Question / Help Stream freezes every few seconds.

asdfowkw22

New Member
Hi!

I'm Streaming to Twitch and my stream just keep freezing every few seconds and i have no idea what to do.

My hardware should be enough and my internet connection too..

I have i7 3770k, 16gb ram, ssd, gtx 680.

97mbit down - 9mbit up.

Im not dropping frames or so, it just freezes.

Code:
20:16:48: Open Broadcaster Software v0.584b - 64bit ( ^ω^)
20:16:48: -------------------------------
20:16:48: CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
20:16:48: CPU Speed: 3518MHz
20:16:48: Physical Memory:  16328MB Total, 13335MB Free
20:16:48: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
20:16:48: monitor 1: pos={0, 0}, size={1920, 1080}
20:16:48: monitor 2: pos={1920, 0}, size={1280, 1024}
20:16:48: Windows Version: 6.2 Build 9200 
20:16:48: Aero is Enabled
20:16:48: -------------------------------
20:16:48: OBS Modules:
20:16:48: Base Address     Module
20:16:48: 00000000EF390000 OBS.exe
20:16:48: 00000000698B0000 OBSApi.dll
20:16:48: 0000000079AF0000 DShowPlugin.dll
20:16:48: 000000007C460000 GraphicsCapture.dll
20:16:48: 0000000080CE0000 NoiseGate.dll
20:16:48: 00000000793E0000 PSVPlugin.dll
20:16:48: ------------------------------------------
20:16:48: Adapter 1
20:16:48:   Video Adapter: NVIDIA GeForce GTX 680
20:16:48:   Video Adapter Dedicated Video Memory: 2083188736
20:16:48:   Video Adapter Shared System Memory: 2147807232
20:16:48:   Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
20:16:48:   Video Adapter Output 2: pos={1920, 0}, size={1280, 1024}, attached=true
20:16:48: =====Stream Start: 2013-12-05, 20:16:48===============================================
20:16:48:   Multithreaded optimizations: On
20:16:48:   Base resolution: 1920x1080
20:16:48:   Output resolution: 1280x720
20:16:48: ------------------------------------------
20:16:48: Loading up D3D10 on NVIDIA GeForce GTX 680...
20:16:48: ------------------------------------------
20:16:48: Audio Format: 48000hz
20:16:48: Playback device Default
20:16:48: ------------------------------------------
20:16:48: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:16:48: ------------------------------------------
20:16:48: Audio Encoding: AAC
20:16:48:     bitrate: 128
20:16:48: Using bitmap image
20:16:48: Using graphics capture
20:16:48: Using Window Capture
20:16:48: Scene buffering time set to 400
20:16:48: ------------------------------------------
20:16:48: Video Encoding: x264
20:16:48:     fps: 30
20:16:48:     width: 1280, height: 720
20:16:48:     preset: veryfast
20:16:48:     profile: high
20:16:48:     keyint: 60
20:16:48:     CBR: yes
20:16:48:     CFR: yes
20:16:48:     max bitrate: 3300
20:16:48:     buffer size: 3300
20:16:48: ------------------------------------------
20:16:48: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:16:48: SharedTexCapture hooked
20:16:50: Using RTMP service: Twitch / Justin.tv
20:16:50:   Server selection: rtmp://live-arn.justin.tv/app
20:16:50:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
20:16:50: Completed handshake with rtmp://live-arn.justin.tv/app in 413 ms.
20:16:52: SO_SNDBUF was at 65536
20:16:52: SO_SNDBUF is now 65536
20:16:54: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 17983 / 438272)
20:16:55: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 438272)
20:16:57: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 438272)
20:17:07: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 1048576 (buffer: 0 / 438272)
20:18:26: Exit signal received, terminating capture
20:32:18: Total frames encoded: 27886, total frames duplicated: 2 (0.01%)
20:32:18: Total frames rendered: 27890, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
20:32:18: RTMPPublisher::SocketLoop: Graceful loop exit
20:32:19: Average send payload: 10762 bytes, average send interval: 25 ms
20:32:19: Number of times waited to send: 0, Waited for a total of 0 bytes
20:32:19: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:32:19: Number of bytes sent: 397782766
20:32:19: 
20:32:19: Profiler time results:
20:32:19: 
20:32:19: ==============================================================
20:32:19: video thread frame - [100%] [avg time: 1.038 ms] [children: 34.4%] [unaccounted: 65.6%]
20:32:19: | scene->Preprocess - [27.8%] [avg time: 0.289 ms]
20:32:19: | GPU download and conversion - [6.55%] [avg time: 0.068 ms] [children: 5.59%] [unaccounted: 0.963%]
20:32:19: | | flush - [3.28%] [avg time: 0.034 ms]
20:32:19: | | CopyResource - [2.02%] [avg time: 0.021 ms]
20:32:19: | | conversion to 4:2:0 - [0.289%] [avg time: 0.003 ms]
20:32:19: Convert444Threads - [100%] [avg time: 0.415 ms] [children: 99%] [unaccounted: 0.964%]
20:32:19: | Convert444toNV12 - [99%] [avg time: 0.411 ms]
20:32:19: encoder thread frame - [100%] [avg time: 0.933 ms]
20:32:19: ==============================================================
20:32:19: 
20:32:19: 
20:32:19: Profiler CPU results:
20:32:19: 
20:32:19: ==============================================================
20:32:19: video thread frame - [cpu time: avg 0.475 ms, total 13265.6 ms] [avg calls per frame: 1]
20:32:19: | scene->Preprocess - [cpu time: avg 0.001 ms, total 31.25 ms] [avg calls per frame: 1]
20:32:19: | GPU download and conversion - [cpu time: avg 0.061 ms, total 1718.75 ms] [avg calls per frame: 1]
20:32:19: | | flush - [cpu time: avg 0.03 ms, total 859.375 ms] [avg calls per frame: 1]
20:32:19: | | CopyResource - [cpu time: avg 0.022 ms, total 640.625 ms] [avg calls per frame: 1]
20:32:19: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 93.75 ms] [avg calls per frame: 1]
20:32:19: Convert444Threads - [cpu time: avg 0.46 ms, total 25656.3 ms] [avg calls per frame: 2]
20:32:19: | Convert444toNV12 - [cpu time: avg 0.458 ms, total 25546.9 ms] [avg calls per frame: 2]
20:32:19: encoder thread frame - [cpu time: avg 0.261 ms, total 7296.88 ms] [avg calls per frame: 1]
20:32:19: ==============================================================
20:32:19: 
20:32:19: =====Stream End: 2013-12-05, 20:32:19=================================================
20:32:19: =====Stream Start: 2013-12-05, 20:32:19===============================================
20:32:19:   Multithreaded optimizations: On
20:32:19:   Base resolution: 1920x1080
20:32:19:   Output resolution: 1280x720
20:32:19: ------------------------------------------
20:32:19: Loading up D3D10 on NVIDIA GeForce GTX 680...
20:32:19: ------------------------------------------
20:32:19: Audio Format: 48000hz
20:32:19: Playback device Default
20:32:19: ------------------------------------------
20:32:19: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:32:19: ------------------------------------------
20:32:19: Audio Encoding: AAC
20:32:19:     bitrate: 128
20:32:19: Using bitmap image
20:32:19: Using graphics capture
