I'm pretty sure I used the replay buffer feature with multi channel audio, or I'm crazy?
Did they removed this feature? or Im missing something? or it was never there?
Because, as I said, I remember testing this replay thing and I was also testing it with multi channel, and the mic audio was recording separately from the gameplay source audio.
Did they removed this feature? or Im missing something? or it was never there?
Because, as I said, I remember testing this replay thing and I was also testing it with multi channel, and the mic audio was recording separately from the gameplay source audio.