Bug Report Sound Completely Cuts out.

Babycloud

New Member
Yea my sound will completely cut out to my headphones. Like NOTHING plays. I can't hear the music,game, or skype. But everyone on my stream can still hear it... any help would be awesome. I get no error reports.
 

Babycloud

New Member
Code:
02:18:44: Open Broadcaster Software v0.57.04 quicksync tests - 64bit ( ^ω^)
02:18:44: -------------------------------
02:18:44: CPU Name: Intel(R) Core(TM) i5 CPU         750  @ 2.67GHz
02:18:44: CPU Speed: 2660MHz
02:18:44: Physical Memory:  8183MB Total, 6051MB Free
02:18:44: stepping id: 5, model 14, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 4, total cores 4
02:18:44: monitor 1: pos={0, 0}, size={1680, 1050}
02:18:44: monitor 2: pos={1680, 0}, size={1280, 1024}
02:18:44: Windows Version: 6.1 Build 7600 
02:18:44: Aero is Enabled
02:18:44: -------------------------------
02:18:44: OBS Modules:
02:18:44: Base Address     Module
02:18:44: 000000003F7B0000 OBS.exe
02:18:44: 00000000EFDE0000 OBSApi.dll
02:18:44: 00000000EFDA0000 DShowPlugin.dll
02:18:44: 00000000EFD70000 GraphicsCapture.dll
02:18:44: 00000000EFD50000 NoiseGate.dll
02:18:44: 00000000EFD30000 PSVPlugin.dll
02:18:44: ------------------------------------------
02:18:44: Adapter 1
02:18:44:   Video Adapter: NVIDIA GeForce GTX 260 
02:18:44:   Video Adapter Dedicated Video Memory: 1849032704
02:18:44:   Video Adapter Shared System Memory: 2415472640
02:18:44: =====Stream Start: 2013-09-28, 02:18:44===============================================
02:18:44:   Multithreaded optimizations: On
02:18:44:   Base resolution: 1680x1050
02:18:44:   Output resolution: 1680x1050
02:18:44: ------------------------------------------
02:18:44: Loading up D3D10 on NVIDIA GeForce GTX 260...
02:18:45: ------------------------------------------
02:18:45: Audio Format: 48000hz
02:18:45: Playback device {0.0.0.00000000}.{45923ba6-ecdf-47d6-868a-c0f190116a18}
02:18:45: ------------------------------------------
02:18:45: Using desktop audio input: Speakers (Razer Surround Audio Controller)
02:18:45: Using 7.1 surround speaker setup
02:18:45: ------------------------------------------
02:18:45: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
02:18:48: ------------------------------------------
02:18:48: Audio Encoding: AAC
02:18:48:     bitrate: 128
02:18:48: Using graphics capture
02:18:48: Using graphics capture
02:18:49: Using bitmap image
02:18:49: Scene buffering time set to 400
02:18:49: Using custom x264 settings: "keyint=60"
02:18:49: ------------------------------------------
02:18:49: Video Encoding: x264
02:18:49:     fps: 30
02:18:49:     width: 1680, height: 1050
02:18:49:     preset: veryfast
02:18:49:     profile: high
02:18:49:     keyint: 60
02:18:49:     CBR: no
02:18:49:     CFR: yes
02:18:49:     max bitrate: 3200
02:18:49:     buffer size: 2500
02:18:49:     quality: 8
02:18:49: ------------------------------------------
02:18:49: MMDeviceAudioSource: Frequency for device 'Speakers (Razer Surround Audio Controller)' is 1536000, samples per sec is 48000
02:18:49: MMDeviceAudioSource: Frequency for device 'FrontMic (Realtek High Definition Audio)' is 352800, samples per sec is 44100
02:18:50: Total frames encoded: 1, total frames duplicated: 0 (0.00%)
02:18:50: Total frames rendered: 17, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
02:18:50: Number of times waited to send: 0, Waited for a total of 0 bytes
02:18:50: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
02:18:50: Number of bytes sent: 0
02:18:50: 
02:18:50: Profiler time results:
02:18:50: 
