asdfowkw22
New Member
Hi!
I'm Streaming to Twitch and my stream just keep freezing every few seconds and i have no idea what to do.
My hardware should be enough and my internet connection too..
I have i7 3770k, 16gb ram, ssd, gtx 680.
97mbit down - 9mbit up.
Im not dropping frames or so, it just freezes.
I'm Streaming to Twitch and my stream just keep freezing every few seconds and i have no idea what to do.
My hardware should be enough and my internet connection too..
I have i7 3770k, 16gb ram, ssd, gtx 680.
97mbit down - 9mbit up.
Im not dropping frames or so, it just freezes.
Code:
20:16:48: Open Broadcaster Software v0.584b - 64bit ( ^ω^)
20:16:48: -------------------------------
20:16:48: CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
20:16:48: CPU Speed: 3518MHz
20:16:48: Physical Memory: 16328MB Total, 13335MB Free
20:16:48: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
20:16:48: monitor 1: pos={0, 0}, size={1920, 1080}
20:16:48: monitor 2: pos={1920, 0}, size={1280, 1024}
20:16:48: Windows Version: 6.2 Build 9200
20:16:48: Aero is Enabled
20:16:48: -------------------------------
20:16:48: OBS Modules:
20:16:48: Base Address Module
20:16:48: 00000000EF390000 OBS.exe
20:16:48: 00000000698B0000 OBSApi.dll
20:16:48: 0000000079AF0000 DShowPlugin.dll
20:16:48: 000000007C460000 GraphicsCapture.dll
20:16:48: 0000000080CE0000 NoiseGate.dll
20:16:48: 00000000793E0000 PSVPlugin.dll
20:16:48: ------------------------------------------
20:16:48: Adapter 1
20:16:48: Video Adapter: NVIDIA GeForce GTX 680
20:16:48: Video Adapter Dedicated Video Memory: 2083188736
20:16:48: Video Adapter Shared System Memory: 2147807232
20:16:48: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
20:16:48: Video Adapter Output 2: pos={1920, 0}, size={1280, 1024}, attached=true
20:16:48: =====Stream Start: 2013-12-05, 20:16:48===============================================
20:16:48: Multithreaded optimizations: On
20:16:48: Base resolution: 1920x1080
20:16:48: Output resolution: 1280x720
20:16:48: ------------------------------------------
20:16:48: Loading up D3D10 on NVIDIA GeForce GTX 680...
20:16:48: ------------------------------------------
20:16:48: Audio Format: 48000hz
20:16:48: Playback device Default
20:16:48: ------------------------------------------
20:16:48: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:16:48: ------------------------------------------
20:16:48: Audio Encoding: AAC
20:16:48: bitrate: 128
20:16:48: Using bitmap image
20:16:48: Using graphics capture
20:16:48: Using Window Capture
20:16:48: Scene buffering time set to 400
20:16:48: ------------------------------------------
20:16:48: Video Encoding: x264
20:16:48: fps: 30
20:16:48: width: 1280, height: 720
20:16:48: preset: veryfast
20:16:48: profile: high
20:16:48: keyint: 60
20:16:48: CBR: yes
20:16:48: CFR: yes
20:16:48: max bitrate: 3300
20:16:48: buffer size: 3300
20:16:48: ------------------------------------------
20:16:48: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:16:48: SharedTexCapture hooked
20:16:50: Using RTMP service: Twitch / Justin.tv
20:16:50: Server selection: rtmp://live-arn.justin.tv/app
20:16:50: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
20:16:50: Completed handshake with rtmp://live-arn.justin.tv/app in 413 ms.
20:16:52: SO_SNDBUF was at 65536
20:16:52: SO_SNDBUF is now 65536
20:16:54: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 17983 / 438272)
20:16:55: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 438272)
20:16:57: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 438272)
20:17:07: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 1048576 (buffer: 0 / 438272)
20:18:26: Exit signal received, terminating capture
20:32:18: Total frames encoded: 27886, total frames duplicated: 2 (0.01%)
20:32:18: Total frames rendered: 27890, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
20:32:18: RTMPPublisher::SocketLoop: Graceful loop exit
20:32:19: Average send payload: 10762 bytes, average send interval: 25 ms
20:32:19: Number of times waited to send: 0, Waited for a total of 0 bytes
20:32:19: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:32:19: Number of bytes sent: 397782766
20:32:19:
20:32:19: Profiler time results:
20:32:19:
20:32:19: ==============================================================
20:32:19: video thread frame - [100%] [avg time: 1.038 ms] [children: 34.4%] [unaccounted: 65.6%]
20:32:19: | scene->Preprocess - [27.8%] [avg time: 0.289 ms]
20:32:19: | GPU download and conversion - [6.55%] [avg time: 0.068 ms] [children: 5.59%] [unaccounted: 0.963%]
20:32:19: | | flush - [3.28%] [avg time: 0.034 ms]
20:32:19: | | CopyResource - [2.02%] [avg time: 0.021 ms]
20:32:19: | | conversion to 4:2:0 - [0.289%] [avg time: 0.003 ms]
20:32:19: Convert444Threads - [100%] [avg time: 0.415 ms] [children: 99%] [unaccounted: 0.964%]
20:32:19: | Convert444toNV12 - [99%] [avg time: 0.411 ms]
20:32:19: encoder thread frame - [100%] [avg time: 0.933 ms]
20:32:19: ==============================================================
20:32:19:
20:32:19:
20:32:19: Profiler CPU results:
20:32:19:
20:32:19: ==============================================================
20:32:19: video thread frame - [cpu time: avg 0.475 ms, total 13265.6 ms] [avg calls per frame: 1]
20:32:19: | scene->Preprocess - [cpu time: avg 0.001 ms, total 31.25 ms] [avg calls per frame: 1]
20:32:19: | GPU download and conversion - [cpu time: avg 0.061 ms, total 1718.75 ms] [avg calls per frame: 1]
20:32:19: | | flush - [cpu time: avg 0.03 ms, total 859.375 ms] [avg calls per frame: 1]
20:32:19: | | CopyResource - [cpu time: avg 0.022 ms, total 640.625 ms] [avg calls per frame: 1]
20:32:19: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 93.75 ms] [avg calls per frame: 1]
20:32:19: Convert444Threads - [cpu time: avg 0.46 ms, total 25656.3 ms] [avg calls per frame: 2]
20:32:19: | Convert444toNV12 - [cpu time: avg 0.458 ms, total 25546.9 ms] [avg calls per frame: 2]
20:32:19: encoder thread frame - [cpu time: avg 0.261 ms, total 7296.88 ms] [avg calls per frame: 1]
20:32:19: ==============================================================
20:32:19:
20:32:19: =====Stream End: 2013-12-05, 20:32:19=================================================
20:32:19: =====Stream Start: 2013-12-05, 20:32:19===============================================
20:32:19: Multithreaded optimizations: On
20:32:19: Base resolution: 1920x1080
20:32:19: Output resolution: 1280x720
20:32:19: ------------------------------------------
20:32:19: Loading up D3D10 on NVIDIA GeForce GTX 680...
