Hey guys, a new problem came to me in the last few days.
Whenever I stream, it randomly happens that OBS disconnects, making a little noise, the program try to reconnect but he can't (it tryed during 20 min the first time). Meanwhile he's trying to reconnect, my ping goes up to 1200+ and I can't load any webpages on my computer (Works fine on mobile device and other computers). To fix this, I need to close OBS and start it again. This problem is recent, and I have literally no idea where it comes from.
Here is my latest log :
If you have any idea, I would enjoy any tips or solutions as I can't found any on google. I was able to stream fine before the problem began.
Thank you for your help!
Sorry for the english, not my main language.
Whenever I stream, it randomly happens that OBS disconnects, making a little noise, the program try to reconnect but he can't (it tryed during 20 min the first time). Meanwhile he's trying to reconnect, my ping goes up to 1200+ and I can't load any webpages on my computer (Works fine on mobile device and other computers). To fix this, I need to close OBS and start it again. This problem is recent, and I have literally no idea where it comes from.
Here is my latest log :
Code:
15:21:56: Open Broadcaster Software v0.554b - 64bit ( ^ω^)
15:21:56: -------------------------------
15:21:56: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
15:21:56: CPU Speed: 3500MHz
15:21:56: Physical Memory: 16328MB Total, 11905MB Free
15:21:56: stepping id: 3, model 12, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
15:21:56: monitor 1: pos={0, 0}, size={1920, 1080}
15:21:56: monitor 2: pos={1920, 0}, size={1680, 1050}
15:21:56: Windows Version: 6.1 Build 7601 S
15:21:56: Aero is Disabled
15:21:56: -------------------------------
15:21:56: OBS Modules:
15:21:56: Base Address Module
15:21:56: 000000003F080000 OBS.exe
15:21:56: 00000000F6CF0000 OBSApi.dll
15:21:56: 00000000F6CB0000 DShowPlugin.dll
15:21:56: 00000000F6C80000 GraphicsCapture.dll
15:21:56: 00000000F6B60000 NoiseGate.dll
15:21:56: 00000000F6B40000 PSVPlugin.dll
15:21:56: ------------------------------------------
15:21:56: Adapter 1
15:21:56: Video Adapter: NVIDIA GeForce GTX 760
15:21:56: Video Adapter Dedicated Video Memory: 2091581440
15:21:56: Video Adapter Shared System Memory: 2147807232
15:21:56: Using automatic low latency mode
15:21:56: =====Stream Start: 2013-09-12, 15:21:56===============================================
15:21:56: Multithreaded optimizations: On
15:21:56: Base resolution: 1920x1080
15:21:56: Output resolution: 1280x720
15:21:56: ------------------------------------------
15:21:56: Loading up D3D10 on NVIDIA GeForce GTX 760...
15:21:56: C:/Users/Gundil/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
15:21:56: C:/Users/Gundil/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
15:21:56: C:/Users/Gundil/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
15:21:56: Playback device {0.0.0.00000000}.{8f513c18-aa44-4b8b-9b25-9382042283e9}
15:21:56: ------------------------------------------
15:21:56: Using desktop audio input: Haut-parleurs (3- Logitech G930 Headset)
15:21:56: Using 7.1 surround speaker setup
15:21:56: ------------------------------------------
15:21:56: Using auxilary audio input: Microphone (3- Logitech G930 Headset)
15:21:56: ------------------------------------------
15:21:56: Audio Encoding: AAC
15:21:56: bitrate: 112
15:21:56: C:/Users/Gundil/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
15:21:56: C:/Users/Gundil/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
15:21:56: Using Monitor Capture
15:21:56: ------------------------------------------
15:21:56: Video Encoding: x264
15:21:56: fps: 45
15:21:56: width: 1280, height: 720
15:21:56: preset: veryfast
15:21:56: CBR: yes
15:21:56: CFR: no
15:21:56: max bitrate: 1600
15:21:56: buffer size: 1600