02:18:50: ==============================================================
02:18:50: video thread frame - [100%] [avg time: 5.324 ms] [children: 34.1%] [unaccounted: 65.9%]
02:18:50: | scene->Preprocess - [0.0188%] [avg time: 0.001 ms]
02:18:50: | GPU download and conversion - [34.1%] [avg time: 1.816 ms] [children: 187%] [unaccounted: -153%]
02:18:50: | | flush - [1.13%] [avg time: 0.06 ms]
02:18:50: | | CopyResource - [186%] [avg time: 9.903 ms]
02:18:50: | | conversion to 4:2:0 - [0.0751%] [avg time: 0.004 ms]
02:18:50: Convert444Threads - [100%] [avg time: 1.854 ms] [children: 99.6%] [unaccounted: 0.431%]
02:18:50: | Convert444toNV12 - [99.6%] [avg time: 1.846 ms]
02:18:50: encoder thread frame - [100%] [avg time: 0.063 ms]
02:18:50: ==============================================================
02:18:50: 
02:18:50: 
02:18:50: Profiler CPU results:
02:18:50: 
02:18:50: ==============================================================
02:18:50: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:18:50: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:18:50: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:18:50: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:18:50: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
02:18:50: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
02:18:50: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
02:18:50: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
02:18:50: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:18:50: ==============================================================
02:18:50: 
02:18:50: =====Stream End: 2013-09-28, 02:18:50=================================================
02:18:50: =====Stream Start: 2013-09-28, 02:18:50===============================================
02:18:50:   Multithreaded optimizations: On
02:18:50:   Base resolution: 1680x1050
02:18:50:   Output resolution: 1680x1050
02:18:50: ------------------------------------------
02:18:50: Loading up D3D10 on NVIDIA GeForce GTX 260...
02:18:50: ------------------------------------------
02:18:50: Audio Format: 48000hz
02:18:50: Playback device {0.0.0.00000000}.{45923ba6-ecdf-47d6-868a-c0f190116a18}
02:18:50: ------------------------------------------
02:18:50: Using desktop audio input: Speakers (Razer Surround Audio Controller)
02:18:50: Using 7.1 surround speaker setup
02:18:50: ------------------------------------------
02:18:50: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
02:18:50: ------------------------------------------
02:18:50: Audio Encoding: AAC
02:18:50:     bitrate: 128
02:18:50: Using graphics capture
02:18:50: Using graphics capture
02:18:50: Using bitmap image
02:18:50: Scene buffering time set to 400
02:18:50: Using custom x264 settings: "keyint=60"
02:18:50: ------------------------------------------
02:18:50: Video Encoding: x264
02:18:50:     fps: 30
02:18:50:     width: 1680, height: 1050
02:18:50:     preset: veryfast
02:18:50:     profile: high
02:18:50:     keyint: 60
02:18:50:     CBR: no
02:18:50:     CFR: yes
02:18:50:     max bitrate: 3200
02:18:50:     buffer size: 2500
02:18:50:     quality: 8
02:18:50: ------------------------------------------
02:18:50: MMDeviceAudioSource: Frequency for device 'Speakers (Razer Surround Audio Controller)' is 1536000, samples per sec is 48000
02:18:50: MMDeviceAudioSource: Frequency for device 'FrontMic (Realtek High Definition Audio)' is 352800, samples per sec is 44100
02:18:51: 
02:18:51: Profiler result for the last frame:
02:18:51: ==============================================================