20:32:19: Using Window Capture
20:32:19: Scene buffering time set to 400
20:32:19: ------------------------------------------
20:32:19: Video Encoding: x264
20:32:19:     fps: 30
20:32:19:     width: 1280, height: 720
20:32:19:     preset: veryfast
20:32:19:     profile: high
20:32:19:     keyint: 60
20:32:19:     CBR: yes
20:32:19:     CFR: yes
20:32:19:     max bitrate: 3000
20:32:19:     buffer size: 3000
20:32:19: ------------------------------------------
20:32:19: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:32:21: Using RTMP service: Twitch / Justin.tv
20:32:21:   Server selection: rtmp://live-arn.justin.tv/app
20:32:21:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
20:32:21: Completed handshake with rtmp://live-arn.justin.tv/app in 410 ms.
20:32:23: SO_SNDBUF was at 65536
20:32:23: SO_SNDBUF is now 65536
20:32:25: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 400384)
20:32:29: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 92163 / 400384)
20:32:31: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 400384)
20:37:59: Total frames encoded: 10178, total frames duplicated: 3 (0.03%)
20:37:59: Total frames rendered: 10183, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
20:37:59: RTMPPublisher::SocketLoop: Graceful loop exit
20:38:00: Average send payload: 9679 bytes, average send interval: 25 ms
20:38:00: Number of times waited to send: 0, Waited for a total of 0 bytes
20:38:00: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:38:00: Number of bytes sent: 128441523
20:38:00: 
20:38:00: Profiler time results:
20:38:00: 
20:38:00: ==============================================================
20:38:00: video thread frame - [100%] [avg time: 1.173 ms] [children: 34.1%] [unaccounted: 65.9%]
20:38:00: | scene->Preprocess - [27.5%] [avg time: 0.323 ms]
20:38:00: | GPU download and conversion - [6.56%] [avg time: 0.077 ms] [children: 5.71%] [unaccounted: 0.853%]
20:38:00: | | flush - [3.41%] [avg time: 0.04 ms]
20:38:00: | | CopyResource - [2.05%] [avg time: 0.024 ms]
20:38:00: | | conversion to 4:2:0 - [0.256%] [avg time: 0.003 ms]
20:38:00: Convert444Threads - [100%] [avg time: 0.427 ms] [children: 98.8%] [unaccounted: 1.17%]
20:38:00: | Convert444toNV12 - [98.8%] [avg time: 0.422 ms]
20:38:00: encoder thread frame - [100%] [avg time: 1.058 ms]
20:38:00: ==============================================================
20:38:00: 
20:38:00: 
20:38:00: Profiler CPU results:
20:38:00: 
20:38:00: ==============================================================
20:38:00: video thread frame - [cpu time: avg 0.638 ms, total 6500 ms] [avg calls per frame: 1]
20:38:00: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:38:00: | GPU download and conversion - [cpu time: avg 0.119 ms, total 1218.75 ms] [avg calls per frame: 1]
20:38:00: | | flush - [cpu time: avg 0.073 ms, total 750 ms] [avg calls per frame: 1]
20:38:00: | | CopyResource - [cpu time: avg 0.03 ms, total 312.5 ms] [avg calls per frame: 1]
20:38:00: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 46.875 ms] [avg calls per frame: 1]
20:38:00: Convert444Threads - [cpu time: avg 0.508 ms, total 10343.8 ms] [avg calls per frame: 2]
20:38:00: | Convert444toNV12 - [cpu time: avg 0.504 ms, total 10265.6 ms] [avg calls per frame: 2]
20:38:00: encoder thread frame - [cpu time: avg 0.496 ms, total 5046.88 ms] [avg calls per frame: 1]
20:38:00: ==============================================================
20:38:00: 
20:38:00: =====Stream End: 2013-12-05, 20:38:00=================================================
20:38:10: =====Stream Start: 2013-12-05, 20:38:10===============================================
20:38:10:   Multithreaded optimizations: On
20:38:10:   Base resolution: 1920x1080
20:38:10:   Output resolution: 1280x720
20:38:10: ------------------------------------------
20:38:10: Loading up D3D10 on NVIDIA GeForce GTX 680...
20:38:10: ------------------------------------------
20:38:10: Audio Format: 48000hz
20:38:10: Playback device Default
20:38:10: ------------------------------------------
20:38:10: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:38:10: ------------------------------------------
20:38:10: Audio Encoding: AAC
20:38:10:     bitrate: 128
20:38:10: Using graphics capture
20:38:10: Using Window Capture
20:38:10: Scene buffering time set to 400
20:38:10: ------------------------------------------
20:38:10: Video Encoding: x264
20:38:10:     fps: 30
20:38:10:     width: 1280, height: 720
20:38:10:     preset: veryfast
20:38:10:     profile: high
20:38:10:     keyint: 60
20:38:10:     CBR: yes
20:38:10:     CFR: yes
20:38:10:     max bitrate: 3000
20:38:10:     buffer size: 3000
20:38:10: ------------------------------------------
20:38:10: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:38:12: Using RTMP service: Twitch / Justin.tv
20:38:12:   Server selection: rtmp://live-jfk.justin.tv/app
20:38:12:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
20:38:12: Completed handshake with rtmp://live-jfk.justin.tv/app in 362 ms.
20:38:14: SO_SNDBUF was at 65536
20:38:14: SO_SNDBUF is now 65536
20:38:15: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 27477 / 400384)
20:38:15: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 141277 / 400384)
20:38:15: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 400384)
20:38:26: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 1048576 (buffer: 0 / 400384)
20:39:03: Total frames encoded: 1572, total frames duplicated: 1 (0.06%)
20:39:03: Total frames rendered: 1577, number of late frames: 1 (0.06%) (it's okay for some frames to be late)
20:39:03: RTMPPublisher::SocketLoop: Graceful loop exit
20:39:03: Average send payload: 9723 bytes, average send interval: 25 ms
20:39:03: Number of times waited to send: 0, Waited for a total of 0 bytes
20:39:03: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:39:03: Number of bytes sent: 18523462
20:39:03: 
20:39:03: Profiler time results:
20:39:03: 
20:39:03: ==============================================================
20:39:03: video thread frame - [100%] [avg time: 1.214 ms] [children: 34.8%] [unaccounted: 65.2%]
20:39:03: | scene->Preprocess - [27.8%] [avg time: 0.338 ms]
20:39:03: | GPU download and conversion - [7%] [avg time: 0.085 ms] [children: 6.1%] [unaccounted: 0.906%]
20:39:03: | | flush - [3.79%] [avg time: 0.046 ms]
20:39:03: | | CopyResource - [2.06%] [avg time: 0.025 ms]
20:39:03: | | conversion to 4:2:0 - [0.247%] [avg time: 0.003 ms]
20:39:03: Convert444Threads - [100%] [avg time: 0.474 ms] [children: 98.7%] [unaccounted: 1.27%]
20:39:03: | Convert444toNV12 - [98.7%] [avg time: 0.468 ms]
20:39:03: encoder thread frame - [100%] [avg time: 1.081 ms]
20:39:03: ==============================================================
20:39:03: 
20:39:03: 
20:39:03: Profiler CPU results:
20:39:03: 
