ThePatchelist
New Member
Hey guys.
Straight to the point, i'm streaming via Quicksync on my i5 4460 @3.2GHZ (Internet is 120dn6up). It has basically no impact on performance, which is exactly what i want since i can't afford a capture card right now but still want to stream my games.
Only problem seems to be that the output quality is, or seems reaaaally bad. I cannot compare it to any other stream since i don't know anyone streaming with quicksync, and that's why i wanted to ask you guys if this is the best i can get or simply if i missed something in the settings that would make it look better? Or is it in the end just because my stream always runs on medium only due to not being partnered? (is that even the case?)
So, i've made some tests with two games, one being DayZ the other being CS:GO.
This is the log - weirdly enough it states that i tried to gamecapture into chrome and then it simply doesn't log for about 30 minutes. That was when i streamed DayZ.
https://gist.github.com/anonymous/98b0c85fb160d049a157
Here are the VOD's from said tests:
DayZ - 60fps - 1680x1050 downscaled to 1.50 (1120x700) - 3500 Kbit/s - Quicksync
http://www.twitch.tv/thepatchelist/v/28717010
DayZ - 30fps - 1680x1050 downscaled to 1.50 (1120x700) - 3500 Kbit/s - Quicksync
http://www.twitch.tv/thepatchelist/v/28717324
CS:GO - 60fps - 1680x1050 downscaled to 1.50 (1120x700) - 3500 Kbit/s - Quicksync
http://www.twitch.tv/thepatchelist/v/28718135
So, i do know that DayZ automatically looks worse due to the grass and some issues with it (at least that's what i've read somewhere) But it shouldn't look that bad, should it?
About CS:GO, i just think that it looks too bad for the settings. Am i mistaken there and that'S the best i can get, or is there anything i can improve?
Side question to CS:GO - no matter how big or small i set my bitrate, CS:GO seems to be immediatly impacted by it. The game feels a bit sluggish, sometimes animations just "stutter" (they seem like they're looping) and the overall ping is about 10ms higher. The thing that i wonder about this is, why does this happen at all? Before i had only 2.5 up and basically the same non-stream performance like i do now. taking 3.5 away from my 6 should give CS:GO still 2.5 to work with, but overall it just can't handle it. I can go to about 1.5 in my streaming settings, and only then i start to see improvements.. Isn't this weird? Or is it just me that doesn't understand how all of this works? Thing is, i haven't seen any CS:GO streamer with similar issues when it comes to the stuttering..
Hope you guys can help me out improving my stream's quality.
Thanks!
Straight to the point, i'm streaming via Quicksync on my i5 4460 @3.2GHZ (Internet is 120dn6up). It has basically no impact on performance, which is exactly what i want since i can't afford a capture card right now but still want to stream my games.
Only problem seems to be that the output quality is, or seems reaaaally bad. I cannot compare it to any other stream since i don't know anyone streaming with quicksync, and that's why i wanted to ask you guys if this is the best i can get or simply if i missed something in the settings that would make it look better? Or is it in the end just because my stream always runs on medium only due to not being partnered? (is that even the case?)
So, i've made some tests with two games, one being DayZ the other being CS:GO.
This is the log - weirdly enough it states that i tried to gamecapture into chrome and then it simply doesn't log for about 30 minutes. That was when i streamed DayZ.
https://gist.github.com/anonymous/98b0c85fb160d049a157
Here are the VOD's from said tests:
DayZ - 60fps - 1680x1050 downscaled to 1.50 (1120x700) - 3500 Kbit/s - Quicksync
http://www.twitch.tv/thepatchelist/v/28717010
DayZ - 30fps - 1680x1050 downscaled to 1.50 (1120x700) - 3500 Kbit/s - Quicksync
http://www.twitch.tv/thepatchelist/v/28717324
CS:GO - 60fps - 1680x1050 downscaled to 1.50 (1120x700) - 3500 Kbit/s - Quicksync
http://www.twitch.tv/thepatchelist/v/28718135
So, i do know that DayZ automatically looks worse due to the grass and some issues with it (at least that's what i've read somewhere) But it shouldn't look that bad, should it?
About CS:GO, i just think that it looks too bad for the settings. Am i mistaken there and that'S the best i can get, or is there anything i can improve?
Side question to CS:GO - no matter how big or small i set my bitrate, CS:GO seems to be immediatly impacted by it. The game feels a bit sluggish, sometimes animations just "stutter" (they seem like they're looping) and the overall ping is about 10ms higher. The thing that i wonder about this is, why does this happen at all? Before i had only 2.5 up and basically the same non-stream performance like i do now. taking 3.5 away from my 6 should give CS:GO still 2.5 to work with, but overall it just can't handle it. I can go to about 1.5 in my streaming settings, and only then i start to see improvements.. Isn't this weird? Or is it just me that doesn't understand how all of this works? Thing is, i haven't seen any CS:GO streamer with similar issues when it comes to the stuttering..
Hope you guys can help me out improving my stream's quality.
Thanks!