Question / Help Stream "kind of choppy"?

It's not broadcasted similar to the way I'm playing. I expected the quality to be pretty bad (since I have a rather low upload), but It seems to look kind of choppy while live and in the VoDs. In game, its perfectly smooth except for a few ping increases here and there

http://www.twitch.tv/johnnytstream/b/379162509?t=70s
In the link, it looks kind of choppy when you pay attention. I'm not complaining about the quality, but rather the "smoothness" of it.

2581516704.png


Log File
Open Broadcaster Software v0.472b - 64bit ( ^ω^)
-------------------------------
CPU Name: Intel(R) Core(TM) i7-3632QM CPU @ 2.20GHz
CPU Speed: 2195MHz
Physical Memory: 8067MB Total, 5319MB Free
stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
monitor 1: pos={0, 0}, size={1920, 1080}
Windows Version: 6.1 Build 7601 S
Aero is Disabled
------------------------------------------
Adapter 1
Video Adapter: Intel(R) HD Graphics 4000
Video Adapter Dedicated Video Memory: 2191196160
Video Adapter Shared System Memory: 3961157632
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{5b2b245d-8f1c-4019-a886-7784d2e6eb79}
------------------------------------------
Using desktop audio input: Speakers (2- Razer Megalodon)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microphone (2- Razer Megalodon)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using text output
Using Monitor Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 4.0
------------------------------------------
Video Encoding: x264
fps: 30
width: 1920, height: 1080
preset: veryfast
CBR: no
CFR: no
max bitrate: 1800
buffer size: 1800
quality: 8
------------------------------------------
Total frames rendered: 1028, number of frames that lagged: 1 (0.10%) (it's okay for some frames to lag)
x264: frame I:4 Avg QP:21.06 size:100106
x264: frame P:257 Avg QP:24.76 size: 2631
x264: frame B:725 Avg QP:32.83 size: 249
x264: consecutive B-frames: 1.4% 1.2% 0.6% 96.8%
x264: mb I I16..4: 69.2% 12.2% 18.6%
x264: mb P I16..4: 1.8% 0.3% 0.2% P16..4: 1.8% 0.2% 0.1% 0.0% 0.0% skip:95.7%
x264: mb B I16..4: 0.1% 0.0% 0.0% B16..8: 0.2% 0.0% 0.0% direct: 0.1% skip:99.6% L0:48.8% L1:45.7% BI: 5.4%
x264: 8x8 transform intra:11.7% inter:10.4%
x264: coded y,uvDC,uvAC intra: 20.2% 19.6% 10.0% inter: 0.2% 0.3% 0.0%
x264: i16 v,h,dc,p: 29% 66% 3% 2%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 9% 48% 36% 1% 1% 0% 1% 0% 3%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 27% 40% 16% 2% 2% 3% 4% 2% 4%
x264: i8c dc,h,v,p: 52% 39% 7% 2%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:305.95
=====Stream End=======================================================================
Using fixed low latency mode, factor 20
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{5b2b245d-8f1c-4019-a886-7784d2e6eb79}
------------------------------------------
Using desktop audio input: Speakers (2- Razer Megalodon)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microphone (2- Razer Megalodon)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.2
------------------------------------------
Video Encoding: x264
fps: 60
width: 1280, height: 720
preset: veryfast
CBR: no
CFR: no
max bitrate: 1650
buffer size: 1650
quality: 8
------------------------------------------
++++++++++++++++++++++++++++++++++++++++++++++++++++++
New Scene
Using text output
Using Monitor Capture
Using RTMP service: Twitch / Justin.tv
Server selection: rtmp://live-jfk.justin.tv/app
bufferTime: 3400, outputRateWindowTime: 1000, dropThreshold: 3900
Total frames rendered: 3508, number of frames that lagged: 11 (0.31%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to loop exit
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
x264: frame I:16 Avg QP:21.56 size: 47778
x264: frame P:887 Avg QP:28.96 size: 853
x264: frame B:2547 Avg QP:34.98 size: 76
x264: consecutive B-frames: 1.3% 0.5% 0.3% 97.9%
x264: mb I I16..4: 59.9% 15.6% 24.5%
x264: mb P I16..4: 0.9% 0.2% 0.2% P16..4: 1.0% 0.1% 0.1% 0.0% 0.0% skip:97.5%
x264: mb B I16..4: 0.0% 0.0% 0.0% B16..8: 0.2% 0.0% 0.0% direct: 0.0% skip:99.7% L0:41.7% L1:55.7% BI: 2.7%
x264: 8x8 transform intra:14.9% inter:18.9%
x264: coded y,uvDC,uvAC intra: 35.7% 23.2% 14.3% inter: 0.1% 0.2% 0.0%
x264: i16 v,h,dc,p: 40% 54% 4% 2%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 14% 36% 37% 3% 2% 2% 2% 1% 2%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 26% 42% 11% 3% 3% 3% 4% 3% 5%
x264: i8c dc,h,v,p: 57% 32% 9% 2%
x264: Weighted P-Frames: Y:0.8% UV:0.7%
x264: kb/s:236.15
=====Stream End=======================================================================
Using fixed low latency mode, factor 20
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{5b2b245d-8f1c-4019-a886-7784d2e6eb79}
------------------------------------------
Using desktop audio input: Speakers (2- Razer Megalodon)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microphone (2- Razer Megalodon)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using text output
Using Monitor Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.2
------------------------------------------
Video Encoding: x264
fps: 60
width: 1280, height: 720
preset: veryfast
CBR: yes
CFR: no
max bitrate: 1650
------------------------------------------
Using RTMP service: Twitch / Justin.tv
Server selection: rtmp://live-jfk.justin.tv/app
bufferTime: 3628, outputRateWindowTime: 1000, dropThreshold: 4128
Total frames rendered: 351, number of frames that lagged: 8 (2.28%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to loop exit
librtmp error: WriteN, RTMP send error 10035 (79 bytes)
librtmp error: WriteN, RTMP send error 10038 (42 bytes)
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
x264: frame I:2 Avg QP:22.46 size: 43387
x264: frame P:79 Avg QP:14.17 size: 5406
x264: frame B:215 Avg QP:18.94 size: 2485
x264: consecutive B-frames: 2.7% 0.7% 0.0% 96.6%
x264: mb I I16..4: 78.2% 4.2% 17.7%
x264: mb P I16..4: 2.4% 0.0% 0.3% P16..4: 7.7% 0.1% 0.1% 0.0% 0.0% skip:89.4%
x264: mb B I16..4: 0.1% 0.0% 0.0% B16..8: 0.7% 0.0% 0.0% direct: 0.3% skip:99.0% L0:26.7% L1:72.5% BI: 0.8%
x264: 8x8 transform intra:2.6% inter:16.5%
x264: coded y,uvDC,uvAC intra: 17.6% 18.4% 14.8% inter: 1.0% 1.1% 0.6%
x264: i16 v,h,dc,p: 59% 40% 1% 0%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 12% 26% 44% 4% 2% 3% 2% 2% 4%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 22% 47% 15% 2% 2% 2% 4% 2% 4%
x264: i8c dc,h,v,p: 58% 31% 11% 1%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:1691.17
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{5b2b245d-8f1c-4019-a886-7784d2e6eb79}
------------------------------------------