02:18:51: video thread frame - [time: 2.5 ms (cpu time: 0 ms)]
02:18:51: | scene->Preprocess - [time: 0.002 ms (cpu time: 0 ms)]
02:18:51: | GPU download and conversion - [time: 0.782 ms (cpu time: 0 ms)]
02:18:51: | | flush - [time: 0.774 ms (cpu time: 0 ms)]
02:18:51: ==============================================================
02:18:51: 
02:18:51: Total frames encoded: 1, total frames duplicated: 0 (0.00%)
02:18:51: Total frames rendered: 18, number of late frames: 1 (5.56%) (it's okay for some frames to be late)
02:18:51: Number of times waited to send: 0, Waited for a total of 0 bytes
02:18:51: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
02:18:51: Number of bytes sent: 0
02:18:51: 
02:18:51: Profiler time results:
02:18:51: 
02:18:51: ==============================================================
02:18:51: video thread frame - [100%] [avg time: 1.704 ms] [children: 61.2%] [unaccounted: 38.8%]
02:18:51: | scene->Preprocess - [0.0587%] [avg time: 0.001 ms]
02:18:51: | GPU download and conversion - [61.2%] [avg time: 1.042 ms] [children: 338%] [unaccounted: -277%]
02:18:51: | | flush - [5.34%] [avg time: 0.091 ms]
02:18:51: | | CopyResource - [333%] [avg time: 5.671 ms]
02:18:51: | | conversion to 4:2:0 - [0.117%] [avg time: 0.002 ms]
02:18:51: Convert444Threads - [100%] [avg time: 1.316 ms] [children: 99.6%] [unaccounted: 0.38%]
02:18:51: | Convert444toNV12 - [99.6%] [avg time: 1.311 ms]
02:18:51: encoder thread frame - [100%] [avg time: 0.021 ms]
02:18:51: ==============================================================
02:18:51: 
02:18:51: 
02:18:51: Profiler CPU results:
02:18:51: 
02:18:51: ==============================================================
02:18:51: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:18:51: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:18:51: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:18:51: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:18:51: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
02:18:51: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
02:18:51: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
02:18:51: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
02:18:51: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:18:51: ==============================================================
02:18:51: 
02:18:51: =====Stream End: 2013-09-28, 02:18:51=================================================
02:18:51: =====Stream Start: 2013-09-28, 02:18:51===============================================
02:18:51:   Multithreaded optimizations: On
02:18:51:   Base resolution: 1680x1050
02:18:51:   Output resolution: 1680x1050
02:18:51: ------------------------------------------
02:18:51: Loading up D3D10 on NVIDIA GeForce GTX 260...
02:18:51: ------------------------------------------
02:18:51: Audio Format: 48000hz
02:18:51: Playback device {0.0.0.00000000}.{45923ba6-ecdf-47d6-868a-c0f190116a18}
02:18:51: ------------------------------------------
02:18:51: Using desktop audio input: Speakers (Razer Surround Audio Controller)
02:18:51: Using 7.1 surround speaker setup
02:18:51: ------------------------------------------
02:18:51: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
02:18:51: ------------------------------------------
02:18:51: Audio Encoding: AAC
02:18:51:     bitrate: 128
02:18:51: Using graphics capture
02:18:51: Using graphics capture
02:18:52: Using bitmap image
02:18:52: Scene buffering time set to 400
02:18:52: Using custom x264 settings: "keyint=60"
02:18:52: ------------------------------------------
02:18:52: Video Encoding: x264
