I have read the guides, but didnt really find any solution.
So, my stream lags even tho i have pretty ok PC and Internet.
my PC specs :
12gb ram ddr3
1tb ssd
1tb hdd
i7 4970k
r9 290x
msi gaming h87-g43
log:
So, my stream lags even tho i have pretty ok PC and Internet.

my PC specs :
12gb ram ddr3
1tb ssd
1tb hdd
i7 4970k
r9 290x
msi gaming h87-g43
log:
Code:
11:19:20: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
11:19:20: Failed loading CUDA dll
11:19:25: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
11:19:25: -------------------------------
11:19:25: CPU Name: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
11:19:25: CPU Speed: 4000MHz
11:19:25: Physical Memory: 4095MB Total, 4095MB Free
11:19:25: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
11:19:25: monitor 1: pos={0, 0}, size={2560, 1440}
11:19:25: Windows Version: 10.0 Build 10240 (revision 16384)
11:19:25: Aero is Enabled
11:19:25: -------------------------------
11:19:25: OBS Modules:
11:19:25: Base Address Module
11:19:25: 00BA0000 OBS.exe
11:19:25: 0F200000 OBSApi.dll
11:19:25: 0FEA0000 DShowPlugin.dll
11:19:25: 0FBC0000 GraphicsCapture.dll
11:19:25: 0FC30000 NoiseGate.dll
11:19:25: 0FDC0000 PSVPlugin.dll
11:19:25: 0F1B0000 scenesw.dll
11:19:25: ------------------------------------------
11:19:25: Adapter 1
11:19:25: Video Adapter: AMD Radeon R9 200 Series
11:19:25: Video Adapter Dedicated Video Memory: 3221225472
11:19:25: Video Adapter Shared System Memory: 1073676288
11:19:25: Video Adapter Output 1: pos={0, 0}, size={2560, 1440}, attached=true
11:19:25: Using fixed low latency mode, factor 20
11:19:25: =====Stream Start: 2016-06-17, 11:19:25===============================================
11:19:25: Multithreaded optimizations: On
11:19:25: Base resolution: 2560x1440
11:19:25: Output resolution: 2560x1440
11:19:25: ------------------------------------------
11:19:25: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
11:19:25: ------------------------------------------
11:19:25: Audio Format: 48000 Hz
11:19:25: ------------------------------------------
11:19:25: Audio Channels: 2 Ch
11:19:25: Playback device {0.0.0.00000000}.{63f731fd-a8d5-4b09-92ba-e6e044e69a01}
11:19:25: ------------------------------------------
11:19:25: Using desktop audio input: Speakers (Realtek High Definition Audio)
11:19:25: Global Audio time adjust: 0
11:19:25: ------------------------------------------
11:19:25: Using auxilary audio input: Microphone (Realtek High Definition Audio)
11:19:25: Mic time offset: 0
11:19:25: ------------------------------------------
11:19:25: Audio Encoding: AAC
11:19:25: bitrate: 128
11:19:25: Using Monitor Capture
11:19:25: Scene buffering time set to 700
11:19:25: x264: frame MB size (160x90) > level limit (8192)
11:19:25: x264: DPB size (4 frames, 57600 mbs) > level limit (2 frames, 32768 mbs)
11:19:25: x264: MB rate (432000) > level limit (245760)
11:19:25: ------------------------------------------
11:19:25: Video Encoding: x264
11:19:25: fps: 30
11:19:25: width: 2560, height: 1440
11:19:25: preset: fast
11:19:25: profile: main
11:19:25: keyint: 60
11:19:25: CBR: yes
11:19:25: CFR: yes
11:19:25: max bitrate: 3500
11:19:25: buffer size: 3500
11:19:25: ------------------------------------------
11:19:27: Using RTMP service: Twitch
11:19:27: Server selection: rtmp://live-fra.twitch.tv/app
11:19:27: Interface: ASUS USB-AC51 USB Wireless adapter (802.11, 340 mbps)
11:19:28: Completed handshake with rtmp://live-fra.twitch.tv/app in 452 ms.