Using desktop audio input: Speakers (2- Razer Megalodon)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microphone (2- Razer Megalodon)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using text output
Using Monitor Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.2
------------------------------------------
Video Encoding: x264
fps: 60
width: 1280, height: 720
preset: veryfast
CBR: yes
CFR: no
max bitrate: 1650
------------------------------------------
++++++++++++++++++++++++++++++++++++++++++++++++++++++
New Scene
Using graphics capture
SharedTexCapture hooked
Total frames rendered: 290, number of frames that lagged: 2 (0.69%) (it's okay for some frames to lag)
x264: frame I:2 Avg QP:25.41 size: 49108
x264: frame P:66 Avg QP:12.39 size: 5219
x264: frame B:168 Avg QP:12.73 size: 2091
x264: consecutive B-frames: 4.2% 1.7% 0.0% 94.1%
x264: mb I I16..4: 62.0% 9.3% 28.7%
x264: mb P I16..4: 2.6% 0.1% 0.0% P16..4: 12.2% 0.1% 0.1% 0.0% 0.0% skip:84.9%
x264: mb B I16..4: 0.1% 0.0% 0.0% B16..8: 0.6% 0.0% 0.0% direct: 0.6% skip:98.6% L0:13.9% L1:84.8% BI: 1.3%
x264: 8x8 transform intra:6.1% inter:23.5%
x264: coded y,uvDC,uvAC intra: 18.0% 20.9% 13.2% inter: 1.5% 2.3% 1.2%
x264: i16 v,h,dc,p: 72% 24% 2% 3%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 11% 40% 39% 2% 1% 1% 1% 1% 5%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 28% 29% 10% 5% 5% 6% 6% 5% 6%
x264: i8c dc,h,v,p: 65% 24% 9% 2%
x264: Weighted P-Frames: Y:12.1% UV:12.1%
x264: kb/s:1608.21
=====Stream End=======================================================================
Using fixed low latency mode, factor 20
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{5b2b245d-8f1c-4019-a886-7784d2e6eb79}
------------------------------------------
Using desktop audio input: Speakers (2- Razer Megalodon)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microphone (2- Razer Megalodon)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.2
------------------------------------------
Video Encoding: x264
fps: 60
width: 1280, height: 720
preset: veryfast
CBR: yes
CFR: no
max bitrate: 1650
------------------------------------------
SharedTexCapture hooked
Using RTMP service: Twitch / Justin.tv
Server selection: rtmp://live-jfk.justin.tv/app
bufferTime: 3264, outputRateWindowTime: 1000, dropThreshold: 3764
RTMPPublisher::BufferedSend: Socket buffer is full (227254 / 227328 bytes), waiting to send 261 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (227254 / 227328 bytes), waiting to send 261 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (225949 / 227328 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (225618 / 227328 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (227315 / 227328 bytes), waiting to send 3049 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (227049 / 227328 bytes), waiting to send 347 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (227281 / 227328 bytes), waiting to send 365 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (227262 / 227328 bytes), waiting to send 347 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (225977 / 227328 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (226565 / 227328 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (224231 / 227328 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (226770 / 227328 bytes), waiting to send 862 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (224608 / 227328 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (227269 / 227328 bytes), waiting to send 407 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (226126 / 227328 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (225795 / 227328 bytes), waiting to send 3724 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (225415 / 227328 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (225623 / 227328 bytes), waiting to send 2150 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (227111 / 227328 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (226780 / 227328 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (226442 / 227328 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (226104 / 227328 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (225550 / 227328 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (225855 / 227328 bytes), waiting to send 3663 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (226866 / 227328 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (224602 / 227328 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (226656 / 227328 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (227194 / 227328 bytes), waiting to send 387 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (227300 / 227328 bytes), waiting to send 410 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (227049 / 227328 bytes), waiting to send 367 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (226898 / 227328 bytes), waiting to send 444 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (227209 / 227328 bytes), waiting to send 304 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (227302 / 227328 bytes), waiting to send 442 bytes
Total frames rendered: 27851, number of frames that lagged: 3690 (13.25%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to loop exit
librtmp error: WriteN, RTMP send error 10035 (79 bytes)
librtmp error: WriteN, RTMP send error 10038 (42 bytes)
Number of b-frames dropped: 20075 (72%), Number of p-frames dropped: 0 (0%), Total 20075 (72%)
x264: frame I:119 Avg QP:22.51 size: 85560
x264: frame P:7877 Avg QP:22.22 size: 8451
x264: frame B:19798 Avg QP:26.56 size: 1288
x264: consecutive B-frames: 4.6% 0.7% 1.2% 93.4%
x264: mb I I16..4: 20.1% 32.2% 47.6%
x264: mb P I16..4: 1.3% 1.5% 0.5% P16..4: 17.3% 3.5% 2.2% 0.0% 0.0% skip:73.7%
x264: mb B I16..4: 0.0% 0.0% 0.0% B16..8: 2.2% 0.7% 0.2% direct: 0.7% skip:96.2% L0:37.0% L1:51.0% BI:12.0%
x264: 8x8 transform intra:39.9% inter:28.9%
x264: coded y,uvDC,uvAC intra: 61.4% 59.9% 33.4% inter: 2.8% 3.1% 1.0%
x264: i16 v,h,dc,p: 34% 32% 26% 8%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 12% 16% 32% 7% 6% 6% 6% 6% 9%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 17% 23% 17% 8% 7% 7% 7% 6% 8%
x264: i8c dc,h,v,p: 56% 23% 15% 6%
x264: Weighted P-Frames: Y:0.2% UV:0.2%
x264: kb/s:1649.76
=====Stream End=======================================================================
Using fixed low latency mode, factor 20
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{5b2b245d-8f1c-4019-a886-7784d2e6eb79}
------------------------------------------
Using desktop audio input: Speakers (2- Razer Megalodon)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microphone (2- Razer Megalodon)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using text output