02:18:52:     fps: 30
02:18:52:     width: 1680, height: 1050
02:18:52:     preset: veryfast
02:18:52:     profile: high
02:18:52:     keyint: 60
02:18:52:     CBR: no
02:18:52:     CFR: yes
02:18:52:     max bitrate: 3200
02:18:52:     buffer size: 2500
02:18:52:     quality: 8
02:18:52: ------------------------------------------
02:18:52: MMDeviceAudioSource: Frequency for device 'Speakers (Razer Surround Audio Controller)' is 1536000, samples per sec is 48000
02:18:52: MMDeviceAudioSource: Frequency for device 'FrontMic (Realtek High Definition Audio)' is 352800, samples per sec is 44100
02:18:52: 
02:18:52: Profiler result for the last frame:
02:18:52: ==============================================================
02:18:52: video thread frame - [time: 2.559 ms (cpu time: 0 ms)]
02:18:52: | scene->Preprocess - [time: 0.001 ms (cpu time: 0 ms)]
02:18:52: | GPU download and conversion - [time: 0.814 ms (cpu time: 0 ms)]
02:18:52: | | flush - [time: 0.807 ms (cpu time: 0 ms)]
02:18:52: ==============================================================
02:18:52: 
02:18:52: Total frames encoded: 1, total frames duplicated: 0 (0.00%)
02:18:52: Total frames rendered: 18, number of late frames: 1 (5.56%) (it's okay for some frames to be late)
02:18:52: Number of times waited to send: 0, Waited for a total of 0 bytes
02:18:52: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
02:18:52: Number of bytes sent: 0
02:18:52: 
02:18:52: Profiler time results:
02:18:52: 
02:18:52: ==============================================================
02:18:52: video thread frame - [100%] [avg time: 2.525 ms] [children: 72.5%] [unaccounted: 27.5%]
02:18:52: | scene->Preprocess - [0.0396%] [avg time: 0.001 ms]
02:18:52: | GPU download and conversion - [72.5%] [avg time: 1.83 ms] [children: 413%] [unaccounted: -341%]
02:18:52: | | flush - [3.92%] [avg time: 0.099 ms]
02:18:52: | | CopyResource - [409%] [avg time: 10.333 ms]
02:18:52: | | conversion to 4:2:0 - [0.158%] [avg time: 0.004 ms]
02:18:52: Convert444Threads - [100%] [avg time: 1.888 ms] [children: 99.7%] [unaccounted: 0.318%]
02:18:52: | Convert444toNV12 - [99.7%] [avg time: 1.882 ms]
02:18:52: encoder thread frame - [100%] [avg time: 0.028 ms]
02:18:52: ==============================================================
02:18:52: 
02:18:52: 
02:18:52: Profiler CPU results:
02:18:52: 
02:18:52: ==============================================================
02:18:52: video thread frame - [cpu time: avg 0.866 ms, total 15.6 ms] [avg calls per frame: 1]
02:18:52: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:18:52: | GPU download and conversion - [cpu time: avg 0.866 ms, total 15.6 ms] [avg calls per frame: 1]
02:18:52: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:18:52: | | CopyResource - [cpu time: avg 5.2 ms, total 15.6 ms] [avg calls per frame: 0]
02:18:52: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
02:18:52: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
02:18:52: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
02:18:52: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:18:52: ==============================================================
02:18:52: 
02:18:52: =====Stream End: 2013-09-28, 02:18:52=================================================
02:18:53: =====Stream Start: 2013-09-28, 02:18:53===============================================
02:18:53:   Multithreaded optimizations: On
02:18:53:   Base resolution: 1680x1050
02:18:53:   Output resolution: 1680x1050
02:18:53: ------------------------------------------
02:18:53: Loading up D3D10 on NVIDIA GeForce GTX 260...
