20:09:56: Open Broadcaster Software v0.571b - 64bit ( ^ω^)
20:09:56: -------------------------------
20:09:56: CPU Name: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
20:09:56: CPU Speed: 2809MHz
20:09:56: Physical Memory: 4087MB Total, 778MB Free
20:09:56: stepping id: 5, model 14, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 8, total cores 4
20:09:56: monitor 1: pos={0, 0}, size={1920, 1080}
20:09:56: Windows Version: 6.1 Build 7601 S
20:09:56: Aero is Enabled
20:09:56: -------------------------------
20:09:56: OBS Modules:
20:09:56: Base Address Module
20:09:56: 000000003FB00000 OBS.exe
20:09:56: 00000000EF020000 OBSApi.dll
20:09:56: 00000000F8820000 DShowPlugin.dll
20:09:56: 00000000F8960000 GraphicsCapture.dll
20:09:56: 00000000F8940000 NoiseGate.dll
20:09:56: 00000000F7C40000 PSVPlugin.dll
20:09:56: ------------------------------------------
20:09:56: Adapter 1
20:09:56: Video Adapter: NVIDIA GeForce GTX 660 Ti
20:09:56: Video Adapter Dedicated Video Memory: 2086993920
20:09:56: Video Adapter Shared System Memory: 1874358272
20:09:56: =====Stream Start: 2013-10-08, 20:09:56===============================================
20:09:56: Multithreaded optimizations: On
20:09:56: Base resolution: 1920x1080
20:09:56: Output resolution: 1280x720
20:09:56: ------------------------------------------
20:09:56: Loading up D3D10 on NVIDIA GeForce GTX 660 Ti...
20:09:57: ------------------------------------------
20:09:57: Audio Format: 48000hz
20:09:57: Playback device {0.0.0.00000000}.{2aa6d56f-8292-466b-8045-762e58135486}
20:09:57: ------------------------------------------
20:09:57: Using desktop audio input: Headset (2- ASUS Xonar D2X Audio Device)
20:09:57: ------------------------------------------
20:09:57: Using auxilary audio input: Microphone (2- ASUS Xonar D2X Audio Device)
20:09:57: ------------------------------------------
20:09:57: Audio Encoding: AAC
20:09:57: bitrate: 128
20:09:57: Using graphics capture
20:09:57: ------------------------------------------
20:09:57: Video Encoding: x264
20:09:57: fps: 60
20:09:57: width: 1280, height: 720
20:09:57: preset: veryfast
20:09:57: profile: high
20:09:57: keyint: 120
20:09:57: CBR: yes
20:09:57: CFR: yes
20:09:57: max bitrate: 3500
20:09:57: buffer size: 3500
20:09:57: ------------------------------------------
20:09:57: MMDeviceAudioSource: Frequency for device 'Headset (2- ASUS Xonar D2X Audio Device)' is 352800, samples per sec is 44100
20:09:57: MMDeviceAudioSource: Frequency for device 'Microphone (2- ASUS Xonar D2X Audio Device)' is 352800, samples per sec is 44100
20:09:59: Using RTMP service: Twitch / Justin.tv
20:09:59: Server selection: rtmp://live-arn.justin.tv/app
20:09:59: Interface: Realtek RTL8168D/8111D Family PCI-E Gigabit Ethernet NIC (NDIS 6.20) (ethernet, 100 mbps)
20:09:59: Completed handshake with rtmp://live-arn.justin.tv/app in 536 ms.
20:10:01: SO_SNDBUF was at 8192
20:10:01: SO_SNDBUF is now 65536
20:10:02: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 463872)
20:10:05: SharedTexCapture hooked
20:10:07: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 3947 / 463872)
20:46:08: Capture window 0x000C069E invalid or changing, terminating capture
20:46:37: Total frames encoded: 131953, total frames duplicated: 233 (0.18%)
20:46:37: Number of frames skipped due to encoder lag: 113 (0.09%)
20:46:37: Total frames rendered: 131806, number of late frames: 25 (0.02%) (it's okay for some frames to be late)
20:46:37: RTMPPublisher::SocketLoop: Graceful loop exit
20:46:37: Average send payload: 6504 bytes, average send interval: 14 ms
20:46:37: Number of times waited to send: 0, Waited for a total of 0 bytes
20:46:37: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:46:37: Number of bytes sent: 998026848
20:46:37:
20:46:37: Profiler time results:
20:46:37:
20:46:37: ==============================================================
20:46:37: video thread frame - [100%] [avg time: 0.069 ms] [children: 1.45%] [unaccounted: 98.6%]
20:46:37: | scene->Preprocess - [1.45%] [avg time: 0.001 ms]
20:46:37: GPU download and conversion - [100%] [avg time: 0.34 ms] [children: 81.5%] [unaccounted: 18.5%]
20:46:37: | flush - [61.2%] [avg time: 0.208 ms]
20:46:37: | CopyResource - [19.4%] [avg time: 0.066 ms]
20:46:37: | conversion to 4:2:0 - [0.882%] [avg time: 0.003 ms]