Using Monitor Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.2
------------------------------------------
Video Encoding: x264
fps: 60
width: 1280, height: 720
preset: veryfast
CBR: yes
CFR: no
max bitrate: 1600
------------------------------------------
Using RTMP service: Twitch / Justin.tv
Server selection: rtmp://live-jfk.justin.tv/app
bufferTime: 3265, outputRateWindowTime: 1000, dropThreshold: 3765
RTMPPublisher::BufferedSend: Socket buffer is full (220241 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220241 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220385 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (219020 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (219212 / 221184 bytes), waiting to send 2487 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220477 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (219237 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220362 / 221184 bytes), waiting to send 3457 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218032 / 221184 bytes), waiting to send 3286 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218002 / 221184 bytes), waiting to send 3845 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220180 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218712 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (217831 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218127 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220897 / 221184 bytes), waiting to send 701 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (217871 / 221184 bytes), waiting to send 3380 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220131 / 221184 bytes), waiting to send 2207 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218231 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (221158 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (221065 / 221184 bytes), waiting to send 678 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220669 / 221184 bytes), waiting to send 849 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220947 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218615 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218266 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220303 / 221184 bytes), waiting to send 1083 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (217677 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (217428 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220625 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (219887 / 221184 bytes), waiting to send 1498 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220803 / 221184 bytes), waiting to send 383 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218522 / 221184 bytes), waiting to send 3592 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (221015 / 221184 bytes), waiting to send 1091 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218397 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (219025 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220930 / 221184 bytes), waiting to send 732 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220793 / 221184 bytes), waiting to send 2035 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220274 / 221184 bytes), waiting to send 3151 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (221032 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218278 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220159 / 221184 bytes), waiting to send 1361 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220476 / 221184 bytes), waiting to send 3435 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220412 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220181 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (221010 / 221184 bytes), waiting to send 402 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218336 / 221184 bytes), waiting to send 3526 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220235 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220285 / 221184 bytes), waiting to send 1347 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220627 / 221184 bytes), waiting to send 1164 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (217349 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (219059 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (221087 / 221184 bytes), waiting to send 398 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (221127 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220866 / 221184 bytes), waiting to send 388 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220748 / 221184 bytes), waiting to send 2407 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (217987 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218493 / 221184 bytes), waiting to send 3970 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220954 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220168 / 221184 bytes), waiting to send 1335 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (221006 / 221184 bytes), waiting to send 325 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (219140 / 221184 bytes), waiting to send 2311 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (219950 / 221184 bytes), waiting to send 2622 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218716 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218915 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220410 / 221184 bytes), waiting to send 1204 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (221096 / 221184 bytes), waiting to send 369 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220594 / 221184 bytes), waiting to send 1452 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (219500 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220502 / 221184 bytes), waiting to send 754 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220982 / 221184 bytes), waiting to send 419 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (219035 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220635 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (219906 / 221184 bytes), waiting to send 3253 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220999 / 221184 bytes), waiting to send 1699 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (221036 / 221184 bytes), waiting to send 2865 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (221155 / 221184 bytes), waiting to send 1498 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (219621 / 221184 bytes), waiting to send 2872 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220989 / 221184 bytes), waiting to send 2734 