02:18:53: ------------------------------------------
02:18:53: Audio Format: 48000hz
02:18:53: Playback device {0.0.0.00000000}.{45923ba6-ecdf-47d6-868a-c0f190116a18}
02:18:53: ------------------------------------------
02:18:53: Using desktop audio input: Speakers (Razer Surround Audio Controller)
02:18:53: Using 7.1 surround speaker setup
02:18:53: ------------------------------------------
02:18:53: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
02:18:53: ------------------------------------------
02:18:53: Audio Encoding: AAC
02:18:53:     bitrate: 128
02:18:53: Using graphics capture
02:18:53: Using graphics capture
02:18:53: Using bitmap image
02:18:53: Scene buffering time set to 400
02:18:53: Using custom x264 settings: "keyint=60"
02:18:53: ------------------------------------------
02:18:53: Video Encoding: x264
02:18:53:     fps: 30
02:18:53:     width: 1680, height: 1050
02:18:53:     preset: veryfast
02:18:53:     profile: high
02:18:53:     keyint: 60
02:18:53:     CBR: no
02:18:53:     CFR: yes
02:18:53:     max bitrate: 3200
02:18:53:     buffer size: 2500
02:18:53:     quality: 8
02:18:53: ------------------------------------------
02:18:53: MMDeviceAudioSource: Frequency for device 'Speakers (Razer Surround Audio Controller)' is 1536000, samples per sec is 48000
02:18:53: MMDeviceAudioSource: Frequency for device 'FrontMic (Realtek High Definition Audio)' is 352800, samples per sec is 44100
02:18:53: 
02:18:53: Profiler result for the last frame:
02:18:53: ==============================================================
02:18:53: video thread frame - [time: 2.374 ms (cpu time: 0 ms)]
02:18:53: | scene->Preprocess - [time: 0.002 ms (cpu time: 0 ms)]
02:18:53: | GPU download and conversion - [time: 0.711 ms (cpu time: 0 ms)]
02:18:53: | | flush - [time: 0.702 ms (cpu time: 0 ms)]
02:18:53: ==============================================================
02:18:53: 
02:18:54: Total frames encoded: 1, total frames duplicated: 0 (0.00%)
02:18:54: Total frames rendered: 18, number of late frames: 1 (5.56%) (it's okay for some frames to be late)
02:18:54: Number of times waited to send: 0, Waited for a total of 0 bytes
02:18:54: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
02:18:54: Number of bytes sent: 0
02:18:54: 
02:18:54: Profiler time results:
02:18:54: 
02:18:54: ==============================================================
02:18:54: video thread frame - [100%] [avg time: 1.757 ms] [children: 61.1%] [unaccounted: 38.9%]
02:18:54: | scene->Preprocess - [0.0569%] [avg time: 0.001 ms]
02:18:54: | GPU download and conversion - [61%] [avg time: 1.072 ms] [children: 338%] [unaccounted: -277%]
02:18:54: | | flush - [4.89%] [avg time: 0.086 ms]
02:18:54: | | CopyResource - [333%] [avg time: 5.854 ms]
02:18:54: | | conversion to 4:2:0 - [0.114%] [avg time: 0.002 ms]
02:18:54: Convert444Threads - [100%] [avg time: 1.279 ms] [children: 99.6%] [unaccounted: 0.391%]
02:18:54: | Convert444toNV12 - [99.6%] [avg time: 1.274 ms]
02:18:54: encoder thread frame - [100%] [avg time: 0.03 ms]
02:18:54: ==============================================================
02:18:54: 
02:18:54: 
02:18:54: Profiler CPU results:
02:18:54: 
02:18:54: ==============================================================
02:18:54: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:18:54: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:18:54: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:18:54: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:18:54: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
02:18:54: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
02:18:54: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
02:18:54: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
02:18:54: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:18:54: ==============================================================
02:18:54: 
02:18:54: =====Stream End: 2013-09-28, 02:18:54=================================================
02:18:59: =====Stream Start: 2013-09-28, 02:18:59===============================================
02:18:59:   Multithreaded optimizations: On
02:18:59:   Base resolution: 1680x1050
02:18:59:   Output resolution: 1680x1050
02:18:59: ------------------------------------------
02:18:59: Loading up D3D10 on NVIDIA GeForce GTX 260...
