Question / Help Recorded Footage Has Bad Quality and Artifacting

PlayingNothing

New Member
Hello, I would like to seek help for a problem I am encountering from recording minecraft gameplay footage using OBS. I have used the OBS Log Analyzer and eliminated the problems. I am left with the "excessive" bitrate" problem. I have not fixed this as I do not know how much bitrate I should input. I am recording 768p resolution videos and my current bitrate is at 8000 kb/s. BTW (I would like to thank developers of OBS for creating a free and well made software for upcoming content creators :) )

My Log:
00:48:26: Open Broadcaster Software v0.656b - 64bit ( ^ω^)
00:48:26: -------------------------------
00:48:26: CPU Name: Intel(R) Core(TM) i5-2450M CPU @ 2.50GHz
00:48:26: CPU Speed: 2494MHz
00:48:26: Physical Memory: 8162MB Total, 2110MB Free
00:48:26: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
00:48:26: monitor 1: pos={0, 0}, size={1366, 768}
00:48:26: Windows Version: 6.1 Build 7601 (revision 19018)
00:48:26: Aero is Enabled
00:48:26: -------------------------------
00:48:26: OBS Modules:
00:48:26: Base Address Module
00:48:26: 000000003F820000 OBS.exe
00:48:26: 00000000E2B20000 OBSApi.dll
00:48:26: 00000000F5220000 DShowPlugin.dll
00:48:26: 00000000F62A0000 GraphicsCapture.dll
00:48:26: 00000000F51C0000 NoiseGate.dll
00:48:26: 00000000F5190000 PSVPlugin.dll
00:48:26: 00000000F5160000 scenesw.dll
00:48:26: ------------------------------------------
00:48:26: Adapter 1
00:48:26: Video Adapter: AMD Radeon HD 7650M
00:48:26: Video Adapter Dedicated Video Memory: 2123997184
00:48:26: Video Adapter Shared System Memory: 4010991616
00:48:26: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
00:48:26: =====Stream Start: 2015-11-07, 00:48:26===============================================
00:48:26: Multithreaded optimizations: On
00:48:26: Base resolution: 1366x768
00:48:26: Output resolution: 1364x768
00:48:26: ------------------------------------------
00:48:26: Loading up D3D10 on AMD Radeon HD 7650M (Adapter 1)...
00:48:26: ------------------------------------------
00:48:26: Audio Format: 48000 Hz
00:48:26: ------------------------------------------
00:48:26: Audio Channels: 2 Ch
00:48:26: Playback device Default
00:48:26: ------------------------------------------
00:48:26: Using desktop audio input: Speaker/HP (Realtek High Definition Audio)
00:48:26: Global Audio time adjust: 0
00:48:26: ------------------------------------------
00:48:26: Using auxilary audio input: Microphone (Realtek High Definition Audio)
00:48:26: Mic time offset: 0
00:48:26: ------------------------------------------
00:48:26: Audio Encoding: AAC
00:48:26: bitrate: 128
00:48:26: Using graphics capture
00:48:26: Trying to hook process: javaw.exe
00:48:26: Scene buffering time set to 8000
00:48:26: x264: VBV maxrate specified, but no bufsize, ignored
00:48:26: ------------------------------------------
00:48:26: Video Encoding: x264
00:48:26: fps: 30
00:48:26: width: 1364, height: 768
00:48:26: preset: veryfast
00:48:26: profile: high
00:48:26: keyint: 250
00:48:26: CBR: yes
00:48:26: CFR: yes
00:48:26: max bitrate: 8000
00:48:26: buffer size: 0
00:48:26: ------------------------------------------
00:48:26: using memory capture
00:49:16: FlushBufferedVideo: Flushing 222 packets over 7367 ms
00:49:24: Total frames encoded: 1485, total frames duplicated: 0 (0.00%)
00:49:24: Total frames rendered: 1508, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
00:49:24:
00:49:24: Profiler time results:
00:49:24:
00:49:24: ==============================================================
00:49:24: video thread frame - [100%] [avg time: 2.136 ms] [children: 8.71%] [unaccounted: 91.3%]
00:49:24: | scene->Preprocess - [0.0936%] [avg time: 0.002 ms]
00:49:24: | GPU download and conversion - [8.61%] [avg time: 0.184 ms] [children: 7.58%] [unaccounted: 1.03%]
00:49:24: | | flush - [6.88%] [avg time: 0.147 ms]
00:49:24: | | CopyResource - [0.609%] [avg time: 0.013 ms]
00:49:24: | | conversion to 4:2:0 - [0.0936%] [avg time: 0.002 ms]
00:49:24: Convert444Thread - [100%] [avg time: 0.945 ms] [children: 99%] [unaccounted: 0.952%]
00:49:24: | Convert444toNV12 - [99%] [avg time: 0.936 ms]
00:49:24: encoder thread frame - [100%] [avg time: 1.865 ms] [children: 2.2%] [unaccounted: 97.8%]
00:49:24: | sending stuff out - [2.2%] [avg time: 0.041 ms]
00:49:24: ==============================================================
00:49:24:
00:49:24:
00:49:24: Profiler CPU results:
00:49:24:
00:49:24: ==============================================================
00:49:24: video thread frame - [cpu time: avg 1.231 ms, total 1856.41 ms] [avg calls per frame: 1]
00:49:24: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:49:24: | GPU download and conversion - [cpu time: avg 0.051 ms, total 78 ms] [avg calls per frame: 1]
00:49:24: | | flush - [cpu time: avg 0.02 ms, total 31.2 ms] [avg calls per frame: 1]
00:49:24: | | CopyResource - [cpu time: avg 0.012 ms, total 15.6 ms] [avg calls per frame: 1]
00:49:24: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:49:24: Convert444Thread - [cpu time: avg 0.913 ms, total 1154.41 ms] [avg calls per frame: 1]
00:49:24: | Convert444toNV12 - [cpu time: avg 0.913 ms, total 1154.41 ms] [avg calls per frame: 1]
00:49:24: encoder thread frame - [cpu time: avg 1.012 ms, total 1279.21 ms] [avg calls per frame: 1]
00:49:24: | sending stuff out - [cpu time: avg 0.012 ms, total 15.6 ms] [avg calls per frame: 1]
00:49:24: ==============================================================
00:49:24:
00:49:24: =====Stream End: 2015-11-07, 00:49:24=================================================
00:49:45: Terminating 0x2a38


