Preview window washed out , was fine until today ??? I made no changes ?

Jim Davis

New Member
All of a sudden the preview screen is very washed out vs the source material. I updated to the latest build, same issue.

Example below, the blue background on the left is the preview screen, and is much brighter.

Removed any filters I was using.

What could be causing this issue to randomly appear. ? No video drivers were updated.

The Window Capture select preview that comes up is fine, its only the actual main preview window that got funky.

1614448161010.png
 

FerretBomb

Active Member
Post a logfile. We might be able to find something happening on the back end. If you've changed the color range to Full in advanced, that can cause this. 99% of users have a Partial setup, and setting it to Full without the rest of the required changes at the OS and hardware level will just cause color issues like this.
 

Jim Davis

New Member
I have it set to partial. Tried other various combos of of settings to no avail.

Problem is recent, was fine for a long time.

Ill try to get a log file prepared.
 

lofihap

Member
11:54:31.053: Loading up D3D11 on adapter NVIDIA GeForce GTX 1650 SUPER (0)
11:54:31.107: D3D11 loaded successfully, feature level used: b000
11:54:31.107: DXGI increase maximum frame latency success

11:54:31.107: D3D11 GPU priority setup failed (not admin?) <<<<< is this showing in previous logs before the problem started?
 

Harold

Active Member
Remove the color correction filters from both your scene and your source
Code:
11:54:31.786: - scene 'Scene':
11:54:31.786:     - source: 'Window Capture' (window_capture)
11:54:31.786:         - filter: 'Color Correction' (color_filter)
11:54:31.786:     - filter: 'Color Correction' (color_filter)
11:54:31.786:     - filter: 'Sharpen' (sharpness_filter)
There's a color correction filter on the scene itself as well as on the window capture source.
 

FerretBomb

Active Member
11:54:31.053: Loading up D3D11 on adapter NVIDIA GeForce GTX 1650 SUPER (0)
11:54:31.107: D3D11 loaded successfully, feature level used: b000
11:54:31.107: DXGI increase maximum frame latency success

11:54:31.107: D3D11 GPU priority setup failed (not admin?) <<<<< is this showing in previous logs before the problem started?
That's stating that the Admin Mode priority workaround wasn't enabled. It is unrelated to this, and is totally normal if you are not running OBS as Administrator for some reason.
 

Jim Davis

New Member
Remove the color correction filters from both your scene and your source
Code:
11:54:31.786: - scene 'Scene':
11:54:31.786:     - source: 'Window Capture' (window_capture)
11:54:31.786:         - filter: 'Color Correction' (color_filter)
11:54:31.786:     - filter: 'Color Correction' (color_filter)
11:54:31.786:     - filter: 'Sharpen' (sharpness_filter)
There's a color correction filter on the scene itself as well as on the window capture source.

Thanks. Didn't realize I had done that at some point, and its not obvious from just looking at the Sources /Scenes display , that filters are applied to both.

Fixed!
 
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