02:18:59: ------------------------------------------
02:18:59: Audio Format: 48000hz
02:18:59: Playback device {0.0.0.00000000}.{45923ba6-ecdf-47d6-868a-c0f190116a18}
02:18:59: ------------------------------------------
02:18:59: Using desktop audio input: Speakers (Razer Surround Audio Controller)
02:18:59: Using 7.1 surround speaker setup
02:18:59: ------------------------------------------
02:18:59: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
02:18:59: ------------------------------------------
02:18:59: Audio Encoding: AAC
02:18:59:     bitrate: 128
02:18:59: Using graphics capture
02:18:59: Using graphics capture
02:18:59: Using bitmap image
02:18:59: Scene buffering time set to 400
02:18:59: Using custom x264 settings: "keyint=60"
02:18:59: ------------------------------------------
02:18:59: Video Encoding: x264
02:18:59:     fps: 30
02:18:59:     width: 1680, height: 1050
02:18:59:     preset: veryfast
02:18:59:     profile: high
02:18:59:     keyint: 60
02:18:59:     CBR: no
02:18:59:     CFR: yes
02:18:59:     max bitrate: 3200
02:18:59:     buffer size: 2500
02:18:59:     quality: 8
02:18:59: ------------------------------------------
02:18:59: MMDeviceAudioSource: Frequency for device 'Speakers (Razer Surround Audio Controller)' is 1536000, samples per sec is 48000
02:18:59: MMDeviceAudioSource: Frequency for device 'FrontMic (Realtek High Definition Audio)' is 352800, samples per sec is 44100
02:18:59: 
02:18:59: Profiler result for the last frame:
02:18:59: ==============================================================
02:18:59: video thread frame - [time: 2.557 ms (cpu time: 0 ms)]
02:18:59: | scene->Preprocess - [time: 0.002 ms (cpu time: 0 ms)]
02:18:59: | GPU download and conversion - [time: 0.634 ms (cpu time: 0 ms)]
02:18:59: | | flush - [time: 0.631 ms (cpu time: 0 ms)]
02:18:59: ==============================================================
02:18:59: 
02:19:06: SharedTexCapture hooked
02:19:10: SharedTexCapture hooked
02:19:17: Capture window 0x00020B74 invalid or changing, terminating capture
02:20:21: Total frames encoded: 2430, total frames duplicated: 6 (0.25%)
02:20:21: Total frames rendered: 2435, number of late frames: 1 (0.04%) (it's okay for some frames to be late)
02:20:21: 
02:20:21: Profiler time results:
02:20:21: 
02:20:21: ==============================================================
02:20:21: video thread frame - [100%] [avg time: 6.373 ms] [children: 92.6%] [unaccounted: 7.36%]
02:20:21: | scene->Preprocess - [0.0157%] [avg time: 0.001 ms]
02:20:21: | GPU download and conversion - [92.6%] [avg time: 5.903 ms] [children: 93%] [unaccounted: -0.361%]
02:20:21: | | flush - [0.502%] [avg time: 0.032 ms]
02:20:21: | | CopyResource - [92.2%] [avg time: 5.873 ms]
02:20:21: | | conversion to 4:2:0 - [0.33%] [avg time: 0.021 ms]
02:20:21: Convert444Threads - [100%] [avg time: 1.094 ms] [children: 99.6%] [unaccounted: 0.366%]
02:20:21: | Convert444toNV12 - [99.6%] [avg time: 1.09 ms]
02:20:21: encoder thread frame - [100%] [avg time: 1.959 ms]
02:20:21: ==============================================================
02:20:21: 
02:20:21: 
02:20:21: Profiler CPU results:
02:20:21: 
02:20:21: ==============================================================
02:20:21: video thread frame - [cpu time: avg 2.825 ms, total 6879.64 ms] [avg calls per frame: 1]
02:20:21: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:20:21: | GPU download and conversion - [cpu time: avg 2.761 ms, total 6723.64 ms] [avg calls per frame: 1]
02:20:21: | | flush - [cpu time: avg 0.025 ms, total 62.4 ms] [avg calls per frame: 1]
02:20:21: | | CopyResource - [cpu time: avg 2.752 ms, total 6661.24 ms] [avg calls per frame: 1]
02:20:21: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:20:21: Convert444Threads - [cpu time: avg 1.073 ms, total 5194.83 ms] [avg calls per frame: 2]
02:20:21: | Convert444toNV12 - [cpu time: avg 1.07 ms, total 5179.23 ms] [avg calls per frame: 2]
02:20:21: encoder thread frame - [cpu time: avg 1.193 ms, total 2886.02 ms] [avg calls per frame: 1]
02:20:21: ==============================================================
02:20:21: 
02:20:21: =====Stream End: 2013-09-28, 02:20:21=================================================
02:20:21: =====Stream Start: 2013-09-28, 02:20:21===============================================
02:20:21:   Multithreaded optimizations: On
02:20:21:   Base resolution: 1680x1050
02:20:21:   Output resolution: 1680x1050
02:20:21: ------------------------------------------
02:20:21: Loading up D3D10 on NVIDIA GeForce GTX 260...