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218075 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220525 / 221184 bytes), waiting to send 1068 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218527 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218218 / 221184 bytes), waiting to send 3839 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220909 / 221184 bytes), waiting to send 319 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (219530 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220693 / 221184 bytes), waiting to send 2212 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (221016 / 221184 bytes), waiting to send 334 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (221135 / 221184 bytes), waiting to send 1431 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218658 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220997 / 221184 bytes), waiting to send 377 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218602 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218612 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218615 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218618 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218621 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218624 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218627 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218630 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (221116 / 221184 bytes), waiting to send 1023 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (217893 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220780 / 221184 bytes), waiting to send 420 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220545 / 221184 bytes), waiting to send 766 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218576 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218555 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220285 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220504 / 221184 bytes), waiting to send 842 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218717 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (219890 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220827 / 221184 bytes), waiting to send 2366 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (217450 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218784 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220876 / 221184 bytes), waiting to send 361 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (221110 / 221184 bytes), waiting to send 390 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (221112 / 221184 bytes), waiting to send 352 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (221171 / 221184 bytes), waiting to send 348 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220944 / 221184 bytes), waiting to send 418 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (221072 / 221184 bytes), waiting to send 418 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (221064 / 221184 bytes), waiting to send 339 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (221064 / 221184 bytes), waiting to send 403 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220684 / 221184 bytes), waiting to send 3126 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218044 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220723 / 221184 bytes), waiting to send 488 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (217990 / 221184 bytes), waiting to send 3242 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220897 / 221184 bytes), waiting to send 378 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220864 / 221184 bytes), waiting to send 1919 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220906 / 221184 bytes), waiting to send 357 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218282 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218285 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218288 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218291 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218294 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218297 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220883 / 221184 bytes), waiting to send 379 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (219359 / 221184 bytes), waiting to send 2205 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220837 / 221184 bytes), waiting to send 365 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220193 / 221184 bytes), waiting to send 1224 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (219541 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218385 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220796 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220168 / 221184 bytes), waiting to send 1145 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (217947 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (219861 / 221184 bytes), waiting to send 3142 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (219861 / 221184 bytes), waiting to send 3142 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (217744 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (217744 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (219439 / 221184 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220922 / 221184 bytes), waiting to send 1731 bytes
Total frames rendered: 10247, number of frames that lagged: 8058 (78.64%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to loop exit
librtmp error: WriteN, RTMP send error 10035 (79 bytes)
librtmp error: WriteN, RTMP send error 10038 (42 bytes)
Number of b-frames dropped: 3231 (32%), Number of p-frames dropped: 0 (0%), Total 3231 (32%)
x264: frame I:42 Avg QP:24.03 size: 83015
x264: frame P:2802 Avg QP:26.94 size: 8271
x264: frame B:7347 Avg QP:33.83 size: 1674
x264: consecutive B-frames: 3.6% 0.4% 1.1% 94.9%
x264: mb I I16..4: 12.1% 40.7% 47.2%
x264: mb P I16..4: 1.7% 2.0% 0.6% P16..4: 14.2% 3.9% 2.5% 0.0% 0.0% skip:75.1%
x264: mb B I16..4: 0.1% 0.0% 0.0% B16..8: 2.4% 1.7% 0.3% direct: 0.9% skip:94.5% L0:34.6% L1:41.1% BI:24.3%
x264: 8x8 transform intra:43.0% inter:24.7%
x264: coded y,uvDC,uvAC intra: 63.2% 66.5% 36.5% inter: 3.1% 3.2% 1.1%
x264: i16 v,h,dc,p: 24% 34% 32% 9%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 11% 14% 34% 8% 6% 5% 6% 6% 9%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 15% 21% 20% 9% 7% 7% 7% 7% 8%
x264: i8c dc,h,v,p: 54% 24% 16% 6%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:1599.95
=====Stream End=======================================================================
Using fixed low latency mode, factor 20
