Hey I have some problems with this program, recently changed from xsplit to OBS and I love OBS it seems to be a smoother stream overall for me and for the viewers they dont have any lag or w/e it just seem great, which is why its weird that when I play WoW and stream (only other programs on is skype & youtube) it has now 3 times frozen completely, I've tried waiting it out and it dont help, cant alt f4 or anything only thing that I can do is close my computer by the button. I hope I got the code paste downbelow right, not sure what can be causing this problem? Wrong settings? But I havent changed anything to higher than when I had xsplit or than whats recommended in ur guides. I did actually drop frames before the "freeze" but dont think I did last times it happend. It just completely freezes and get some noise also RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR. Thankful for response and hope I made some sense.
Code:
Open Broadcaster Software v0.472b - 32bit (´・ω・`)
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CPU Name: Intel(R) Core(TM) i5 CPU 760 @ 2.80GHz
CPU Speed: 3660MHz
Physical Memory: 2047MB Total, 1116MB Free
stepping id: 5, model 14, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 4, total cores 4
monitor 1: pos={0, 0}, size={1920, 1080}
monitor 2: pos={-1280, -26}, size={1280, 800}
Windows Version: 6.1 Build 7601 S
Aero is Enabled
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Adapter 1
Video Adapter: NVIDIA GeForce GTX 460
Video Adapter Dedicated Video Memory: 1025966080
Video Adapter Shared System Memory: 1609592832
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
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Loading up D3D10...
Playback device {0.0.0.00000000}.{3dfbf2fa-9988-4fee-aec7-89d7b7fc1cdb}
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Using desktop audio input: Högtalare (SB Audigy)
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Using auxilary audio input: Microphone (SB Audigy)
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Audio Encoding: AAC
bitrate: 128
Using bitmap image
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2
x264: profile High, level 3.1
------------------------------------------
Video Encoding: x264
fps: 30
width: 1280, height: 720
preset: veryfast
CBR: no
CFR: no
max bitrate: 2000
buffer size: 2000
quality: 7
------------------------------------------
SharedTexCapture hooked
Total frames rendered: 24, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{3dfbf2fa-9988-4fee-aec7-89d7b7fc1cdb}
------------------------------------------
Using desktop audio input: Högtalare (SB Audigy)
------------------------------------------
Using auxilary audio input: Microphone (SB Audigy)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using bitmap image
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2
x264: profile High, level 3.1
------------------------------------------
Video Encoding: x264
fps: 30
width: 1280, height: 720
preset: veryfast
CBR: no
CFR: no
max bitrate: 2000
buffer size: 2000
quality: 7
------------------------------------------
SharedTexCapture hooked
Using RTMP service: Twitch / Justin.tv
Server selection: rtmp://live-fra.justin.tv/app
bufferTime: 2204, outputRateWindowTime: 1000, dropThreshold: 2704
RTMPPublisher::BufferedSend: Socket buffer is full (271224 / 272384 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (271224 / 272384 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (268823 / 272384 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Increasing socket send buffer to ISB 262144
RTMPPublisher::BufferedSend: Socket buffer is full (268823 / 272384 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (269226 / 272384 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (268499 / 272384 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (269425 / 272384 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (272095 / 272384 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (269531 / 272384 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (272058 / 272384 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (272058 / 272384 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (270956 / 272384 bytes), waiting to send 1581 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (272352 / 272384 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (271529 / 272384 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (269332 / 272384 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (272192 / 272384 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (269756 / 272384 bytes), waiting to send 4097 bytes