 0.0% 0.0% direct: 0.2% skip:99.4% L0:33.1% L1:50.4% BI:16.5%
x264: 8x8 transform intra:42.3% inter:27.5%
x264: coded y,uvDC,uvAC intra: 46.3% 50.2% 16.6% inter: 0.7% 0.5% 0.0%
x264: i16 v,h,dc,p: 34% 29% 28% 9%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 12% 20% 41% 3% 6% 3% 6% 3% 7%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 20% 21% 16% 8% 8% 7% 8% 6% 8%
x264: i8c dc,h,v,p: 54% 24% 17% 5%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:25.30
=====Stream End=======================================================================
Profiler results:
==============================================================
frame - [100%] [avg time: 109.237 ms] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.329%]
| scene->Preprocess - [99.1%] [avg time: 108.245 ms] [avg calls per frame: 1]
| video encoding and uploading - [0.579%] [avg time: 0.633 ms] [avg calls per frame: 1] [children: 0.52%] [unaccounted: 0.0595%]
| | CopyResource - [0.0101%] [avg time: 0.011 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [0.00183%] [avg time: 0.002 ms] [avg calls per frame: 0]
| | call to encoder - [0.499%] [avg time: 0.545 ms] [avg calls per frame: 0]
| | sending stuff out - [0.00915%] [avg time: 0.01 ms] [avg calls per frame: 0]
==============================================================