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{5b2b245d-8f1c-4019-a886-7784d2e6eb79}
------------------------------------------
Using desktop audio input: Speakers (2- Razer Megalodon)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microphone (2- Razer Megalodon)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using text output
Using Monitor Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.2
------------------------------------------
Video Encoding: x264
fps: 60
width: 1280, height: 720
preset: veryfast
CBR: yes
CFR: no
max bitrate: 1600
------------------------------------------
Using RTMP service: Twitch / Justin.tv
Server selection: rtmp://live-jfk.justin.tv/app
bufferTime: 2577, outputRateWindowTime: 1000, dropThreshold: 3077
++++++++++++++++++++++++++++++++++++++++++++++++++++++
New Scene
Using graphics capture
SharedTexCapture hooked
timestamps for 'Microphone (2- Razer Megalodon)' just decided to go wacky. reverting to desktop time. PRAISE WONDERFUL DEVICE DRIVERS
RTMPPublisher::BufferedSend: Socket buffer is full (218323 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218323 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (218326 / 221184 bytes), waiting to send 3477 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220987 / 221184 bytes), waiting to send 340 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (217985 / 221184 bytes), waiting to send 3595 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220433 / 221184 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (220433 / 221184 bytes), waiting to send 4097 bytes
++++++++++++++++++++++++++++++++++++++++++++++++++++++
New Scene
Using text output
Using Monitor Capture
Total frames rendered: 74642, number of frames that lagged: 27574 (36.94%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to loop exit
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
x264: frame I:324 Avg QP:23.76 size: 77146
x264: frame P:24566 Avg QP:25.80 size: 9049
x264: frame B:49699 Avg QP:30.61 size: 1552
x264: consecutive B-frames: 9.6% 2.2% 7.6% 80.7%
x264: mb I I16..4: 16.4% 40.0% 43.6%
x264: mb P I16..4: 2.6% 3.0% 0.7% P16..4: 18.7% 4.5% 2.3% 0.0% 0.0% skip:68.1%
x264: mb B I16..4: 0.1% 0.0% 0.0% B16..8: 2.7% 1.0% 0.2% direct: 0.8% skip:95.2% L0:36.6% L1:50.6% BI:12.9%
x264: 8x8 transform intra:45.1% inter:30.3%
x264: coded y,uvDC,uvAC intra: 54.9% 56.9% 26.7% inter: 3.5% 3.9% 0.9%
x264: i16 v,h,dc,p: 30% 30% 30% 9%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 11% 15% 35% 6% 6% 6% 7% 5% 8%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 17% 23% 19% 7% 7% 7% 7% 6% 7%
x264: i8c dc,h,v,p: 57% 22% 15% 5%
x264: Weighted P-Frames: Y:0.1% UV:0.1%
x264: kb/s:1600.47
=====Stream End=======================================================================
Using fixed low latency mode, factor 20
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{5b2b245d-8f1c-4019-a886-7784d2e6eb79}
------------------------------------------
Using desktop audio input: Speakers (2- Razer Megalodon)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microphone (2- Razer Megalodon)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using text output
Using Window Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.2
------------------------------------------
Video Encoding: x264
fps: 60
width: 1280, height: 720
preset: veryfast
CBR: no
CFR: no
max bitrate: 1650
buffer size: 1650
quality: 8
------------------------------------------
Using RTMP service: Twitch / Justin.tv
Server selection: rtmp://live-jfk.justin.tv/app
++++++++++++++++++++++++++++++++++++++++++++++++++++++
New Scene
Using graphics capture
++++++++++++++++++++++++++++++++++++++++++++++++++++++
New Scene
Using text output
Using Window Capture
bufferTime: 2051, outputRateWindowTime: 1000, dropThreshold: 2551
Warning -- Capture BitBlt failed.. just so you know
++++++++++++++++++++++++++++++++++++++++++++++++++++++
New Scene
Using graphics capture
SharedTexCapture hooked
Total frames rendered: 13857, number of frames that lagged: 431 (3.11%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to loop exit
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
x264: frame I:72 Avg QP:24.46 size: 58429
x264: frame P:3818 Avg QP:26.97 size: 1349
x264: frame B:9911 Avg QP:29.66 size: 58
x264: consecutive B-frames: 3.9% 0.7% 0.5% 94.8%
x264: mb I I16..4: 61.0% 7.6% 31.4%
x264: mb P I16..4: 2.6% 0.4% 0.3% P16..4: 1.5% 0.3% 0.1% 0.0% 0.0% skip:94.8%
x264: mb B I16..4: 0.0% 0.0% 0.0% B16..8: 0.1% 0.0% 0.0% direct: 0.0% skip:99.8% L0:51.7% L1:45.6% BI: 2.7%
x264: 8x8 transform intra:9.6% inter:17.9%
x264: coded y,uvDC,uvAC intra: 27.5% 19.7% 13.8% inter: 0.2% 0.1% 0.0%
x264: i16 v,h,dc,p: 50% 48% 2% 0%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 16% 45% 25% 2% 2% 2% 3% 2% 5%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 24% 36% 13% 4% 4% 4% 5% 4% 6%
x264: i8c dc,h,v,p: 62% 30% 7% 1%
x264: Weighted P-Frames: Y:0.3% UV:0.1%
x264: kb/s:337.83
=====Stream End=======================================================================
Using fixed low latency mode, factor 20
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{5b2b245d-8f1c-4019-a886-7784d2e6eb79}
------------------------------------------
Using desktop audio input: Speakers (2- Razer Megalodon)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microphone (2- Razer Megalodon)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using text output
Using Monitor Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.2
------------------------------------------
Video Encoding: x264
fps: 60
width: 1280, height: 720
preset: veryfast
CBR: no
CFR: no
max bitrate: 1700
buffer size: 1700
quality: 8
------------------------------------------
Using RTMP service: Twitch / Justin.tv
Server selection: rtmp://live-jfk.justin.tv/app
++++++++++++++++++++++++++++++++++++++++++++++++++++++
New Scene
Using graphics capture
SharedTexCapture hooked
bufferTime: 1994, outputRateWindowTime: 1000, dropThreshold: 2494
Total frames rendered: 21580, number of frames that lagged: 11589 (53.70%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to loop exit
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
x264: frame I:92 Avg QP:22.23 size: 94519
x264: frame P:6473 Avg QP:26.64 size: 7619
x264: frame B:14960 Avg QP:33.46 size: 1140
x264: consecutive B-frames: 6.5% 1.0% 4.1% 88.4%
x264: mb I I16..4: 11.7% 33.3% 55.0%
x264: mb P I16..4: 1.7% 2.2% 0.8% P16..4: 13.8% 4.0% 2.2% 0.0% 0.0% skip:75.4%
x264: mb B I16..4: 0.1% 0.0% 0.0% B16..8: 2.1% 1.0% 0.3% direct: 0.5% skip:95.9% L0:40.1% L1:46.0% BI:13.9%
x264: 8x8 transform intra:43.6% inter:29.7%
x264: coded y,uvDC,uvAC intra: 65.1% 67.6% 36.5% inter: 2.8% 3.0% 0.8%
