Random FPS drops on recorded videos despite games and programs running smoothly

Encoding settings, change Multipass to qres. There's no lag in the recording but Fullres isn't recommended.

As far as drivers go, I'm not going to be much help as I'm still running Nvidia driver 522.30
 
Encoding settings, change Multipass to qres. There's no lag in the recording but Fullres isn't recommended.

As far as drivers go, I'm not going to be much help as I'm still running Nvidia driver 522.30
Changed Multipass.
I think I will just revert to version of OBS which didn't had this issue. As said, it started happening after one of updates.
I'm on 536.40 driver (newest one at the moment of writing).
 
Yep, I can see the driver version in the log. 522.30 was the last Studio driver before the 4000 series was released. It's never crashed & just works as it should so I decided not to bother vetting the new drivers. Someday, I will have to but today is not the day.
 
Yep, I can see the driver version in the log. 522.30 was the last Studio driver before the 4000 series was released. It's never crashed & just works as it should so I decided not to bother vetting the new drivers. Someday, I will have to but today is not the day.
Thank you for trying to help, I really appreciate it. Sadly I either wait for OBS patch or will revert as nothing helps.
 
I keep looking at that iGPU being active, wonder if that may be causing some trouble? I started having some issues with my old 6700k/1660 Super set-up. Went into the BIOS & disabled the iGPU & the issues went away.....
 
I keep looking at that iGPU being active, wonder if that may be causing some trouble? I started having some issues with my old 6700k/1660 Super set-up. Went into the BIOS & disabled the iGPU & the issues went away.....
My BIOS doesn't have an option to disable iGPU. I have it tho completely switched to Discrete GPU in BIOS and even task manager now doesn't see iGPU as active as everything is happening on NVIDIA card.
 
I encountered the same issue in a certain game, and my temporary solution was to enable vsync in the NVIDIA driver settings specifically for that game. Additionally, I had to disable in-game vsync.
 
Back
Top