Last game capture log:
2015-11-07, 00:23:15: we're booting up:
00:23:15: CaptureThread: attached to process javaw.exe
00:23:15: GL Present
 

PlayingNothing

New Member
Hello, I would like to seek help for a problem I am encountering from recording minecraft gameplay footage using OBS. I have used the OBS Log Analyzer and eliminated the problems. I am left with the "excessive" bitrate" problem. I have not fixed this as I do not know how much bitrate I should input. I am recording 768p resolution videos and my current bitrate is at 8000 kb/s. BTW (I would like to thank developers of OBS for creating a free and well made software for upcoming content creators :) )

My Log:
00:48:26: Open Broadcaster Software v0.656b - 64bit ( ^ω^)
00:48:26: -------------------------------
00:48:26: CPU Name: Intel(R) Core(TM) i5-2450M CPU @ 2.50GHz
00:48:26: CPU Speed: 2494MHz
00:48:26: Physical Memory: 8162MB Total, 2110MB Free
00:48:26: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
00:48:26: monitor 1: pos={0, 0}, size={1366, 768}
00:48:26: Windows Version: 6.1 Build 7601 (revision 19018)
00:48:26: Aero is Enabled
00:48:26: -------------------------------
00:48:26: OBS Modules:
00:48:26: Base Address Module
00:48:26: 000000003F820000 OBS.exe
00:48:26: 00000000E2B20000 OBSApi.dll
00:48:26: 00000000F5220000 DShowPlugin.dll
00:48:26: 00000000F62A0000 GraphicsCapture.dll
00:48:26: 00000000F51C0000 NoiseGate.dll
00:48:26: 00000000F5190000 PSVPlugin.dll
00:48:26: 00000000F5160000 scenesw.dll
00:48:26: ------------------------------------------
00:48:26: Adapter 1
00:48:26: Video Adapter: AMD Radeon HD 7650M
00:48:26: Video Adapter Dedicated Video Memory: 2123997184
00:48:26: Video Adapter Shared System Memory: 4010991616
00:48:26: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
00:48:26: =====Stream Start: 2015-11-07, 00:48:26===============================================
00:48:26: Multithreaded optimizations: On
00:48:26: Base resolution: 1366x768
00:48:26: Output resolution: 1364x768
00:48:26: ------------------------------------------
00:48:26: Loading up D3D10 on AMD Radeon HD 7650M (Adapter 1)...
00:48:26: ------------------------------------------
00:48:26: Audio Format: 48000 Hz
00:48:26: ------------------------------------------
00:48:26: Audio Channels: 2 Ch
00:48:26: Playback device Default
00:48:26: ------------------------------------------
00:48:26: Using desktop audio input: Speaker/HP (Realtek High Definition Audio)
00:48:26: Global Audio time adjust: 0
00:48:26: ------------------------------------------
00:48:26: Using auxilary audio input: Microphone (Realtek High Definition Audio)
00:48:26: Mic time offset: 0
00:48:26: ------------------------------------------
00:48:26: Audio Encoding: AAC
00:48:26: bitrate: 128
00:48:26: Using graphics capture
00:48:26: Trying to hook process: javaw.exe
00:48:26: Scene buffering time set to 8000
00:48:26: x264: VBV maxrate specified, but no bufsize, ignored
00:48:26: ------------------------------------------
00:48:26: Video Encoding: x264
00:48:26: fps: 30
00:48:26: width: 1364, height: 768
00:48:26: preset: veryfast
00:48:26: profile: high
00:48:26: keyint: 250
00:48:26: CBR: yes
00:48:26: CFR: yes
00:48:26: max bitrate: 8000
00:48:26: buffer size: 0