x264: i16 v,h,dc,p: 25% 32% 33% 10%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 12% 15% 32% 7% 6% 6% 7% 6% 9%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 16% 22% 19% 8% 8% 7% 7% 6% 8%
x264: i8c dc,h,v,p: 53% 23% 16% 7%
x264: Weighted P-Frames: Y:0.2% UV:0.1%
x264: kb/s:1085.58
=====Stream End=======================================================================
Using fixed low latency mode, factor 20
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{5b2b245d-8f1c-4019-a886-7784d2e6eb79}
------------------------------------------
Using desktop audio input: Speakers (2- Razer Megalodon)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microphone (2- Razer Megalodon)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using text output
Using Monitor Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.2
------------------------------------------
Video Encoding: x264
fps: 60
width: 1280, height: 720
preset: veryfast
CBR: no
CFR: no
max bitrate: 1650
buffer size: 1650
quality: 8
------------------------------------------
Using RTMP service: Twitch / Justin.tv
Server selection: rtmp://live-jfk.justin.tv/app
bufferTime: 2105, outputRateWindowTime: 1000, dropThreshold: 2605
++++++++++++++++++++++++++++++++++++++++++++++++++++++
New Scene
Using graphics capture
SharedTexCapture hooked
++++++++++++++++++++++++++++++++++++++++++++++++++++++
New Scene
Using text output
Using Monitor Capture
timestamps for 'Microphone (2- Razer Megalodon)' just decided to go wacky. reverting to desktop time. PRAISE WONDERFUL DEVICE DRIVERS
Total frames rendered: 46618, number of frames that lagged: 15510 (33.27%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to loop exit
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
x264: frame I:209 Avg QP:22.72 size: 71644
x264: frame P:13827 Avg QP:27.48 size: 5295
x264: frame B:32526 Avg QP:32.75 size: 678
x264: consecutive B-frames: 6.2% 1.2% 2.4% 90.2%
x264: mb I I16..4: 38.1% 23.5% 38.4%
x264: mb P I16..4: 2.3% 2.0% 0.6% P16..4: 9.8% 2.8% 1.4% 0.0% 0.0% skip:81.0%
x264: mb B I16..4: 0.1% 0.0% 0.0% B16..8: 1.5% 0.6% 0.1% direct: 0.3% skip:97.3% L0:39.3% L1:47.3% BI:13.4%
x264: 8x8 transform intra:36.7% inter:28.0%
x264: coded y,uvDC,uvAC intra: 48.1% 47.9% 23.9% inter: 1.8% 1.8% 0.5%
x264: i16 v,h,dc,p: 36% 38% 20% 6%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 12% 16% 36% 7% 6% 5% 6% 5% 8%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 17% 26% 18% 7% 7% 6% 6% 6% 7%
x264: i8c dc,h,v,p: 57% 24% 14% 4%
x264: Weighted P-Frames: Y:0.3% UV:0.2%
x264: kb/s:876.10
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{5b2b245d-8f1c-4019-a886-7784d2e6eb79}
------------------------------------------
Using desktop audio input: Speakers (2- Razer Megalodon)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microphone (2- Razer Megalodon)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using text output
Using Monitor Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.2
------------------------------------------
Video Encoding: x264
fps: 60
width: 1280, height: 720
preset: veryfast
CBR: no
CFR: no
max bitrate: 1600
buffer size: 1600
quality: 8
------------------------------------------
Total frames rendered: 36289, number of frames that lagged: 3694 (10.18%) (it's okay for some frames to lag)
x264: frame I:182 Avg QP:25.13 size: 60291
x264: frame P:11843 Avg QP:29.78 size: 3360
x264: frame B:24209 Avg QP:33.04 size: 248
x264: consecutive B-frames: 9.3% 2.7% 6.0% 81.9%
x264: mb I I16..4: 47.7% 17.6% 34.7%
x264: mb P I16..4: 2.8% 1.9% 0.3% P16..4: 7.8% 2.6% 1.0% 0.0% 0.0% skip:83.5%
x264: mb B I16..4: 0.0% 0.0% 0.0% B16..8: 1.2% 0.3% 0.0% direct: 0.2% skip:98.2% L0:41.9% L1:50.3% BI: 7.8%
x264: 8x8 transform intra:33.6% inter:30.0%
x264: coded y,uvDC,uvAC intra: 36.6% 30.3% 13.7% inter: 1.2% 1.1% 0.2%
x264: i16 v,h,dc,p: 42% 46% 10% 3%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 17% 26% 29% 4% 4% 4% 5% 4% 6%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 22% 34% 15% 4% 5% 5% 6% 4% 6%
x264: i8c dc,h,v,p: 60% 27% 10% 2%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:729.53
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{5b2b245d-8f1c-4019-a886-7784d2e6eb79}
------------------------------------------
Using desktop audio input: Speakers (2- Razer Megalodon)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microphone (2- Razer Megalodon)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using text output
Using Monitor Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.2
------------------------------------------
Video Encoding: x264
fps: 60
width: 1280, height: 720
preset: veryfast
CBR: no
CFR: no
max bitrate: 1600
buffer size: 1600
quality: 8
------------------------------------------
Total frames rendered: 32, number of frames that lagged: 1 (3.13%) (it's okay for some frames to lag)
=====Stream End=======================================================================
Using fixed low latency mode, factor 20
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{5b2b245d-8f1c-4019-a886-7784d2e6eb79}
------------------------------------------
Using desktop audio input: Speakers (2- Razer Megalodon)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microphone (2- Razer Megalodon)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.2
------------------------------------------
Video Encoding: x264
fps: 60
width: 1280, height: 720
preset: veryfast
CBR: no
CFR: no
max bitrate: 1600
buffer size: 1600
quality: 8
------------------------------------------
SharedTexCapture hooked
Using RTMP service: Twitch / Justin.tv
Server selection: rtmp://live-jfk.justin.tv/app
bufferTime: 2064, outputRateWindowTime: 1000, dropThreshold: 2564
Total frames rendered: 7202, number of frames that lagged: 14 (0.19%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to loop exit
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
x264: frame I:29 Avg QP:27.05 size: 73181
x264: frame P:2041 Avg QP:29.00 size: 7010
x264: frame B:5075 Avg QP:34.00 size: 918
x264: consecutive B-frames: 3.3% 1.4% 13.7% 81.6%
x264: mb I I16..4: 17.8% 41.9% 40.2%
x264: mb P I16..4: 2.4% 2.3% 0.4% P16..4: 21.5% 6.3% 2.6% 0.0% 0.0% skip:64.6%
x264: mb B I16..4: 0.1% 0.0% 0.0% B16..8: 6.1% 1.2% 0.1% direct: 0.5% skip:92.0% L0:40.0% L1:52.0% BI: 8.0%
x264: 8x8 transform intra:43.8% inter:25.1%
x264: coded y,uvDC,uvAC intra: 52.3% 53.9% 23.1% inter: 2.4% 2.6% 0.5%
x264: i16 v,h,dc,p: 26% 31% 34% 9%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 11% 15% 38% 7% 6% 5% 6% 5% 8%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 18% 23% 19% 7% 7% 6% 6% 6% 7%
x264: i8c dc,h,v,p: 56% 23% 16% 5%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:1416.25
