I have had this same problem for a number of years trying to capture/record video on GPU and would like to finally make an attempt to fix it.
We can dive into more details as needed. on my own I have tried many things, used different systems and GPUs.
And I always end up with "intermittently jittery" recorded video no matter what I try.
The video always displays fine without any frame loss on the local monitor.
Any attempts at capturing/recording the video have jittery frame loss.
I have watched may videos and have read many posts about problems similar to this and have not reached any conclusions.
I am asking for some help on this and where to start.
I think I have tried everything imaginable at this point on my own, and it's time to reach out for some help.
On this particular test system today I am using a system with an Intel B580 and AMD 9950X3D CPU.
I have similar bad recorded video when I try to do this on other systems as well different CPUs and GPUs.
Two other systems I have to test are Intel 13900K + NVidia 3090 and another AMD 9800X3D with an Nvidia 5080.
I get recorded video with occasional frame misses jumps etc. Sometimes there seems to be a whole series of them in a row where it gets really bad then gets better for awhile.
I have never seen anything about GPU being overloaded in the logs and my logs are generally really short compared to what I have seen in other posts.. not sure if we need to turn up verbosity in logging or if default is sufficient for troubleshooting.
In my tests I am also able to manage keeping framerate at 60 or 120 and not let it run out to max - reserving headroom for the GPU to record/capture.
I'm a bit lost on this one and could use some help.
Here's a video sample showing the frame loss/jitter in recording using three different tests.
The first test is just a web browser and youtube doing a 60FPS test.
It displays perfectly on the monitor with zero missed frames.
But my recording of it misses frames intermittently.
The next two tests are DirectX (Heaven benchmark) limited to 60FPS and not to max out the GPU.
And then a DirectX 11 "game" Radio control aircraft simulator.
You can see frame misses in all of the tests in my recording.
But they all display perfectly on the local monitor while recording.
-----> https://youtu.be/9FNfLtSoO7U
I'm attaching a log from the last recording sample.
It might not be very useful if you do not know all of my settings.
I could also use a little help with that so we have a baseline to start with.
Maybe I start over with OBS defaults as a starting point.. This does not fix the problem but might be a place to start
with a new logfile.
Thanks!! Sorry this is so long.
I think I really have tried everything logical that I know to try.
I could list pages of it.
But I lack specific OBS technical knowledge beyond which is obvious.
I feel I'm very skilled and able to manage resources and settings that would normally impact this problem.
We can dive into more details as needed. on my own I have tried many things, used different systems and GPUs.
And I always end up with "intermittently jittery" recorded video no matter what I try.
The video always displays fine without any frame loss on the local monitor.
Any attempts at capturing/recording the video have jittery frame loss.
I have watched may videos and have read many posts about problems similar to this and have not reached any conclusions.
I am asking for some help on this and where to start.
I think I have tried everything imaginable at this point on my own, and it's time to reach out for some help.
On this particular test system today I am using a system with an Intel B580 and AMD 9950X3D CPU.
I have similar bad recorded video when I try to do this on other systems as well different CPUs and GPUs.
Two other systems I have to test are Intel 13900K + NVidia 3090 and another AMD 9800X3D with an Nvidia 5080.
I get recorded video with occasional frame misses jumps etc. Sometimes there seems to be a whole series of them in a row where it gets really bad then gets better for awhile.
I have never seen anything about GPU being overloaded in the logs and my logs are generally really short compared to what I have seen in other posts.. not sure if we need to turn up verbosity in logging or if default is sufficient for troubleshooting.
In my tests I am also able to manage keeping framerate at 60 or 120 and not let it run out to max - reserving headroom for the GPU to record/capture.
I'm a bit lost on this one and could use some help.
Here's a video sample showing the frame loss/jitter in recording using three different tests.
The first test is just a web browser and youtube doing a 60FPS test.
It displays perfectly on the monitor with zero missed frames.
But my recording of it misses frames intermittently.
The next two tests are DirectX (Heaven benchmark) limited to 60FPS and not to max out the GPU.
And then a DirectX 11 "game" Radio control aircraft simulator.
You can see frame misses in all of the tests in my recording.
But they all display perfectly on the local monitor while recording.
-----> https://youtu.be/9FNfLtSoO7U
I'm attaching a log from the last recording sample.
It might not be very useful if you do not know all of my settings.
I could also use a little help with that so we have a baseline to start with.
Maybe I start over with OBS defaults as a starting point.. This does not fix the problem but might be a place to start
with a new logfile.
Thanks!! Sorry this is so long.
I think I really have tried everything logical that I know to try.
I could list pages of it.
But I lack specific OBS technical knowledge beyond which is obvious.
I feel I'm very skilled and able to manage resources and settings that would normally impact this problem.