Problem in Buffering.

qzx

New Member
I got a problem in Buffering. I am new to OBS and YouTube. But I can't find the answers to why my video buffers on my ISP/Computer on YouTube like pic # 1 and some other people do not, like pic # 2. I do not feel it is my ISP or computer because others like pic # 2 do not buffer. I am new to OBS and YouTube and am trying to learn. What are they doing better than me? I do not know much about the differences in the nerd boxes or some of this stuff. Can you help? What do I need to have or do.

Thanks

QZX

Buffer.jpg
 

konsolenritter

Active Member
Either a "buffer health" of 41 or 51 seconds says that there is alot of buffer available and the player shouldn't stuck/pause/break.
So whats your problem with buffering?

(In both cases the youtube player estimates the bandwidth available as 3,1 mbps which seems indeed uncomfortably low. But as said: As long as the buffer health is big enough, there is enough data to be replayed locally.)
 

qzx

New Member
Konsolenritter, Buffer health? 41 to 51 sec. Not sure I know what that is. "So what's your problem with buffering?" Well, the video freezes and you see the circles etc. All I know is some other peoples videos does not freeze up and mind does in youtube. Is it something you see in the nerd box that tells you something I am doing wrong in my settings of OBS? Or maybe you are telling me something that I do not know about.

Thanks for writing

QZX
 

PaiSand

Active Member
That's a Youtube issue, not clear how this comes from OBS itself.
I could be wrong but I think YT makes a video more widly aviable (present in more servers) if it's viewed from more places around the globe making it more smooth to load as it can get parts of the video from way more servers with less load.
 

qzx

New Member
PaiSand, I depend on OBS to make the video for the upload to Youtube. If my settings are wrong, then it will not work as well as other people's videos. Youtube can only work with what I give it. I believe most likely something on my end, but what.

My point of view

QZX
 

PaiSand

Active Member
You can depend on different software to make a video for Youtube but in the end it only depends on how Youtube works. And for this you need to look in Youtube help.
 

qzx

New Member

PaiSand, yes you are right. I have looked at YouTube videos on what YouTube wants. I have looked at videos on OSB telling me how to set up OSB for YouTube. I have looked at videos on buffering. I have found nothing that helps. So, I turn to the forums of Youtube and OSB for help. Did I miss something? Am I looking in the wrong place? Looking for possibilities that may be. Ideas to check etc,etc. I am not understanding something, or I am missing something.


Thanks for writing

QZX
 

PaiSand

Active Member
You want Youtube to work like you want and not how it actually works.
Look in Youtube's help to know the best settings so the remux youtube do don't make your videos ugly. After that is just a matter of how many people watch your videos and the distribution of the viewers around the globe. The video you sent to youtube is then remuxed and split into smaller bits of it and distibuted into different servers. This is done to minimize the buffering but it could happen anyway. Then depending on where this bits are stored in the world you may have delays wich also could lead to a buffering. I think even Youtube staff don't know exactly how this work and performs.
 
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konsolenritter

Active Member
Back to your two screenshots. Both of them were played at 1080p60 (FullHD at 60 fps), right?
Both of them are re-encoded at YT via VP9 codec. Don't leave the other videos at "auto" speed, as your second screenshot mentions. Stick all to 1080p60 while benchmarking them.

If there is a substantial difference of that two videos, then it's the portion/quota of movement within the video (content). Your first screenshot clearly shows a game play (continously fast movement, i suspect). The other screenshot shows more static content with low to no movement from frame to frame.

Please look if your buffering issue appears really on your own uploaded videos only. Compare them to other videos of same kind and nature (sport events with really lot of movement in the material over long period).

Again: Your download bandwidth is estimated with 3 mbps only. This is typically enough for static content, but may a clear bottleneck for demanding videos which require wider download bandwidth for large portions of seconds or even minutes continously. So videos with fast changing content may be affected by a (whatever the reason is) low download bandwidth on your internet connection.

Btw: Open a taskmanager while viewing such demanding content. What says your cpu and/or gpu utilization meanwhile, especially if buffering (running circles) happens?
 

qzx

New Member
Konsolenritter, Thanks for writing back. I have been gone for a while but now I am back on this subject. I tried to play both in 1080p but the second plays nice on youtube but mind only will play in 480p without buffering. If I try to play it in 720p or higher it buffers. Mind does not buffer with the one in my computer. You did bring up the fact that videos with high fast movement take more on the software and computer that I did not take into my factors. I am trying to record video games. I do understand it takes better equipment, software and knowledge when people are trying to record fast moving objects on a screen. I did try and compare to fast moving videos (the pictures I sent you this time). I still see them better a little clearer. I do understand they have more knowledge, better equipment etc. and I and trying to get to that point. The YouTube forums I see, there is not much activity, or I just have not hit the right person to talk to yet. You sound like you know a lot more than me. I feel I have a pretty good computer. Ryzen 75000 Processor, 32 gigs of ram, Nvidia GeForce RTX 3060, Win 11 OS. Their video plays very well at 720p Pic#1. Mind video buffers at 720p pic#2. There video is clearer. Mind not so clear. Performance is about the same in both to me, but you might see something different. Theirs in pic#3 and mind in pic#4. I did play them both on my satellite tv provider that has Youtube, iracing. About the same. Then I went to my computer hook to my TV I use for streaming, about the same. Something I do have to think about that you hit me on is the differences in static and fast-moving content. But I do see the clarity is better in theirs. I hope that you and others will continue to educate me.

Thanks

"Nash"

Youtube test.jpg
 
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