20:39:03: ==============================================================
20:39:03: video thread frame - [cpu time: avg 0.743 ms, total 1171.88 ms] [avg calls per frame: 1]
20:39:03: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:39:03: | GPU download and conversion - [cpu time: avg 0.128 ms, total 203.125 ms] [avg calls per frame: 1]
20:39:03: | | flush - [cpu time: avg 0.069 ms, total 109.375 ms] [avg calls per frame: 1]
20:39:03: | | CopyResource - [cpu time: avg 0.04 ms, total 62.5 ms] [avg calls per frame: 1]
20:39:03: | | conversion to 4:2:0 - [cpu time: avg 0.01 ms, total 15.625 ms] [avg calls per frame: 1]
20:39:03: Convert444Threads - [cpu time: avg 0.53 ms, total 1656.25 ms] [avg calls per frame: 2]
20:39:03: | Convert444toNV12 - [cpu time: avg 0.525 ms, total 1640.63 ms] [avg calls per frame: 2]
20:39:03: encoder thread frame - [cpu time: avg 0.48 ms, total 750 ms] [avg calls per frame: 1]
20:39:03: ==============================================================
20:39:03: 
20:39:03: =====Stream End: 2013-12-05, 20:39:03=================================================
20:39:36: =====Stream Start: 2013-12-05, 20:39:36===============================================
20:39:36:   Multithreaded optimizations: On
20:39:36:   Base resolution: 1920x1080
20:39:36:   Output resolution: 1920x1080
20:39:36: ------------------------------------------
20:39:36: Loading up D3D10 on NVIDIA GeForce GTX 680...
20:39:36: ------------------------------------------
20:39:36: Audio Format: 48000hz
20:39:36: Playback device Default
20:39:36: ------------------------------------------
20:39:36: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:39:36: ------------------------------------------
20:39:36: Audio Encoding: AAC
20:39:36:     bitrate: 128
20:39:36: Using graphics capture
20:39:36: Using Window Capture
20:39:36: Scene buffering time set to 400
20:39:36: ------------------------------------------
20:39:36: Video Encoding: x264
20:39:36:     fps: 30
20:39:36:     width: 1920, height: 1080
20:39:36:     preset: veryfast
20:39:36:     profile: high
20:39:36:     keyint: 60
20:39:36:     CBR: yes
20:39:36:     CFR: yes
20:39:36:     max bitrate: 3000
20:39:36:     buffer size: 3000
20:39:36: ------------------------------------------
20:39:36: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:39:38: Using RTMP service: Twitch / Justin.tv
20:39:38:   Server selection: rtmp://live-arn.justin.tv/app
20:39:38:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
20:39:38: Completed handshake with rtmp://live-arn.justin.tv/app in 404 ms.
20:39:39: SO_SNDBUF was at 65536
20:39:39: SO_SNDBUF is now 65536
20:39:41: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 400384)
20:39:43: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 8215 / 400384)
20:39:45: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 400384)
20:40:34: Total frames encoded: 1719, total frames duplicated: 2 (0.12%)
20:40:34: Total frames rendered: 1724, number of late frames: 1 (0.06%) (it's okay for some frames to be late)
20:40:34: RTMPPublisher::SocketLoop: Graceful loop exit
20:40:34: Average send payload: 10285 bytes, average send interval: 27 ms
20:40:34: Number of times waited to send: 0, Waited for a total of 0 bytes
20:40:34: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:40:34: Number of bytes sent: 20158600
20:40:34: 
20:40:34: Profiler time results:
20:40:34: 
20:40:34: ==============================================================
20:40:34: video thread frame - [100%] [avg time: 1.066 ms] [children: 34.1%] [unaccounted: 65.9%]
20:40:34: | scene->Preprocess - [27.2%] [avg time: 0.29 ms]
20:40:34: | GPU download and conversion - [6.94%] [avg time: 0.074 ms] [children: 5.91%] [unaccounted: 1.03%]
20:40:34: | | flush - [3.56%] [avg time: 0.038 ms]
20:40:34: | | CopyResource - [2.06%] [avg time: 0.022 ms]
20:40:34: | | conversion to 4:2:0 - [0.281%] [avg time: 0.003 ms]
20:40:34: Convert444Threads - [100%] [avg time: 0.949 ms] [children: 99.4%] [unaccounted: 0.632%]
20:40:34: | Convert444toNV12 - [99.4%] [avg time: 0.943 ms]
20:40:34: encoder thread frame - [100%] [avg time: 1.895 ms]
20:40:34: ==============================================================
20:40:34: 
20:40:34: 
20:40:34: Profiler CPU results:
20:40:34: 
20:40:34: ==============================================================
20:40:34: video thread frame - [cpu time: avg 0.516 ms, total 890.625 ms] [avg calls per frame: 1]
20:40:34: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:40:34: | GPU download and conversion - [cpu time: avg 0.072 ms, total 125 ms] [avg calls per frame: 1]
20:40:34: | | flush - [cpu time: avg 0.072 ms, total 125 ms] [avg calls per frame: 1]
20:40:34: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:40:34: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:40:34: Convert444Threads - [cpu time: avg 1.225 ms, total 4187.5 ms] [avg calls per frame: 2]
20:40:34: | Convert444toNV12 - [cpu time: avg 1.225 ms, total 4187.5 ms] [avg calls per frame: 2]
20:40:34: encoder thread frame - [cpu time: avg 1.492 ms, total 2546.88 ms] [avg calls per frame: 1]
20:40:34: ==============================================================
20:40:34: 
20:40:34: =====Stream End: 2013-12-05, 20:40:34=================================================
20:40:34: =====Stream Start: 2013-12-05, 20:40:34===============================================
20:40:34:   Multithreaded optimizations: On
20:40:34:   Base resolution: 1920x1080
20:40:34:   Output resolution: 1920x1080
20:40:34: ------------------------------------------
20:40:34: Loading up D3D10 on NVIDIA GeForce GTX 680...
20:40:34: ------------------------------------------
20:40:34: Audio Format: 48000hz
20:40:34: Playback device Default
20:40:34: ------------------------------------------
20:40:34: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:40:34: ------------------------------------------
20:40:34: Audio Encoding: AAC
20:40:34:     bitrate: 128
20:40:34: Using graphics capture
20:40:34: Using Window Capture
20:40:34: Scene buffering time set to 400
20:40:34: ------------------------------------------
20:40:34: Video Encoding: x264
20:40:34:     fps: 30
20:40:34:     width: 1920, height: 1080
20:40:34:     preset: veryfast
20:40:34:     profile: high
20:40:34:     keyint: 60
20:40:34:     CBR: yes
20:40:34:     CFR: yes
20:40:34:     max bitrate: 3000
20:40:34:     buffer size: 3000
20:40:34: ------------------------------------------
20:40:34: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:40:35: Total frames encoded: 1, total frames duplicated: 0 (0.00%)
20:40:35: Total frames rendered: 18, number of late frames: 1 (5.56%) (it's okay for some frames to be late)
20:40:35: Number of times waited to send: 0, Waited for a total of 0 bytes
20:40:35: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
20:40:35: Number of bytes sent: 0
