I managed to get Gamecapture to work using Rice 0.2.1. Unfortunately I've ran into a few issues here, streaming Legend of Zelda:
- I'm trying to stream at 16:9, so that Twitch.tv's player won't have ugly black lines around my stream, ect. Unfortunately, the plugins that allow 16:9 in both windowed mode and fullscreen have graphic errors such as the infamous menu bug(s). They also allow me to use in-game steam community so that I easily view chat.
- The one plugin that has the graphic issues fixed (Direct64) can only be in 4:3 windowed, or 16:9 fullscreen. Unfortunately steam community doesn't want to play nice with Direct64 and doesn't want to work, thus I can't view chat while in fullscreen.
Oh well I'm relieved that emulation isn't against Twitch.tv's rules. I could have sworn I read somewhere that streaming pirated games was against the rules. Figured that using an emulator to stream games would be a form of piracy, even though I own everything but just don't have the capture card/wiring to stream from my console.