20:32:19: ------------------------------------------
20:32:19: Audio Format: 48000hz
20:32:19: Playback device Default
20:32:19: ------------------------------------------
20:32:19: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:32:19: ------------------------------------------
20:32:19: Audio Encoding: AAC
20:32:19: bitrate: 128
20:32:19: Using bitmap image
20:32:19: Using graphics capture
20:32:19: Using Window Capture
20:32:19: Scene buffering time set to 400
20:32:19: ------------------------------------------
20:32:19: Video Encoding: x264
20:32:19: fps: 30
20:32:19: width: 1280, height: 720
20:32:19: preset: veryfast
20:32:19: profile: high
20:32:19: keyint: 60
20:32:19: CBR: yes
20:32:19: CFR: yes
20:32:19: max bitrate: 3000
20:32:19: buffer size: 3000
20:32:19: ------------------------------------------
20:32:19: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:32:21: Using RTMP service: Twitch / Justin.tv
20:32:21: Server selection: rtmp://live-arn.justin.tv/app
20:32:21: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
20:32:21: Completed handshake with rtmp://live-arn.justin.tv/app in 410 ms.
20:32:23: SO_SNDBUF was at 65536
20:32:23: SO_SNDBUF is now 65536
20:32:25: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 400384)
20:32:29: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 92163 / 400384)
20:32:31: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 400384)
20:37:59: Total frames encoded: 10178, total frames duplicated: 3 (0.03%)
20:37:59: Total frames rendered: 10183, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
20:37:59: RTMPPublisher::SocketLoop: Graceful loop exit
20:38:00: Average send payload: 9679 bytes, average send interval: 25 ms
20:38:00: Number of times waited to send: 0, Waited for a total of 0 bytes
20:38:00: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:38:00: Number of bytes sent: 128441523
20:38:00:
20:38:00: Profiler time results:
20:38:00:
20:38:00: ==============================================================
20:38:00: video thread frame - [100%] [avg time: 1.173 ms] [children: 34.1%] [unaccounted: 65.9%]
20:38:00: | scene->Preprocess - [27.5%] [avg time: 0.323 ms]
20:38:00: | GPU download and conversion - [6.56%] [avg time: 0.077 ms] [children: 5.71%] [unaccounted: 0.853%]
20:38:00: | | flush - [3.41%] [avg time: 0.04 ms]
20:38:00: | | CopyResource - [2.05%] [avg time: 0.024 ms]
20:38:00: | | conversion to 4:2:0 - [0.256%] [avg time: 0.003 ms]
20:38:00: Convert444Threads - [100%] [avg time: 0.427 ms] [children: 98.8%] [unaccounted: 1.17%]
20:38:00: | Convert444toNV12 - [98.8%] [avg time: 0.422 ms]
20:38:00: encoder thread frame - [100%] [avg time: 1.058 ms]
20:38:00: ==============================================================
20:38:00:
20:38:00:
20:38:00: Profiler CPU results:
20:38:00:
20:38:00: ==============================================================
20:38:00: video thread frame - [cpu time: avg 0.638 ms, total 6500 ms] [avg calls per frame: 1]
20:38:00: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:38:00: | GPU download and conversion - [cpu time: avg 0.119 ms, total 1218.75 ms] [avg calls per frame: 1]
20:38:00: | | flush - [cpu time: avg 0.073 ms, total 750 ms] [avg calls per frame: 1]
20:38:00: | | CopyResource - [cpu time: avg 0.03 ms, total 312.5 ms] [avg calls per frame: 1]
20:38:00: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 46.875 ms] [avg calls per frame: 1]
20:38:00: Convert444Threads - [cpu time: avg 0.508 ms, total 10343.8 ms] [avg calls per frame: 2]
20:38:00: | Convert444toNV12 - [cpu time: avg 0.504 ms, total 10265.6 ms] [avg calls per frame: 2]
20:38:00: encoder thread frame - [cpu time: avg 0.496 ms, total 5046.88 ms] [avg calls per frame: 1]
20:38:00: ==============================================================
20:38:00:
20:38:00: =====Stream End: 2013-12-05, 20:38:00=================================================
20:38:10: =====Stream Start: 2013-12-05, 20:38:10===============================================
20:38:10: Multithreaded optimizations: On
20:38:10: Base resolution: 1920x1080
20:38:10: Output resolution: 1280x720
20:38:10: ------------------------------------------
20:38:10: Loading up D3D10 on NVIDIA GeForce GTX 680...
20:38:10: ------------------------------------------
20:38:10: Audio Format: 48000hz
20:38:10: Playback device Default
20:38:10: ------------------------------------------
20:38:10: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:38:10: ------------------------------------------
20:38:10: Audio Encoding: AAC
20:38:10: bitrate: 128
20:38:10: Using graphics capture
20:38:10: Using Window Capture
20:38:10: Scene buffering time set to 400
20:38:10: ------------------------------------------
20:38:10: Video Encoding: x264
20:38:10: fps: 30
20:38:10: width: 1280, height: 720
20:38:10: preset: veryfast
20:38:10: profile: high
20:38:10: keyint: 60
20:38:10: CBR: yes
20:38:10: CFR: yes
20:38:10: max bitrate: 3000
20:38:10: buffer size: 3000
20:38:10: ------------------------------------------
20:38:10: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:38:12: Using RTMP service: Twitch / Justin.tv
20:38:12: Server selection: rtmp://live-jfk.justin.tv/app
20:38:12: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
20:38:12: Completed handshake with rtmp://live-jfk.justin.tv/app in 362 ms.