20:40:35: 
20:40:35: Profiler time results:
20:40:35: 
20:40:35: ==============================================================
20:40:35: video thread frame - [100%] [avg time: 3.659 ms] [children: 15.1%] [unaccounted: 84.9%]
20:40:35: | scene->Preprocess - [9.18%] [avg time: 0.336 ms]
20:40:35: | GPU download and conversion - [5.93%] [avg time: 0.217 ms] [children: 6.04%] [unaccounted: -0.109%]
20:40:35: | | flush - [5.52%] [avg time: 0.202 ms]
20:40:35: | | CopyResource - [0.437%] [avg time: 0.016 ms]
20:40:35: | | conversion to 4:2:0 - [0.082%] [avg time: 0.003 ms]
20:40:35: Convert444Threads - [100%] [avg time: 1.536 ms] [children: 99.7%] [unaccounted: 0.326%]
20:40:35: | Convert444toNV12 - [99.7%] [avg time: 1.531 ms]
20:40:35: encoder thread frame - [100%] [avg time: 0.031 ms]
20:40:35: ==============================================================
20:40:35: 
20:40:35: 
20:40:35: Profiler CPU results:
20:40:35: 
20:40:35: ==============================================================
20:40:35: video thread frame - [cpu time: avg 1.736 ms, total 31.25 ms] [avg calls per frame: 1]
20:40:35: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:40:35: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:40:35: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:40:35: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
20:40:35: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
20:40:35: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
20:40:35: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
20:40:35: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:40:35: ==============================================================
20:40:35: 
20:40:35: =====Stream End: 2013-12-05, 20:40:35=================================================
20:42:16: =====Stream Start: 2013-12-05, 20:42:16===============================================
20:42:16:   Multithreaded optimizations: On
20:42:16:   Base resolution: 1920x1080
20:42:16:   Output resolution: 1280x720
20:42:16: ------------------------------------------
20:42:16: Loading up D3D10 on NVIDIA GeForce GTX 680...
20:42:16: ------------------------------------------
20:42:16: Audio Format: 48000hz
20:42:16: Playback device Default
20:42:16: ------------------------------------------
20:42:16: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:42:16: ------------------------------------------
20:42:16: Audio Encoding: AAC
20:42:16:     bitrate: 128
20:42:16: Using graphics capture
20:42:16: Using Window Capture
20:42:16: Scene buffering time set to 400
20:42:16: ------------------------------------------
20:42:16: Video Encoding: x264
20:42:16:     fps: 30
20:42:16:     width: 1280, height: 720
20:42:16:     preset: veryfast
20:42:16:     profile: high
20:42:16:     keyint: 60
20:42:16:     CBR: no
20:42:16:     CFR: yes
20:42:16:     max bitrate: 3000
20:42:16:     buffer size: 3000
20:42:16:     quality: 10
20:42:16: ------------------------------------------
20:42:16: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:42:18: Using RTMP service: Twitch / Justin.tv
20:42:18:   Server selection: rtmp://live-arn.justin.tv/app
20:42:18:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
20:42:18: Completed handshake with rtmp://live-arn.justin.tv/app in 415 ms.
20:42:19: SO_SNDBUF was at 65536
20:42:19: SO_SNDBUF is now 65536
20:42:21: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 34183 / 400384)
20:42:23: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 400384)
20:43:26: Total frames encoded: 2083, total frames duplicated: 2 (0.10%)
20:43:26: Total frames rendered: 2088, number of late frames: 1 (0.05%) (it's okay for some frames to be late)
20:43:26: RTMPPublisher::SocketLoop: Graceful loop exit
20:43:26: Average send payload: 1645 bytes, average send interval: 30 ms
20:43:26: Number of times waited to send: 0, Waited for a total of 0 bytes
20:43:26: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:43:26: Number of bytes sent: 3563291
20:43:26: 
20:43:26: Profiler time results:
20:43:26: 
20:43:26: ==============================================================
20:43:26: video thread frame - [100%] [avg time: 1.213 ms] [children: 33.5%] [unaccounted: 66.5%]
20:43:26: | scene->Preprocess - [26.4%] [avg time: 0.32 ms]
20:43:26: | GPU download and conversion - [7.09%] [avg time: 0.086 ms] [children: 6.18%] [unaccounted: 0.907%]
20:43:26: | | flush - [3.71%] [avg time: 0.045 ms]
20:43:26: | | CopyResource - [2.23%] [avg time: 0.027 ms]
20:43:26: | | conversion to 4:2:0 - [0.247%] [avg time: 0.003 ms]
20:43:26: Convert444Threads - [100%] [avg time: 0.467 ms] [children: 98.9%] [unaccounted: 1.07%]
20:43:26: | Convert444toNV12 - [98.9%] [avg time: 0.462 ms]
20:43:26: encoder thread frame - [100%] [avg time: 1.226 ms]
20:43:26: ==============================================================
20:43:26: 
20:43:26: 
20:43:26: Profiler CPU results:
20:43:26: 
20:43:26: ==============================================================
20:43:26: video thread frame - [cpu time: avg 0.561 ms, total 1171.88 ms] [avg calls per frame: 1]
20:43:26: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:43:26: | GPU download and conversion - [cpu time: avg 0.074 ms, total 156.25 ms] [avg calls per frame: 1]
20:43:26: | | flush - [cpu time: avg 0.044 ms, total 93.75 ms] [avg calls per frame: 1]
20:43:26: | | CopyResource - [cpu time: avg 0.022 ms, total 46.875 ms] [avg calls per frame: 1]
20:43:26: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:43:26: Convert444Threads - [cpu time: avg 0.674 ms, total 2796.88 ms] [avg calls per frame: 2]
20:43:26: | Convert444toNV12 - [cpu time: avg 0.667 ms, total 2765.63 ms] [avg calls per frame: 2]
20:43:26: encoder thread frame - [cpu time: avg 0.611 ms, total 1265.63 ms] [avg calls per frame: 1]
20:43:26: ==============================================================
20:43:26: 
20:43:26: =====Stream End: 2013-12-05, 20:43:26=================================================
20:44:28: =====Stream Start: 2013-12-05, 20:44:28===============================================
20:44:28:   Multithreaded optimizations: On
20:44:28:   Base resolution: 1920x1080
20:44:28:   Output resolution: 1280x720
20:44:28: ------------------------------------------
20:44:28: Loading up D3D10 on NVIDIA GeForce GTX 680...
20:44:28: ------------------------------------------
20:44:28: Audio Format: 48000hz
20:44:28: Playback device Default
20:44:28: ------------------------------------------
20:44:28: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:44:28: ------------------------------------------
20:44:28: Audio Encoding: AAC
20:44:28:     bitrate: 128
20:44:28: Using graphics capture
20:44:28: Using Window Capture
20:44:28: Scene buffering time set to 400
20:44:28: ------------------------------------------
20:44:28: Video Encoding: x264