11:19:29: SO_SNDBUF was at 65536
11:20:03: Total frames encoded: 1123, total frames duplicated: 0 (0.00%)
11:20:03: Total frames rendered: 1148, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
11:20:03:
11:20:03: Profiler time results:
11:20:03:
11:20:03: ==============================================================
11:20:03: video thread frame - [100%] [avg time: 0.632 ms] [children: 41%] [unaccounted: 59%]
11:20:03: | scene->Preprocess - [24.1%] [avg time: 0.152 ms]
11:20:03: | GPU download and conversion - [16.9%] [avg time: 0.107 ms] [children: 14.1%] [unaccounted: 2.85%]
11:20:03: | | flush - [12.2%] [avg time: 0.077 ms]
11:20:03: | | CopyResource - [1.42%] [avg time: 0.009 ms]
11:20:03: | | conversion to 4:2:0 - [0.475%] [avg time: 0.003 ms]
11:20:03: Convert444Threads - [100%] [avg time: 3.503 ms] [children: 99.7%] [unaccounted: 0.257%]
11:20:03: | Convert444toNV12 - [99.7%] [avg time: 3.494 ms]
11:20:03: encoder thread frame - [100%] [avg time: 3.285 ms] [children: 0.731%] [unaccounted: 99.3%]
11:20:03: | sending stuff out - [0.731%] [avg time: 0.024 ms]
11:20:03: ==============================================================
11:20:03:
11:20:03:
11:20:03: Profiler CPU results:
11:20:03:
11:20:03: ==============================================================
11:20:03: video thread frame - [cpu time: avg 0.068 ms, total 78.125 ms] [avg calls per frame: 1]
11:20:03: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
11:20:03: | GPU download and conversion - [cpu time: avg 0.027 ms, total 31.25 ms] [avg calls per frame: 1]
11:20:03: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
11:20:03: | | CopyResource - [cpu time: avg 0.013 ms, total 15.625 ms] [avg calls per frame: 1]
11:20:03: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
11:20:03: Convert444Threads - [cpu time: avg 3.53 ms, total 7937.5 ms] [avg calls per frame: 2]
11:20:03: | Convert444toNV12 - [cpu time: avg 3.53 ms, total 7937.5 ms] [avg calls per frame: 2]
11:20:03: encoder thread frame - [cpu time: avg 2.657 ms, total 2984.38 ms] [avg calls per frame: 1]
11:20:03: | sending stuff out - [cpu time: avg 0.013 ms, total 15.625 ms] [avg calls per frame: 1]
11:20:03: ==============================================================
11:20:03:
11:20:03: =====Stream End: 2016-06-17, 11:20:03=================================================
11:20:03: ~RTMPPublisher: Packet flush completed in 124 ms
11:20:03: ~RTMPPublisher: Send thread terminated in 1 ms
11:20:03: RTMPPublisher::SocketLoop: Graceful loop exit
11:20:03: ~RTMPPublisher: Socket thread terminated in 69 ms
11:20:08: ~RTMPPublisher: Final socket shutdown completed in 4990 ms
11:20:08: Average send payload: 22797 bytes, average send interval: 50 ms
11:20:08: Number of times waited to send: 0, Waited for a total of 0 bytes
11:20:08: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
11:20:08: Number of bytes sent: 14795599
Last Game Capture Log:
2016-06-13, 15:32:54: we're booting up:
15:32:54: CaptureThread: attached to process LolClient.exe
15:32:54: D3D9 Present
15:32:54: DXGI Present
15:32:54: (half life scientist) everything.. seems to be in order
15:32:54: D3D9EndScene called
15:32:54: D3DPRESENT_PARAMETERS {
15:32:54: BackBufferWidth: 16
15:32:54: BackBufferHeight: 16
15:32:54: BackBufferFormat: D3DFMT_X8R8G8B8
15:32:54: BackBufferCount: 1
15:32:54: MultiSampleType: D3DMULTISAMPLE_NONE
15:32:54: MultiSampleQuality: 0
15:32:54: SwapEffect: D3DSWAPEFFECT_COPY
15:32:54: hDeviceWindow: 1575098
15:32:54: Windowed: true
15:32:54: EnableAutoDepthStencil: false
15:32:54: AutoDepthStencilFormat: D3DFMT_UNKNOWN
15:32:54: Flags: None
15:32:54: FullScreen_RefreshRateInHz: 0
15:32:54: PresentationInterval: 1
15:32:54: };
15:32:54: successfully set up d3d9 hooks
15:32:54: D3D9SwapPresent called
15:32:54: DoD3D9GPUHook: success
15:32:54: D3DSURFACE_DESC {
15:32:54: Format: D3DFMT_X8R8G8B8
15:32:54: Type: D3DRTYPE_SURFACE
15:32:54: Usage: D3DUSAGE_RENDERTARGET
15:32:54: Pool: D3DPOOL_DEFAULT
15:32:54: MultiSampleType: D3DMULTISAMPLE_NONE
15:32:54: MultiSampleQuality: 0
15:32:54: Width: 1280
15:32:54: Height: 800
15:32:54: };
15:32:54: successfully capturing d3d9 frames via GPU
15:33:39: ---------------------- Cleared D3D9 Capture ----------------------
15:33:40: D3D9EndScene called
15:33:40: D3D9SwapPresent called