15:21:56: ------------------------------------------
15:21:56: MMDeviceAudioSource: Frequency for device 'Haut-parleurs (3- Logitech G930 Headset)' is 1536000, samples per sec is 48000
15:21:56: MMDeviceAudioSource: Frequency for device 'Microphone (3- Logitech G930 Headset)' is 64000, samples per sec is 16000
15:21:58: Using RTMP service: Twitch / Justin.tv
15:21:58: Server selection: rtmp://live-fra.justin.tv/app
15:21:58: Interface: Killer e2200 PCI-E Gigabit Ethernet Controller (NDIS 6.20) (ethernet, 1000 mbps)
15:21:59: SO_SNDBUF was at 8192
15:21:59: SO_SNDBUF is now 65536
15:22:16: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:22:16: New Scene
15:22:16: Using text output
Warning -- BitmapImageSource::UpdateSettings: could not open gif file 'C:\Users\Gundil\Desktop\poro___feed_me__by_lokkerd-d65a1pt.gif'
15:22:16: C:/Users/Gundil/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
15:22:16: C:/Users/Gundil/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
15:22:16: Using bitmap image
15:22:16: Using graphics capture
15:22:16: C:/Users/Gundil/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
15:22:16: C:/Users/Gundil/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
15:22:16: Using bitmap image
15:22:16: C:/Users/Gundil/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
Warning -- SharedTexCapture::Init: Could not open file mapping: 2
15:22:16: SharedTexCapture hooked
15:24:02: GraphicsCaptureSource::NewCapture: eliminating old capture
15:24:02: SharedTexCapture hooked
15:24:27: Total frames rendered: 6770, number of late frames: 4 (0.06%) (it's okay for some frames to be late)
15:24:27: RTMPPublisher::SocketLoop: Graceful loop exit
15:24:28: Number of times waited to send: 0, Waited for a total of 0 bytes
15:24:28: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
15:24:28:
15:24:28: Profiler results:
15:24:28:
15:24:28: ==============================================================
15:24:28: frame - [100%] [avg time: 4.594 ms (cpu time: avg 3.811 ms, total 25802.6 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0871%]
15:24:28: | frame preprocessing and rendering - [69.8%] [avg time: 3.208 ms (cpu time: avg 2.55 ms, total 17269.3 ms)] [avg calls per frame: 1] [children: 58%] [unaccounted: 11.8%]
15:24:28: | | scene->Preprocess - [58%] [avg time: 2.665 ms (cpu time: avg 2.092 ms, total 14164.9 ms)] [avg calls per frame: 1]
15:24:28: | video encoding and uploading - [30.1%] [avg time: 1.382 ms (cpu time: avg 1.253 ms, total 8486.47 ms)] [avg calls per frame: 1] [children: 29.1%] [unaccounted: 0.936%]
15:24:28: | | flush - [1.57%] [avg time: 0.072 ms (cpu time: avg 0.066 ms, total 452.405 ms)] [avg calls per frame: 1]
15:24:28: | | CopyResource - [0.239%] [avg time: 0.011 ms (cpu time: avg 0.011 ms, total 78.001 ms)] [avg calls per frame: 0]
15:24:28: | | conversion to 4:2:0 - [0.283%] [avg time: 0.013 ms (cpu time: avg 0.004 ms, total 31.2 ms)] [avg calls per frame: 0]
15:24:28: | | call to encoder - [26.8%] [avg time: 1.231 ms (cpu time: avg 1.154 ms, total 7815.66 ms)] [avg calls per frame: 0]
15:24:28: | | sending stuff out - [0.261%] [avg time: 0.012 ms (cpu time: avg 0.006 ms, total 46.8 ms)] [avg calls per frame: 0]
15:24:28: | Convert444Threads - [967%] [avg time: 44.421 ms (cpu time: avg 1.534 ms, total 10389.7 ms)] [avg calls per frame: 1]
15:24:28: ==============================================================
15:24:28:
15:24:28: =====Stream End: 2013-09-12, 15:24:28=================================================
15:24:28: Using fixed low latency mode, factor 20
15:24:28: =====Stream Start: 2013-09-12, 15:24:28===============================================
15:24:28: Multithreaded optimizations: On
15:24:28: Base resolution: 1920x1080
15:24:28: Output resolution: 1280x720
15:24:28: ------------------------------------------
15:24:28: Loading up D3D10 on NVIDIA GeForce GTX 760...