20:38:14: SO_SNDBUF was at 65536
20:38:14: SO_SNDBUF is now 65536
20:38:15: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 27477 / 400384)
20:38:15: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 141277 / 400384)
20:38:15: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 400384)
20:38:26: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 1048576 (buffer: 0 / 400384)
20:39:03: Total frames encoded: 1572, total frames duplicated: 1 (0.06%)
20:39:03: Total frames rendered: 1577, number of late frames: 1 (0.06%) (it's okay for some frames to be late)
20:39:03: RTMPPublisher::SocketLoop: Graceful loop exit
20:39:03: Average send payload: 9723 bytes, average send interval: 25 ms
20:39:03: Number of times waited to send: 0, Waited for a total of 0 bytes
20:39:03: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:39:03: Number of bytes sent: 18523462
20:39:03:
20:39:03: Profiler time results:
20:39:03:
20:39:03: ==============================================================
20:39:03: video thread frame - [100%] [avg time: 1.214 ms] [children: 34.8%] [unaccounted: 65.2%]
20:39:03: | scene->Preprocess - [27.8%] [avg time: 0.338 ms]
20:39:03: | GPU download and conversion - [7%] [avg time: 0.085 ms] [children: 6.1%] [unaccounted: 0.906%]
20:39:03: | | flush - [3.79%] [avg time: 0.046 ms]
20:39:03: | | CopyResource - [2.06%] [avg time: 0.025 ms]
20:39:03: | | conversion to 4:2:0 - [0.247%] [avg time: 0.003 ms]
20:39:03: Convert444Threads - [100%] [avg time: 0.474 ms] [children: 98.7%] [unaccounted: 1.27%]
20:39:03: | Convert444toNV12 - [98.7%] [avg time: 0.468 ms]
20:39:03: encoder thread frame - [100%] [avg time: 1.081 ms]
20:39:03: ==============================================================
20:39:03:
20:39:03:
20:39:03: Profiler CPU results:
20:39:03:
20:39:03: ==============================================================
20:39:03: video thread frame - [cpu time: avg 0.743 ms, total 1171.88 ms] [avg calls per frame: 1]
20:39:03: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:39:03: | GPU download and conversion - [cpu time: avg 0.128 ms, total 203.125 ms] [avg calls per frame: 1]
20:39:03: | | flush - [cpu time: avg 0.069 ms, total 109.375 ms] [avg calls per frame: 1]
20:39:03: | | CopyResource - [cpu time: avg 0.04 ms, total 62.5 ms] [avg calls per frame: 1]
20:39:03: | | conversion to 4:2:0 - [cpu time: avg 0.01 ms, total 15.625 ms] [avg calls per frame: 1]
20:39:03: Convert444Threads - [cpu time: avg 0.53 ms, total 1656.25 ms] [avg calls per frame: 2]
20:39:03: | Convert444toNV12 - [cpu time: avg 0.525 ms, total 1640.63 ms] [avg calls per frame: 2]
20:39:03: encoder thread frame - [cpu time: avg 0.48 ms, total 750 ms] [avg calls per frame: 1]
20:39:03: ==============================================================
20:39:03:
20:39:03: =====Stream End: 2013-12-05, 20:39:03=================================================
20:39:36: =====Stream Start: 2013-12-05, 20:39:36===============================================
20:39:36: Multithreaded optimizations: On
20:39:36: Base resolution: 1920x1080
20:39:36: Output resolution: 1920x1080
20:39:36: ------------------------------------------
20:39:36: Loading up D3D10 on NVIDIA GeForce GTX 680...
20:39:36: ------------------------------------------
20:39:36: Audio Format: 48000hz
20:39:36: Playback device Default
20:39:36: ------------------------------------------
20:39:36: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:39:36: ------------------------------------------
20:39:36: Audio Encoding: AAC
20:39:36: bitrate: 128
20:39:36: Using graphics capture
20:39:36: Using Window Capture
20:39:36: Scene buffering time set to 400
20:39:36: ------------------------------------------
20:39:36: Video Encoding: x264
20:39:36: fps: 30
20:39:36: width: 1920, height: 1080
20:39:36: preset: veryfast
20:39:36: profile: high
20:39:36: keyint: 60
20:39:36: CBR: yes
20:39:36: CFR: yes
20:39:36: max bitrate: 3000
20:39:36: buffer size: 3000
20:39:36: ------------------------------------------
20:39:36: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:39:38: Using RTMP service: Twitch / Justin.tv
20:39:38: Server selection: rtmp://live-arn.justin.tv/app
20:39:38: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
20:39:38: Completed handshake with rtmp://live-arn.justin.tv/app in 404 ms.
20:39:39: SO_SNDBUF was at 65536
20:39:39: SO_SNDBUF is now 65536
20:39:41: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 400384)
20:39:43: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 8215 / 400384)
20:39:45: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 400384)
20:40:34: Total frames encoded: 1719, total frames duplicated: 2 (0.12%)
20:40:34: Total frames rendered: 1724, number of late frames: 1 (0.06%) (it's okay for some frames to be late)
20:40:34: RTMPPublisher::SocketLoop: Graceful loop exit
20:40:34: Average send payload: 10285 bytes, average send interval: 27 ms
20:40:34: Number of times waited to send: 0, Waited for a total of 0 bytes
20:40:34: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:40:34: Number of bytes sent: 20158600
20:40:34:
20:40:34: Profiler time results:
20:40:34:
20:40:34: ==============================================================
20:40:34: video thread frame - [100%] [avg time: 1.066 ms] [children: 34.1%] [unaccounted: 65.9%]
20:40:34: | scene->Preprocess - [27.2%] [avg time: 0.29 ms]
20:40:34: | GPU download and conversion - [6.94%] [avg time: 0.074 ms] [children: 5.91%] [unaccounted: 1.03%]
20:40:34: | | flush - [3.56%] [avg time: 0.038 ms]
20:40:34: | | CopyResource - [2.06%] [avg time: 0.022 ms]
20:40:34: | | conversion to 4:2:0 - [0.281%] [avg time: 0.003 ms]
20:40:34: Convert444Threads - [100%] [avg time: 0.949 ms] [children: 99.4%] [unaccounted: 0.632%]
20:40:34: | Convert444toNV12 - [99.4%] [avg time: 0.943 ms]
20:40:34: encoder thread frame - [100%] [avg time: 1.895 ms]
20:40:34: ==============================================================
20:40:34:
20:40:34:
20:40:34: Profiler CPU results:
20:40:34:
20:40:34: ==============================================================
20:40:34: video thread frame - [cpu time: avg 0.516 ms, total 890.625 ms] [avg calls per frame: 1]
20:40:34: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:40:34: | GPU download and conversion - [cpu time: avg 0.072 ms, total 125 ms] [avg calls per frame: 1]
20:40:34: | | flush - [cpu time: avg 0.072 ms, total 125 ms] [avg calls per frame: 1]
20:40:34: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:40:34: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:40:34: Convert444Threads - [cpu time: avg 1.225 ms, total 4187.5 ms] [avg calls per frame: 2]
20:40:34: | Convert444toNV12 - [cpu time: avg 1.225 ms, total 4187.5 ms] [avg calls per frame: 2]
20:40:34: encoder thread frame - [cpu time: avg 1.492 ms, total 2546.88 ms] [avg calls per frame: 1]
20:40:34: ==============================================================
20:40:34:
20:40:34: =====Stream End: 2013-12-05, 20:40:34=================================================
20:40:34: =====Stream Start: 2013-12-05, 20:40:34===============================================
20:40:34: Multithreaded optimizations: On
20:40:34: Base resolution: 1920x1080
20:40:34: Output resolution: 1920x1080
20:40:34: ------------------------------------------
20:40:34: Loading up D3D10 on NVIDIA GeForce GTX 680...