20:44:28:     fps: 30
20:44:28:     width: 1280, height: 720
20:44:28:     preset: veryfast
20:44:28:     profile: high
20:44:28:     keyint: 60
20:44:28:     CBR: no
20:44:28:     CFR: yes
20:44:28:     max bitrate: 3000
20:44:28:     buffer size: 3000
20:44:28:     quality: 10
20:44:28: ------------------------------------------
20:44:28: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:44:30: Using RTMP service: Twitch / Justin.tv
20:44:30:   Server selection: rtmp://live-arn.justin.tv/app
20:44:30:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
20:44:31: Completed handshake with rtmp://live-arn.justin.tv/app in 1688 ms.
20:44:37: librtmp error: RTMPSockBuf_Fill, remote host closed connection
20:44:37: Connection to rtmp://live-arn.justin.tv/app failed: Kunde inte komma åt den angivna kanalen eller streamnyckeln. Din angivna streamnyckel/kanal kan vara ogiltig, eller så tror servern att du fortfarande är inloggad på din tidigare anslutning.
20:44:37: 
20:44:37: RTMPSockBuf_Fill, remote host closed connection
20:44:37: 
20:44:38: Total frames encoded: 288, total frames duplicated: 1 (0.35%)
20:44:38: Total frames rendered: 293, number of late frames: 1 (0.34%) (it's okay for some frames to be late)
20:44:38: Number of times waited to send: 0, Waited for a total of 0 bytes
20:44:38: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
20:44:38: Number of bytes sent: 0
20:44:38: 
20:44:38: Profiler time results:
20:44:38: 
20:44:38: ==============================================================
20:44:38: video thread frame - [100%] [avg time: 1.442 ms] [children: 32.9%] [unaccounted: 67.1%]
20:44:38: | scene->Preprocess - [26.6%] [avg time: 0.384 ms]
20:44:38: | GPU download and conversion - [6.31%] [avg time: 0.091 ms] [children: 5.48%] [unaccounted: 0.832%]
20:44:38: | | flush - [3.81%] [avg time: 0.055 ms]
20:44:38: | | CopyResource - [1.46%] [avg time: 0.021 ms]
20:44:38: | | conversion to 4:2:0 - [0.208%] [avg time: 0.003 ms]
20:44:38: Convert444Threads - [100%] [avg time: 0.447 ms] [children: 98.9%] [unaccounted: 1.12%]
20:44:38: | Convert444toNV12 - [98.9%] [avg time: 0.442 ms]
20:44:38: encoder thread frame - [100%] [avg time: 0.938 ms]
20:44:38: ==============================================================
20:44:38: 
20:44:38: 
20:44:38: Profiler CPU results:
20:44:38: 
20:44:38: ==============================================================
20:44:38: video thread frame - [cpu time: avg 0.959 ms, total 281.25 ms] [avg calls per frame: 1]
20:44:38: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:44:38: | GPU download and conversion - [cpu time: avg 0.159 ms, total 46.875 ms] [avg calls per frame: 1]
20:44:38: | | flush - [cpu time: avg 0.106 ms, total 31.25 ms] [avg calls per frame: 1]
20:44:38: | | CopyResource - [cpu time: avg 0.056 ms, total 15.625 ms] [avg calls per frame: 1]
20:44:38: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:44:38: Convert444Threads - [cpu time: avg 0.451 ms, total 250 ms] [avg calls per frame: 2]
20:44:38: | Convert444toNV12 - [cpu time: avg 0.451 ms, total 250 ms] [avg calls per frame: 2]
20:44:38: encoder thread frame - [cpu time: avg 0.509 ms, total 140.625 ms] [avg calls per frame: 1]
20:44:38: ==============================================================
20:44:38: 
20:44:38: =====Stream End: 2013-12-05, 20:44:38=================================================
20:44:45: =====Stream Start: 2013-12-05, 20:44:45===============================================
20:44:45:   Multithreaded optimizations: On
20:44:45:   Base resolution: 1920x1080
20:44:45:   Output resolution: 1280x720
20:44:45: ------------------------------------------
20:44:45: Loading up D3D10 on NVIDIA GeForce GTX 680...
20:44:45: ------------------------------------------
20:44:45: Audio Format: 48000hz
20:44:45: Playback device Default
20:44:45: ------------------------------------------
20:44:45: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:44:45: ------------------------------------------
20:44:45: Audio Encoding: AAC
20:44:45:     bitrate: 128
20:44:45: Using graphics capture
20:44:45: Using Window Capture
20:44:45: Scene buffering time set to 400
20:44:45: ------------------------------------------
20:44:45: Video Encoding: x264
20:44:45:     fps: 30
20:44:45:     width: 1280, height: 720
20:44:45:     preset: veryfast
20:44:45:     profile: high
20:44:45:     keyint: 60
20:44:45:     CBR: no
20:44:45:     CFR: yes
20:44:45:     max bitrate: 3000
20:44:45:     buffer size: 3000
20:44:45:     quality: 10
20:44:45: ------------------------------------------
20:44:45: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:44:47: Using RTMP service: Twitch / Justin.tv
20:44:47:   Server selection: rtmp://live-arn.justin.tv/app
20:44:47:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
20:44:48: Completed handshake with rtmp://live-arn.justin.tv/app in 425 ms.
20:44:49: SO_SNDBUF was at 65536
20:44:49: SO_SNDBUF is now 65536
20:44:50: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 400384)
20:44:54: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 400384)
20:45:04: SharedTexCapture hooked
20:45:41: Total frames encoded: 1642, total frames duplicated: 1 (0.06%)
20:45:41: Total frames rendered: 1647, number of late frames: 1 (0.06%) (it's okay for some frames to be late)
20:45:41: RTMPPublisher::SocketLoop: Graceful loop exit
20:45:41: Average send payload: 3534 bytes, average send interval: 30 ms
20:45:41: Number of times waited to send: 0, Waited for a total of 0 bytes
20:45:41: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:45:41: Number of bytes sent: 5947964
20:45:41: 
20:45:41: Profiler time results:
20:45:41: 
20:45:41: ==============================================================
20:45:41: video thread frame - [100%] [avg time: 1.003 ms] [children: 26.4%] [unaccounted: 73.6%]
20:45:41: | scene->Preprocess - [18.9%] [avg time: 0.19 ms]
20:45:41: | GPU download and conversion - [7.48%] [avg time: 0.075 ms] [children: 6.08%] [unaccounted: 1.4%]
20:45:41: | | flush - [3.89%] [avg time: 0.039 ms]
20:45:41: | | CopyResource - [1.89%] [avg time: 0.019 ms]
20:45:41: | | conversion to 4:2:0 - [0.299%] [avg time: 0.003 ms]
20:45:41: Convert444Threads - [100%] [avg time: 0.396 ms] [children: 99%] [unaccounted: 1.01%]
20:45:41: | Convert444toNV12 - [99%] [avg time: 0.392 ms]
20:45:41: encoder thread frame - [100%] [avg time: 0.886 ms]
20:45:41: ==============================================================
20:45:41: 
20:45:41: 
20:45:41: Profiler CPU results:
20:45:41: 
20:45:41: ==============================================================
20:45:41: video thread frame - [cpu time: avg 0.531 ms, total 875 ms] [avg calls per frame: 1]
20:45:41: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:45:41: | GPU download and conversion - [cpu time: avg 0.104 ms, total 171.875 ms] [avg calls per frame: 1]
