I've started using OBS recently and I use game capture to stream Dota 2 games. However, it keeps shaking whenever I stream. Here is the link of the video for example: http://www.twitch.tv/flynnryder/b/371992210
Code:
Open Broadcaster Software v0.472b - 32bit (´・ω・`)
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CPU Name: Intel(R) Core(TM) i5-3317U CPU @ 1.70GHz
CPU Speed: 1696MHz
Physical Memory: 3981MB Total, 1142MB Free
stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
monitor 1: pos={0, 0}, size={1366, 768}
Windows Version: 6.1 Build 7601 S
Aero is Disabled
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Adapter 1
Video Adapter: Intel(R) HD Graphics 4000
Video Adapter Dedicated Video Memory: 67108864
Video Adapter Shared System Memory: 1711276032
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Adapter 2
Video Adapter: NVIDIA GeForce GT 635M
Video Adapter Dedicated Video Memory: 2096693248
Video Adapter Shared System Memory: 1819199488
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1366x768
Output resolution: 1364x768
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Loading up D3D10...
Playback device Default
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Using desktop audio input: Speakers (Realtek High Definition Audio)
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Using auxilary audio input: Microphone (Realtek High Definition Audio)
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Audio Encoding: AAC
bitrate: 128
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.2
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Video Encoding: x264
fps: 30
width: 1364, height: 768
preset: veryfast
CBR: no
CFR: no
max bitrate: 765
buffer size: 612
quality: 6
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SharedTexCapture hooked
Using RTMP service: Twitch / Justin.tv
Server selection: rtmp://live-lhr-backup.justin.tv/app
bufferTime: 3091, outputRateWindowTime: 1000, dropThreshold: 3591
RTMPPublisher::BufferedSend: Socket buffer is full (113459 / 113664 bytes), waiting to send 551 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (113459 / 113664 bytes), waiting to send 551 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (112252 / 113664 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Increasing socket send buffer to ISB 262144
RTMPPublisher::BufferedSend: Socket buffer is full (112252 / 113664 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (113405 / 113664 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (113405 / 113664 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (111321 / 113664 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (111321 / 113664 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (110264 / 113664 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (110264 / 113664 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (110388 / 113664 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (112199 / 113664 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (109626 / 113664 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (113487 / 113664 bytes), waiting to send 408 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (109935 / 113664 bytes), waiting to send 3864 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (110249 / 113664 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (110249 / 113664 bytes), waiting to send 4097 bytes
Total frames rendered: 809, number of frames that lagged: 40 (4.94%) (it's okay for some frames to lag)
okay, this is strange
RTMPPublisher::SocketLoop: Aborting due to loop exit
librtmp error: WriteN, RTMP send error 10035 (79 bytes)
librtmp error: WriteN, RTMP send error 10038 (42 bytes)
Number of b-frames dropped: 62 (8.2%), Number of p-frames dropped: 5 (0.66%), Total 67 (8.8%)
x264: frame I:45 Avg QP:36.53 size: 13019
x264: frame P:362 Avg QP:33.79 size: 4468
x264: frame B:364 Avg QP:33.16 size: 757
x264: consecutive B-frames: 23.9% 32.9% 17.9% 25.4%
x264: mb I I16..4: 68.4% 28.6% 3.0%
x264: mb P I16..4: 27.7% 9.5% 0.9% P16..4: 2.8% 0.0% 0.0% 0.0% 0.0% skip:59.1%
x264: mb B I16..4: 31.1% 2.9% 0.0% B16..8: 0.5% 0.0% 0.0% direct: 0.1% skip:65.4% L0:86.6% L1:13.3% BI: 0.1%
x264: 8x8 transform intra:18.8% inter:19.2%
x264: coded y,uvDC,uvAC intra: 10.1% 11.5% 4.4% inter: 0.3% 1.7% 0.0%
x264: i16 v,h,dc,p: 80% 11% 7% 2%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 10% 16% 58% 2% 3% 2% 3% 2% 3%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 20% 27% 23% 5% 5% 5% 5% 4% 5%
x264: i8c dc,h,v,p: 92% 5% 3% 0%
x264: Weighted P-Frames: Y:37.6% UV:33.4%
x264: kb/s:643.24
=====Stream End=======================================================================
Profiler results:
==============================================================
frame - [100%] [avg time: 18.863 ms] [avg calls per frame: 1] [children: 82.2%] [unaccounted: 17.8%]
| scene->Preprocess - [0.0318%] [avg time: 0.006 ms] [avg calls per frame: 1]
| video encoding and uploading - [82.1%] [avg time: 15.492 ms] [avg calls per frame: 1] [children: 44.5%] [unaccounted: 37.6%]
| | CopyResource - [1.13%] [avg time: 0.213 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [1.17%] [avg time: 0.22 ms] [avg calls per frame: 0]
| | call to encoder - [41.9%] [avg time: 7.909 ms] [avg calls per frame: 0]
| | sending stuff out - [0.27%] [avg time: 0.051 ms] [avg calls per frame: 0]
==============================================================