20:46:37: Convert444Threads - [100%] [avg time: 0.676 ms] [children: 99.4%] [unaccounted: 0.592%]
20:46:37: | Convert444toNV12 - [99.4%] [avg time: 0.672 ms]
20:46:37: encoder thread frame - [100%] [avg time: 1.232 ms]
20:46:37: ==============================================================
20:46:37:
20:46:37:
20:46:37: Profiler CPU results:
20:46:37:
20:46:37: ==============================================================
20:46:37: video thread frame - [cpu time: avg 0.002 ms, total 312.002 ms] [avg calls per frame: 1]
20:46:37: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:46:37: GPU download and conversion - [cpu time: avg 0.007 ms, total 998.405 ms] [avg calls per frame: 1]
20:46:37: | flush - [cpu time: avg 0.004 ms, total 592.803 ms] [avg calls per frame: 1]
20:46:37: | CopyResource - [cpu time: avg 0.001 ms, total 202.801 ms] [avg calls per frame: 1]
20:46:37: | conversion to 4:2:0 - [cpu time: avg 0 ms, total 15.6 ms] [avg calls per frame: 1]
20:46:37: Convert444Threads - [cpu time: avg 0.241 ms, total 63617.2 ms] [avg calls per frame: 2]
20:46:37: | Convert444toNV12 - [cpu time: avg 0.237 ms, total 62681.2 ms] [avg calls per frame: 2]
20:46:37: encoder thread frame - [cpu time: avg 0.848 ms, total 111978 ms] [avg calls per frame: 1]
20:46:37: ==============================================================
20:46:37:
20:46:37: =====Stream End: 2013-10-08, 20:46:37=================================================
Last game capture log:
2013-10-08, 18:13:57: we're booting up:
18:13:57: D3D9 Present
18:13:58: NV Capture available
18:13:58: FBO available
18:13:58: GL Present
18:13:58: (half life scientist) everything.. seems to be in order
18:32:47: D3D9EndScene called
18:32:47: D3DPRESENT_PARAMETERS {
18:32:47: BackBufferWidth: 1920
18:32:47: BackBufferHeight: 1080
18:32:47: BackBufferFormat: D3DFMT_A8R8G8B8
18:32:47: BackBufferCount: 1
18:32:47: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
18:32:47: MultiSampleQuality: 0
18:32:47: SwapEffect: D3DSWAPEFFECT_DISCARD
18:32:47: hDeviceWindow: 788126
18:32:47: Windowed: false
18:32:47: EnableAutoDepthStencil: true
18:32:47: AutoDepthStencilFormat: D3DFMT_D24S8
18:32:47: Flags: None
18:32:47: FullScreen_RefreshRateInHz: 120
18:32:47: PresentationInterval: 2147483648
18:32:47: };
18:32:47: successfully set up d3d9 hooks
18:32:47: D3D9Present called
18:32:47: ---------------------- Cleared D3D9 Capture ----------------------
18:32:47: received restart event, capturing
18:32:48: DoD3D9GPUHook: success
18:32:48: D3D9EndScene called
18:32:48: D3D9Present called
18:32:48: D3DSURFACE_DESC {
18:32:48: Format: D3DFMT_A8R8G8B8
18:32:48: Type: D3DRTYPE_SURFACE
18:32:48: Usage: D3DUSAGE_RENDERTARGET
18:32:48: Pool: D3DPOOL_DEFAULT
18:32:48: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
18:32:48: MultiSampleQuality: 0
18:32:48: Width: 1920
18:32:48: Height: 1080
18:32:48: };
18:32:48: successfully capturing d3d9 frames via GPU
20:09:59: ---------------------- Cleared D3D9 Capture ----------------------
20:09:59: received restart event, capturing
20:09:59: DoD3D9GPUHook: shareDevice->CreateTexture2D failed, result = 2147942487
20:09:59: ---------------------- Cleared D3D9 Capture ----------------------
20:09:59: D3D9Reset called
20:09:59: ---------------------- Cleared D3D9 Capture ----------------------
20:10:00: D3DPRESENT_PARAMETERS {
20:10:00: BackBufferWidth: 1920
20:10:00: BackBufferHeight: 1080
20:10:00: BackBufferFormat: D3DFMT_A8R8G8B8
20:10:00: BackBufferCount: 1
20:10:00: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
20:10:00: MultiSampleQuality: 0
20:10:00: SwapEffect: D3DSWAPEFFECT_DISCARD
20:10:00: hDeviceWindow: 788126
20:10:00: Windowed: false
20:10:00: EnableAutoDepthStencil: true
20:10:00: AutoDepthStencilFormat: D3DFMT_D24S8
20:10:00: Flags: None
20:10:00: FullScreen_RefreshRateInHz: 120
20:10:00: PresentationInterval: 2147483648
20:10:00: };
20:10:00: successfully set up d3d9 hooks
20:10:05: D3D9EndScene called
20:10:05: D3D9Present called
20:10:05: DoD3D9GPUHook: success
20:10:06: D3DSURFACE_DESC {
20:10:06: Format: D3DFMT_A8R8G8B8
20:10:06: Type: D3DRTYPE_SURFACE
20:10:06: Usage: D3DUSAGE_RENDERTARGET
20:10:06: Pool: D3DPOOL_DEFAULT
20:10:06: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
20:10:06: MultiSampleQuality: 0
20:10:06: Width: 1920
20:10:06: Height: 1080
20:10:06: };
20:10:06: successfully capturing d3d9 frames via GPU