=====Stream End=======================================================================
Using fixed low latency mode, factor 20
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{5b2b245d-8f1c-4019-a886-7784d2e6eb79}
------------------------------------------
Using desktop audio input: Speakers (2- Razer Megalodon)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microphone (2- Razer Megalodon)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.2
------------------------------------------
Video Encoding: x264
fps: 60
width: 1280, height: 720
preset: veryfast
CBR: no
CFR: no
max bitrate: 1600
buffer size: 1600
quality: 8
------------------------------------------
++++++++++++++++++++++++++++++++++++++++++++++++++++++
New Scene
Using text output
Using Monitor Capture
Using RTMP service: Twitch / Justin.tv
Server selection: rtmp://live-jfk.justin.tv/app
++++++++++++++++++++++++++++++++++++++++++++++++++++++
New Scene
Using graphics capture
bufferTime: 2093, outputRateWindowTime: 1000, dropThreshold: 2593
Total frames rendered: 227, number of frames that lagged: 6 (2.64%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to loop exit
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
x264: frame I:2 Avg QP:16.97 size: 6644
x264: frame P:51 Avg QP:23.26 size: 2263
x264: frame B:116 Avg QP:24.92 size: 86
x264: consecutive B-frames: 7.6% 1.2% 0.0% 91.2%
x264: mb I I16..4: 88.7% 7.6% 3.7%
x264: mb P I16..4: 6.1% 1.4% 0.1% P16..4: 8.0% 0.9% 0.2% 0.0% 0.0% skip:83.2%
x264: mb B I16..4: 0.3% 0.1% 0.0% B16..8: 0.0% 0.0% 0.0% direct: 0.2% skip:99.4% L0:22.6% L1:62.2% BI:15.2%
x264: 8x8 transform intra:15.5% inter:39.7%
x264: coded y,uvDC,uvAC intra: 11.9% 7.4% 1.6% inter: 1.0% 1.0% 0.1%
x264: i16 v,h,dc,p: 66% 29% 4% 1%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 16% 35% 33% 4% 2% 2% 2% 2% 3%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 29% 44% 13% 2% 2% 2% 3% 1% 3%
x264: i8c dc,h,v,p: 81% 15% 4% 0%
x264: Weighted P-Frames: Y:27.5% UV:23.5%
x264: kb/s:386.91
=====Stream End=======================================================================
Using fixed low latency mode, factor 20
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{5b2b245d-8f1c-4019-a886-7784d2e6eb79}
------------------------------------------
Using desktop audio input: Speakers (2- Razer Megalodon)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microphone (2- Razer Megalodon)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.2
------------------------------------------
Video Encoding: x264
fps: 60
width: 1280, height: 720
preset: veryfast
CBR: no
CFR: no
max bitrate: 1600
buffer size: 1600
quality: 8
------------------------------------------
SharedTexCapture hooked
Using RTMP service: Twitch / Justin.tv
Server selection: rtmp://live-jfk.justin.tv/app
bufferTime: 2071, outputRateWindowTime: 1000, dropThreshold: 2571
SharedTexCapture hooked
SharedTexCapture hooked
Total frames rendered: 7217, number of frames that lagged: 1453 (20.13%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to loop exit
librtmp error: WriteN, RTMP send error 10035 (79 bytes)
librtmp error: WriteN, RTMP send error 10038 (42 bytes)
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
x264: frame I:33 Avg QP:23.89 size: 79876
x264: frame P:2031 Avg QP:23.12 size: 2394
x264: frame B:5095 Avg QP:24.78 size: 186
x264: consecutive B-frames: 4.9% 0.3% 0.6% 94.1%
x264: mb I I16..4: 30.8% 20.9% 48.3%
x264: mb P I16..4: 1.0% 0.8% 0.2% P16..4: 5.6% 1.4% 0.7% 0.0% 0.0% skip:90.2%
x264: mb B I16..4: 0.0% 0.0% 0.0% B16..8: 0.5% 0.2% 0.0% direct: 0.1% skip:99.2% L0:39.3% L1:48.1% BI:12.6%
x264: 8x8 transform intra:32.2% inter:31.0%
x264: coded y,uvDC,uvAC intra: 53.0% 54.7% 31.5% inter: 0.8% 0.7% 0.1%
x264: i16 v,h,dc,p: 50% 28% 17% 6%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 12% 19% 33% 6% 6% 6% 6% 5% 8%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 20% 23% 12% 7% 8% 8% 8% 6% 8%
x264: i8c dc,h,v,p: 58% 21% 15% 6%
x264: Weighted P-Frames: Y:0.1% UV:0.1%
x264: kb/s:490.03
=====Stream End=======================================================================
Using fixed low latency mode, factor 20
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{5b2b245d-8f1c-4019-a886-7784d2e6eb79}
------------------------------------------
Using desktop audio input: Speakers (2- Razer Megalodon)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microphone (2- Razer Megalodon)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.2
------------------------------------------
Video Encoding: x264
fps: 60
width: 1280, height: 720
preset: veryfast
CBR: no
CFR: no
max bitrate: 1600
buffer size: 1600
quality: 8
------------------------------------------
SharedTexCapture hooked
Using RTMP service: Twitch / Justin.tv
Server selection: rtmp://live-jfk.justin.tv/app
bufferTime: 2150, outputRateWindowTime: 1000, dropThreshold: 2650
Total frames rendered: 17326, number of frames that lagged: 989 (5.71%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to loop exit
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
x264: frame I:73 Avg QP:25.90 size: 65394
x264: frame P:6104 Avg QP:29.73 size: 6166
x264: frame B:11092 Avg QP:35.43 size: 880
x264: consecutive B-frames: 12.4% 2.9% 9.1% 75.6%
x264: mb I I16..4: 19.0% 44.5% 36.5%
x264: mb P I16..4: 4.0% 3.6% 0.5% P16..4: 14.3% 4.1% 1.8% 0.0% 0.0% skip:71.6%
x264: mb B I16..4: 0.1% 0.0% 0.0% B16..8: 2.5% 1.2% 0.2% direct: 0.6% skip:95.5% L0:35.5% L1:47.0% BI:17.5%
x264: 8x8 transform intra:44.2% inter:28.2%
x264: coded y,uvDC,uvAC intra: 42.1% 43.2% 16.2% inter: 2.6% 2.5% 0.4%
x264: i16 v,h,dc,p: 32% 30% 29% 9%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 10% 14% 42% 6% 6% 5% 6% 5% 7%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 17% 23% 20% 7% 7% 7% 7% 6% 7%
x264: i8c dc,h,v,p: 64% 19% 13% 4%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:1402.59
=====Stream End=======================================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 14.246 ms] [avg calls per frame: 1] [children: 91.2%] [unaccounted: 8.8%]
| scene->Preprocess - [13.6%] [avg time: 1.943 ms] [avg calls per frame: 1]
| video encoding and uploading - [77.6%] [avg time: 11.05 ms] [avg calls per frame: 1] [children: 15.6%] [unaccounted: 61.9%]
| | CopyResource - [0.161%] [avg time: 0.023 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [0.112%] [avg time: 0.016 ms] [avg calls per frame: 0]
| | call to encoder - [15.3%] [avg time: 2.174 ms] [avg calls per frame: 0]
| | sending stuff out - [0.0913%] [avg time: 0.013 ms] [avg calls per frame: 0]
==============================================================