20:40:34: ------------------------------------------
20:40:34: Audio Format: 48000hz
20:40:34: Playback device Default
20:40:34: ------------------------------------------
20:40:34: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:40:34: ------------------------------------------
20:40:34: Audio Encoding: AAC
20:40:34: bitrate: 128
20:40:34: Using graphics capture
20:40:34: Using Window Capture
20:40:34: Scene buffering time set to 400
20:40:34: ------------------------------------------
20:40:34: Video Encoding: x264
20:40:34: fps: 30
20:40:34: width: 1920, height: 1080
20:40:34: preset: veryfast
20:40:34: profile: high
20:40:34: keyint: 60
20:40:34: CBR: yes
20:40:34: CFR: yes
20:40:34: max bitrate: 3000
20:40:34: buffer size: 3000
20:40:34: ------------------------------------------
20:40:34: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:40:35: Total frames encoded: 1, total frames duplicated: 0 (0.00%)
20:40:35: Total frames rendered: 18, number of late frames: 1 (5.56%) (it's okay for some frames to be late)
20:40:35: Number of times waited to send: 0, Waited for a total of 0 bytes
20:40:35: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
20:40:35: Number of bytes sent: 0
20:40:35:
20:40:35: Profiler time results:
20:40:35:
20:40:35: ==============================================================
20:40:35: video thread frame - [100%] [avg time: 3.659 ms] [children: 15.1%] [unaccounted: 84.9%]
20:40:35: | scene->Preprocess - [9.18%] [avg time: 0.336 ms]
20:40:35: | GPU download and conversion - [5.93%] [avg time: 0.217 ms] [children: 6.04%] [unaccounted: -0.109%]
20:40:35: | | flush - [5.52%] [avg time: 0.202 ms]
20:40:35: | | CopyResource - [0.437%] [avg time: 0.016 ms]
20:40:35: | | conversion to 4:2:0 - [0.082%] [avg time: 0.003 ms]
20:40:35: Convert444Threads - [100%] [avg time: 1.536 ms] [children: 99.7%] [unaccounted: 0.326%]
20:40:35: | Convert444toNV12 - [99.7%] [avg time: 1.531 ms]
20:40:35: encoder thread frame - [100%] [avg time: 0.031 ms]
20:40:35: ==============================================================
20:40:35:
20:40:35:
20:40:35: Profiler CPU results:
20:40:35:
20:40:35: ==============================================================
20:40:35: video thread frame - [cpu time: avg 1.736 ms, total 31.25 ms] [avg calls per frame: 1]
20:40:35: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:40:35: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:40:35: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:40:35: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
20:40:35: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
20:40:35: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
20:40:35: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
20:40:35: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:40:35: ==============================================================
20:40:35:
20:40:35: =====Stream End: 2013-12-05, 20:40:35=================================================
20:42:16: =====Stream Start: 2013-12-05, 20:42:16===============================================
20:42:16: Multithreaded optimizations: On
20:42:16: Base resolution: 1920x1080
20:42:16: Output resolution: 1280x720
20:42:16: ------------------------------------------
20:42:16: Loading up D3D10 on NVIDIA GeForce GTX 680...
20:42:16: ------------------------------------------
20:42:16: Audio Format: 48000hz
20:42:16: Playback device Default
20:42:16: ------------------------------------------
20:42:16: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:42:16: ------------------------------------------
20:42:16: Audio Encoding: AAC
20:42:16: bitrate: 128
20:42:16: Using graphics capture
20:42:16: Using Window Capture
20:42:16: Scene buffering time set to 400
20:42:16: ------------------------------------------
20:42:16: Video Encoding: x264
20:42:16: fps: 30
20:42:16: width: 1280, height: 720
20:42:16: preset: veryfast
20:42:16: profile: high
20:42:16: keyint: 60
20:42:16: CBR: no
20:42:16: CFR: yes
20:42:16: max bitrate: 3000
20:42:16: buffer size: 3000
20:42:16: quality: 10
20:42:16: ------------------------------------------
20:42:16: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:42:18: Using RTMP service: Twitch / Justin.tv
20:42:18: Server selection: rtmp://live-arn.justin.tv/app
20:42:18: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
20:42:18: Completed handshake with rtmp://live-arn.justin.tv/app in 415 ms.
20:42:19: SO_SNDBUF was at 65536
20:42:19: SO_SNDBUF is now 65536
20:42:21: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 34183 / 400384)
20:42:23: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 400384)
20:43:26: Total frames encoded: 2083, total frames duplicated: 2 (0.10%)
20:43:26: Total frames rendered: 2088, number of late frames: 1 (0.05%) (it's okay for some frames to be late)
20:43:26: RTMPPublisher::SocketLoop: Graceful loop exit
20:43:26: Average send payload: 1645 bytes, average send interval: 30 ms
20:43:26: Number of times waited to send: 0, Waited for a total of 0 bytes
20:43:26: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:43:26: Number of bytes sent: 3563291
20:43:26:
20:43:26: Profiler time results:
20:43:26:
20:43:26: ==============================================================
20:43:26: video thread frame - [100%] [avg time: 1.213 ms] [children: 33.5%] [unaccounted: 66.5%]
20:43:26: | scene->Preprocess - [26.4%] [avg time: 0.32 ms]
20:43:26: | GPU download and conversion - [7.09%] [avg time: 0.086 ms] [children: 6.18%] [unaccounted: 0.907%]
20:43:26: | | flush - [3.71%] [avg time: 0.045 ms]
20:43:26: | | CopyResource - [2.23%] [avg time: 0.027 ms]
20:43:26: | | conversion to 4:2:0 - [0.247%] [avg time: 0.003 ms]
20:43:26: Convert444Threads - [100%] [avg time: 0.467 ms] [children: 98.9%] [unaccounted: 1.07%]
20:43:26: | Convert444toNV12 - [98.9%] [avg time: 0.462 ms]
20:43:26: encoder thread frame - [100%] [avg time: 1.226 ms]
20:43:26: ==============================================================
20:43:26:
20:43:26:
20:43:26: Profiler CPU results:
20:43:26:
20:43:26: ==============================================================
20:43:26: video thread frame - [cpu time: avg 0.561 ms, total 1171.88 ms] [avg calls per frame: 1]
20:43:26: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:43:26: | GPU download and conversion - [cpu time: avg 0.074 ms, total 156.25 ms] [avg calls per frame: 1]
20:43:26: | | flush - [cpu time: avg 0.044 ms, total 93.75 ms] [avg calls per frame: 1]
20:43:26: | | CopyResource - [cpu time: avg 0.022 ms, total 46.875 ms] [avg calls per frame: 1]
20:43:26: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:43:26: Convert444Threads - [cpu time: avg 0.674 ms, total 2796.88 ms] [avg calls per frame: 2]
20:43:26: | Convert444toNV12 - [cpu time: avg 0.667 ms, total 2765.63 ms] [avg calls per frame: 2]
20:43:26: encoder thread frame - [cpu time: avg 0.611 ms, total 1265.63 ms] [avg calls per frame: 1]
20:43:26: ==============================================================
20:43:26:
20:43:26: =====Stream End: 2013-12-05, 20:43:26=================================================
20:44:28: =====Stream Start: 2013-12-05, 20:44:28===============================================
20:44:28: Multithreaded optimizations: On
20:44:28: Base resolution: 1920x1080
20:44:28: Output resolution: 1280x720
20:44:28: ------------------------------------------
20:44:28: Loading up D3D10 on NVIDIA GeForce GTX 680...