20:45:41: | | flush - [cpu time: avg 0.056 ms, total 93.75 ms] [avg calls per frame: 1]
20:45:41: | | CopyResource - [cpu time: avg 0.028 ms, total 46.875 ms] [avg calls per frame: 1]
20:45:41: | | conversion to 4:2:0 - [cpu time: avg 0.009 ms, total 15.625 ms] [avg calls per frame: 1]
20:45:41: Convert444Threads - [cpu time: avg 0.34 ms, total 1109.38 ms] [avg calls per frame: 2]
20:45:41: | Convert444toNV12 - [cpu time: avg 0.34 ms, total 1109.38 ms] [avg calls per frame: 2]
20:45:41: encoder thread frame - [cpu time: avg 0.354 ms, total 578.125 ms] [avg calls per frame: 1]
20:45:41: ==============================================================
20:45:41: 
20:45:41: =====Stream End: 2013-12-05, 20:45:41=================================================
20:45:55: =====Stream Start: 2013-12-05, 20:45:55===============================================
20:45:55:   Multithreaded optimizations: On
20:45:55:   Base resolution: 1920x1080
20:45:55:   Output resolution: 1280x720
20:45:55: ------------------------------------------
20:45:55: Loading up D3D10 on NVIDIA GeForce GTX 680...
20:45:55: ------------------------------------------
20:45:55: Audio Format: 48000hz
20:45:55: Playback device Default
20:45:55: ------------------------------------------
20:45:55: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:45:55: ------------------------------------------
20:45:55: Audio Encoding: AAC
20:45:55:     bitrate: 128
20:45:55: Using graphics capture
20:45:55: Using Window Capture
20:45:55: Scene buffering time set to 400
20:45:55: ------------------------------------------
20:45:55: Video Encoding: x264
20:45:55:     fps: 30
20:45:55:     width: 1280, height: 720
20:45:55:     preset: veryfast
20:45:55:     profile: high
20:45:55:     keyint: 60
20:45:55:     CBR: no
20:45:55:     CFR: yes
20:45:55:     max bitrate: 3000
20:45:55:     buffer size: 3000
20:45:55:     quality: 8
20:45:55: ------------------------------------------
20:45:55: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:45:55: SharedTexCapture hooked
20:45:57: Using RTMP service: Twitch / Justin.tv
20:45:57:   Server selection: rtmp://live-arn.justin.tv/app
20:45:57:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
20:45:57: Completed handshake with rtmp://live-arn.justin.tv/app in 451 ms.
20:45:58: SO_SNDBUF was at 65536
20:45:58: SO_SNDBUF is now 65536
20:46:00: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 400384)
20:46:02: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 400384)
20:47:30: Total frames encoded: 2841, total frames duplicated: 0 (0.00%)
20:47:30: Total frames rendered: 2846, number of late frames: 1 (0.04%) (it's okay for some frames to be late)
20:47:30: RTMPPublisher::SocketLoop: Graceful loop exit
20:47:31: Average send payload: 5622 bytes, average send interval: 30 ms
20:47:31: Number of times waited to send: 0, Waited for a total of 0 bytes
20:47:31: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:47:31: Number of bytes sent: 16726927
20:47:31: 
20:47:31: Profiler time results:
20:47:31: 
20:47:31: ==============================================================
20:47:31: video thread frame - [100%] [avg time: 0.964 ms] [children: 21.3%] [unaccounted: 78.7%]
20:47:31: | scene->Preprocess - [15.2%] [avg time: 0.147 ms]
20:47:31: | GPU download and conversion - [6.02%] [avg time: 0.058 ms] [children: 5.08%] [unaccounted: 0.934%]
20:47:31: | | flush - [3.32%] [avg time: 0.032 ms]
20:47:31: | | CopyResource - [1.56%] [avg time: 0.015 ms]
20:47:31: | | conversion to 4:2:0 - [0.207%] [avg time: 0.002 ms]
20:47:31: Convert444Threads - [100%] [avg time: 0.363 ms] [children: 98.9%] [unaccounted: 1.1%]
20:47:31: | Convert444toNV12 - [98.9%] [avg time: 0.359 ms]
20:47:31: encoder thread frame - [100%] [avg time: 0.803 ms]
20:47:31: ==============================================================
20:47:31: 
20:47:31: 
20:47:31: Profiler CPU results:
20:47:31: 
20:47:31: ==============================================================
20:47:31: video thread frame - [cpu time: avg 0.477 ms, total 1359.38 ms] [avg calls per frame: 1]
20:47:31: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:47:31: | GPU download and conversion - [cpu time: avg 0.021 ms, total 62.5 ms] [avg calls per frame: 1]
20:47:31: | | flush - [cpu time: avg 0.01 ms, total 31.25 ms] [avg calls per frame: 1]
20:47:31: | | CopyResource - [cpu time: avg 0.011 ms, total 31.25 ms] [avg calls per frame: 1]
20:47:31: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:47:31: Convert444Threads - [cpu time: avg 0.325 ms, total 1843.75 ms] [avg calls per frame: 2]
20:47:31: | Convert444toNV12 - [cpu time: avg 0.325 ms, total 1843.75 ms] [avg calls per frame: 2]
20:47:31: encoder thread frame - [cpu time: avg 0.088 ms, total 250 ms] [avg calls per frame: 1]
20:47:31: ==============================================================
20:47:31: 
20:47:31: =====Stream End: 2013-12-05, 20:47:31=================================================
20:47:40: =====Stream Start: 2013-12-05, 20:47:40===============================================
20:47:40:   Multithreaded optimizations: On
20:47:40:   Base resolution: 1920x1080
20:47:40:   Output resolution: 1280x720
20:47:40: ------------------------------------------
20:47:40: Loading up D3D10 on NVIDIA GeForce GTX 680...
20:47:40: ------------------------------------------
20:47:40: Audio Format: 48000hz
20:47:40: Playback device Default
20:47:40: ------------------------------------------
20:47:40: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:47:40: ------------------------------------------
20:47:40: Audio Encoding: AAC
20:47:40:     bitrate: 128
20:47:40: Using graphics capture
20:47:40: Using Window Capture
20:47:40: Scene buffering time set to 400
20:47:40: ------------------------------------------
20:47:40: Video Encoding: x264
20:47:40:     fps: 30
20:47:40:     width: 1280, height: 720
20:47:40:     preset: veryfast
20:47:40:     profile: high
20:47:40:     keyint: 60
20:47:40:     CBR: yes
20:47:40:     CFR: yes
20:47:40:     max bitrate: 3000
20:47:40:     buffer size: 3000
20:47:40: ------------------------------------------
20:47:40: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:47:40: SharedTexCapture hooked
20:47:42: Using RTMP service: Twitch / Justin.tv
20:47:42:   Server selection: rtmp://live-arn.justin.tv/app
20:47:42:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
20:47:42: Completed handshake with rtmp://live-arn.justin.tv/app in 420 ms.
20:47:44: SO_SNDBUF was at 65536
20:47:44: SO_SNDBUF is now 65536
20:47:45: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 54601 / 400384)
20:47:46: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 400384)
20:47:49: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 400384)
20:49:04: Total frames encoded: 2506, total frames duplicated: 0 (0.00%)
