20:45:59.274: ------------------------------------------------
20:46:17.163: Audio monitoring device:
20:46:17.163: name: Realtek HDMI Output (Realtek(R) Audio)
20:46:17.163: id: {0.0.0.00000000}.{89db02d5-e277-4f09-81e0-28a92810dd7e}
20:46:17.195: ---------------------------------
20:46:17.195: video settings reset:
20:46:17.195: base resolution: 1920x1080
20:46:17.195: output resolution: 1920x1080
20:46:17.195: downscale filter: Bicubic
20:46:17.195: fps: 60/1
20:46:17.195: format: NV12
20:46:17.195: YUV mode: 601/Partial
20:46:17.195: NV12 texture support enabled
20:46:17.208: Settings changed (audio, advanced)
20:46:17.208: ------------------------------------------------
20:46:22.746: [jim-nvenc: 'recording_h264'] settings:
20:46:22.746: rate_control: CBR
20:46:22.746: bitrate: 25000
20:46:22.746: cqp: 20
20:46:22.746: keyint: 250
20:46:22.746: preset: hq
20:46:22.746: profile: high
20:46:22.746: width: 1920
20:46:22.746: height: 1080
20:46:22.746: 2-pass: false
20:46:22.746: b-frames: 2
20:46:22.746: lookahead: false
20:46:22.746: psycho_aq: false
20:46:22.746:
20:46:22.759: ---------------------------------
20:46:22.759: [FFmpeg aac encoder: 'Track1'] bitrate: 160, channels: 2, channel_layout: 3
20:46:22.759:
20:46:22.760: ---------------------------------
20:46:22.760: [FFmpeg aac encoder: 'Track2'] bitrate: 160, channels: 2, channel_layout: 3
20:46:22.760:
20:46:22.771: ==== Recording Start ===============================================
20:46:22.771: [ffmpeg muxer: 'adv_file_output'] Writing file 'C:/Users/micha/Videos/2020-04-27 20-46-22.mp4'...
20:46:23.697: [game-capture: 'Game Capture'] ----------------- d3d12 capture freed ----------------
20:46:23.747: [game-capture: 'Game Capture'] We're DXGI1.4 boys!
20:46:23.747: [game-capture: 'Game Capture'] Buffer count: 2, swap effect: 4
20:46:23.832: [game-capture: 'Game Capture'] d3d12 shared texture capture successful
20:46:23.846: [game-capture: 'Game Capture'] shared texture capture successful
20:49:08.353: [game-capture: 'Game Capture'] ----------------- d3d12 capture freed ----------------
20:49:08.396: [game-capture: 'Game Capture'] We're DXGI1.4 boys!
20:49:08.396: [game-capture: 'Game Capture'] Buffer count: 2, swap effect: 4
20:49:08.489: [game-capture: 'Game Capture'] d3d12 shared texture capture successful
20:49:08.496: [game-capture: 'Game Capture'] shared texture capture successful
20:49:10.113: [ffmpeg muxer: 'adv_file_output'] Output of file 'C:/Users/micha/Videos/2020-04-27 20-46-22.mp4' stopped
20:49:10.113: Output 'adv_file_output': stopping
20:49:10.113: Output 'adv_file_output': Total frames output: 10028
20:49:10.113: Output 'adv_file_output': Total drawn frames: 10033 (10041 attempted)
20:49:10.113: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 8 (0.1%)
20:49:10.113: ==== Recording Stop ================================================
20:49:10.114: Video stopped, number of skipped frames due to encoding lag: 8/10039 (0.1%)
20:49:10.161: warning: 2 frames left in the queue on closing
20:49:10.162: warning: 2 frames left in the queue on closing