15:24:28: C:/Users/Gundil/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
15:24:28: C:/Users/Gundil/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
15:24:28: C:/Users/Gundil/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
15:24:28: Playback device {0.0.0.00000000}.{8f513c18-aa44-4b8b-9b25-9382042283e9}
15:24:28: ------------------------------------------
15:24:28: Using desktop audio input: Haut-parleurs (3- Logitech G930 Headset)
15:24:28: Using 7.1 surround speaker setup
15:24:28: ------------------------------------------
15:24:28: Using auxilary audio input: Microphone (3- Logitech G930 Headset)
15:24:28: ------------------------------------------
15:24:28: Audio Encoding: AAC
15:24:28: bitrate: 112
15:24:28: Using text output
Warning -- BitmapImageSource::UpdateSettings: could not open gif file 'C:\Users\Gundil\Desktop\poro___feed_me__by_lokkerd-d65a1pt.gif'
15:24:28: C:/Users/Gundil/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
15:24:29: C:/Users/Gundil/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
15:24:29: Using bitmap image
15:24:29: Using graphics capture
15:24:29: C:/Users/Gundil/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
15:24:29: C:/Users/Gundil/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
15:24:29: Using bitmap image
15:24:29: C:/Users/Gundil/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
15:24:29: ------------------------------------------
15:24:29: Video Encoding: x264
15:24:29: fps: 45
15:24:29: width: 1280, height: 720
15:24:29: preset: veryfast
15:24:29: CBR: yes
15:24:29: CFR: no
15:24:29: max bitrate: 1600
15:24:29: buffer size: 1600
15:24:29: ------------------------------------------
15:24:29: MMDeviceAudioSource: Frequency for device 'Haut-parleurs (3- Logitech G930 Headset)' is 1536000, samples per sec is 48000
15:24:29: MMDeviceAudioSource: Frequency for device 'Microphone (3- Logitech G930 Headset)' is 64000, samples per sec is 16000
15:24:29: SharedTexCapture hooked
15:24:30: Using RTMP service: Twitch / Justin.tv
15:24:30: Server selection: rtmp://live-fra.justin.tv/app
15:24:30: Interface: Killer e2200 PCI-E Gigabit Ethernet Controller (NDIS 6.20) (ethernet, 1000 mbps)
15:24:32: SO_SNDBUF was at 8192
15:24:32: SO_SNDBUF is now 65536
15:30:14: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:30:14: New Scene
15:30:14: Using graphics capture
15:30:14: C:/Users/Gundil/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
15:30:16: SharedTexCapture hooked
16:02:11: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 219136)
16:02:14: GraphicsCaptureSource::NewCapture: eliminating old capture
16:02:14: SharedTexCapture hooked
16:02:20: GraphicsCaptureSource::NewCapture: eliminating old capture
16:02:20: SharedTexCapture hooked
16:02:25: GraphicsCaptureSource::NewCapture: eliminating old capture
16:02:25: SharedTexCapture hooked
16:02:44: GraphicsCaptureSource::NewCapture: eliminating old capture
16:02:44: SharedTexCapture hooked
16:09:28: Exit signal received, terminating capture
16:12:16: SharedTexCapture hooked
16:14:03: GraphicsCaptureSource::NewCapture: eliminating old capture
16:14:03: SharedTexCapture hooked
16:20:10: RTMPPublisher::SocketLoop: Socket error, send() returned -1, GetLastError() 10054
16:20:11: Total frames rendered: 150258, number of late frames: 252 (0.17%) (it's okay for some frames to be late)
16:20:11: Number of times waited to send: 0, Waited for a total of 0 bytes
16:20:11: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
16:20:12:
16:20:12: Profiler results:
16:20:12:
16:20:12: ==============================================================
16:20:12: frame - [100%] [avg time: 2.036 ms (cpu time: avg 1.581 ms, total 237636 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.147%]
