DefeatedYMIR
New Member
I'm using the near identical settings as I do on Xsplit and my stream looks horrible. I'm using the OBS software capture that is built in. I normally use VH SCR CAP, but for some reason OBS doesn't seem to want to recognize it in the drop down box for "Add Video Software Capture" option.
Youtube video of what my stream looks like: http://www.youtube.com/watch?v=jQ0hoF3oy4U
And here is the log. Maybe it's something to do with my settings. I don't know. I have 40 download and 5 upload. I'm running 2000 bitrate and 2000 buffer. On [other apps] I use 3500 bitrate and 3600 buffer and have no issues. I really like this program, when it works the stream quality is awesome. Hopefully I can get my issues sorted out.
Open Broadcaster Software v0.457a - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
CPU Speed: 3292MHz
Physical Memory: 4095MB Total, 4095MB Free
stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
Windows Version: 6.1 Build 7601 S
Aero is Disabled
------------------------------------------
Adapter 1
Video Adapter: NVIDIA GeForce GTX 560 Ti
Video Adapter Dedicated Video Memory: 1025966080
Video Adapter Shared System Memory: 3221372928
------------------------------------------
Adapter 2
Video Adapter: Intel(R) HD Graphics 3000
Video Adapter Dedicated Video Memory: 67108864
Video Adapter Shared System Memory: 1711276032
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1600x900
Output resolution: 1600x900
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: FrontMic (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using Monitor Capture
------------------------------------------
Video Encoding: x264
fps: 30
width: 1600, height: 900
preset: veryfast
CBR: no
max bitrate: 2000
buffer size: 2000
quality: 8
------------------------------------------
Total frames rendered: 246, number of frames that lagged: 1 (0.41%) (it's okay for some frames to lag)
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1600x900
Output resolution: 1600x900
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: FrontMic (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using Monitor Capture
------------------------------------------
Video Encoding: x264
fps: 30
width: 1600, height: 900
preset: veryfast
CBR: no
max bitrate: 2000
buffer size: 2000
quality: 8
------------------------------------------
Total frames rendered: 27, number of frames that lagged: 1 (3.70%) (it's okay for some frames to lag)
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1600x900
Output resolution: 1600x900
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: FrontMic (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using Monitor Capture
------------------------------------------
Video Encoding: x264
fps: 30
width: 1600, height: 900
preset: veryfast
CBR: no
max bitrate: 2000
buffer size: 2000
quality: 8
------------------------------------------
Total frames rendered: 127, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1600x900
Output resolution: 1600x900
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: FrontMic (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using Monitor Capture
------------------------------------------
Video Encoding: x264
fps: 30
width: 1600, height: 900
preset: veryfast
CBR: no
max bitrate: 2000
buffer size: 2000
quality: 8
------------------------------------------
bufferTime: 2541, outputRateWindowTime: 1000, dropThreshold: 3041
Total frames rendered: 979, number of frames that lagged: 3 (0.31%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
=====Stream End=======================================================================
Profiler results:
==============================================================
frame - [100%] [avg time: 7.623 ms] [avg calls per frame: 1] [children: 92.1%] [unaccounted: 7.88%]
| scene->Preprocess - [31.2%] [avg time: 2.382 ms] [avg calls per frame: 1]
| video encoding and uploading - [60.9%] [avg time: 4.64 ms] [avg calls per frame: 1] [children: 21.1%] [unaccounted: 39.8%]
| | CopyResource - [0.157%] [avg time: 0.012 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [0.0656%] [avg time: 0.005 ms] [avg calls per frame: 0]
| | call to encoder - [20.8%] [avg time: 1.584 ms] [avg calls per frame: 0]
| | sending stuff out - [0.0656%] [avg time: 0.005 ms] [avg calls per frame: 0]
==============================================================
Memory Leaks Were Detected.
Youtube video of what my stream looks like: http://www.youtube.com/watch?v=jQ0hoF3oy4U
And here is the log. Maybe it's something to do with my settings. I don't know. I have 40 download and 5 upload. I'm running 2000 bitrate and 2000 buffer. On [other apps] I use 3500 bitrate and 3600 buffer and have no issues. I really like this program, when it works the stream quality is awesome. Hopefully I can get my issues sorted out.
Open Broadcaster Software v0.457a - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
CPU Speed: 3292MHz
Physical Memory: 4095MB Total, 4095MB Free
stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
Windows Version: 6.1 Build 7601 S
Aero is Disabled
------------------------------------------
Adapter 1
Video Adapter: NVIDIA GeForce GTX 560 Ti
Video Adapter Dedicated Video Memory: 1025966080
Video Adapter Shared System Memory: 3221372928
------------------------------------------
Adapter 2
Video Adapter: Intel(R) HD Graphics 3000
Video Adapter Dedicated Video Memory: 67108864
Video Adapter Shared System Memory: 1711276032
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1600x900
Output resolution: 1600x900
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: FrontMic (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using Monitor Capture
------------------------------------------
Video Encoding: x264
fps: 30
width: 1600, height: 900
preset: veryfast
CBR: no
max bitrate: 2000
buffer size: 2000
quality: 8
------------------------------------------
Total frames rendered: 246, number of frames that lagged: 1 (0.41%) (it's okay for some frames to lag)
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1600x900
Output resolution: 1600x900
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: FrontMic (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using Monitor Capture
------------------------------------------
Video Encoding: x264
fps: 30
width: 1600, height: 900
preset: veryfast
CBR: no
max bitrate: 2000
buffer size: 2000
quality: 8
------------------------------------------
Total frames rendered: 27, number of frames that lagged: 1 (3.70%) (it's okay for some frames to lag)
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1600x900
Output resolution: 1600x900
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: FrontMic (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using Monitor Capture
------------------------------------------
Video Encoding: x264
fps: 30
width: 1600, height: 900
preset: veryfast
CBR: no
max bitrate: 2000
buffer size: 2000
quality: 8
------------------------------------------
Total frames rendered: 127, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1600x900
Output resolution: 1600x900
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: FrontMic (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using Monitor Capture
------------------------------------------
Video Encoding: x264
fps: 30
width: 1600, height: 900
preset: veryfast
CBR: no
max bitrate: 2000
buffer size: 2000
quality: 8
------------------------------------------
bufferTime: 2541, outputRateWindowTime: 1000, dropThreshold: 3041
Total frames rendered: 979, number of frames that lagged: 3 (0.31%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
=====Stream End=======================================================================
Profiler results:
==============================================================
frame - [100%] [avg time: 7.623 ms] [avg calls per frame: 1] [children: 92.1%] [unaccounted: 7.88%]
| scene->Preprocess - [31.2%] [avg time: 2.382 ms] [avg calls per frame: 1]
| video encoding and uploading - [60.9%] [avg time: 4.64 ms] [avg calls per frame: 1] [children: 21.1%] [unaccounted: 39.8%]
| | CopyResource - [0.157%] [avg time: 0.012 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [0.0656%] [avg time: 0.005 ms] [avg calls per frame: 0]
| | call to encoder - [20.8%] [avg time: 1.584 ms] [avg calls per frame: 0]
| | sending stuff out - [0.0656%] [avg time: 0.005 ms] [avg calls per frame: 0]
==============================================================
Memory Leaks Were Detected.