What would you suggest then? The issue I have without CBR (all the encoders do this) is that It always cuts out grass texture detail and tends to make it just looks like a solid color or a couple colors.It doesn't seem to dedicate enough bit-rate to detailing out grass because of it's similar color palate when doing things like flying over it with a plane, even if the rest of the scene is fairly static (same angle on plane, same skybox etc, so the grass is the only thing that's moving).
With other encoders, swapping to CBR always solved grass smudging issues, but NVENC gives me way sharper text and stuff overall because of being able to run it at full 1080/60 unlike having to stick to 720/60 on CPU or quicksync (1080/60 on CPU leaves me no CPU to run game, 1080/60 on quicksync seems to be more than my 2500k quicksync encoder can handle and it becomes choppy). So the NVENC looks much better overall, and if I could just tweak this little bit I'd be very happy. Thanks.