16:20:12: | frame preprocessing and rendering - [26.4%] [avg time: 0.538 ms (cpu time: avg 0.458 ms, total 68843.3 ms)] [avg calls per frame: 1] [children: 0.0491%] [unaccounted: 26.4%]
16:20:12: | | scene->Preprocess - [0.0491%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 140.402 ms)] [avg calls per frame: 1]
16:20:12: | video encoding and uploading - [73.4%] [avg time: 1.495 ms (cpu time: avg 1.121 ms, total 168512 ms)] [avg calls per frame: 1] [children: 60.6%] [unaccounted: 12.9%]
16:20:12: | | flush - [5.11%] [avg time: 0.104 ms (cpu time: avg 0.053 ms, total 7987.24 ms)] [avg calls per frame: 1]
16:20:12: | | CopyResource - [0.688%] [avg time: 0.014 ms (cpu time: avg 0.013 ms, total 2090.41 ms)] [avg calls per frame: 0]
16:20:12: | | conversion to 4:2:0 - [0.786%] [avg time: 0.016 ms (cpu time: avg 0.004 ms, total 748.804 ms)] [avg calls per frame: 0]
16:20:12: | | call to encoder - [53.3%] [avg time: 1.085 ms (cpu time: avg 1.024 ms, total 154004 ms)] [avg calls per frame: 0]
16:20:12: | | sending stuff out - [0.688%] [avg time: 0.014 ms (cpu time: avg 0.012 ms, total 1809.61 ms)] [avg calls per frame: 0]
16:20:12: | Convert444Threads - [2.18e+003%] [avg time: 44.479 ms (cpu time: avg 1.21 ms, total 181882 ms)] [avg calls per frame: 1]
16:20:12: ==============================================================
16:20:12:
16:20:12: =====Stream End: 2013-09-12, 16:20:12=================================================
Last game capture log:
2013-09-12, 16:12:12: we're booting up:
16:12:12: D3D9 Present
16:12:12: DXGI Present
16:12:12: NV Capture available
16:12:12: FBO available
16:12:12: GL Present
16:12:12: (half life scientist) everything.. seems to be in order
16:12:16: D3D9EndScene called
16:12:16: D3DPRESENT_PARAMETERS {
16:12:16: BackBufferWidth: 1920
16:12:16: BackBufferHeight: 1080
16:12:16: BackBufferFormat: D3DFMT_X8R8G8B8
16:12:16: BackBufferCount: 1
16:12:16: MultiSampleType: D3DMULTISAMPLE_NONE
16:12:16: MultiSampleQuality: 0
16:12:16: SwapEffect: D3DSWAPEFFECT_DISCARD
16:12:16: hDeviceWindow: 1312492
16:12:16: Windowed: false
16:12:16: EnableAutoDepthStencil: true
16:12:16: AutoDepthStencilFormat: D3DFMT_D24S8
16:12:16: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
16:12:16: FullScreen_RefreshRateInHz: 120
16:12:16: PresentationInterval: 0
16:12:16: };
16:12:16: successfully set up d3d9 hooks
16:12:16: D3D9Present called
16:12:16: DoD3D9GPUHook: success
16:12:19: D3DSURFACE_DESC {
16:12:19: Format: D3DFMT_X8R8G8B8
16:12:19: Type: D3DRTYPE_SURFACE
16:12:19: Usage: D3DUSAGE_RENDERTARGET
16:12:19: Pool: D3DPOOL_DEFAULT
16:12:19: MultiSampleType: D3DMULTISAMPLE_NONE
16:12:19: MultiSampleQuality: 0
16:12:19: Width: 1920
16:12:19: Height: 1080
16:12:19: };
16:12:19: successfully capturing d3d9 frames via GPU
16:14:03: D3D9Reset called
16:14:03: ---------------------- Cleared D3D9 Capture ----------------------
16:14:03: successfully set up d3d9 hooks
16:14:03: D3D9EndScene called
16:14:03: D3D9Present called
16:14:03: DoD3D9GPUHook: success
16:14:04: D3DSURFACE_DESC {
16:14:04: Format: D3DFMT_X8R8G8B8
16:14:04: Type: D3DRTYPE_SURFACE
16:14:04: Usage: D3DUSAGE_RENDERTARGET
16:14:04: Pool: D3DPOOL_DEFAULT
16:14:04: MultiSampleType: D3DMULTISAMPLE_NONE
16:14:04: MultiSampleQuality: 0
16:14:04: Width: 1920
16:14:04: Height: 1080
16:14:04: };
16:14:04: successfully capturing d3d9 frames via GPU
16:20:11: ---------------------- Cleared D3D9 Capture ----------------------
16:20:11: received restart event, capturing
16:20:11: DoD3D9GPUHook: success
16:20:11: D3D9EndScene called
16:20:11: D3D9Present called
If you have any idea, I would enjoy any tips or solutions as I can't found any on google. I was able to stream fine before the problem began.
Thank you for your help!
Sorry for the english, not my main language.