Tangential
Member
I am really enjoying OBS, but getting the desired audio behavior has been difficult. One of the formats I use is a talk show with several cameras and separate mics. I only wanted audio from one camera, whether it was the active scene camera or not.
I originally ran all the mics (via XLR) to a specific camera, but I ran into issues when the program scene didn’t include that camera. Then I tried making the camera’s audio feed a separate audio source that I could drop into every scene but doing that I ran into sync issues. Same thing happened when I tried to make that camera’s audio my default default mic.aux. FInally, I solved a lot of my problems by adding in a sound mix board for my mics and running its output into a USB audio device. In setup I made that “USB Audio” device my mic/aux and I was happy (for a while.) Then I developed the need to have those mics muted in certain scenes. Since the USB device as mic/aux was working so well, I decided to try it as device in a separate scene called “Mics”. My thought was I could just drop that scene into every scene that needed audio and I would be golden. Having it in its own scene allows me to modify it one place and have that mod ‘inherited’ everywhere I used it. Once I did that, my sync issues returned.
Why do I get sync issues using it in a scene, but not as Mic/Aux? How should I do this? As an aside, I generally construct most of my scenes using a few basic scenes that have only 1 or 2 elements (cameras or backgrounds or lower thirds for example.) Is this object approach unsuitable for OBS?
I originally ran all the mics (via XLR) to a specific camera, but I ran into issues when the program scene didn’t include that camera. Then I tried making the camera’s audio feed a separate audio source that I could drop into every scene but doing that I ran into sync issues. Same thing happened when I tried to make that camera’s audio my default default mic.aux. FInally, I solved a lot of my problems by adding in a sound mix board for my mics and running its output into a USB audio device. In setup I made that “USB Audio” device my mic/aux and I was happy (for a while.) Then I developed the need to have those mics muted in certain scenes. Since the USB device as mic/aux was working so well, I decided to try it as device in a separate scene called “Mics”. My thought was I could just drop that scene into every scene that needed audio and I would be golden. Having it in its own scene allows me to modify it one place and have that mod ‘inherited’ everywhere I used it. Once I did that, my sync issues returned.
Why do I get sync issues using it in a scene, but not as Mic/Aux? How should I do this? As an aside, I generally construct most of my scenes using a few basic scenes that have only 1 or 2 elements (cameras or backgrounds or lower thirds for example.) Is this object approach unsuitable for OBS?