20:49:04: Total frames rendered: 2511, number of late frames: 1 (0.04%) (it's okay for some frames to be late)
20:49:04: RTMPPublisher::SocketLoop: Graceful loop exit
20:49:05: Average send payload: 10356 bytes, average send interval: 26 ms
20:49:05: Number of times waited to send: 0, Waited for a total of 0 bytes
20:49:05: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:49:05: Number of bytes sent: 31473172
20:49:05: 
20:49:05: Profiler time results:
20:49:05: 
20:49:05: ==============================================================
20:49:05: video thread frame - [100%] [avg time: 0.995 ms] [children: 19.9%] [unaccounted: 80.1%]
20:49:05: | scene->Preprocess - [13.4%] [avg time: 0.133 ms]
20:49:05: | GPU download and conversion - [6.53%] [avg time: 0.065 ms] [children: 5.53%] [unaccounted: 1.01%]
20:49:05: | | flush - [3.72%] [avg time: 0.037 ms]
20:49:05: | | CopyResource - [1.51%] [avg time: 0.015 ms]
20:49:05: | | conversion to 4:2:0 - [0.302%] [avg time: 0.003 ms]
20:49:05: Convert444Threads - [100%] [avg time: 0.411 ms] [children: 99%] [unaccounted: 0.973%]
20:49:05: | Convert444toNV12 - [99%] [avg time: 0.407 ms]
20:49:05: encoder thread frame - [100%] [avg time: 0.937 ms]
20:49:05: ==============================================================
20:49:05: 
20:49:05: 
20:49:05: Profiler CPU results:
20:49:05: 
20:49:05: ==============================================================
20:49:05: video thread frame - [cpu time: avg 0.466 ms, total 1171.88 ms] [avg calls per frame: 1]
20:49:05: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:49:05: | GPU download and conversion - [cpu time: avg 0.049 ms, total 125 ms] [avg calls per frame: 1]
20:49:05: | | flush - [cpu time: avg 0.024 ms, total 62.5 ms] [avg calls per frame: 1]
20:49:05: | | CopyResource - [cpu time: avg 0.012 ms, total 31.25 ms] [avg calls per frame: 1]
20:49:05: | | conversion to 4:2:0 - [cpu time: avg 0.012 ms, total 31.25 ms] [avg calls per frame: 1]
20:49:05: Convert444Threads - [cpu time: avg 0.428 ms, total 2140.63 ms] [avg calls per frame: 2]
20:49:05: | Convert444toNV12 - [cpu time: avg 0.428 ms, total 2140.63 ms] [avg calls per frame: 2]
20:49:05: encoder thread frame - [cpu time: avg 0.256 ms, total 640.625 ms] [avg calls per frame: 1]
20:49:05: ==============================================================
20:49:05: 
20:49:05: =====Stream End: 2013-12-05, 20:49:05=================================================
20:49:45: =====Stream Start: 2013-12-05, 20:49:45===============================================
20:49:45:   Multithreaded optimizations: On
20:49:45:   Base resolution: 1920x1080
20:49:45:   Output resolution: 1280x720
20:49:45: ------------------------------------------
20:49:45: Loading up D3D10 on NVIDIA GeForce GTX 680...
20:49:45: ------------------------------------------
20:49:45: Audio Format: 48000hz
20:49:45: Playback device Default
20:49:45: ------------------------------------------
20:49:45: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:49:45: ------------------------------------------
20:49:45: Audio Encoding: AAC
20:49:45:     bitrate: 128
20:49:45: Using graphics capture
20:49:45: Using Window Capture
20:49:45: Scene buffering time set to 400
20:49:45: ------------------------------------------
20:49:45: Video Encoding: x264
20:49:45:     fps: 30
20:49:45:     width: 1280, height: 720
20:49:45:     preset: fast
20:49:45:     profile: high
20:49:45:     keyint: 60
20:49:45:     CBR: yes
20:49:45:     CFR: yes
20:49:45:     max bitrate: 3000
20:49:45:     buffer size: 3000
20:49:45: ------------------------------------------
20:49:45: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:49:45: SharedTexCapture hooked
20:49:47: Using RTMP service: Twitch / Justin.tv
20:49:47:   Server selection: rtmp://live-arn.justin.tv/app
20:49:47:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
20:49:48: Completed handshake with rtmp://live-arn.justin.tv/app in 434 ms.
20:49:49: SO_SNDBUF was at 65536
20:49:49: SO_SNDBUF is now 65536
20:49:51: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 400384)
20:49:52: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 79001 / 400384)
20:49:55: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 1048576 (buffer: 0 / 400384)
20:50:38: Using Monitor Capture
20:50:39: Using Monitor Capture
20:51:18: Using Monitor Capture
20:59:40: Total frames encoded: 17849, total frames duplicated: 0 (0.00%)
20:59:40: Total frames rendered: 17854, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
20:59:41: RTMPPublisher::SocketLoop: Graceful loop exit
20:59:41: Average send payload: 10259 bytes, average send interval: 26 ms
20:59:41: Number of times waited to send: 0, Waited for a total of 0 bytes
20:59:41: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:59:41: Number of bytes sent: 231822663
20:59:41: 
20:59:41: Profiler time results:
20:59:41: 
20:59:41: ==============================================================
20:59:41: video thread frame - [100%] [avg time: 0.926 ms] [children: 22.1%] [unaccounted: 77.9%]
20:59:41: | scene->Preprocess - [15.9%] [avg time: 0.147 ms]
20:59:41: | GPU download and conversion - [6.26%] [avg time: 0.058 ms] [children: 5.4%] [unaccounted: 0.864%]
20:59:41: | | flush - [3.56%] [avg time: 0.033 ms]
20:59:41: | | CopyResource - [1.51%] [avg time: 0.014 ms]
20:59:41: | | conversion to 4:2:0 - [0.324%] [avg time: 0.003 ms]
20:59:41: Convert444Threads - [100%] [avg time: 0.393 ms] [children: 99%] [unaccounted: 1.02%]
20:59:41: | Convert444toNV12 - [99%] [avg time: 0.389 ms]
20:59:41: encoder thread frame - [100%] [avg time: 0.812 ms]
20:59:41: ==============================================================
20:59:41: 
20:59:41: 
20:59:41: Profiler CPU results:
20:59:41: 
20:59:41: ==============================================================
20:59:41: video thread frame - [cpu time: avg 0.467 ms, total 8343.75 ms] [avg calls per frame: 1]
20:59:41: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:59:41: | GPU download and conversion - [cpu time: avg 0.039 ms, total 703.125 ms] [avg calls per frame: 1]
20:59:41: | | flush - [cpu time: avg 0.024 ms, total 437.5 ms] [avg calls per frame: 1]
20:59:41: | | CopyResource - [cpu time: avg 0.009 ms, total 171.875 ms] [avg calls per frame: 1]
20:59:41: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:59:41: Convert444Threads - [cpu time: avg 0.291 ms, total 10406.3 ms] [avg calls per frame: 2]
20:59:41: | Convert444toNV12 - [cpu time: avg 0.288 ms, total 10296.9 ms] [avg calls per frame: 2]
20:59:41: encoder thread frame - [cpu time: avg 0.148 ms, total 2656.25 ms] [avg calls per frame: 1]
20:59:41: ==============================================================
20:59:41: 
20:59:41: =====Stream End: 2013-12-05, 20:59:41=================================================