20:44:28: ------------------------------------------
20:44:28: Audio Format: 48000hz
20:44:28: Playback device Default
20:44:28: ------------------------------------------
20:44:28: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:44:28: ------------------------------------------
20:44:28: Audio Encoding: AAC
20:44:28: bitrate: 128
20:44:28: Using graphics capture
20:44:28: Using Window Capture
20:44:28: Scene buffering time set to 400
20:44:28: ------------------------------------------
20:44:28: Video Encoding: x264
20:44:28: fps: 30
20:44:28: width: 1280, height: 720
20:44:28: preset: veryfast
20:44:28: profile: high
20:44:28: keyint: 60
20:44:28: CBR: no
20:44:28: CFR: yes
20:44:28: max bitrate: 3000
20:44:28: buffer size: 3000
20:44:28: quality: 10
20:44:28: ------------------------------------------
20:44:28: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:44:30: Using RTMP service: Twitch / Justin.tv
20:44:30: Server selection: rtmp://live-arn.justin.tv/app
20:44:30: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
20:44:31: Completed handshake with rtmp://live-arn.justin.tv/app in 1688 ms.
20:44:37: librtmp error: RTMPSockBuf_Fill, remote host closed connection
20:44:37: Connection to rtmp://live-arn.justin.tv/app failed: Kunde inte komma åt den angivna kanalen eller streamnyckeln. Din angivna streamnyckel/kanal kan vara ogiltig, eller så tror servern att du fortfarande är inloggad på din tidigare anslutning.
20:44:37:
20:44:37: RTMPSockBuf_Fill, remote host closed connection
20:44:37:
20:44:38: Total frames encoded: 288, total frames duplicated: 1 (0.35%)
20:44:38: Total frames rendered: 293, number of late frames: 1 (0.34%) (it's okay for some frames to be late)
20:44:38: Number of times waited to send: 0, Waited for a total of 0 bytes
20:44:38: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
20:44:38: Number of bytes sent: 0
20:44:38:
20:44:38: Profiler time results:
20:44:38:
20:44:38: ==============================================================
20:44:38: video thread frame - [100%] [avg time: 1.442 ms] [children: 32.9%] [unaccounted: 67.1%]
20:44:38: | scene->Preprocess - [26.6%] [avg time: 0.384 ms]
20:44:38: | GPU download and conversion - [6.31%] [avg time: 0.091 ms] [children: 5.48%] [unaccounted: 0.832%]
20:44:38: | | flush - [3.81%] [avg time: 0.055 ms]
20:44:38: | | CopyResource - [1.46%] [avg time: 0.021 ms]
20:44:38: | | conversion to 4:2:0 - [0.208%] [avg time: 0.003 ms]
20:44:38: Convert444Threads - [100%] [avg time: 0.447 ms] [children: 98.9%] [unaccounted: 1.12%]
20:44:38: | Convert444toNV12 - [98.9%] [avg time: 0.442 ms]
20:44:38: encoder thread frame - [100%] [avg time: 0.938 ms]
20:44:38: ==============================================================
20:44:38:
20:44:38:
20:44:38: Profiler CPU results:
20:44:38:
20:44:38: ==============================================================
20:44:38: video thread frame - [cpu time: avg 0.959 ms, total 281.25 ms] [avg calls per frame: 1]
20:44:38: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:44:38: | GPU download and conversion - [cpu time: avg 0.159 ms, total 46.875 ms] [avg calls per frame: 1]
20:44:38: | | flush - [cpu time: avg 0.106 ms, total 31.25 ms] [avg calls per frame: 1]
20:44:38: | | CopyResource - [cpu time: avg 0.056 ms, total 15.625 ms] [avg calls per frame: 1]
20:44:38: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:44:38: Convert444Threads - [cpu time: avg 0.451 ms, total 250 ms] [avg calls per frame: 2]
20:44:38: | Convert444toNV12 - [cpu time: avg 0.451 ms, total 250 ms] [avg calls per frame: 2]
20:44:38: encoder thread frame - [cpu time: avg 0.509 ms, total 140.625 ms] [avg calls per frame: 1]
20:44:38: ==============================================================
20:44:38:
20:44:38: =====Stream End: 2013-12-05, 20:44:38=================================================
20:44:45: =====Stream Start: 2013-12-05, 20:44:45===============================================
20:44:45: Multithreaded optimizations: On
20:44:45: Base resolution: 1920x1080
20:44:45: Output resolution: 1280x720
20:44:45: ------------------------------------------
20:44:45: Loading up D3D10 on NVIDIA GeForce GTX 680...
20:44:45: ------------------------------------------
20:44:45: Audio Format: 48000hz
20:44:45: Playback device Default
20:44:45: ------------------------------------------
20:44:45: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:44:45: ------------------------------------------
20:44:45: Audio Encoding: AAC
20:44:45: bitrate: 128
20:44:45: Using graphics capture
20:44:45: Using Window Capture
20:44:45: Scene buffering time set to 400
20:44:45: ------------------------------------------
20:44:45: Video Encoding: x264
20:44:45: fps: 30
20:44:45: width: 1280, height: 720
20:44:45: preset: veryfast
20:44:45: profile: high
20:44:45: keyint: 60
20:44:45: CBR: no
20:44:45: CFR: yes
20:44:45: max bitrate: 3000
20:44:45: buffer size: 3000
20:44:45: quality: 10
20:44:45: ------------------------------------------
20:44:45: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:44:47: Using RTMP service: Twitch / Justin.tv
20:44:47: Server selection: rtmp://live-arn.justin.tv/app
20:44:47: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
20:44:48: Completed handshake with rtmp://live-arn.justin.tv/app in 425 ms.
