Question / Help Recording Low Frames

zadarkus

New Member
Hi guys,
Ive been trying to record DMC, but the recording vídeo is shoppy and lags in some áreas (too much motion maybe).
The thing is that when im recording, in game i got no issues at all, the game runs smooth, only the recording itself has FPS drop issues. I already tried to adjust presets and quality but I really am stuck.

I am sure my computer can handle recording the game in high quality, and i wanted to keep the best quality possible since it is for youtube upload and I wish to have my vids on HQ/HD.

Also the vídeo never is really clean. here is a log of a test I ran:

Code:
Open Broadcaster Software v0.472b - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz
CPU Speed: 2395MHz
Physical Memory:  4095MB Total, 4095MB Free
stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
monitor 1: pos={0, 0}, size={1920, 1080}
Windows Version: 6.2 Build 9200 
Aero is Enabled
------------------------------------------
Adapter 1
  Video Adapter: Intel(R) HD Graphics 4000
  Video Adapter Dedicated Video Memory: 33554432
  Video Adapter Shared System Memory: 1711276032
------------------------------------------
Adapter 2
  Video Adapter: NVIDIA GeForce GTX 680M
  Video Adapter Dedicated Video Memory: 3221225472
  Video Adapter Shared System Memory: 1073676288
------------------------------------------
Adapter 3
  Video Adapter: Microsoft Basic Render Driver
  Video Adapter Dedicated Video Memory: 0
  Video Adapter Shared System Memory: 268435456
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{461b3c14-0746-4b91-9a6e-b64444afa356}
------------------------------------------
Using desktop audio input: Altifalantes (Dispositivo de áudio USB)
------------------------------------------
Using auxilary audio input: Microfone (Yeti Stereo Microphone)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
------------------------------------------
    device: BisonCam, NB Pro,
    device id \\?\usb#vid_5986&pid_014c&mi_00#7&50ae348&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
    chosen type: YUY2, usingFourCC: false, res: 1280x720 - 1280x720, fps: 10-10, fourCC: 'YUY2'

Using directshow input
Using graphics capture
------------------------------------------
------------------------------------------
------------------------------------------
Using Monitor Capture
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 4.2
------------------------------------------
Video Encoding: x264
    fps: 60
    width: 1920, height: 1080
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 4000
    buffer size: 4000
    quality: 10
------------------------------------------
SharedTexCapture hooked
Total frames rendered: 2052, number of frames that lagged: 347 (16.91%) (it's okay for some frames to lag)
x264: frame I:38    Avg QP:37.00  size: 35245
x264: frame P:1726  Avg QP:41.73  size:  9771
x264: frame B:228   Avg QP:32.02  size:  1223
x264: consecutive B-frames: 80.8% 11.4%  0.9%  6.8%
x264: mb I  I16..4: 36.6% 60.2%  3.2%
x264: mb P  I16..4:  9.7% 10.0%  0.1%  P16..4: 10.4%  2.4%  0.6%  0.0%  0.0%    skip:66.8%
x264: mb B  I16..4:  0.5%  0.3%  0.0%  B16..8:  3.2%  0.5%  0.0%  direct: 0.9%  skip:94.7%  L0:44.5% L1:52.3% BI: 3.2%
x264: 8x8 transform intra:51.3% inter:37.0%
x264: coded y,uvDC,uvAC intra: 24.3% 39.7% 9.6% inter: 2.4% 5.3% 0.1%
x264: i16 v,h,dc,p: 36% 32% 22% 11%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu:  9% 24% 46%  2%  4%  3%  5%  2%  5%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 21% 20% 23%  7%  6%  6%  6%  5%  5%
x264: i8c dc,h,v,p: 73% 17%  8%  2%
x264: Weighted P-Frames: Y:1.5% UV:1.4%
x264: kb/s:3865.11
=====Stream End=======================================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 11.537 ms] [avg calls per frame: 1] [children: 92.7%] [unaccounted: 7.27%]
| scene->Preprocess - [2.24%] [avg time: 0.258 ms] [avg calls per frame: 1]
| video encoding and uploading - [90.5%] [avg time: 10.44 ms] [avg calls per frame: 1] [children: 73.4%] [unaccounted: 17.1%]
| | CopyResource - [0.243%] [avg time: 0.028 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [0.0953%] [avg time: 0.011 ms] [avg calls per frame: 0]
| | call to encoder - [73%] [avg time: 8.423 ms] [avg calls per frame: 0]
| | sending stuff out - [0.0867%] [avg time: 0.01 ms] [avg calls per frame: 0]
==============================================================
 

Krazy

Town drunk
Don't use Monitor Capture in the same scene. If you must use it for something out of game, put it in a separate scene and use the scene switcher plugin from the Plugins forum.

Also, consider enabling V-Sync, or otherwise limiting the game's framerate. OBS uses the GPU a fair amount, so you need to leave some room for it to work.
 
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