Last game capture log:
2013-12-05, 20:45:00: we're booting up: 
20:45:00: D3D9 Present
20:45:00: DXGI Present
20:45:01: NV Capture available
20:45:01: FBO available
20:45:01: GL Present
20:45:01: (half life scientist) everything..  seems to be in order
20:45:04: D3D9EndScene called
20:45:04: D3DPRESENT_PARAMETERS {
20:45:04: 	BackBufferWidth: 1920
20:45:04: 	BackBufferHeight: 1080
20:45:04: 	BackBufferFormat: D3DFMT_X8R8G8B8
20:45:04: 	BackBufferCount: 1
20:45:04: 	MultiSampleType: D3DMULTISAMPLE_NONE
20:45:04: 	MultiSampleQuality: 0
20:45:04: 	SwapEffect: D3DSWAPEFFECT_DISCARD
20:45:04: 	hDeviceWindow: 693046644
20:45:04: 	Windowed: true
20:45:04: 	EnableAutoDepthStencil: true
20:45:04: 	AutoDepthStencilFormat: D3DFMT_D24S8
20:45:04: 	Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL 
20:45:04: 	FullScreen_RefreshRateInHz: 0
20:45:04: 	PresentationInterval: 0
20:45:04: };
20:45:04: successfully set up d3d9 hooks
20:45:04: D3D9Present called
20:45:04: DoD3D9GPUHook: success
20:45:07: D3DSURFACE_DESC {
20:45:07: 	Format: D3DFMT_X8R8G8B8
20:45:07: 	Type: D3DRTYPE_SURFACE
20:45:07: 	Usage: D3DUSAGE_RENDERTARGET 
20:45:07: 	Pool: D3DPOOL_DEFAULT
20:45:07: 	MultiSampleType: D3DMULTISAMPLE_NONE
20:45:07: 	MultiSampleQuality: 0
20:45:07: 	Width: 1920
20:45:07: 	Height: 1080
20:45:07: };
20:45:07: successfully capturing d3d9 frames via GPU
20:45:41: ---------------------- Cleared D3D9 Capture ----------------------
20:45:41: received restart event, capturing
20:45:41: DoD3D9GPUHook: success
20:45:41: D3D9EndScene called
20:45:41: D3D9Present called
20:45:55: D3DSURFACE_DESC {
20:45:55: 	Format: D3DFMT_X8R8G8B8
20:45:55: 	Type: D3DRTYPE_SURFACE
20:45:55: 	Usage: D3DUSAGE_RENDERTARGET 
20:45:55: 	Pool: D3DPOOL_DEFAULT
20:45:55: 	MultiSampleType: D3DMULTISAMPLE_NONE
20:45:55: 	MultiSampleQuality: 0
20:45:55: 	Width: 1920
20:45:55: 	Height: 1080
20:45:55: };
20:45:55: successfully capturing d3d9 frames via GPU
20:47:30: ---------------------- Cleared D3D9 Capture ----------------------
20:47:30: received restart event, capturing
20:47:30: DoD3D9GPUHook: success
20:47:30: D3D9EndScene called
20:47:30: D3D9Present called
20:47:40: D3DSURFACE_DESC {
20:47:40: 	Format: D3DFMT_X8R8G8B8
20:47:40: 	Type: D3DRTYPE_SURFACE
20:47:40: 	Usage: D3DUSAGE_RENDERTARGET 
20:47:40: 	Pool: D3DPOOL_DEFAULT
20:47:40: 	MultiSampleType: D3DMULTISAMPLE_NONE
20:47:40: 	MultiSampleQuality: 0
20:47:40: 	Width: 1920
20:47:40: 	Height: 1080
20:47:40: };
20:47:40: successfully capturing d3d9 frames via GPU
20:49:04: ---------------------- Cleared D3D9 Capture ----------------------
20:49:04: received restart event, capturing
20:49:04: DoD3D9GPUHook: success
20:49:04: D3D9EndScene called
20:49:04: D3D9Present called
20:49:45: D3DSURFACE_DESC {
20:49:45: 	Format: D3DFMT_X8R8G8B8
20:49:45: 	Type: D3DRTYPE_SURFACE
20:49:45: 	Usage: D3DUSAGE_RENDERTARGET 
20:49:45: 	Pool: D3DPOOL_DEFAULT
20:49:45: 	MultiSampleType: D3DMULTISAMPLE_NONE
20:49:45: 	MultiSampleQuality: 0
20:49:45: 	Width: 1920
20:49:45: 	Height: 1080
20:49:45: };
20:49:45: successfully capturing d3d9 frames via GPU
20:59:40: ---------------------- Cleared D3D9 Capture ----------------------
20:59:40: received restart event, capturing
20:59:41: DoD3D9GPUHook: success
20:59:41: D3D9EndScene called
20:59:41: D3D9Present called
 

dodgepong

Administrator
Community Helper
Your log looks fine, which means the data is being sent to Twitch fine. When you say it's freezing every few seconds, you're watching the stream yourself? If that's the case, then the problem is with Twitch distributing the video itself after receiving it. This is pretty standard for Twitch these days if you live in Europe. You can try R1CH's Chrome Extension that might make things work better. You can also try reducing the bit rate that you are streaming at.

Do you have the same problem if you try streaming to another service, such as hitbox.tv?
 

banrek

New Member
I have the exact same problem, i7, 7950.. i think it's beyond repair until twitch fixes its shit, i tried doing everything,thought downscaling was the issue, apparently not
 
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