20:44:49: SO_SNDBUF was at 65536
20:44:49: SO_SNDBUF is now 65536
20:44:50: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 400384)
20:44:54: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 400384)
20:45:04: SharedTexCapture hooked
20:45:41: Total frames encoded: 1642, total frames duplicated: 1 (0.06%)
20:45:41: Total frames rendered: 1647, number of late frames: 1 (0.06%) (it's okay for some frames to be late)
20:45:41: RTMPPublisher::SocketLoop: Graceful loop exit
20:45:41: Average send payload: 3534 bytes, average send interval: 30 ms
20:45:41: Number of times waited to send: 0, Waited for a total of 0 bytes
20:45:41: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:45:41: Number of bytes sent: 5947964
20:45:41:
20:45:41: Profiler time results:
20:45:41:
20:45:41: ==============================================================
20:45:41: video thread frame - [100%] [avg time: 1.003 ms] [children: 26.4%] [unaccounted: 73.6%]
20:45:41: | scene->Preprocess - [18.9%] [avg time: 0.19 ms]
20:45:41: | GPU download and conversion - [7.48%] [avg time: 0.075 ms] [children: 6.08%] [unaccounted: 1.4%]
20:45:41: | | flush - [3.89%] [avg time: 0.039 ms]
20:45:41: | | CopyResource - [1.89%] [avg time: 0.019 ms]
20:45:41: | | conversion to 4:2:0 - [0.299%] [avg time: 0.003 ms]
20:45:41: Convert444Threads - [100%] [avg time: 0.396 ms] [children: 99%] [unaccounted: 1.01%]
20:45:41: | Convert444toNV12 - [99%] [avg time: 0.392 ms]
20:45:41: encoder thread frame - [100%] [avg time: 0.886 ms]
20:45:41: ==============================================================
20:45:41:
20:45:41:
20:45:41: Profiler CPU results:
20:45:41:
20:45:41: ==============================================================
20:45:41: video thread frame - [cpu time: avg 0.531 ms, total 875 ms] [avg calls per frame: 1]
20:45:41: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:45:41: | GPU download and conversion - [cpu time: avg 0.104 ms, total 171.875 ms] [avg calls per frame: 1]
20:45:41: | | flush - [cpu time: avg 0.056 ms, total 93.75 ms] [avg calls per frame: 1]
20:45:41: | | CopyResource - [cpu time: avg 0.028 ms, total 46.875 ms] [avg calls per frame: 1]
20:45:41: | | conversion to 4:2:0 - [cpu time: avg 0.009 ms, total 15.625 ms] [avg calls per frame: 1]
20:45:41: Convert444Threads - [cpu time: avg 0.34 ms, total 1109.38 ms] [avg calls per frame: 2]
20:45:41: | Convert444toNV12 - [cpu time: avg 0.34 ms, total 1109.38 ms] [avg calls per frame: 2]
20:45:41: encoder thread frame - [cpu time: avg 0.354 ms, total 578.125 ms] [avg calls per frame: 1]
20:45:41: ==============================================================
20:45:41:
20:45:41: =====Stream End: 2013-12-05, 20:45:41=================================================
20:45:55: =====Stream Start: 2013-12-05, 20:45:55===============================================
20:45:55: Multithreaded optimizations: On
20:45:55: Base resolution: 1920x1080
20:45:55: Output resolution: 1280x720
20:45:55: ------------------------------------------
20:45:55: Loading up D3D10 on NVIDIA GeForce GTX 680...
20:45:55: ------------------------------------------
20:45:55: Audio Format: 48000hz
20:45:55: Playback device Default
20:45:55: ------------------------------------------
20:45:55: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:45:55: ------------------------------------------
20:45:55: Audio Encoding: AAC
20:45:55: bitrate: 128
20:45:55: Using graphics capture
20:45:55: Using Window Capture
20:45:55: Scene buffering time set to 400
20:45:55: ------------------------------------------
20:45:55: Video Encoding: x264
20:45:55: fps: 30
20:45:55: width: 1280, height: 720
20:45:55: preset: veryfast
20:45:55: profile: high
20:45:55: keyint: 60
20:45:55: CBR: no
20:45:55: CFR: yes
20:45:55: max bitrate: 3000
20:45:55: buffer size: 3000
20:45:55: quality: 8
20:45:55: ------------------------------------------
20:45:55: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:45:55: SharedTexCapture hooked
20:45:57: Using RTMP service: Twitch / Justin.tv
20:45:57: Server selection: rtmp://live-arn.justin.tv/app
20:45:57: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
20:45:57: Completed handshake with rtmp://live-arn.justin.tv/app in 451 ms.
20:45:58: SO_SNDBUF was at 65536
20:45:58: SO_SNDBUF is now 65536
20:46:00: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 400384)
20:46:02: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 400384)
20:47:30: Total frames encoded: 2841, total frames duplicated: 0 (0.00%)
20:47:30: Total frames rendered: 2846, number of late frames: 1 (0.04%) (it's okay for some frames to be late)
20:47:30: RTMPPublisher::SocketLoop: Graceful loop exit
20:47:31: Average send payload: 5622 bytes, average send interval: 30 ms
20:47:31: Number of times waited to send: 0, Waited for a total of 0 bytes
20:47:31: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:47:31: Number of bytes sent: 16726927
20:47:31:
20:47:31: Profiler time results:
20:47:31:
20:47:31: ==============================================================
20:47:31: video thread frame - [100%] [avg time: 0.964 ms] [children: 21.3%] [unaccounted: 78.7%]
20:47:31: | scene->Preprocess - [15.2%] [avg time: 0.147 ms]
20:47:31: | GPU download and conversion - [6.02%] [avg time: 0.058 ms] [children: 5.08%] [unaccounted: 0.934%]
20:47:31: | | flush - [3.32%] [avg time: 0.032 ms]
20:47:31: | | CopyResource - [1.56%] [avg time: 0.015 ms]
20:47:31: | | conversion to 4:2:0 - [0.207%] [avg time: 0.002 ms]
20:47:31: Convert444Threads - [100%] [avg time: 0.363 ms] [children: 98.9%] [unaccounted: 1.1%]
20:47:31: | Convert444toNV12 - [98.9%] [avg time: 0.359 ms]
20:47:31: encoder thread frame - [100%] [avg time: 0.803 ms]
20:47:31: ==============================================================
20:47:31:
20:47:31:
20:47:31: Profiler CPU results:
20:47:31:
20:47:31: ==============================================================
20:47:31: video thread frame - [cpu time: avg 0.477 ms, total 1359.38 ms] [avg calls per frame: 1]
20:47:31: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:47:31: | GPU download and conversion - [cpu time: avg 0.021 ms, total 62.5 ms] [avg calls per frame: 1]
20:47:31: | | flush - [cpu time: avg 0.01 ms, total 31.25 ms] [avg calls per frame: 1]
20:47:31: | | CopyResource - [cpu time: avg 0.011 ms, total 31.25 ms] [avg calls per frame: 1]
20:47:31: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:47:31: Convert444Threads - [cpu time: avg 0.325 ms, total 1843.75 ms] [avg calls per frame: 2]
20:47:31: | Convert444toNV12 - [cpu time: avg 0.325 ms, total 1843.75 ms] [avg calls per frame: 2]
20:47:31: encoder thread frame - [cpu time: avg 0.088 ms, total 250 ms] [avg calls per frame: 1]
20:47:31: ==============================================================
20:47:31:
20:47:31: =====Stream End: 2013-12-05, 20:47:31=================================================
20:47:40: =====Stream Start: 2013-12-05, 20:47:40===============================================
20:47:40: Multithreaded optimizations: On
20:47:40: Base resolution: 1920x1080
20:47:40: Output resolution: 1280x720
20:47:40: ------------------------------------------
20:47:40: Loading up D3D10 on NVIDIA GeForce GTX 680...