02:20:22: ------------------------------------------
02:20:22: Audio Format: 48000hz
02:20:22: Playback device {0.0.0.00000000}.{45923ba6-ecdf-47d6-868a-c0f190116a18}
02:20:22: ------------------------------------------
02:20:22: Using desktop audio input: Speakers (Razer Surround Audio Controller)
02:20:22: Using 7.1 surround speaker setup
02:20:22: ------------------------------------------
02:20:22: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
02:20:22: ------------------------------------------
02:20:22: Audio Encoding: AAC
02:20:22:     bitrate: 128
02:20:22: Using graphics capture
02:20:22: Using graphics capture
02:20:22: Using bitmap image
02:20:22: Scene buffering time set to 400
02:20:22: Using custom x264 settings: "keyint=60"
02:20:22: ------------------------------------------
02:20:22: Video Encoding: x264
02:20:22:     fps: 30
02:20:22:     width: 1680, height: 1050
02:20:22:     preset: veryfast
02:20:22:     profile: high
02:20:22:     keyint: 60
02:20:22:     CBR: no
02:20:22:     CFR: yes
02:20:22:     max bitrate: 3200
02:20:22:     buffer size: 2500
02:20:22:     quality: 8
02:20:22: ------------------------------------------
02:20:22: MMDeviceAudioSource: Frequency for device 'Speakers (Razer Surround Audio Controller)' is 1536000, samples per sec is 48000
02:20:22: MMDeviceAudioSource: Frequency for device 'FrontMic (Realtek High Definition Audio)' is 352800, samples per sec is 44100
02:20:22: 
02:20:22: Profiler result for the last frame:
02:20:22: ==============================================================
02:20:22: video thread frame - [time: 1.318 ms (cpu time: 0 ms)]
02:20:22: | scene->Preprocess - [time: 0.002 ms (cpu time: 0 ms)]
02:20:22: | GPU download and conversion - [time: 0.191 ms (cpu time: 0 ms)]
02:20:22: | | flush - [time: 0.186 ms (cpu time: 0 ms)]
02:20:22: ==============================================================
02:20:22: 
02:20:24: Using RTMP service: Twitch / Justin.tv
02:20:24:   Server selection: rtmp://live.justin.tv/app
02:20:24:   Interface: Intel(R) 82578DC Gigabit Network Connection (ethernet, 1000 mbps)
02:20:24: Completed handshake with rtmp://live.justin.tv/app in 65 ms.
