Colt
New Member
Hello, Ive been experimenting on what would be the optimal settings for recording and uploading to YouTube my video footage of Doom 2016 at 1080p and 60 frames.
It was looking ok in the beggining with slow moving objects but as soon I started walking and my camera movements began the quality in the Youtube video got choppier and overall not similar enough to the original recording source, Seeing those beautiful 1080p@60fps videos out there like the one linked above makes me think I can do better with my settings since I should have more than enough PC to do the job.
GOAL: A fast paced, responsive and well detailed video sequence of about 7-10 minutes duration of a multiplayer match in Doom, similar or equal to the quality of this video (watch it on 1080p@60 fps):
https://www.youtube.com/watch?v=737Gl1sm0rE
https://www.youtube.com/watch?v=737Gl1sm0rE
ISSUE: What I see in my screen (100% quality) is very different from my video output record (about 85% quality) and very different from what YouTube compresses (about 70% quality). I havent been satisfied with the end result quality from my attempts so far, this 2 and a half minute video show my best attempt so far
https://www.youtube.com/watch?v=_d1oq45dYl0
https://www.youtube.com/watch?v=_d1oq45dYl0
It was looking ok in the beggining with slow moving objects but as soon I started walking and my camera movements began the quality in the Youtube video got choppier and overall not similar enough to the original recording source, Seeing those beautiful 1080p@60fps videos out there like the one linked above makes me think I can do better with my settings since I should have more than enough PC to do the job.
TECH DETAILS:
- I run the game at a steady 200 frames in multiplayer (120'ish against bots, they seem to stress CPU a lot more)
- Im using Display capture (since game capture didnt work) with OBS Studio 21.0.1 64 bits with the codec NVENC H264
- Recording I did was on an advanced output, format used is mp4, Used VBR and 25,000 Bit rate, Profile:high, NV12 color format and YUV color space of 709, YUV Color Range: Partial
- 2 and a half minute footage weighs 440MB in the hard drive.
- Recording with a Geforce GTX 1080 founders edition and an overclocked Ryzen 7 CPU
- I run the game at a steady 200 frames in multiplayer (120'ish against bots, they seem to stress CPU a lot more)
- Im using Display capture (since game capture didnt work) with OBS Studio 21.0.1 64 bits with the codec NVENC H264
- Recording I did was on an advanced output, format used is mp4, Used VBR and 25,000 Bit rate, Profile:high, NV12 color format and YUV color space of 709, YUV Color Range: Partial
- 2 and a half minute footage weighs 440MB in the hard drive.
- Recording with a Geforce GTX 1080 founders edition and an overclocked Ryzen 7 CPU
RESOURCES:
-I attached the log file of all my video recording experiments that day (some attempts failed hard), if you want to find the one that created my final youtube vid search the document for the keyword llhq which stands for the preset recording for Low Latency High Quality.
- I used the general youtube encoding guidelines as a base reference:
https://support.google.com/youtube/answer/1722171?hl=en
-I attached the log file of all my video recording experiments that day (some attempts failed hard), if you want to find the one that created my final youtube vid search the document for the keyword llhq which stands for the preset recording for Low Latency High Quality.
- I used the general youtube encoding guidelines as a base reference:
https://support.google.com/youtube/answer/1722171?hl=en
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