There's a Radeon™ HD 7730M 2GB in this laptop, but for some reason wasnt stated in the log as far as i know. I also deleted lots of lines of "RTMPPublisher::BufferedSend: Socket buffer is full (217108 / 221184 bytes), waiting to send 4104 bytes" in order to make more space
 

hilalpro

Member
looking at the log there's a few things that you can to improve performance.
to fix the ping issue's lower aac to 96 and don't play your stream while streaming just pause/close it.
to help with the smoothness you should try this (the 64bit build) viewtopic.php?f=5&t=68 and put obs.exe priority on high from task manager and also make the threads priority high from ob's advanced options, this will reduce some of your in game fps in favor of obs's fps.
 
Hey, I did something to ruin my computer, so I just system restored. However now when I try to stream on Game Capture, it gives me a black screen for League of Legends. How do I make sure both programs are using the Radeon 7730 GPU rather than my integrated card? I saw your post for the nVidia, but couldnt find it for ATI
 

hilalpro

Member
maybe you can find an option for "switchable graphics" by right clicking on your desktop.. if not try from the gpu driver to force the right gpu. also sometimes you can find something on the bios to run your dedicated gpu on a fixed mode while also running on the high performance profile by configuring power saving options on windows, if all fails try uninstalling ( not disabling) the integrated gpu driver from device manager.
 
hilalpro said:
maybe you can find an option for "switchable graphics" by right clicking on your desktop.. if not try from the gpu driver to force the right gpu. also sometimes you can find something on to bios to run your dedicated gpu on a fixed mode while running on the high performane file by configuring power saving options on windows, if all fails try uninstalling ( not disabling) the integrated gpu driver from device manager.

I changed both settings for League of Legends.exe (the game client) and the OBS to "High Performance", but it still doesn't work. Gives me a black screen when I try to use Game Capture. I am using it on a seperate scene to the monitor capture as well. I get unbearable FPS lag with the monitor capture so game capture is my only choice.
 

hilalpro

Member
monitor capture capturing at 60 fps is not the best option for your cpu. i would say enable aero (glass theme on) and run the game on windowed (fullscreen) mode then create a new scene and do window capture. also lower the fps to 30.
 
Really? I haven't had any performance issues with my CPU yet so far. I just looked at my CPU usage with league on (monitor capture since game capture wont work) and it is usually within 40-50% (I left the task manager out for about a minute while streaming). Also, my stream was fine today, I don't know what i screwed up. I used to be able to Game Capture my borderless windowed league of legends (So i can alt tab without the screen freezing on stream), and I just wanted to know how to make my stream less choppy, but now this problem came up and I can't test your method
 

Krazy

Town drunk
I really do not recommend 1080p60fps at all. I used to do it for a while in SC2, and while my system handled it fine, the Flash player does not. It's also jittery and awful. You can even download the VODs and watch in a media player side by side with watching the VOD and Flash player and see the GIGANTIC difference in smoothness.

1080p30 or 720p60 is about the limit for Flash player it seems. Plus, your upload can't really handle 1080p60fps. You're looking at bare minimum 3000 bitrate for decent quality 1080p60fps.
 

hilalpro

Member
yes it show's on the log that your cpu is the cause of the lagged frames so the cpu usage don't really matter. you don't have to stick to monitor capture to capture the game. window capture is your best option here, you should turn on aero and lower the fps a bit, that's because of both the current bitrate and your cpu.
 
Right now, I want to test the stream, but the only playable method for me would be to Game Capture because i get a solid 55-70 FPS whereas with the Monitor/Window Capture gives me a uncomfortable 40 FPS. All I see is a black screen on the preview for the Game Capture when before I used to see my LoL with everything moving while alt tabbed
 

hilalpro

Member
on test 11, does game capture work at all for you ? like when actually playing and not alt tabing. does it work ? does it work with fullscreen windowed? does it work on the (full) full screen mode?
 
Game Capture used to work on a Borderless LoL client (so i can alt tab without the game being frozen live), and also worked on full screen except for the little problem with the game freezing when I alt tab. Now, it doesnt even work at all for full screen. Here's what I'm trying to say. The stream works for Monitor Capture/Window Capture, but they both decrease my FPS to a very uncomfortable number. Everything was fine before I posted this thread, not sure what I did and I even tried system restoring. All of my drivers are up to date as well
o9KWwfz.jpg

nYgwt7B.jpg
 

hilalpro

Member
to use "window capture" you have to enable aero with windows transparent theme "on" otherwise you would be just doing monitor capture with a specified screen region like capturing.

now about game capture. you can always go back the stable version that worked. extract everything to a clean folder. remove the game capture source and recreate it. and also make sure not to run obs after running the game or creating a new game capture source. game capture should always work with full screen now windowed.
 
hilalpro said:
to use "window capture" you have to enable aero with windows transparent theme "on" otherwise you would be just doing monitor capture with a specified screen region like capturing.

now about game capture. you can always go back the stable version that worked. extract everything to a clean folder. remove the game capture source and recreate it. and also make sure not to run obs after running the game or creating a new game capture source. game capture should always work with full screen now windowed.

Well, for some reason it works half of the time. When I start my stream, the Game Capture works, but when I switch to my scene 1 and switch back to my game capture scene, all I get is a black screen.
 

bananaa101

New Member
I was having this same black screen problem although it did not happen when I was switching scenes. I believe it occurs if you launch OBS and then change settings while the game is still open. You have to restart OBS every time you change your settings, as well as your game. Try launching OBS before launching LoL, and also trying launching it after LoL is started. Sometimes different games have different preferences for this.

And you're saying game capture works, but not after you switch scenes? Is your other scene desktop capture?
 
bananaa101 said:
I was having this same black screen problem although it did not happen when I was switching scenes. I believe it occurs if you launch OBS and then change settings while the game is still open. You have to restart OBS every time you change your settings, as well as your game. Try launching OBS before launching LoL, and also trying launching it after LoL is started. Sometimes different games have different preferences for this.

And you're saying game capture works, but not after you switch scenes? Is your other scene desktop capture?

My other scene is monitor capture (software capture). When I game capture and it DOES work, I never know because on my preview it shows a black screen whereas my stream would show me being in game. Sometimes it shows black screen, sometimes it doesnt. Nothing is wrong with Monitor Capture though


EDIT: It seems my stream is fine with monitor capture, but game capture doesn't work at all. Just shows a black screen. Game capture is the only method where I can stream without significant FPS loss.
 

bananaa101

New Member
I am honestly not really sure what could be causing it. On my nvidia gpu, I could stream RAGE using game capture, but on my ati hd 7950, the game just crashes. I believe coh also does the black screen thing with game capture.
 

bananaa101

New Member
What happens if you create a game capture within the same scene (scene 1) with both a monitor capture source and then a game capture source? You can click the checkbox to turn on/off game capture or desktop.

Make sure to try launching obs first and if that doesnt work then LoL first. Usually OBS first then the game works best.
 
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