02:20:24: SO_SNDBUF was at 8192
02:20:24: SO_SNDBUF is now 65536
02:20:26: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 3476 / 425984)
02:20:27: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 425984)
02:20:31: SharedTexCapture hooked
02:21:50: Total frames encoded: 2617, total frames duplicated: 7 (0.27%)
02:21:50: Total frames rendered: 2622, number of late frames: 1 (0.04%) (it's okay for some frames to be late)
02:21:50: RTMPPublisher::SocketLoop: Graceful loop exit
02:21:50: Average send payload: 4041 bytes, average send interval: 29 ms
02:21:50: Number of times waited to send: 0, Waited for a total of 0 bytes
02:21:50: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
02:21:50: Number of bytes sent: 11420710
02:21:50: 
02:21:50: Profiler time results:
02:21:50: 
02:21:50: ==============================================================
02:21:50: video thread frame - [100%] [avg time: 5.345 ms] [children: 91.6%] [unaccounted: 8.36%]
02:21:50: | scene->Preprocess - [0.0374%] [avg time: 0.002 ms]
02:21:50: | GPU download and conversion - [91.6%] [avg time: 4.896 ms] [children: 91.8%] [unaccounted: -0.187%]
02:21:50: | | flush - [0.73%] [avg time: 0.039 ms]
02:21:50: | | CopyResource - [91%] [avg time: 4.865 ms]
02:21:50: | | conversion to 4:2:0 - [0.0374%] [avg time: 0.002 ms]
02:21:50: Convert444Threads - [100%] [avg time: 1.13 ms] [children: 99.6%] [unaccounted: 0.442%]
02:21:50: | Convert444toNV12 - [99.6%] [avg time: 1.125 ms]
02:21:50: encoder thread frame - [100%] [avg time: 1.955 ms]
02:21:50: ==============================================================
02:21:50: 
02:21:50: 
02:21:50: Profiler CPU results:
02:21:50: 
02:21:50: ==============================================================
02:21:50: video thread frame - [cpu time: avg 2.897 ms, total 7597.25 ms] [avg calls per frame: 1]
02:21:50: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:21:50: | GPU download and conversion - [cpu time: avg 2.891 ms, total 7581.65 ms] [avg calls per frame: 1]
02:21:50: | | flush - [cpu time: avg 0.017 ms, total 46.8 ms] [avg calls per frame: 1]
02:21:50: | | CopyResource - [cpu time: avg 2.89 ms, total 7534.85 ms] [avg calls per frame: 1]
02:21:50: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:21:50: Convert444Threads - [cpu time: avg 1.185 ms, total 6177.64 ms] [avg calls per frame: 2]
02:21:50: | Convert444toNV12 - [cpu time: avg 1.185 ms, total 6177.64 ms] [avg calls per frame: 2]
02:21:50: encoder thread frame - [cpu time: avg 1.299 ms, total 3385.22 ms] [avg calls per frame: 1]
02:21:50: ==============================================================
02:21:50: 
02:21:50: =====Stream End: 2013-09-28, 02:21:50=================================================

(remember to surround your logs with code tags)
 

Krazy

Town drunk
Oh, hm. What happens if you set the Audio Encoding Format to 44.1Khz in settings>encoding settings, and then also change your headset to 44.1Khz audio in the device properties?
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
Wait are you saying this happens to what you actually hear, or did you mean on stream? Because if it's what you actually hear, I don't quite know if that's an OBS problem, because although OBS listens to the audio, it does not change the devices or anything like that. It merely requests audio
 

Babycloud

New Member
My stream audio still works and is completely audible by viewers but i can't hear a single thing through my headset. I tried the 44.1khz thing but it still happened.
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
Yea, I think that may be a bug with razer stuff, but I'm not 100% sure. There's a bug with their drivers in the kraken headset as well, but it actually prevents the audio from being captured.. Not entirely sure if it's been fixed yet.

Though I'm not necessarily blaming anything here, I'd have to be at the computer myself to know for sure, but it definitely sounds like it.
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
If I were in your shoes I'd probably be willing to try anything. I wish there were more I could do to help, but I'm pretty sure this may be a bug in their drivers, or in windows or something (though I've never heard of anyone having a similar bug before)
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
If I were in your shoes I'd probably be willing to try anything. -- Meaning go ahead, it's not going to hurt anything by trying these things
 
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