20:47:40: ------------------------------------------
20:47:40: Audio Format: 48000hz
20:47:40: Playback device Default
20:47:40: ------------------------------------------
20:47:40: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:47:40: ------------------------------------------
20:47:40: Audio Encoding: AAC
20:47:40: bitrate: 128
20:47:40: Using graphics capture
20:47:40: Using Window Capture
20:47:40: Scene buffering time set to 400
20:47:40: ------------------------------------------
20:47:40: Video Encoding: x264
20:47:40: fps: 30
20:47:40: width: 1280, height: 720
20:47:40: preset: veryfast
20:47:40: profile: high
20:47:40: keyint: 60
20:47:40: CBR: yes
20:47:40: CFR: yes
20:47:40: max bitrate: 3000
20:47:40: buffer size: 3000
20:47:40: ------------------------------------------
20:47:40: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:47:40: SharedTexCapture hooked
20:47:42: Using RTMP service: Twitch / Justin.tv
20:47:42: Server selection: rtmp://live-arn.justin.tv/app
20:47:42: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
20:47:42: Completed handshake with rtmp://live-arn.justin.tv/app in 420 ms.
20:47:44: SO_SNDBUF was at 65536
20:47:44: SO_SNDBUF is now 65536
20:47:45: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 54601 / 400384)
20:47:46: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 400384)
20:47:49: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 400384)
20:49:04: Total frames encoded: 2506, total frames duplicated: 0 (0.00%)
20:49:04: Total frames rendered: 2511, number of late frames: 1 (0.04%) (it's okay for some frames to be late)
20:49:04: RTMPPublisher::SocketLoop: Graceful loop exit
20:49:05: Average send payload: 10356 bytes, average send interval: 26 ms
20:49:05: Number of times waited to send: 0, Waited for a total of 0 bytes
20:49:05: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:49:05: Number of bytes sent: 31473172
20:49:05:
20:49:05: Profiler time results:
20:49:05:
20:49:05: ==============================================================
20:49:05: video thread frame - [100%] [avg time: 0.995 ms] [children: 19.9%] [unaccounted: 80.1%]
20:49:05: | scene->Preprocess - [13.4%] [avg time: 0.133 ms]
20:49:05: | GPU download and conversion - [6.53%] [avg time: 0.065 ms] [children: 5.53%] [unaccounted: 1.01%]
20:49:05: | | flush - [3.72%] [avg time: 0.037 ms]
20:49:05: | | CopyResource - [1.51%] [avg time: 0.015 ms]
20:49:05: | | conversion to 4:2:0 - [0.302%] [avg time: 0.003 ms]
20:49:05: Convert444Threads - [100%] [avg time: 0.411 ms] [children: 99%] [unaccounted: 0.973%]
20:49:05: | Convert444toNV12 - [99%] [avg time: 0.407 ms]
20:49:05: encoder thread frame - [100%] [avg time: 0.937 ms]
20:49:05: ==============================================================
20:49:05:
20:49:05:
20:49:05: Profiler CPU results:
20:49:05:
20:49:05: ==============================================================
20:49:05: video thread frame - [cpu time: avg 0.466 ms, total 1171.88 ms] [avg calls per frame: 1]
20:49:05: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:49:05: | GPU download and conversion - [cpu time: avg 0.049 ms, total 125 ms] [avg calls per frame: 1]
20:49:05: | | flush - [cpu time: avg 0.024 ms, total 62.5 ms] [avg calls per frame: 1]
20:49:05: | | CopyResource - [cpu time: avg 0.012 ms, total 31.25 ms] [avg calls per frame: 1]
20:49:05: | | conversion to 4:2:0 - [cpu time: avg 0.012 ms, total 31.25 ms] [avg calls per frame: 1]
20:49:05: Convert444Threads - [cpu time: avg 0.428 ms, total 2140.63 ms] [avg calls per frame: 2]
20:49:05: | Convert444toNV12 - [cpu time: avg 0.428 ms, total 2140.63 ms] [avg calls per frame: 2]
20:49:05: encoder thread frame - [cpu time: avg 0.256 ms, total 640.625 ms] [avg calls per frame: 1]
20:49:05: ==============================================================
20:49:05:
20:49:05: =====Stream End: 2013-12-05, 20:49:05=================================================
20:49:45: =====Stream Start: 2013-12-05, 20:49:45===============================================
20:49:45: Multithreaded optimizations: On
20:49:45: Base resolution: 1920x1080
20:49:45: Output resolution: 1280x720
20:49:45: ------------------------------------------
20:49:45: Loading up D3D10 on NVIDIA GeForce GTX 680...
20:49:45: ------------------------------------------
20:49:45: Audio Format: 48000hz
20:49:45: Playback device Default
20:49:45: ------------------------------------------
20:49:45: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:49:45: ------------------------------------------
20:49:45: Audio Encoding: AAC
20:49:45: bitrate: 128
20:49:45: Using graphics capture
20:49:45: Using Window Capture
20:49:45: Scene buffering time set to 400
20:49:45: ------------------------------------------
20:49:45: Video Encoding: x264
20:49:45: fps: 30
20:49:45: width: 1280, height: 720
20:49:45: preset: fast
20:49:45: profile: high
20:49:45: keyint: 60
20:49:45: CBR: yes
20:49:45: CFR: yes
20:49:45: max bitrate: 3000
20:49:45: buffer size: 3000
20:49:45: ------------------------------------------
20:49:45: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:49:45: SharedTexCapture hooked
20:49:47: Using RTMP service: Twitch / Justin.tv
20:49:47: Server selection: rtmp://live-arn.justin.tv/app
20:49:47: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
20:49:48: Completed handshake with rtmp://live-arn.justin.tv/app in 434 ms.
