Heixier
New Member
Someone also made a post about this last year but didn't get any replies, so I'm making a new post since I still have the same problem.
obsproject.com
The high pitched noise is a very loud, short beep (actually two: one in the audible ~19k range and another in the inaudible ~22k range according to Davinci Resolve's frequency analyzer). It sounds exactly like what you hear in the video the other OP linked (around 1:03).

The sound only happens in stereo, or more specifically only on channel 2 (which is usually the right channel). It happens very sporadically with no discernible pattern.
Changing to mono (i.e. only using channel 1) bypasses the problematic channel 2 (basically the equivalent of disabling it which also works) and serves as a temporary workaround.
But, like the other OP stated, being stuck with only one channel is hardly a satisfying solution, especially when most games are designed for stereo output.
Unchecking "use device timestamps" did not fix the problem, I'm not sure what other steps I can try. As far as I can tell from the log, everything seems to be matched up with no errors so I'm really not sure how to proceed.
This is my log file: https://obsproject.com/logs/CTwSnMTv-lwOBwTH
Strange High Pitched Noise in my OBS Recordings
Hello! I've run into an audio issue where this weird high-pitched noise starts happening randomly on one side of my headphones when going through my OBS recordings. I've tested it on a different computer and with a different listening device to double-check if it was a headphone problem or not...
The high pitched noise is a very loud, short beep (actually two: one in the audible ~19k range and another in the inaudible ~22k range according to Davinci Resolve's frequency analyzer). It sounds exactly like what you hear in the video the other OP linked (around 1:03).

The sound only happens in stereo, or more specifically only on channel 2 (which is usually the right channel). It happens very sporadically with no discernible pattern.
Changing to mono (i.e. only using channel 1) bypasses the problematic channel 2 (basically the equivalent of disabling it which also works) and serves as a temporary workaround.
But, like the other OP stated, being stuck with only one channel is hardly a satisfying solution, especially when most games are designed for stereo output.
Unchecking "use device timestamps" did not fix the problem, I'm not sure what other steps I can try. As far as I can tell from the log, everything seems to be matched up with no errors so I'm really not sure how to proceed.
This is my log file: https://obsproject.com/logs/CTwSnMTv-lwOBwTH