Question / Help Stream Lag! Please Help!

James Mont-Eton

New Member
11:30:48: =====Stream Start: 2014-06-08, 11:30:48===============================================
11:30:48: Multithreaded optimizations: On
11:30:48: Base resolution: 1360x768
11:30:48: Output resolution: 1088x614
11:30:48: ------------------------------------------
11:30:48: Loading up D3D10 on NVIDIA GeForce GTX 260 (Adapter 1)...
11:30:48: D3D10CreateDeviceAndSwapChain1: Failed on NVIDIA GeForce GTX 260: 0x80004002. Trying compatibility mode
11:30:49: ------------------------------------------
11:30:49: Audio Format: 48000 Hz
11:30:49: ------------------------------------------
11:30:49: Audio Channels: 2 Ch
11:30:49: Playback device {0.0.0.00000000}.{540ee2a5-9d45-4ed3-b3c0-51e291e8423b}
11:30:49: ------------------------------------------
11:30:49: Using desktop audio input: Speakers (Gioteck EX-05 Headset)
11:30:49: Global Audio time adjust: 0
11:30:49: ------------------------------------------
11:30:49: Audio Encoding: AAC
11:30:49: bitrate: 128
11:30:49: Using text output
11:30:49: Using bitmap image
11:30:49: Using bitmap image
11:30:49: Using bitmap image
11:30:49: Using bitmap image
11:30:49: Using graphics capture
11:30:49: Scene buffering time set to 700
11:30:49: ------------------------------------------
11:30:49: Video Encoding: x264
11:30:49: fps: 30
11:30:49: width: 1088, height: 614
11:30:49: preset: veryfast
11:30:49: profile: main
11:30:49: keyint: 60
11:30:49: CBR: yes
11:30:49: CFR: yes
11:30:49: max bitrate: 2500
11:30:49: buffer size: 2500
11:30:49: ------------------------------------------
11:30:51: Using RTMP service: Twitch / Justin.tv
11:30:51: Server selection: rtmp://live-lax.justin.tv/app
11:30:51: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
11:30:51: Completed handshake with rtmp://live-lax.justin.tv/app in 97 ms.
11:30:51: SO_SNDBUF was at 65536
11:30:55: Total frames encoded: 152, total frames duplicated: 0 (0.00%)
11:30:55: Total frames rendered: 157, number of late frames: 1 (0.64%) (it's okay for some frames to be late)
11:30:55: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 2763 / 335872)
11:30:55: RTMPPublisher::SocketLoop: Graceful loop exit
11:30:55: Average send payload: 6059 bytes, average send interval: 17 ms
11:30:55: Number of times waited to send: 0, Waited for a total of 0 bytes
11:30:55: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
11:30:55: Number of bytes sent: 696795
11:30:55:
11:30:55: Profiler time results:
11:30:55:
11:30:55: ==============================================================
11:30:55: video thread frame - [100%] [avg time: 2.811 ms] [children: 82.1%] [unaccounted: 17.9%]
11:30:55: | scene->Preprocess - [0.462%] [avg time: 0.013 ms]
11:30:55: | GPU download and conversion - [81.6%] [avg time: 2.294 ms] [children: 94.7%] [unaccounted: -13.1%]
11:30:55: | | flush - [3.81%] [avg time: 0.107 ms]
11:30:55: | | CopyResource - [90.9%] [avg time: 2.554 ms]
11:30:55: | | conversion to 4:2:0 - [0.0356%] [avg time: 0.001 ms]
11:30:55: Convert444Thread - [100%] [avg time: 0.728 ms] [children: 97.5%] [unaccounted: 2.47%]
11:30:55: | Convert444toNV12 - [97.5%] [avg time: 0.71 ms]
11:30:55: encoder thread frame - [100%] [avg time: 0.803 ms] [children: 2.37%] [unaccounted: 97.6%]
11:30:55: | sending stuff out - [2.37%] [avg time: 0.019 ms]
11:30:55: ==============================================================
11:30:55:
11:30:55:
11:30:55: Profiler CPU results:
11:30:55:
11:30:55: ==============================================================
11:30:55: video thread frame - [cpu time: avg 1.094 ms, total 171.875 ms] [avg calls per frame: 1]
11:30:55: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
11:30:55: | GPU download and conversion - [cpu time: avg 1.094 ms, total 171.875 ms] [avg calls per frame: 1]
11:30:55: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
11:30:55: | | CopyResource - [cpu time: avg 1.292 ms, total 171.875 ms] [avg calls per frame: 1]
11:30:55: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
11:30:55: Convert444Thread - [cpu time: avg 0.71 ms, total 93.75 ms] [avg calls per frame: 1]
11:30:55: | Convert444toNV12 - [cpu time: avg 0.71 ms, total 93.75 ms] [avg calls per frame: 1]
11:30:55: encoder thread frame - [cpu time: avg 0.119 ms, total 15.625 ms] [avg calls per frame: 1]
11:30:55: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
11:30:55: ==============================================================
11:30:55:
 

James Mont-Eton

New Member
CPU: Intel Pentium Dual Core G2030 LGA 1155 Processor BX80637G2030 @3.0GHz

GPU: PNY VCGGTX260CXPB XLR8 260 Core 216 896MB DVI + DVI + Graphics Cards (GTX 260)

RAM: 4 GB (3.47 Usable)

OS: Windows 8.1 64 bit

HDD: 1TB

Resolution: 1366x768

Download: 42.2 Mbps (Testmy.net)

Upload: 10.6 Mbps (Testmy.net)
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
Your log file was incomplete. However, in the small portion that you gave, there were no indications of lag of any sort. You need to be more specific about what you mean by 'lag' in this case.
 
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