20:49:49: SO_SNDBUF was at 65536
20:49:49: SO_SNDBUF is now 65536
20:49:51: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 400384)
20:49:52: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 79001 / 400384)
20:49:55: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 1048576 (buffer: 0 / 400384)
20:50:38: Using Monitor Capture
20:50:39: Using Monitor Capture
20:51:18: Using Monitor Capture
20:59:40: Total frames encoded: 17849, total frames duplicated: 0 (0.00%)
20:59:40: Total frames rendered: 17854, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
20:59:41: RTMPPublisher::SocketLoop: Graceful loop exit
20:59:41: Average send payload: 10259 bytes, average send interval: 26 ms
20:59:41: Number of times waited to send: 0, Waited for a total of 0 bytes
20:59:41: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:59:41: Number of bytes sent: 231822663
20:59:41:
20:59:41: Profiler time results:
20:59:41:
20:59:41: ==============================================================
20:59:41: video thread frame - [100%] [avg time: 0.926 ms] [children: 22.1%] [unaccounted: 77.9%]
20:59:41: | scene->Preprocess - [15.9%] [avg time: 0.147 ms]
20:59:41: | GPU download and conversion - [6.26%] [avg time: 0.058 ms] [children: 5.4%] [unaccounted: 0.864%]
20:59:41: | | flush - [3.56%] [avg time: 0.033 ms]
20:59:41: | | CopyResource - [1.51%] [avg time: 0.014 ms]
20:59:41: | | conversion to 4:2:0 - [0.324%] [avg time: 0.003 ms]
20:59:41: Convert444Threads - [100%] [avg time: 0.393 ms] [children: 99%] [unaccounted: 1.02%]
20:59:41: | Convert444toNV12 - [99%] [avg time: 0.389 ms]
20:59:41: encoder thread frame - [100%] [avg time: 0.812 ms]
20:59:41: ==============================================================
20:59:41:
20:59:41:
20:59:41: Profiler CPU results:
20:59:41:
20:59:41: ==============================================================
20:59:41: video thread frame - [cpu time: avg 0.467 ms, total 8343.75 ms] [avg calls per frame: 1]
20:59:41: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:59:41: | GPU download and conversion - [cpu time: avg 0.039 ms, total 703.125 ms] [avg calls per frame: 1]
20:59:41: | | flush - [cpu time: avg 0.024 ms, total 437.5 ms] [avg calls per frame: 1]
20:59:41: | | CopyResource - [cpu time: avg 0.009 ms, total 171.875 ms] [avg calls per frame: 1]
20:59:41: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:59:41: Convert444Threads - [cpu time: avg 0.291 ms, total 10406.3 ms] [avg calls per frame: 2]
20:59:41: | Convert444toNV12 - [cpu time: avg 0.288 ms, total 10296.9 ms] [avg calls per frame: 2]
20:59:41: encoder thread frame - [cpu time: avg 0.148 ms, total 2656.25 ms] [avg calls per frame: 1]
20:59:41: ==============================================================
20:59:41:
20:59:41: =====Stream End: 2013-12-05, 20:59:41=================================================
Last game capture log:
2013-12-05, 20:45:00: we're booting up:
20:45:00: D3D9 Present
20:45:00: DXGI Present
20:45:01: NV Capture available
20:45:01: FBO available
20:45:01: GL Present
20:45:01: (half life scientist) everything.. seems to be in order
20:45:04: D3D9EndScene called
20:45:04: D3DPRESENT_PARAMETERS {
20:45:04: BackBufferWidth: 1920
20:45:04: BackBufferHeight: 1080
20:45:04: BackBufferFormat: D3DFMT_X8R8G8B8
20:45:04: BackBufferCount: 1
20:45:04: MultiSampleType: D3DMULTISAMPLE_NONE
20:45:04: MultiSampleQuality: 0
20:45:04: SwapEffect: D3DSWAPEFFECT_DISCARD
20:45:04: hDeviceWindow: 693046644
20:45:04: Windowed: true
20:45:04: EnableAutoDepthStencil: true
20:45:04: AutoDepthStencilFormat: D3DFMT_D24S8
20:45:04: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
20:45:04: FullScreen_RefreshRateInHz: 0
20:45:04: PresentationInterval: 0
20:45:04: };
20:45:04: successfully set up d3d9 hooks
20:45:04: D3D9Present called
20:45:04: DoD3D9GPUHook: success
20:45:07: D3DSURFACE_DESC {
20:45:07: Format: D3DFMT_X8R8G8B8
20:45:07: Type: D3DRTYPE_SURFACE
20:45:07: Usage: D3DUSAGE_RENDERTARGET
20:45:07: Pool: D3DPOOL_DEFAULT
20:45:07: MultiSampleType: D3DMULTISAMPLE_NONE
20:45:07: MultiSampleQuality: 0
20:45:07: Width: 1920
20:45:07: Height: 1080
20:45:07: };
20:45:07: successfully capturing d3d9 frames via GPU
20:45:41: ---------------------- Cleared D3D9 Capture ----------------------
20:45:41: received restart event, capturing
20:45:41: DoD3D9GPUHook: success
20:45:41: D3D9EndScene called
20:45:41: D3D9Present called
20:45:55: D3DSURFACE_DESC {
20:45:55: Format: D3DFMT_X8R8G8B8
20:45:55: Type: D3DRTYPE_SURFACE
20:45:55: Usage: D3DUSAGE_RENDERTARGET
20:45:55: Pool: D3DPOOL_DEFAULT
20:45:55: MultiSampleType: D3DMULTISAMPLE_NONE
20:45:55: MultiSampleQuality: 0
20:45:55: Width: 1920
20:45:55: Height: 1080
20:45:55: };
20:45:55: successfully capturing d3d9 frames via GPU
20:47:30: ---------------------- Cleared D3D9 Capture ----------------------
20:47:30: received restart event, capturing
20:47:30: DoD3D9GPUHook: success
20:47:30: D3D9EndScene called
20:47:30: D3D9Present called
20:47:40: D3DSURFACE_DESC {
20:47:40: Format: D3DFMT_X8R8G8B8
20:47:40: Type: D3DRTYPE_SURFACE
20:47:40: Usage: D3DUSAGE_RENDERTARGET
20:47:40: Pool: D3DPOOL_DEFAULT
20:47:40: MultiSampleType: D3DMULTISAMPLE_NONE
20:47:40: MultiSampleQuality: 0
20:47:40: Width: 1920
20:47:40: Height: 1080
20:47:40: };
20:47:40: successfully capturing d3d9 frames via GPU
20:49:04: ---------------------- Cleared D3D9 Capture ----------------------
20:49:04: received restart event, capturing
20:49:04: DoD3D9GPUHook: success
20:49:04: D3D9EndScene called
20:49:04: D3D9Present called
20:49:45: D3DSURFACE_DESC {
20:49:45: Format: D3DFMT_X8R8G8B8
20:49:45: Type: D3DRTYPE_SURFACE
20:49:45: Usage: D3DUSAGE_RENDERTARGET
20:49:45: Pool: D3DPOOL_DEFAULT
20:49:45: MultiSampleType: D3DMULTISAMPLE_NONE
20:49:45: MultiSampleQuality: 0
20:49:45: Width: 1920
20:49:45: Height: 1080
20:49:45: };
20:49:45: successfully capturing d3d9 frames via GPU
20:59:40: ---------------------- Cleared D3D9 Capture ----------------------
20:59:40: received restart event, capturing
20:59:41: DoD3D9GPUHook: success
20:59:41: D3D9EndScene called
20:59:41: D3D9Present called