Question / Help scene freezes and stays over others [LoL]

Afflictedtran

New Member
Don't really know what to call this but while streaming League, the champ select would bug and stay over the game until it ended. First game was fine, every game after that wasn't. Just view random parts of the vid to get a glimpse of what I'm talking about.

http://www.twitch.tv/afflictedtran/b/488611603
37:50 I'm playing in game but champ select is frozen over it.
 

dodgepong

Administrator
Community Helper
Can you post your log? http://obsproject.com/forum/viewtopic.php?f=6&t=97

The best way to stream LoL is to set up 2 scenes. First, keep Aero enabled. Then, in the first scene, have a Window Capture of the LoL client, and in the second scene, have a Game Capture of the actual LoL game (or Window capture if the game is in Windowed or Borderless mode). Then use the Simple Scene Switcher to automatically swap between them: viewtopic.php?f=11&t=1785 Avoid Monitor capture altogether.
 

Afflictedtran

New Member
Code:
05:09:04: Open Broadcaster Software v0.591b - 32bit (´・ω・`)
05:09:04: -------------------------------
05:09:04: CPU Name: AMD FX(tm)-8320 Eight-Core Processor
05:09:04: CPU Speed: 3515MHz
05:09:04: Physical Memory:  4095MB Total, 4095MB Free
05:09:04: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 8
05:09:04: monitor 1: pos={0, 0}, size={1280, 1024}
05:09:04: Windows Version: 6.0 Build 6002 S
05:09:04: Aero is Disabled
05:09:04: -------------------------------
05:09:04: OBS Modules:
05:09:04: Base Address     Module
05:09:04: 00270000         OBS.exe
05:09:04: 65E20000         OBSApi.dll
05:09:04: 71EE0000         DShowPlugin.dll
05:09:04: 6FAC0000         GraphicsCapture.dll
05:09:04: 6F100000         NoiseGate.dll
05:09:04: 6F0A0000         PSVPlugin.dll
05:09:04: ------------------------------------------
05:09:04: Adapter 1
05:09:04:   Video Adapter: ATI Radeon HD 5570
05:09:04:   Video Adapter Dedicated Video Memory: 1058897920
05:09:04:   Video Adapter Shared System Memory: 1869377536
05:09:04:   Video Adapter Output 1: pos={0, 0}, size={1280, 1024}, attached=true
05:09:04: =====Stream Start: 2013-12-19, 05:09:04===============================================
05:09:04:   Multithreaded optimizations: On
05:09:04:   Base resolution: 1280x1024
05:09:04:   Output resolution: 1280x1024
05:09:04: ------------------------------------------
05:09:04: Loading up D3D10 on ATI Radeon HD 5570 (Adapter 1)...
05:09:04: ------------------------------------------
05:09:04: Audio Format: 48000hz
05:09:04: Playback device Default
05:09:04: ------------------------------------------
05:09:04: Using desktop audio input: Speakers (High Definition Audio Device)
05:09:04: ------------------------------------------
05:09:04: Using auxilary audio input: Microphone (High Definition Audio Device)
05:09:04: ------------------------------------------
05:09:04: Audio Encoding: AAC
05:09:04:     bitrate: 128
05:09:04: Using Window Capture
05:09:04: Using Window Capture
05:09:04: Scene buffering time set to 400
05:09:04: ------------------------------------------
05:09:04: Video Encoding: x264
05:09:04:     fps: 45
05:09:04:     width: 1280, height: 1024
05:09:04:     preset: veryfast
05:09:04:     profile: main
05:09:04:     keyint: 90
05:09:04:     CBR: yes
05:09:04:     CFR: no
05:09:04:     max bitrate: 1500
05:09:04:     buffer size: 1500
05:09:04: ------------------------------------------
05:09:04: MMDeviceAudioSource: Frequency for device 'Speakers (High Definition Audio Device)' is 352800, samples per sec is 44100
05:09:04: MMDeviceAudioSource: Frequency for device 'Microphone (High Definition Audio Device)' is 352800, samples per sec is 44100
05:09:06: Using RTMP service: Twitch / Justin.tv
05:09:06:   Server selection: rtmp://live-dfw.justin.tv/app
05:09:06:   Interface: 802.11n USB Wireless LAN Card (802.11, 215 mbps)
05:09:06: Completed handshake with rtmp://live-dfw.justin.tv/app in 147 ms.
05:09:06: SO_SNDBUF was at 8192
05:09:06: SO_SNDBUF is now 65536
07:40:14: Total frames encoded: 408162, total frames duplicated: 88977 (21.80%)
07:40:14: Total frames rendered: 377950, number of late frames: 10541 (2.79%) (it's okay for some frames to be late)
07:40:14: RTMPPublisher::SocketLoop: Graceful loop exit
07:40:14: Average send payload: 3941 bytes, average send interval: 19 ms
07:40:14: Number of times waited to send: 0, Waited for a total of 0 bytes
07:40:14: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
07:40:14: Number of bytes sent: 1854850396
07:40:15: 
07:40:15: Profiler time results:
07:40:15: 
07:40:15: ==============================================================
07:40:15: video thread frame - [100%] [avg time: 16.874 ms] [children: 96.6%] [unaccounted: 3.38%]
07:40:15: | scene->Preprocess - [86.3%] [avg time: 14.565 ms]
07:40:15: | GPU download and conversion - [10.3%] [avg time: 1.738 ms] [children: 9.86%] [unaccounted: 0.444%]
07:40:15: | | flush - [9.67%] [avg time: 1.631 ms]
07:40:15: | | CopyResource - [0.083%] [avg time: 0.014 ms]
07:40:15: | | conversion to 4:2:0 - [0.107%] [avg time: 0.018 ms]
07:40:15: Convert444Threads - [100%] [avg time: 0.981 ms] [children: 97.3%] [unaccounted: 2.65%]
07:40:15: | Convert444toNV12 - [97.3%] [avg time: 0.955 ms]
07:40:15: encoder thread frame - [100%] [avg time: 2.87 ms]
07:40:15: ==============================================================
07:40:15: 
07:40:15: 
07:40:15: Profiler CPU results:
07:40:15: 
07:40:15: ==============================================================
07:40:15: video thread frame - [cpu time: avg 7.939 ms, total 3.00088e+006 ms] [avg calls per frame: 1]
07:40:15: | scene->Preprocess - [cpu time: avg 6.726 ms, total 2.54232e+006 ms] [avg calls per frame: 1]
07:40:15: | GPU download and conversion - [cpu time: avg 0.913 ms, total 345074 ms] [avg calls per frame: 1]
07:40:15: | | flush - [cpu time: avg 0.853 ms, total 322407 ms] [avg calls per frame: 1]
07:40:15: | | CopyResource - [cpu time: avg 0.013 ms, total 4976.43 ms] [avg calls per frame: 1]
07:40:15: | | conversion to 4:2:0 - [cpu time: avg 0.02 ms, total 7690.85 ms] [avg calls per frame: 1]
07:40:15: Convert444Threads - [cpu time: avg 0.941 ms, total 2.13575e+006 ms] [avg calls per frame: 6]
07:40:15: | Convert444toNV12 - [cpu time: avg 0.93 ms, total 2.10952e+006 ms] [avg calls per frame: 6]
07:40:15: encoder thread frame - [cpu time: avg 2.469 ms, total 1.00777e+006 ms] [avg calls per frame: 1]
07:40:15: ==============================================================
07:40:15: 
07:40:15: =====Stream End: 2013-12-19, 07:40:15=================================================
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
It seems like you have two window captures active there, or you deactivated and reactivated it. I'm sort of confused about how you have your scene set up.
 
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