Hi i'm trying to stream FF14, but i constantly disconnect. The OBS client starts lagging and it disconnects me after a while. It doesnt have this problem when I stream other games such as LoL.
Code:
13:58:41: Settings::Video: Enabling Aero
13:58:42: Open Broadcaster Software v0.554b - 64bit ( ^ω^)
13:58:42: -------------------------------
13:58:42: CPU Name: Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz
13:58:42: CPU Speed: 3602MHz
13:58:42: Physical Memory: 16328MB Total, 12458MB Free
13:58:42: stepping id: 7, model 13, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
13:58:42: monitor 1: pos={0, 0}, size={1920, 1080}
13:58:42: monitor 2: pos={1920, 180}, size={1600, 900}
13:58:42: Windows Version: 6.1 Build 7601 S
13:58:42: Aero is Enabled
13:58:42: -------------------------------
13:58:42: OBS Modules:
13:58:42: Base Address Module
13:58:42: 000000003FAE0000 OBS.exe
13:58:42: 00000000F82B0000 OBSApi.dll
13:58:42: 00000000F8270000 DShowPlugin.dll
13:58:42: 00000000F8240000 GraphicsCapture.dll
13:58:42: 00000000F89A0000 NoiseGate.dll
13:58:42: 00000000F8220000 PSVPlugin.dll
13:58:42: ------------------------------------------
13:58:42: Adapter 1
13:58:42: Video Adapter: NVIDIA GeForce GTX 650
13:58:42: Video Adapter Dedicated Video Memory: 2087387136
13:58:42: Video Adapter Shared System Memory: 2147807232
13:58:42: =====Stream Start: 2013-09-22, 13:58:42===============================================
13:58:42: Multithreaded optimizations: On
13:58:42: Base resolution: 1920x1080
13:58:42: Output resolution: 1280x720
13:58:42: ------------------------------------------
13:58:42: Loading up D3D10 on NVIDIA GeForce GTX 650...
13:58:42: C:/Users/Nick/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
13:58:42: C:/Users/Nick/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
13:58:42: C:/Users/Nick/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
13:58:42: Playback device Default
13:58:42: ------------------------------------------
13:58:42: Using desktop audio input: ASUS VS238-1 (NVIDIA High Definition Audio)
13:58:42: ------------------------------------------
13:58:42: Using auxilary audio input: Microphone (DYNEX USB MIC Device)
13:58:42: ------------------------------------------
13:58:42: Audio Encoding: AAC
13:58:42: bitrate: 128
13:58:42: C:/Users/Nick/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
13:58:42: C:/Users/Nick/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
13:58:42: Using Window Capture
13:58:42: C:/Users/Nick/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
13:58:42: C:/Users/Nick/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
13:58:42: Using Window Capture
13:58:42: ------------------------------------------
13:58:42: Video Encoding: x264
13:58:42: fps: 30
13:58:42: width: 1280, height: 720
13:58:42: preset: veryfast
13:58:42: CBR: yes
13:58:42: CFR: no
13:58:42: max bitrate: 500
13:58:42: buffer size: 500
13:58:42: ------------------------------------------
13:58:42: MMDeviceAudioSource: Frequency for device 'ASUS VS238-1 (NVIDIA High Definition Audio)' is 384000, samples per sec is 48000
13:58:42: MMDeviceAudioSource: Frequency for device 'Microphone (DYNEX USB MIC Device)' is 384000, samples per sec is 48000
13:59:04: Using RTMP service: Twitch / Justin.tv
13:59:04: Server selection: rtmp://live-lax-backup.justin.tv/app
13:59:04: Interface: 802.11 USB Wireless LAN Card (802.11, 182 mbps)
13:59:05: SO_SNDBUF was at 8192
13:59:05: SO_SNDBUF is now 65536
13:59:13: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 131072)
13:59:16: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 131072)
13:59:17: RTMPPublisher::Socketloop: Increasing send buffer to ISB 524288 (buffer: 0 / 131072)
13:59:26: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 0
13:59:54: Total frames rendered: 410, number of late frames: 123 (30.00%) (it's okay for some frames to be late)
13:59:54: Number of times waited to send: 0, Waited for a total of 0 bytes
13:59:54: Number of b-frames dropped: 8 (2.6%), Number of p-frames dropped: 18 (5.9%), Total 26 (8.5%)
13:59:54:
13:59:54: Profiler results:
13:59:54:
13:59:54: ==============================================================
13:59:54: frame - [100%] [avg time: 159.011 ms (cpu time: avg 2.244 ms, total 920.405 ms)] [avg calls per frame: 1] [children: 100%] [unaccounted: 0.00252%]
13:59:54: | frame preprocessing and rendering - [99.1%] [avg time: 157.543 ms (cpu time: avg 1.103 ms, total 452.402 ms)] [avg calls per frame: 1] [children: 98.6%] [unaccounted: 0.43%]
13:59:54: | | scene->Preprocess - [98.6%] [avg time: 156.859 ms (cpu time: avg 0.494 ms, total 202.801 ms)] [avg calls per frame: 1]
13:59:54: | video encoding and uploading - [0.921%] [avg time: 1.464 ms (cpu time: avg 1.141 ms, total 468.003 ms)] [avg calls per frame: 1] [children: 0.868%] [unaccounted: 0.0522%]
13:59:54: | | flush - [0.0522%] [avg time: 0.083 ms (cpu time: avg 0.038 ms, total 15.6 ms)] [avg calls per frame: 1]
13:59:54: | | CopyResource - [0.0119%] [avg time: 0.019 ms (cpu time: avg 0.038 ms, total 15.6 ms)] [avg calls per frame: 0]
13:59:54: | | conversion to 4:2:0 - [0.0126%] [avg time: 0.02 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
13:59:54: | | call to encoder - [0.769%] [avg time: 1.222 ms (cpu time: avg 1.065 ms, total 436.803 ms)] [avg calls per frame: 0]
13:59:54: | | sending stuff out - [0.0233%] [avg time: 0.037 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
13:59:54: | Convert444Threads - [218%] [avg time: 346.177 ms (cpu time: avg 1.141 ms, total 468.002 ms)] [avg calls per frame: 1]
13:59:54: ==============================================================
13:59:54:
13:59:54: =====Stream End: 2013-09-22, 13:59:54=================================================