MrCaffiene82
New Member
Hi All and thanks in advance for the help
When i am streaming to twitch my stream seems to be in sync and the microphone works fine but the quality does not seem very good when the action starts especially on Forza 5
What can i do to improve the quality of the stream?
I have tried a lot of different settings and if i go to high i get taking to long to encode messages ?
In other posts i have seen log files
00:30:50: Open Broadcaster Software v0.625b - 32bit (´・ω・`)
00:30:50: -------------------------------
00:30:50: CPU Name: AMD A8-4500M APU with Radeon(tm) HD Graphics
00:30:50: CPU Speed: 1896MHz
00:30:50: Physical Memory: 4095MB Total, 4095MB Free
00:30:50: stepping id: 1, model 16, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 4, total cores 4
00:30:50: monitor 1: pos={0, 0}, size={1366, 768}
00:30:50: Windows Version: 6.2 Build 9200
00:30:50: Aero is Enabled
00:30:50: -------------------------------
00:30:50: Adapter 1
00:30:50: Video Adapter: AMD Radeon HD 7640G
00:30:50: Video Adapter Dedicated Video Memory: 502632448
00:30:50: Video Adapter Shared System Memory: 3758096384
00:30:50: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
00:30:50: =====Stream Start: 2014-07-07, 00:30:50===============================================
00:30:50: Multithreaded optimizations: On
00:30:50: Base resolution: 1280x720
00:30:50: Output resolution: 852x480
00:30:50: ------------------------------------------
00:30:50: Loading up D3D10 on AMD Radeon HD 7640G (Adapter 1)...
00:30:50: ------------------------------------------
00:30:50: Audio Format: 44100 Hz
00:30:50: ------------------------------------------
00:30:50: Audio Channels: 2 Ch
00:30:50: Playback device Default
00:30:50: ------------------------------------------
00:30:50: Using desktop audio input: Speakers / HP (IDT High Definition Audio CODEC)
00:30:50: Global Audio time adjust: 0
Warning -- MMDeviceAudioSource::Initialize(1): Could not create IAudioClient = 88890004
00:30:51: ------------------------------------------
00:30:51: Audio Encoding: AAC
00:30:51: bitrate: 128
00:30:52: ------------------------------------------
00:30:52: device: Elgato Game Capture HD,
00:30:52: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
00:30:52: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
00:30:52: use buffering: true - 0, fourCC: 'UYVY'
00:30:52:
00:30:52: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
00:30:53: Using directshow input
00:30:53: Scene buffering time set to 400
00:30:53: ------------------------------------------
00:30:53: Video Encoding: x264
00:30:53: fps: 30
00:30:53: width: 852, height: 480
00:30:53: preset: veryfast
00:30:53: profile: main
00:30:53: keyint: 60
00:30:53: CBR: yes
00:30:53: CFR: yes
00:30:53: max bitrate: 1000
00:30:53: buffer size: 1200
When i am streaming to twitch my stream seems to be in sync and the microphone works fine but the quality does not seem very good when the action starts especially on Forza 5
What can i do to improve the quality of the stream?
I have tried a lot of different settings and if i go to high i get taking to long to encode messages ?
In other posts i have seen log files
00:30:50: Open Broadcaster Software v0.625b - 32bit (´・ω・`)
00:30:50: -------------------------------
00:30:50: CPU Name: AMD A8-4500M APU with Radeon(tm) HD Graphics
00:30:50: CPU Speed: 1896MHz
00:30:50: Physical Memory: 4095MB Total, 4095MB Free
00:30:50: stepping id: 1, model 16, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 4, total cores 4
00:30:50: monitor 1: pos={0, 0}, size={1366, 768}
00:30:50: Windows Version: 6.2 Build 9200
00:30:50: Aero is Enabled
00:30:50: -------------------------------
00:30:50: Adapter 1
00:30:50: Video Adapter: AMD Radeon HD 7640G
00:30:50: Video Adapter Dedicated Video Memory: 502632448
00:30:50: Video Adapter Shared System Memory: 3758096384
00:30:50: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
00:30:50: =====Stream Start: 2014-07-07, 00:30:50===============================================
00:30:50: Multithreaded optimizations: On
00:30:50: Base resolution: 1280x720
00:30:50: Output resolution: 852x480
00:30:50: ------------------------------------------
00:30:50: Loading up D3D10 on AMD Radeon HD 7640G (Adapter 1)...
00:30:50: ------------------------------------------
00:30:50: Audio Format: 44100 Hz
00:30:50: ------------------------------------------
00:30:50: Audio Channels: 2 Ch
00:30:50: Playback device Default
00:30:50: ------------------------------------------
00:30:50: Using desktop audio input: Speakers / HP (IDT High Definition Audio CODEC)
00:30:50: Global Audio time adjust: 0
Warning -- MMDeviceAudioSource::Initialize(1): Could not create IAudioClient = 88890004
00:30:51: ------------------------------------------
00:30:51: Audio Encoding: AAC
00:30:51: bitrate: 128
00:30:52: ------------------------------------------
00:30:52: device: Elgato Game Capture HD,
00:30:52: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
00:30:52: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
00:30:52: use buffering: true - 0, fourCC: 'UYVY'
00:30:52:
00:30:52: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
00:30:53: Using directshow input
00:30:53: Scene buffering time set to 400
00:30:53: ------------------------------------------
00:30:53: Video Encoding: x264
00:30:53: fps: 30
00:30:53: width: 852, height: 480
00:30:53: preset: veryfast
00:30:53: profile: main
00:30:53: keyint: 60
00:30:53: CBR: yes
00:30:53: CFR: yes
00:30:53: max bitrate: 1000
00:30:53: buffer size: 1200