00:48:26: ------------------------------------------
00:48:26: using memory capture
00:49:16: FlushBufferedVideo: Flushing 222 packets over 7367 ms
00:49:24: Total frames encoded: 1485, total frames duplicated: 0 (0.00%)
00:49:24: Total frames rendered: 1508, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
00:49:24:
00:49:24: Profiler time results:
00:49:24:
00:49:24: ==============================================================
00:49:24: video thread frame - [100%] [avg time: 2.136 ms] [children: 8.71%] [unaccounted: 91.3%]
00:49:24: | scene->Preprocess - [0.0936%] [avg time: 0.002 ms]
00:49:24: | GPU download and conversion - [8.61%] [avg time: 0.184 ms] [children: 7.58%] [unaccounted: 1.03%]
00:49:24: | | flush - [6.88%] [avg time: 0.147 ms]
00:49:24: | | CopyResource - [0.609%] [avg time: 0.013 ms]
00:49:24: | | conversion to 4:2:0 - [0.0936%] [avg time: 0.002 ms]
00:49:24: Convert444Thread - [100%] [avg time: 0.945 ms] [children: 99%] [unaccounted: 0.952%]
00:49:24: | Convert444toNV12 - [99%] [avg time: 0.936 ms]
00:49:24: encoder thread frame - [100%] [avg time: 1.865 ms] [children: 2.2%] [unaccounted: 97.8%]
00:49:24: | sending stuff out - [2.2%] [avg time: 0.041 ms]
00:49:24: ==============================================================
00:49:24:
00:49:24:
00:49:24: Profiler CPU results:
00:49:24:
00:49:24: ==============================================================
00:49:24: video thread frame - [cpu time: avg 1.231 ms, total 1856.41 ms] [avg calls per frame: 1]
00:49:24: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:49:24: | GPU download and conversion - [cpu time: avg 0.051 ms, total 78 ms] [avg calls per frame: 1]
00:49:24: | | flush - [cpu time: avg 0.02 ms, total 31.2 ms] [avg calls per frame: 1]
00:49:24: | | CopyResource - [cpu time: avg 0.012 ms, total 15.6 ms] [avg calls per frame: 1]
00:49:24: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:49:24: Convert444Thread - [cpu time: avg 0.913 ms, total 1154.41 ms] [avg calls per frame: 1]
00:49:24: | Convert444toNV12 - [cpu time: avg 0.913 ms, total 1154.41 ms] [avg calls per frame: 1]
00:49:24: encoder thread frame - [cpu time: avg 1.012 ms, total 1279.21 ms] [avg calls per frame: 1]
00:49:24: | sending stuff out - [cpu time: avg 0.012 ms, total 15.6 ms] [avg calls per frame: 1]
00:49:24: ==============================================================
00:49:24:
00:49:24: =====Stream End: 2015-11-07, 00:49:24=================================================
00:49:45: Terminating 0x2a38


Last game capture log:
2015-11-07, 00:23:15: we're booting up:
00:23:15: CaptureThread: attached to process javaw.exe
00:23:15: GL Present
 

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sam686

Member
Twitch wants bitrate at 3500 Kbps or less.

The old OBS can only use 1 encoder setting at a time. You may try using OBS multiplatform (obs studio) which support separate record encoder at high bitrate or high quality setting.
 

sam686

Member
Ignore and don't use OBS Log Analyzer if only recording, as Log Analyzer can't tell if streaming or recording. High bitrate will cause problems only if streaming, but if not streaming and only recording, high bitrate is ok.
 
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